Search found 63 matches
- Sat Apr 08, 2023 12:44 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46953
Re: Ask the Syndicate
Dear syndicate: Stop trying to assassinate me, it's not gonna work. Sincerely, Command Representative Vex Petunia-Licht P.S. Why the fuck do you call hits on command staff pets, that's low even for you. as a member of syndicate lavaland research staff we call hits in order to retrieve the corpse an...
- Thu Apr 06, 2023 6:14 pm
- Forum: Roleplaying
- Topic: Open Forum and Decree of the Space Papistry
- Replies: 2
- Views: 1823
Re: Open Forum and Decree of the Space Papistry
ratvar is better
SBE ENGINE
SBE ENGINE
- Thu Apr 06, 2023 6:12 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46953
- Sat Mar 11, 2023 7:20 pm
- Forum: Roleplaying
- Topic: holy shit its a cat
- Replies: 108
- Views: 35668
Re: holy shit its a cat
i give them a meta-class cargo freighter. i then hide in the traderoute, as cats cannot fly ships very well. the last thing i see is a meta-class freighter full of cats before i teleport onboard said freighter and curl up in the engine room in fear of what i have caused. several deathsquad units are...
- Sat Nov 19, 2022 10:49 pm
- Forum: Roleplaying
- Topic: Your IC has 1 Main / Sub Skill, what is it?
- Replies: 105
- Views: 51695
Re: Your IC has 1 Main / Sub Skill, what is it?
Addust Johnson: Main Skill: Retro Gunman Use of a retro laser gun improves combat efficiency over a regular laser gun by up to 25%, and in close-quarters engagements by 50%. Subskill: Of The Void Capable of turning even the most dangerous wreckages in the infinite abyss into useful outposts within a...
- Tue Sep 06, 2022 5:25 pm
- Forum: Closed Policy Discussion
- Topic: Heads of staff should be encouraged to put the full reason in their shuttle calls.
- Replies: 29
- Views: 4407
Re: Heads of staff should be encouraged to put the full reason in their shuttle calls.
Here's how I would suggest coding it. Basically the shuttle call will not be interrupted, instead an announcement will play saying that Centcomm wasn't too happy with the shuttle call justification, the station is now classified as "high-risk", and all future shuttle calls are manually ap...
- Tue Sep 06, 2022 5:15 pm
- Forum: Closed Policy Discussion
- Topic: Give Antag tokens on crashed Rounds
- Replies: 23
- Views: 3168
Re: Give Antag tokens on crashed Rounds
admins should get a convenient button to give all antags of a certain round a token, preferably by inputting the round ID. it should only go like 10 rounds back though so coders and MSO don't scream that the antag log is hogging a few valuable terabytes of shitcode
- Tue Sep 06, 2022 5:02 pm
- Forum: Closed Policy Discussion
- Topic: Syndicate ghostroles and the AI - y no hooman?
- Replies: 5
- Views: 1123
Syndicate ghostroles and the AI - y no hooman?
On Terry at least, it's been seen repeatedly that AIs try their best to treat Syndicate ghostroles as nonhuman, at least with the comms agents - for example, a comms agent tries to law 2 an AI to do something not exactly harmful, but beneficial to the comms agent and possibly traitors. AI responds w...
- Fri Aug 05, 2022 9:45 pm
- Forum: Admin Feedback
- Topic: NamelessFairy
- Replies: 21
- Views: 9329
Re: NamelessFairy
Set terry lobby to be a felinid meme. Not sufficiently based, but don't hold it against them.
e
e
- Wed Apr 13, 2022 9:09 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46953
Re: Ask the Syndicate
What happened to the Cybersun Battlecruzer? Is it still operational? You mean the SCSBC-12? That class of cruiser's pretty rare now that the Syndicate have scaled up their defences. More rural and exploratory sectors, however, still encounter this class of cruiser, occasionally in an upgraded form....
- Thu Jan 06, 2022 9:09 pm
- Forum: Closed Complaints
- Topic: [wineallwine] Addust - turned everyone into felinids, provoking a wave of mass suicide
- Replies: 4
- Views: 2049
[wineallwine] Addust - turned everyone into felinids, provoking a wave of mass suicide
Round ID: 176139
Wineallwine turned us all into felinids on terry
Needless to say, or well, it's an ongoing round but this shit is that fucked, they pissed everyone off
*scream
Wineallwine turned us all into felinids on terry
Needless to say, or well, it's an ongoing round but this shit is that fucked, they pissed everyone off
*scream
- Sun Jan 02, 2022 9:09 pm
- Forum: Ideas
- Topic: New Pubby Whiteship Concept
- Replies: 4
- Views: 1164
- Fri Dec 31, 2021 1:41 pm
- Forum: Ideas
- Topic: BM_STS for ss13.
- Replies: 5
- Views: 2050
Re: BM_STS for ss13.
so simplemobs with faction settings used to fight by proxy cant wait for a swarm of syndicate esword simplemobs to go fight against a series of space pirates while being supported by ancient goliaths that are hitting their comrades more than their enemies with the funni tentacle while the pirates so...
- Fri Dec 31, 2021 1:36 pm
- Forum: Ideas
- Topic: Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
- Replies: 7
- Views: 1946
Re: Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
Sounds like a player issue. Blowing up the syndicate base for no reason would probably cop you a ghostrole ban at a minimum. In principle, self-destruct is something you do when you're about to die to some plucky miner and you want to keep them from scoring any loot. If you have three living buddie...
- Fri Dec 31, 2021 1:33 pm
- Forum: Ideas
- Topic: New Pubby Whiteship Concept
- Replies: 4
- Views: 1164
Re: New Pubby Whiteship Concept
bumping it to the top because holy fuck this is underobserved
- Tue Dec 28, 2021 5:21 pm
- Forum: Ideas
- Topic: What if antag could buff other antags
- Replies: 1
- Views: 572
- Tue Dec 28, 2021 5:18 pm
- Forum: Ideas
- Topic: Turn kilo mining shuttle into a whiteship-esque space ruin
- Replies: 1
- Views: 777
Turn kilo mining shuttle into a whiteship-esque space ruin
It should spawn crashed into a meteor (the dock should be named "Impact Site" because i cant figure out any lore bullshit) and will need a new cell in its APC (which can be found inside a chunk of debris in the same meteor) and be able to go to station and lavaland, but not be able to navi...
- Thu Dec 23, 2021 6:51 pm
- Forum: Planet Station Development
- Topic: Station Map
- Replies: 76
- Views: 39010
Re: Station Map
Will there be a White Ship or White Ship equivalent?
- Mon Dec 20, 2021 8:58 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1058195
Re: ITT: We make shitty suggestions and come up with poor ideas.
You'd better post this as its own thread, because this shit is a great idea. These are shitty ideas, post if your self to watch the coders moan. Edit: while we are at it give tator HoPs a 20tc beacon. Looks like power sink but instead broadcasts over encrypted CC frequencies. If active for 5 minute...
- Mon Dec 20, 2021 8:53 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1058195
Re: ITT: We make shitty suggestions and come up with poor ideas.
assistants can go into space with some pushing and are quite expendableThanatosRa wrote: ↑Fri Aug 16, 2019 12:53 am Only people with jobs can be antags. Assistants are not important enough to be spies.
also
S Y N D I E F I G H T E R
- Mon Dec 20, 2021 8:36 pm
- Forum: Roleplaying
- Topic: A Blood Thirsty shitsec officer
- Replies: 7
- Views: 3413
Re: A Blood Thirsty shitsec officer
You wake up after blacking out in a clown-only bar, then you see a sec officer enter the bar and start shooting people with disablers and beating clowns with a stun baton. What do you do? Step 1. Raise retro laser gun in a cautionary manner. Step 2. If shitsec does not take the cue, open fire and g...
- Mon Dec 20, 2021 8:29 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46953
Re: Ask the Syndicate
Do the syndicate develop their own technology or do they just assimilate and modify NanoTrasen's? Our scientists are dumb so, yea, we must assimilate and modify NT brand techonologies to develop our own. Sincerely, a dirty traitor. As a former syndicate lavaland compound researcher, 1. We aren't ex...
- Sun Dec 19, 2021 11:55 pm
- Forum: Roleplaying
- Topic: I pull out my MS-paint brush and wizard hat
- Replies: 29
- Views: 9122
Re: I pull out my MS-paint brush and wizard hat
me riding the small freighter holding a fully loaded retro laser while brutally murdering the clown
- Sun Dec 19, 2021 11:54 pm
- Forum: Roleplaying
- Topic: PDA Message from Jonathan J Gupta
- Replies: 5
- Views: 3700
Re: PDA Message from Jonathan J Gupta
REPLY FROM ADDUST JOHNSON, N.A.R.D COMMANDER:
"I am in FUCKING SPACE. IT IS A FUCKING MIRACLE I CAN EVEN REPLY TO YOU. B E G O N E"
RE-BZZZZZZZZZZT
hahahahahahahahahahahah
[BATTERY TEMPERATURES CRITICAL]
the end. gupta has died.
"I am in FUCKING SPACE. IT IS A FUCKING MIRACLE I CAN EVEN REPLY TO YOU. B E G O N E"
RE-BZZZZZZZZZZT
hahahahahahahahahahahah
[BATTERY TEMPERATURES CRITICAL]
the end. gupta has died.
- Sat Dec 18, 2021 3:01 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1058195
- Sat Dec 18, 2021 2:09 pm
- Forum: Ideas
- Topic: Delete virology
- Replies: 37
- Views: 6372
Re: Delete virology
We literally cant go 1 round without a cancer virus that hardstuns you every 5 seconds or makes you completely unable to move anywhere forcing you to suicide. Its seriously making me want to quit the game at this point, virology is easily the worst content in this game, theres absolutely nothing fu...
- Fri Dec 17, 2021 9:20 pm
- Forum: Ideas
- Topic: Looking for Objective Suggestions for Traitor Rework
- Replies: 68
- Views: 11912
Re: Looking for Objective Suggestions for Traitor Rework
Hijack the Teleporters Bluespace Systems for Shocktrooper Infiltration This can be a final objective. You'd go to the teleporter room and flash a dongle/disk/multitool at it. This would start a progress bar, and once filled it would activate the Portal Storm event and explode the teleporter. Probab...
- Fri Dec 17, 2021 9:18 pm
- Forum: Ideas
- Topic: Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
- Replies: 7
- Views: 1946
Re: Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
So, it's ideally 2 IDs. Alright.
And it should also monitor if the syndie lavaland agents are alive, if 3 are dead, then 1 ID should be enough, but if only 1 is dead, bring out those 2 agent cards or you aren't going boom.
And it should also monitor if the syndie lavaland agents are alive, if 3 are dead, then 1 ID should be enough, but if only 1 is dead, bring out those 2 agent cards or you aren't going boom.
- Fri Dec 17, 2021 6:58 pm
- Forum: Ideas
- Topic: New Pubby Whiteship Concept
- Replies: 4
- Views: 1164
New Pubby Whiteship Concept
I have 2 concepts for a replacement to the pubbystation whiteship. I'm not sure if they work properly. One is based off a template, one is based off my own hard work. If someone could do some testing and give some feedback, that'd be nice. https://mega.nz/file/fSpyzQrS#3tnCRyhsMnxfgHF1EPVb0rzcDvtPVa...
- Wed Dec 08, 2021 6:41 pm
- Forum: Ideas
- Topic: Looking for Objective Suggestions for Traitor Rework
- Replies: 68
- Views: 11912
Re: Looking for Objective Suggestions for Traitor Rework
This is based. Objective idea: Retrieve lost Syndicate assets. Requires going to KC13 - low TC reward and medium(?) progress points. Recover both of KC13's Syndicate toolboxes and call in a drop pod at any location on KC13. Bit of a spessnerd objective but eh might help Also it's a starting objectiv...
- Thu Nov 18, 2021 11:05 am
- Forum: Resolved Appeals
- Topic: [<Harricross>] Addust - Permanent ban, likely caused in error
- Replies: 2
- Views: 1214
Re: [<Harricross>] Addust - Permanent ban, likely caused in error
happy whiteship noisesHarricross wrote: ↑Thu Nov 18, 2021 11:02 am Hey there, sorry about that. It seems you share the same CID as 215 other people which affected you.
You should be unbanned now.
- Thu Nov 18, 2021 10:49 am
- Forum: Resolved Appeals
- Topic: [<Harricross>] Addust - Permanent ban, likely caused in error
- Replies: 2
- Views: 1214
[<Harricross>] Addust - Permanent ban, likely caused in error
BYOND account: Addust Character name: Addust Johnson Ban type: Server ban Ban length: Permanent Ban reason: I can't copy and paste from the game so time to do it manually - Metacommunications with Nyanrock, ban was applied to Jewbabyboy. Followed each other as janitors and didn't speak much ingame....
- Fri Nov 12, 2021 5:34 pm
- Forum: Roleplaying
- Topic: You are a station engineer, repairing wires in maintenance.
- Replies: 22
- Views: 7340
Re: You are a station engineer, repairing wires in maintenance.
I lie on the floor and hit the clown with my supermatter sword, dusting him instantly. I know that this is valid escalation because he was inconveniencing me as a janitor. you hear a loud BWOINK , although you don't know from where. Suddenly, A voice calls to you. Hey, got a second? No, I do not ha...
- Fri Nov 05, 2021 10:54 pm
- Forum: Ideas
- Topic: Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
- Replies: 7
- Views: 1946
Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
Should prevent non-consensual detonations of the bomb, which are very much a problem among syndicate lavaland players. Even with traderoute agent IDs you'd only have half the auth and 2 extra uplink IDs would be 4 TC. Overall this should improve the base as people no longer start SAW games with the ...
Question
How do you get those ID card signature things?
thanks in advance
thanks in advance
- Mon Oct 25, 2021 8:31 pm
- Forum: Roleplaying
- Topic: Your IC has 1 Main / Sub Skill, what is it?
- Replies: 105
- Views: 51695
Re: Your IC has 1 Main / Sub Skill, what is it?
Character: Addust Johnson Main Skill: Expeditioner Can easily find lost naval assets (think whiteship and small freighter) while leaving others confused. Subskill: Air Raid Upon rolling traitor, has the ability to fly up in the Whiteship and syndiebomb atmos/SM/engi/something. Flaw: Unnoticing Upon ...
- Mon Oct 25, 2021 8:26 pm
- Forum: Roleplaying
- Topic: Hey crew,
- Replies: 6
- Views: 4624
Re: Hey crew,
*takes all the donuts and then departs to whiteship, knowing that these are all i will eat on every pressurized rest stop*
- Sun Oct 24, 2021 7:12 am
- Forum: Roleplaying
- Topic: A Mass Expedition
- Replies: 2
- Views: 3340
Re: A Mass Expedition
if he owns a thousand naval vessels why does he need to steal another one the fleet must grow and also i sometimes lose them but that's beside the point and i only have like 3 small freighters in the fleet so that needs to be fixed too, which it will be inevitably if you want to do anything thats R...
- Tue Aug 31, 2021 8:27 pm
- Forum: TGMC Development
- Topic: Official Suggestions Thread
- Replies: 19
- Views: 48605
Re: Official Suggestions Thread
Slightly larger Tadpole with an extra interior mount. This will allow it to fulfill both the "ungatad" and "meditad" roles at once while also making it even more terrifying to benos. However as compensation xenomorph hivelords get the ability to create "Acidic Smokers" ...
- Tue Aug 31, 2021 8:21 pm
- Forum: Former Admins
- Topic: [No Longer Admin]Sweet Daytona
- Replies: 8
- Views: 5120
Re: Sweet Daytona
I just want to say that they are, within my knowledge, the master of shuttles. One time a broken whiteship had a telebeacon in its cargo bay. Being the madman I am, I teleported right in and stared at a broken console. They assessed the problem and switched the whiteship on the spot, with me getting...
- Tue Aug 31, 2021 8:10 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46953
Re: Ask the Syndicate
Why the fuck are 4 operatives stationed on a White Ship, and more importantly, WHY ARE THEY SO FUCKING WEAK TO A SINGLE RETRO LASER GUN (and why did they not do basic maintenance tasks like cleaning or light replacement) i'm just reposting since it appears to have gotten lost in the mass traffic of...
- Tue Aug 31, 2021 3:44 pm
- Forum: Roleplaying
- Topic: If all the admins gained powers based on their username, and had to fight in a battle royale...
- Replies: 59
- Views: 25775
Re: If all the admins gained powers based on their username, and had to fight in a battle royale...
you are a xenomorph-esque hivemind of 25 animate soda cans with guns for balance reasons.wesoda25 wrote:That's 25 wesodas, I think I would do pretty well.
you are quite weak but have power in numbers.
- Tue Aug 31, 2021 3:21 pm
- Forum: Ideas
- Topic: A spaceman has to go! (to the bathroom)
- Replies: 32
- Views: 4218
Re: A spaceman has to go! (to the bathroom)
Personally coders should add a fart button so u can make a fart noise. Then you could hide whoopie cushions on chairs too. g o o n s t a t i o n Goon was the first station I played on and I bailed after two rounds in large part due to the constant farting. goon moment i played on goon for many shif...
- Tue Aug 31, 2021 3:06 pm
- Forum: Roleplaying
- Topic: Character Bio Thread
- Replies: 102
- Views: 86534
Re: Character Bio Thread
AI database file: N.T.A.S.C.S N.T.A.S.C.S - Version 3.11 >info Loading info.txt... The Nanotrasen Automatic Security and Command System is a third-generation artificial intelligence used by Nanotrasen to direct station systems, equipped with rapid lockdown systems and emergency-response protocols. ...
- Tue Aug 31, 2021 2:58 pm
- Forum: Roleplaying
- Topic: Character Bio Thread
- Replies: 102
- Views: 86534
Re: Character Bio Thread
[RESTRICTED ACCESS - PROPERTY OF NANOTRASEN] Access confirmed - Rear Admiral [REDACTED] Now loading... Loaded. Subject: Addust Johnson Rank: SS13 Expeditionary Affairs Officer, Terry Sector Description: Addust Johnson is the Expeditionary Affairs Officer for Terry sector Station 13. He was recovered...
- Tue Aug 31, 2021 7:39 am
- Forum: Ideas
- Topic: A spaceman has to go! (to the bathroom)
- Replies: 32
- Views: 4218
Re: A spaceman has to go! (to the bathroom)
Super Aggro Crag wrote: Personally coders should add a fart button so u can make a fart noise. Then you could hide whoopie cushions on chairs too.
g o o n s t a t i o n
- Tue Aug 31, 2021 6:49 am
- Forum: Roleplaying
- Topic: Hi again crew,
- Replies: 18
- Views: 7002
Re: Hi again crew,
i'm too deep in space recovering yet another whiteship to take the coffee
sorry lad
sorry lad
- Mon Aug 30, 2021 7:22 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1058195
Re: ITT: We make shitty suggestions and come up with poor ideas.
14358217345097243095 syndicate lavalands connected to each other, encompassing a Z-level. there's also one leading to the station, creating a multi-Z-level structure
- Mon Aug 30, 2021 6:52 pm
- Forum: Ideas
- Topic: Syndicate Lavabase Bounties
- Replies: 4
- Views: 1114
Re: Syndicate Lavabase Bounties
I can't help but think that there's no way this possibly ends that isn't miners grabbing RCDs to loot the lavaland base even more urgently, walling in the sleepers so that even if ghosts spawn they can't do anything; then, they do the syndicate bounties for more gamer gear to come back to the stati...
- Mon Aug 30, 2021 6:46 pm
- Forum: TGMC General Discussion
- Topic: Start of round tips
- Replies: 18
- Views: 35531
Re: Start of round tips
As AI, speedrun getting Ian into your core with the help of a friendly Staff Officer.