Search found 152 matches

by HeyHey
Tue Mar 14, 2023 2:58 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

Do things inside of parenthesis's count? (15)
by HeyHey
Tue Mar 14, 2023 2:10 pm
Forum: Coding Feedback
Topic: unmerge birdshot from sybil
Replies: 9
Views: 1512

Re: unmerge birdshot from sybil

Leave based-shitters alone.
by HeyHey
Tue Mar 14, 2023 2:09 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

13 (unlucky)
by HeyHey
Tue Mar 14, 2023 4:16 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

do written numbers count? じゅういち
by HeyHey
Tue Mar 14, 2023 3:25 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

8
by HeyHey
Tue Mar 14, 2023 2:27 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

4
by HeyHey
Mon Mar 13, 2023 11:36 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

That would be funny, part of the appeal of this thread is that people can fuck it up
4
by HeyHey
Mon Mar 13, 2023 10:36 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

100 You're not funny, cool, interesting, charming, or good in any way. In the future, you will look back to this and cringe at yourself. 2 I will literally not care about this in the future. 100 You're an unfunny cringe ass troll. Fuck off from the forums and go back to digg. 1 I'm just checking my...
by HeyHey
Mon Mar 13, 2023 9:02 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

Turbonerd wrote: Mon Mar 13, 2023 3:48 pm
HeyHey wrote: Mon Mar 13, 2023 3:44 pm100
You're not funny, cool, interesting, charming, or good in any way. In the future, you will look back to this and cringe at yourself.

2
I will literally not care about this in the future. 100
by HeyHey
Mon Mar 13, 2023 3:44 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

100
by HeyHey
Mon Mar 13, 2023 3:42 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

toemas wrote: Mon Mar 13, 2023 3:22 pm ban heyhey
2
ban deez nuts 8======3 - - - - 8
by HeyHey
Mon Mar 13, 2023 1:28 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

100
by HeyHey
Mon Mar 13, 2023 3:16 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

7
by HeyHey
Mon Mar 13, 2023 1:37 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

2
by HeyHey
Sun Mar 12, 2023 11:20 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

1
by HeyHey
Sun Mar 12, 2023 8:55 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

1
by HeyHey
Sat Mar 11, 2023 12:21 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

i'm waiting 37
by HeyHey
Fri Mar 10, 2023 8:40 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

Set it up to knock it down later 2
by HeyHey
Fri Mar 10, 2023 4:51 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

Once again
F
by HeyHey
Thu Mar 09, 2023 4:06 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

f
by HeyHey
Thu Mar 09, 2023 4:40 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 290080

Re: the counting to 100 thread

f
by HeyHey
Mon Mar 06, 2023 4:46 am
Forum: Player's Club
Topic: Progression Changeling Brainstorming thread
Replies: 62
Views: 5436

Re: Progression Changeling Brainstorming thread

I would like to see progression antags forgotten and never repeated.
by HeyHey
Mon Feb 20, 2023 11:43 pm
Forum: Coding Feedback
Topic: Why doesn't the chat bar automatically add say" anymore?
Replies: 4
Views: 1187

Why doesn't the chat bar automatically add say" anymore?

Recently I've had the issue where if I hit backspace to delete say" or ooc" I cannot hit tab or enter to get it to pop up again.
by HeyHey
Sat Feb 18, 2023 1:38 am
Forum: Player's Club
Topic: Based and redpilled PR
Replies: 17
Views: 1283

Re: Based and redpilled PR

The single best PR I have ever seen
by HeyHey
Mon Feb 06, 2023 3:52 pm
Forum: Player's Club
Topic: L posting thread - Post L's recent and old
Replies: 39
Views: 5293

Re: L posting thread - Post L's recent and old

My very first round on TG station
Warning - Killed a clown because he thought this was a "shitposty server". Told them its not and to read up on the rules. Ban em if something like this happens again.
I genuinely thought you just beat the clown to death for fun :honkman:
by HeyHey
Fri Feb 03, 2023 3:49 pm
Forum: Closed Policy Discussion
Topic: Make revs not allowed to kill people without at least a reason
Replies: 72
Views: 9732

Re: Make revs not allowed to kill people without at least a reason

I think revs would benefit more it it was reverted to being a standalone game mode with it ending after the revs win. Moderate disagree. The current dynamic "fix" is to make threat increase on a rev win. Maybe regardless of outcome there should be some kind of escalation event that forces...
by HeyHey
Wed Feb 01, 2023 10:21 pm
Forum: Closed Policy Discussion
Topic: Make revs not allowed to kill people without at least a reason
Replies: 72
Views: 9732

Re: Make revs not allowed to kill people without at least a reason

This is a LRP thread about restricting antags from acting under Rule 4. Automatic disagree. LRP has always been about antag freedom, lets not fuck that up. If you are mad that you died instead of getting converted by revs, that is a skill issue. And also a good way to prevent the clowns who try to ...
by HeyHey
Mon Jan 30, 2023 11:47 pm
Forum: Closed Policy Discussion
Topic: Adjust Blob Spawn Rate
Replies: 22
Views: 2329

Re: Adjust Blob Spawn Rate

Image
We must play different servers because blob feels far rarer than Cult/Revs/Nuke ops
by HeyHey
Sun Jan 29, 2023 8:52 pm
Forum: Ideas
Topic: Remove all antags from lowpop rounds
Replies: 26
Views: 2649

Re: Remove all antags from lowpop rounds

What about this for a solution then? Anyone playing a non-head, non-security role has the option to disable their chance of becoming a primary/secondary target in the character creation screen. However this will also disable your chance of rolling an antagonist. Anyone who wants the chance to becom...
by HeyHey
Fri Jan 27, 2023 6:59 pm
Forum: Ideas
Topic: Remove all antags from lowpop rounds
Replies: 26
Views: 2649

Re: Remove all antags from lowpop rounds

Ew no
by HeyHey
Thu Jan 26, 2023 2:53 pm
Forum: Closed Policy Discussion
Topic: Talk/type baiting - should it be against the rules?
Replies: 88
Views: 12516

Re: Talk/type baiting - should it be against the rules?

To my knowledge you can only use arrow keys to move while typing if you're not a hotkey mode user (typing in the chatbar) and have clicked back onscreen once to put focus on the game rather than the chatbar (You can type while running via a similar less-fiddling method) That's a hotkey issue then i...
by HeyHey
Thu Jan 26, 2023 12:03 am
Forum: Closed Policy Discussion
Topic: Talk/type baiting - should it be against the rules?
Replies: 88
Views: 12516

Re: Talk/type baiting - should it be against the rules?

Saying nothing wouldn't be the same because they at least can preemptively move around and stay tiles away from someone suspiciously getting close. Because when saying nothing, the keyboard focus, which is the input for a high percentage of the things we do in the game, is not locked to a text edit...
by HeyHey
Tue Jan 24, 2023 6:22 pm
Forum: Coding Feedback
Topic: Heretics shouldn't need a focus
Replies: 24
Views: 3311

Re: Heretics shouldn't need a focus

To reiterate my point about being unrobust. If I'm trying to not go loud and get caught immediately I don't have many abilities as a heretic. Only the Green hand is available for the first couple steps. It would be nice if there was a early heretic spell like Jaunt for all path and it wasn't locked ...
by HeyHey
Mon Jan 23, 2023 6:01 pm
Forum: Coding Feedback
Topic: Heretics shouldn't need a focus
Replies: 24
Views: 3311

Re: Heretics shouldn't need a focus

Mothblocks wrote: Mon Jan 23, 2023 4:51 pm assuming the actual gameplay pre-ascension is still fun anyway
I'm gonna stop ya there bucko it's not. (If you suck at it like myself)
by HeyHey
Mon Jan 23, 2023 3:16 pm
Forum: Closed Policy Discussion
Topic: Talk/type baiting - should it be against the rules?
Replies: 88
Views: 12516

Re: Talk/type baiting - should it be against the rules?

I kind of like type baiting / getting type baited. When some random on the street walks up to you and asks for the time do you whip your phone out? No you'd say "nah" and walk away. Same logic when a spessman stands adjacent to you and asks an inane question.
by HeyHey
Sun Jan 22, 2023 10:13 pm
Forum: Player's Club
Topic: sticky has retired
Replies: 18
Views: 2034

Re: sticky has retired

07
by HeyHey
Fri Jan 20, 2023 6:33 pm
Forum: Player's Club
Topic: Removed feature mourning thread
Replies: 60
Views: 4889

Re: Removed feature mourning thread

Hivemind, IIRC the coder got bullied off the server or something leading to its demise.
by HeyHey
Fri Jan 20, 2023 5:56 pm
Forum: Closed Policy Discussion
Topic: Naming policy draft public perusal thread
Replies: 74
Views: 12365

Re: Naming policy draft public perusal thread

The real question that should be asked when making a name policy is "why should anyone care?". Outside of offensive names ex Timmy Hitler, Hates-The-X is it worthy annoying the player base with notes/bans for names?
by HeyHey
Wed Jan 18, 2023 8:03 pm
Forum: Player's Club
Topic: The Definitive naming policy [Ultimate Edition]
Replies: 7
Views: 606

Re: The Definitive naming policy [Ultimate Edition]

datorangebottle wrote: Wed Jan 18, 2023 6:13 pm I am strictly uninterested in any naming policy that forces a race to use a specific template without exception, and any system where all it takes is a single administrator disliking your name to get you appearance banned.
What's the matter Orange, don't you take RP seriously? :honkman:
by HeyHey
Wed Jan 18, 2023 4:50 pm
Forum: Closed Policy Discussion
Topic: Naming policy draft public perusal thread
Replies: 74
Views: 12365

Re: Naming policy draft public perusal thread

I really dislike the Ethereal naming policy. Why do we need the stars to be known in a human language in 2023 for it to be valid in a rp enviroment set 500 years in the future with aliens? Etherals should be able to make up any single name + a few letters. SDHDSHSADHADS FU for example.
by HeyHey
Wed Jan 18, 2023 3:17 pm
Forum: Player's Club
Topic: The Definitive naming policy [Ultimate Edition]
Replies: 7
Views: 606

The Definitive naming policy [Ultimate Edition]

There's now two different threads debating this so why not a third https://tgstation13.org/phpBB/viewtopic.php?f=33&t=33089 https://tgstation13.org/phpBB/viewtopic.php?f=33&t=33154 Humans: In the darkness of the 26th century mankind has seen an explosion of pop-culture related names from the...
by HeyHey
Wed Jan 18, 2023 5:18 am
Forum: Closed Policy Discussion
Topic: allow luxury shuttle to be valid for lynching
Replies: 24
Views: 3057

Re: allow luxury shuttle to be valid for lynching

bastardblaster wrote: Tue Jan 17, 2023 9:33 pm
Fikou wrote: Tue Jan 17, 2023 8:59 pmL
by HeyHey
Wed Jan 18, 2023 4:40 am
Forum: Player's Club
Topic: lisa green is a good captain BINGQILIN
Replies: 48
Views: 5687

Re: lisa green is a good captain BINGQILIN

serxule wrote: Wed Jan 18, 2023 1:49 am the ban reason doesnt even touch on buying luxury shuttle every round which only use is metagaming against antags
Bullshit Luxury shuttle is meta for dabbing on the poors.
by HeyHey
Tue Jan 17, 2023 8:13 pm
Forum: Player's Club
Topic: Extreme RolePlayer aggressively kisses people. What happens next?
Replies: 147
Views: 13508

Re: Extreme RolePlayer aggressively kisses people. What happens next?

its ok im sure he'll have much more fun in the community of people made specifically to bully serxule until one of the people there decides he's being too friendly and thus must be a closeted faggot tranny discord groomer and makes a new discord dedicated to bullying him and they dox him Discord &a...
by HeyHey
Mon Jan 09, 2023 3:42 am
Forum: Coding Feedback
Topic: Spawn 2+ Nightmares when server population is greater than 60
Replies: 2
Views: 684

Re: Spawn 2+ Nightmares when server population is greater than 60

this is one solution but we definitely need dynamic to scale better with pop size because 8 antags on lowpop is chaos and 8 antags on highpop is a greenshift Agreed, I don't really have a comprehensive suggestion to fix dynamic but at the time of writing a 85 pop orange shift had 20 ghosts fighting...
by HeyHey
Mon Jan 09, 2023 3:20 am
Forum: Coding Feedback
Topic: Spawn 2+ Nightmares when server population is greater than 60
Replies: 2
Views: 684

Spawn 2+ Nightmares when server population is greater than 60

With how dynamic currently works we get a ghost role spawn around 30ish minutes and it is typical a low impact antagonist like a revenant or nightmare. Why not spawning more than one dude (who will probably get btfo in five minutes)?
by HeyHey
Wed Dec 28, 2022 8:15 pm
Forum: Player's Club
Topic: IMPORTANT PLAYER'S CLUB FOCUS GROUP, PARTICIPATE HERE
Replies: 23
Views: 1814

Re: IMPORTANT PLAYER'S CLUB FOCUS GROUP, PARTICIPATE HERE

I like the concept a lot. As a Captain it's a good "fuck the poors" move to order it. However It's not exclusive enough, engi-borgs know how to make a bypass loop half the time, and the 500 credit entry fee feels too low now that we get paychecks again. Keep the poor section as it is but m...