Search found 29 matches

by PwntQ
Mon May 30, 2022 3:39 am
Forum: Resolved Appeals
Topic: [ MrAlphonzo] PwntQ - Misleading Ban Reason
Replies: 3
Views: 1147

Re: [ MrAlphonzo] PwntQ - Misleading Ban Reason

It wasn't 15 minutes, it was less than 5 minutes after being released from brig. It was also an admeme that you had created in for a ghost role, that you respawned in so they weren't removed from the round permanently. I'll also argue that in any conflict with a player controlled beepsky, there is n...
by PwntQ
Sun May 29, 2022 1:32 am
Forum: Resolved Appeals
Topic: [ MrAlphonzo] PwntQ - Misleading Ban Reason
Replies: 3
Views: 1147

[ MrAlphonzo] PwntQ - Misleading Ban Reason

BYOND account: PwntQ Character name: Scrunnngy Ban type: Server Ban length: 1 day Ban reason: Killing a non-hostile sentient Beepsky, long after they had been arrested by it and subsequently released by security. You can't remove someone from the round permanently, because you held a grudge over th...
by PwntQ
Wed Jan 26, 2022 5:57 am
Forum: Closed Policy Discussion
Topic: Greytiders and breaking into medical to steal shit
Replies: 33
Views: 5546

Re: Greytiders and breaking into medical to steal shit

it's really fucked because like, yeah, they didn't technically round remove you, your decapitated head is in medbay still, but lmao they decapitated two doctors, stole all the supplies, and made off with the protolathe board if the greytider killed the only competent doctor there's a good chance yo...
by PwntQ
Sun Jan 23, 2022 6:42 pm
Forum: Closed Policy Discussion
Topic: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
Replies: 7
Views: 1543

Re: Is the Clown Car inheriently harmful and driving it an intent to cause harm?

Yeah, thats the same one I linked the in OP and showed to the admin after the round in Discord. They mentioned that it says nothing about gravity generators and that i should make a Policy Discussion thread if i want a headmin ruling defending this exact scenario. Hence this thread
by PwntQ
Sat Jan 22, 2022 4:29 am
Forum: Closed Policy Discussion
Topic: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
Replies: 7
Views: 1543

Re: Is the Clown Car inheriently harmful and driving it an intent to cause harm?

And yet despite that this was still an issue, so looks like we need a specific declaration on clown car, intent, and gravity generator.
by PwntQ
Mon Jan 17, 2022 6:44 am
Forum: Closed Policy Discussion
Topic: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
Replies: 7
Views: 1543

Is the Clown Car inheriently harmful and driving it an intent to cause harm?

I am writing this here as an admin said I should make a policy thread on it. During a recent round, I had a clown car during nuke ops. I had intended to fuck over the ops with it if possible. I had sucked up a couple crew and a borg. None had been harmed, none had asked to get out. The AI responded ...
by PwntQ
Tue Mar 30, 2021 10:51 pm
Forum: Coding Feedback
Topic: Thermomachine rework (freezers and heaters)
Replies: 3
Views: 2069

Re: Thermomachine rework (freezers and heaters)

Freezers deleting heat was fine. Is this more 'realisitc'? Maybe but what if it is? This is not a realistic game. Its a game thats supposed to be fun. This change adds nothing of value and only serves to increase complexity for the sake of complexity. Freezers worked fine before and were not broken,...
by PwntQ
Tue Mar 30, 2021 10:03 pm
Forum: Coding Feedback
Topic: LemonInTheDark and their RNG Virus spawn change
Replies: 14
Views: 3926

LemonInTheDark and their RNG Virus spawn change

Things that rot will now directly attempt to infect you when you interact with them, remember to wear a mask/gloves. (A freezer will be helpful for long term storage) This has been, in my opinion, a terrible change to the game. Im seeing most rounds now random diseases spawning that debilitate the ...
by PwntQ
Sun Mar 28, 2021 6:48 pm
Forum: Coding Feedback
Topic: Carbons breath more and faster #57989 (Return of the Internals Nerfs)
Replies: 21
Views: 6999

Re: Carbons breath more and faster #57989 (Return of the Internals Nerfs)

This is not fun and doesnt make the game more fun or interesting, just makes its worse
by PwntQ
Wed Mar 24, 2021 8:31 pm
Forum: Closed Policy Discussion
Topic: Escalation and Antags
Replies: 19
Views: 4264

Re: Escalation and Antags

In the example the cause of justification wasn't just "the AI isn't listening to my orders", I gave a 13 point list of reasoning/justification. Saying so is, in my opinion, hyperbole and detracts from both the use of the example and the policy discussion. I would ask it stop being brought ...
by PwntQ
Tue Mar 23, 2021 7:34 pm
Forum: Closed Policy Discussion
Topic: Escalation and Antags
Replies: 19
Views: 4264

Re: Escalation and Antags

At what point can incomplete information be considered complete? At what point of a non antag acting/pretending to be an antag can we actually act as if they are an anatg? At which is someone no longer supposed to revive someone to...check if they're antag edit: I would comment more in response to T...
by PwntQ
Tue Mar 23, 2021 5:57 am
Forum: Closed Policy Discussion
Topic: Escalation and Antags
Replies: 19
Views: 4264

Escalation and Antags

https://tgstation13.org/phpBB/viewtopic.php?f=7&t=28797 I'm throwing up this thread in regards to a recent note I received and attempting to clarify what appears to be a bit of a grey area in the rules (See above for the appeal). I was told this is where this should be posted/discussed by a head...
by PwntQ
Thu Mar 18, 2021 10:50 pm
Forum: Resolved Appeals
Topic: [Cimika] PwntQ- Ban/Note Appeal
Replies: 18
Views: 4520

Re: [Cimika] PwntQ- Ban/Note Appeal

Thinking on it, I can see where you were coming from with that kill on the AI, I just really think you should have taken steps to either revive or card the dead AI to check on it afterwards, as per escalation rules. Would a rewording of the note to more accurately represent that satisfy you ? As fa...
by PwntQ
Thu Mar 18, 2021 7:11 pm
Forum: Resolved Appeals
Topic: [Cimika] PwntQ- Ban/Note Appeal
Replies: 18
Views: 4520

Re: [Cimika] PwntQ- Ban/Note Appeal

@Cimika People yell MALF over radio all the time. I did not just decide the AI was MALF because it didn't open one door. It was the combination of factors that i listed out in my initial appeal. From a refusal to talk, refusal to state laws, refusal to obey any orders given to it by crew. As i state...
by PwntQ
Thu Mar 18, 2021 4:35 am
Forum: Resolved Appeals
Topic: [Cimika] PwntQ- Ban/Note Appeal
Replies: 18
Views: 4520

Re: [Cimika] PwntQ- Ban/Note Appeal

Ah thank you very much. After checking telecomms.txt, it appears the AI did not state its laws to the RD over non-common radio when RD gave the order to state laws. Instead they simply said it in their chamber at 01:08:29.958. Rd gave the orders over radio at 01:07:46.565 and 01:08:00.300 AI speaks ...
by PwntQ
Thu Mar 18, 2021 3:52 am
Forum: Resolved Appeals
Topic: [Cimika] PwntQ- Ban/Note Appeal
Replies: 18
Views: 4520

[Cimika] PwntQ- Ban/Note Appeal

BYOND account: PwntQ Character name: Scrunnngy Ban type: Server Ban length: 2 Hours Ban reason: "As a non-antag, declared an AI rogue for not following all their orders, killed it then didn't check if the AI was actually malfunctioning, or making any attempts to revive them." Time ban was...
by PwntQ
Wed Mar 17, 2021 2:59 am
Forum: Coding Feedback
Topic: Plumbing Feedback
Replies: 7
Views: 2640

Re: Plumbing Feedback

Speaking for myself, prefer option 2. As it is I don't see myself using plumbing besides making space lube. Personally i'd rather see some work done on hooking up medipen refillers to plumbing, as right now you can't actually use them (the refiller fills up but you can't craft empty medipens to refi...
by PwntQ
Mon Mar 15, 2021 8:12 pm
Forum: Coding Feedback
Topic: Plumbing Feedback
Replies: 7
Views: 2640

Re: Plumbing Feedback

https://i.imgur.com/9av9nWY.png This is feedback on the changes to plumbing and the reaction chambers, specifically and only the inputs removal. Above is the setup required to make meth (chem acclimator and reaction chamber got blown by someone setting the temp high) with the new plumbing changes m...
by PwntQ
Tue Mar 09, 2021 7:16 am
Forum: Coding Feedback
Topic: Thalpychem / fermichem / phchem feedback
Replies: 17
Views: 5180

Re: Thalpychem / fermichem / phchem feedback

https://i.imgur.com/9av9nWY.png This is feedback on the changes to plumbing and the reaction chambers, specifically and only the inputs removal. Above is the setup required to make meth (chem acclimator and reaction chamber got blown by someone setting the temp high) with the new plumbing changes m...
by PwntQ
Sat Feb 20, 2021 6:48 pm
Forum: Ideas
Topic: Add headlights to the clown car
Replies: 10
Views: 2905

Re: Add headlights to the clown car

Not-Dorsidarf wrote:replace the engine noise with fairground music
https://tgstation13.org/wiki/Songs/Clas ... s_Music.29

I will usually play this on the golden horn as i drive around in the clown car, its the circus song.
by PwntQ
Wed Feb 17, 2021 2:08 am
Forum: Ideas
Topic: Add headlights to the clown car
Replies: 10
Views: 2905

Add headlights to the clown car

Ran into this when I was doing clown car and was fighting spiders (clown car can pick them up, fun times) and i couldnt see shit in the maintenance tunnels.

If we gave the clown car headlights this would let them see better, and given its a car having headlights wouldnt be out of place.
by PwntQ
Tue Feb 16, 2021 10:41 pm
Forum: Closed Policy Discussion
Topic: [MRP] Kill gun cargo once and for all
Replies: 63
Views: 16107

Re: [MRP] Kill gun cargo once and for all

Lock cargo from ordering guns unless the supply console is emagged or its red alert, problem solved
by PwntQ
Tue Feb 16, 2021 9:45 am
Forum: Former Admins
Topic: [No Longer Admin] Domitius
Replies: 57
Views: 25385

Re: Domitius

Great fun for clown TC trades. The voice of clown + undropable staff of honkmother and pie cannon was great fun. Spreading the word of honkmother! Honkmother loves you, Honk for Honkmother!
by PwntQ
Tue Feb 16, 2021 9:43 am
Forum: Former Admins
Topic: [No Longer Admin] Krusvik
Replies: 27
Views: 11059

Re: Krusvik

Catgirl Timeloop Paradox at the temple to Gor'Yak, Lord of Time and the Endeless Wastes was amazing.
by PwntQ
Thu Jan 24, 2019 8:59 pm
Forum: Resolved Appeals
Topic: [MortoSasye] PwntQ - MAGIC BONES CANCER RIDE
Replies: 4
Views: 1532

Re: [MortoSasye] PwntQ - MAGIC BONES CANCER RIDE

1. I thought it was a coms agent trying to get people to jump out to laugh at them. As I had said, it was about 20 minutes into the round at that point and there had been zero indication it was a wizard round. 2. I'd of gone back and looked at my chat to see the exact wording but the ban kicked me o...
by PwntQ
Thu Jan 24, 2019 6:08 am
Forum: Resolved Appeals
Topic: [MortoSasye] PwntQ - MAGIC BONES CANCER RIDE
Replies: 4
Views: 1532

[MortoSasye] PwntQ - MAGIC BONES CANCER RIDE

Byond account and character name: PwntQ - Harvey LeBird Banning admin : MortoSasye Ban type (What are you banned from?): Temp Server Ban Ban reason and length: 1440 minutes, aka 24 hours. https://i.imgur.com/gTbjg7p.png Time ban was placed (including time zone): 2019-01-24 04:42:52 server time. Aro...