Search found 430 matches

by Scriptis
Fri May 27, 2022 6:48 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

put me in the zyb index scriptis After stripping out a lot of talking with your cult members over cultspeak or etching runes into your arms , 10.0% for seven shifts (36/358). This doesn't include stripping out discussion in deadchat as well, which you're also very pleasantly active in, and about a ...
by Scriptis
Fri May 27, 2022 6:10 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

AccountName5 Zyb index? Not in any Zyb shifts for the past month. Congratulations! lmao this is a great fucking thread ZI 0.7% (1/137) hit me doc ZI 3% (12/323) Congratulations, you nearly said more than Zyb in sixteen shifts in only one shift! Again, this dataset only includes shifts where Zyb was...
by Scriptis
Fri May 27, 2022 1:21 am
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

The vast majority of my time was spent as a random namer. I'd love to see my stats on that one. The data I have is only shifts Zyb played at from roundstart. You do appear in those shifts with a Zyb Index of 7.2% (27/370), but this is long after you rolled random names. In fact, let me reiterate on...
by Scriptis
Thu May 26, 2022 11:06 pm
Forum: Resolved Appeals
Topic: [CoffeeDragon16] - Killing antags? Not on my watch
Replies: 26
Views: 5012

Re: [CoffeeDragon16] - Killing antags? Not on my watch

Hey! I was goofing around looking at stats for Zyb's past few rounds, and I felt some of the information generated was pertinent to share. With regards to this part of the note: Has a consistent pattern of toeing rule 12 by constant validhunting as security while almost never talking. In the followi...
by Scriptis
Thu May 26, 2022 9:49 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

I'm scared to volunteer and yet Fuck me up fam Introducing the first edition of the Brick Mortar Metric For Determining If You Need To Stop Playing! If more than 25% of your speech over a large period of time is related to calling out antagonists or bothering the AI, you Probably Need To Stop Playi...
by Scriptis
Thu May 26, 2022 9:09 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

This information is meaningless unless you give the server average for say logs. 216 over 7 rounds is about 30 says per round. For 90 minute shifts (coder target) that's about 1 say every 3 minutes. Really doesn't sound that bad. i am not mothblocks and i bill by the hour for charts ask for a ckey ...
by Scriptis
Thu May 26, 2022 9:06 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

game.txt for most between shifts 182366 (2022-04-30 05:56:30) through 183793 (2022-05-26 02:32:19), where Zyb was present round-start: 182366.txt 182960.txt 183508.txt 183626.txt 183645.txt 183793.txt 182397.txt 183232.txt 183514.txt 183628.txt 183689.txt 182416.txt 183448.txt 183524.txt 183636.txt ...
by Scriptis
Thu May 26, 2022 8:59 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

NoxVS wrote: Thu May 26, 2022 8:55 pm I would love to see what percent of their say logs contain either "AI" or "bad"
give me ten minutes
by Scriptis
Thu May 26, 2022 8:21 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

Based normally yeah if he didn't exclusively play a mute security officer . the man has exactly 216 say logs across his last seven roundstart secoff shifts, most of which is "ai open" or "x bad" i don't know how better to explain to anybody that the man plays this game exclusive...
by Scriptis
Thu May 26, 2022 7:55 pm
Forum: Player's Club
Topic: Killing antags peanut thread
Replies: 88
Views: 8429

Re: Killing antags peanut thread

ladies and gentlemen, i would like to remind you that this is zyb we're talking about this note wasn't because he broke the rules. it's because he's consistently a problem child and building a record against him has been nigh impossible because he random names every shift and refuses to interact wit...
by Scriptis
Mon May 16, 2022 7:54 pm
Forum: Player's Club
Topic: supermatter gregtechniation
Replies: 33
Views: 3274

Re: supermatter gregtechniation

If we had power bars then it would be cool if you could setup PACMANs to give power to your area, but everything would be on low power mode (which would in theory mean everything is less powerful) I wanted to do power bars but everything around the SM makes no sense to me anymore and it would requi...
by Scriptis
Mon May 16, 2022 7:14 pm
Forum: Player's Club
Topic: supermatter gregtechniation
Replies: 33
Views: 3274

Re: supermatter gregtechniation

... ... Singulo as engine was bad because it couldn't be changed in any way, you couldn't interact with it after it was made, it was literally the definition of ON/OFF engine. I'm trying to give to the SM more things and dangers but is not something that can be done all in one safe for a total rewo...
by Scriptis
Sun May 15, 2022 7:57 pm
Forum: Player's Club
Topic: supermatter gregtechniation
Replies: 33
Views: 3274

Re: supermatter gregtechniation

before, you could run a supermatter on mostly CO2 as a high-risk high-reward scenario in which somebody could lightly sneeze on it and it would explode spectacularly in your face, radiation was actually lethal instead of the joke it is now, and you could still recover the station if engineering expl...
by Scriptis
Thu May 12, 2022 6:08 am
Forum: Player's Club
Topic: Help i bought a grief shuttle and got everyone killed but i shoudnt be banned
Replies: 60
Views: 5787

Re: Help i bought a grief shuttle and got everyone killed but i shoudnt be banned

Heads of staff should be able to buy stupid shuttles and admins should just learn to deal with it Disco Inferno was put behind an emag for a reason: to prevent it from being purchased every shift, which would actually be a punishable offense. It's rare enough now that it never gets old, and it's a t...
by Scriptis
Thu May 05, 2022 5:32 am
Forum: Closed Policy Discussion
Topic: Change default lawset from Asimov to Asimov++
Replies: 63
Views: 10614

Re: Change default lawset from Asimov to Asimov++

I'd be fine with this. At first I was concerned that Asimov++'s law 2 would allow access to the upload/armory/&c because it's impossible to prove such orders would lead to human harm, but then I remembered that law precedence is more important than the laws themselves, and a silicon ought to act...
by Scriptis
Wed May 04, 2022 5:22 pm
Forum: Player's Club
Topic: BAN REQUEST: THE ADMINS (who are BAD) for trying to DO ME DIRTY LIKE THIS.
Replies: 25
Views: 2382

Re: Ban Request: Brick Mortar

I'm being set up here. Quote from an """admin""" who I have on record for KISSING a XENOMORPH: I hate Brick Mortar I hate Brick Mortar I HATE Brick Mortar Proof that the same admin is METAGRUDGING ME from PREVIOUS IN-CHARACTER EVENTS: https://i.imgur.com/JnfPeDe.png in ...
by Scriptis
Tue May 03, 2022 7:30 am
Forum: Closed Complaints
Topic: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescalate'
Replies: 13
Views: 3993

Re: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescala

I did not tide and release you because you made it abundantly evident to me that you were going to kill me the moment you got loose. How? Body language? I didn't say anything remember? Brick bad! refuses to elaborate, spends next 15 minutes trying to get out of restraints to continue escalating, wi...
by Scriptis
Tue May 03, 2022 3:45 am
Forum: Closed Complaints
Topic: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescalate'
Replies: 13
Views: 3993

Re: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescala

Several things here are incorrect. Please point out which lines in the chat logs are clear and unambiguous requests by Brick for an explanation of why he was arrested and offering to release me if that was received. I don't see that now and I didn't at the time it happened either. Nor is the issue ...
by Scriptis
Tue May 03, 2022 12:16 am
Forum: Player's Club
Topic: Secoff gets dunked, immediately calls for admin peanut
Replies: 61
Views: 6966

Re: Secoff gets dunked, immediately calls for admin peanut

... Neither of your stories properly match up with the logs. His account is missing all sorts of details about his fight with Shadowflame and he mentions he was arresting you but just shoved you then did nothing for 12 seconds. Yours is even worse because you make it seem like your robusted him whi...
by Scriptis
Mon May 02, 2022 10:38 pm
Forum: Player's Club
Topic: Secoff gets dunked, immediately calls for admin peanut
Replies: 61
Views: 6966

Re: Secoff gets dunked, immediately calls for admin peanut

Reading the logs versus the contents of both Scriptis' and Zyb's tickets, I feel like I'm being gaslit. Hey, if you're going to post peanuts, that means I can post peanuts! I was reconned out of the story but as I was in science maint looking for cytology spawns, this sec off comes in looking for v...
by Scriptis
Mon May 02, 2022 3:18 am
Forum: Closed Complaints
Topic: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescalate'
Replies: 13
Views: 3993

Re: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescala

Also, just for context, the door in question I was hacking when Zyb charged me with a baton:

Image

Hopefully this adds some much needed context as to why I took the actions I did.
by Scriptis
Sun May 01, 2022 10:08 pm
Forum: Closed Complaints
Topic: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescalate'
Replies: 13
Views: 3993

Re: [AwkwardStereo] Disagreements over the meaning of SEC retaliation policy and the meaning of 'escalate' and 'deescala

Hey, Brick Mortar here. Forgive me if I'm wrong, but doesn't escalating against a valid arrest (or, in this case, from my perspective, a wholly invalid arrest) only preclude the use of lethal force ? This is why assistants can robust officers trying to arrest them--otherwise, every single person on ...
by Scriptis
Thu Apr 28, 2022 1:22 am
Forum: Coding Feedback
Topic: Lathe tax - digg free comment thread
Replies: 138
Views: 24210

Re: Lathe tax - digg free comment thread

The lathe tax has been merged: https://github.com/tgstation/tgstation/pull/65795 I give it 31 days before ArcaneMusic completely burns out on upgrading the economy because of the PR disaster this has been, and we're left with a self-fulfilling prophecy of the old economy plus an obnoxious lathe tax ...
by Scriptis
Thu Apr 07, 2022 9:29 pm
Forum: Coding Feedback
Topic: Lathe tax - digg free comment thread
Replies: 138
Views: 24210

Re: Lathe tax - digg free comment thread

I'm fine with adding more systems to the game. I love systems that balance risk and reward and encourage players to explore and interact with those systems. There is no exploration to be had with a lathe tax. There is no reward to the player with a lathe tax. It encourages use of a system with no up...
by Scriptis
Wed Dec 01, 2021 3:26 am
Forum: Successful Complaints
Topic: [o0cyann0o] Scriptis - Fundamental Misunderstanding of Silicon Escalation Policy
Replies: 10
Views: 6352

Re: [o0cyann0o] Scriptis - Fundamental Misunderstanding of Silicon Escalation Policy

No, i dont. but they can certainly fuck with people who've given them orders they found annoying, or given them lip, or called them stinky or whatever To quote yourself in the ticket : youve... basically made something that can kill people for even looking at its upload or having had given it annoy...
by Scriptis
Wed Dec 01, 2021 2:41 am
Forum: Successful Complaints
Topic: [o0cyann0o] Scriptis - Fundamental Misunderstanding of Silicon Escalation Policy
Replies: 10
Views: 6352

[o0cyann0o] Scriptis - Fundamental Misunderstanding of Silicon Escalation Policy

When and where this incident occured (Game Server, forums, Discord): Sybil Byond account and character name OR Discord name: Scriptis (Brick Mortar) Admin:o0cyann0o ROUND ID HERE IF APPLICABLE: 173965 (https://scrubby.melonmesa.com/round/173965/) Detailed summary: I joined late into this shift and, ...
by Scriptis
Sat Oct 16, 2021 11:06 pm
Forum: General Chat
Topic: [OFFICIAL] brick mortar appreciation thread
Replies: 8
Views: 2498

Re: [OFFICIAL] brick mortar appreciation thread

Timonk wrote: Sat Oct 16, 2021 10:48 pm fuck brick mortar
Image
by Scriptis
Sat Oct 16, 2021 10:35 pm
Forum: General Chat
Topic: [OFFICIAL] brick mortar appreciation thread
Replies: 8
Views: 2498

Re: [OFFICIAL] brick mortar appreciation thread

i love brick mortar

- brick mortar
by Scriptis
Fri Oct 08, 2021 10:01 pm
Forum: Closed Policy Discussion
Topic: Filling in the tramway pits on tramstation should be considered map grief
Replies: 6
Views: 2062

Filling in the tramway pits on tramstation should be considered map grief

Filling in the tramways doesn't actually contribute to anything except making players that get hit by the tram nearly impossible to revive. I can't even begin to tell you how many times somebody has gotten totally round-removed due to 600 brute and organ decay because some goober put rods in the tra...
by Scriptis
Wed Aug 04, 2021 12:50 am
Forum: Closed Policy Discussion
Topic: Building broad-net deathtraps for team antags
Replies: 23
Views: 3749

Building broad-net deathtraps for team antags

I received a day ban today for the below scenario. I had an amiable chat with the banning admin, and can understand why I was banned, but this feels like a bit of a gray area, so I wanted to make sure it gets put down to paper somewhere: exactly when is it alright to build a deathtrap? The example s...