What? Traitors don't have objectives to get an ERT called, what would make you think that?Ezel wrote:i said traitors can have get the ert to the station objective etc not the ert have objectives meh valids
Search found 1798 matches
- Thu Nov 12, 2015 5:57 pm
- Forum: Resolved Requests
- Topic: HoS kills ERT. Doesnt understand implants.
- Replies: 10
- Views: 3000
Re: HoS kills ERT. Doesnt understand implants.
- Wed Nov 11, 2015 11:57 pm
- Forum: Coding Feedback
- Topic: Goofmed Feedback
- Replies: 40
- Views: 8420
Re: Goofmed Feedback
Also if you can kill someone quickly and effectively, then it's a lot easier to escape before people turn up to save their asses, particularly if there's no AI about: Thus emphasising the value of killing people in the quieter corners of the station. The point is that since it's so easy to revive a...
- Wed Nov 11, 2015 10:52 pm
- Forum: Coding Feedback
- Topic: Goofmed Feedback
- Replies: 40
- Views: 8420
Re: Goofmed Feedback
Honestly the gooncrit system does sound interesting and more involved than drop-dead-critting like we have now, I'm interested in seeing where this is going
- Wed Nov 11, 2015 5:56 pm
- Forum: Coding Feedback
- Topic: Goofmed Feedback
- Replies: 40
- Views: 8420
Re: Goofmed Feedback
The idea seems cool but holy shit is it broken in a lot of ways Also painkiller OD's do basically nothing, and you get ephedrine tier speed + no slowdown with basically no downside other than a little tox loss now and then (which doesn't matter since antitoxin doesn't purge the painkiller now anyway...
- Wed Nov 11, 2015 2:55 am
- Forum: Ideas
- Topic: Add traitor mind slave implants
- Replies: 41
- Views: 9629
Re: Add traitor mind slave implants
What if someone doesn't want to really do anything that round, but suddenly they get implanted and are now straight up obligated to do every little thing that their captor asks or get banned? Even with conversion antags there's a little bit of room to slack off and goof around if there's enough peop...
- Wed Nov 11, 2015 12:30 am
- Forum: Coding Feedback
- Topic: make timestop sprite match its area
- Replies: 7
- Views: 1602
Re: make timestop sprite match its area
What does a stopwatch have to do with time anyway
- Tue Nov 10, 2015 3:16 pm
- Forum: Ideas
- Topic: Access-restricted fire alarms
- Replies: 19
- Views: 3725
Re: Access-restricted fire alarms
Unless you have something to add I don't see how I was wrongNot-Dorsidarf wrote:I guess they are right about reading comprehensionShaps wrote:Literally what does this add other than making it impossible to get out of being trapped in a fire alarmed hallway because someone set off a firecracker
- Tue Nov 10, 2015 1:40 pm
- Forum: Ideas
- Topic: Access-restricted fire alarms
- Replies: 19
- Views: 3725
Re: Access-restricted fire alarms
Literally what does this add other than making it impossible to get out of being trapped in a fire alarmed hallway because someone set off a firecracker
- Mon Nov 09, 2015 11:01 pm
- Forum: Coding Feedback
- Topic: Hulk
- Replies: 99
- Views: 22019
Re: Hulk
Lube =/= waterHelios wrote:So can Janitors?Kor wrote:Hulks can also fill a hallway with lube and run about freely in it while nobody else can do shit.
And don't galoshes slow you down anyway?
- Mon Nov 09, 2015 10:31 pm
- Forum: General Chat
- Topic: Looking for a new home
- Replies: 21
- Views: 6735
Re: Looking for a new home
There is still roleplaying on Sybil, anyone who says otherwise is a fucking idiot. We just don't go for the "MISTER X FEIGNS DRAMATIC EMOTIONAL PAIN AT THE REVELATION THAT PHOEBE LOTSU ABORTED HIS UNBORN CHILD" that Basil routinely has. ? ??? ?????????????????????????? I don't play on bas...
- Mon Nov 09, 2015 1:14 pm
- Forum: General Chat
- Topic: Looking for a new home
- Replies: 21
- Views: 6735
Re: Looking for a new home
If you put the effort in to RP and talk to the right people, it's definitely possible to have some fun roleplaying
- Mon Nov 09, 2015 12:49 am
- Forum: Resolved Appeals
- Topic: [Kor] Sirnat
- Replies: 38
- Views: 8386
Re: [Kor] Sirnat
>Broke into science: False, I didn't break in. The door was open, I walked in after seeing around 2-3 assitants or what looked like assistants, using the protolathe before the shuttle arrived. So you didn't break in, you trespassed, which doesn't matter because that's still against space law and th...
- Thu Nov 05, 2015 2:43 pm
- Forum: Off Topic
- Topic: IRC quotes
- Replies: 360
- Views: 181169
Re: IRC quotes
Lollerderby is a plague on lore
- Thu Nov 05, 2015 1:44 am
- Forum: Coding Feedback
- Topic: Locked Nukeop Hardsuits
- Replies: 124
- Views: 29871
Re: Locked Nukeop Hardsuits
Did you search the entire forum for anything that mentions furries just so you could necro it
- Wed Nov 04, 2015 9:10 pm
- Forum: Coding Feedback
- Topic: To Stun Or Not To Stun: The Final Solution Edition
- Replies: 55
- Views: 11163
Re: To Stun Or Not To Stun: The Final Solution Edition
Then you go in close and start smashing their head in, no need to keep wasting lasersMMMiracles wrote:You know they're a ling, have some sort of regen chem/virus, ect.
- Wed Nov 04, 2015 8:57 pm
- Forum: Coding Feedback
- Topic: To Stun Or Not To Stun: The Final Solution Edition
- Replies: 55
- Views: 11163
Re: To Stun Or Not To Stun: The Final Solution Edition
Why would you keep shooting someone once they're in crit though
- Wed Nov 04, 2015 7:39 pm
- Forum: Resolved Appeals
- Topic: [Shaps] Sirnat
- Replies: 12
- Views: 2808
Re: [Shaps] Sirnat
Ban has expired and I think we're good here
- Wed Nov 04, 2015 6:24 pm
- Forum: Resolved Appeals
- Topic: [Shaps] Sirnat
- Replies: 12
- Views: 2808
Re: [Shaps] Sirnat
People are under no obligation to be civil to you when you've been a jerk to them. Don't be a jerk and people won't be jerks to you, and as a corollary, don't be a jerk and then get mad when people are jerks back to you
- Wed Nov 04, 2015 6:06 pm
- Forum: Resolved Appeals
- Topic: [Shaps] Sirnat
- Replies: 12
- Views: 2808
Re: [Shaps] Sirnat
She wasn't removing me from medbay, she chased me down the hall after morphining me, the fuck do you expect me to see that as. An attempt to kill/loot me is exactly what. You keep saying medbay staff, yet it was only yuki. Maybe you shouldn't have been spamming metal foam grenades in medbay, and ma...
- Wed Nov 04, 2015 6:03 pm
- Forum: Resolved Appeals
- Topic: [Shaps] Sirnat
- Replies: 12
- Views: 2808
Re: [Shaps] Sirnat
You were spamming metal foam grenades in medbay and ahelped after medbay staff shot you with morphine to nonharmfully remove you from medbay. Immediately after ahelping it, you went back and attacked her and lit her on fire anyway. If you start shit with people by being annoying, don't ahelp when th...
- Wed Nov 04, 2015 1:35 pm
- Forum: Coding Feedback
- Topic: To Stun Or Not To Stun: The Final Solution Edition
- Replies: 55
- Views: 11163
Re: To Stun Or Not To Stun: The Final Solution Edition
SS13 is not a first person shooter, people who say that stuns have a low skillcap and prevent more robust combat are kidding themselves when they think that having to click on a man multiple times to stop them instead of once will suddenly turn SS13 into the most exciting and skill based game since ...
- Wed Nov 04, 2015 1:29 pm
- Forum: Ideas
- Topic: Low pop murderboner/armory/no sec
- Replies: 49
- Views: 9670
Re: Low pop murderboner/armory/no sec
There's no real way to make raiding the armory impotent enough to stop murderbones with it at lowpop, yet keep the armory effective during highpop short of scaling the number of guns. I'd agree that dedicated lowpop maps would be a good solution, but then we'd still have issues on the current maps
- Tue Nov 03, 2015 8:06 pm
- Forum: Resolved Appeals
- Topic: [Shaps] BlessedHeretic - Gateway mistake Ban
- Replies: 4
- Views: 1537
Re: [Shaps] BlessedHeretic - Gateway mistake Ban
Sorry for the late response, as I said in the PM's I was really confused with what had happened and actually had to ask for an explanation on how exactly the r-wall caused so many deaths, so I can empathize with how it wouldn't be obvious the wall was a bad thing. That being said, after the first co...
- Sun Nov 01, 2015 5:29 pm
- Forum: Resolved Appeals
- Topic: [Shaps] Silicon Ban
- Replies: 3
- Views: 1162
Re: [Shaps] Silicon Ban
The ban reason 2015-10-11 18:12:16 | Sybil | shaps Banned from AI, Cyborg - Was reported to have tried to space a human as an asimov janiborg, corroborated by both the victim and a CE who was floating by at the time, but denies trying to space her. Has notes and a history of lying. The evidence from...
- Sun Nov 01, 2015 4:51 am
- Forum: Closed Policy Discussion
- Topic: Abductor "antag"
- Replies: 23
- Views: 5473
Re: Abductor "antag"
Demanding that people who have antagonistic role play objective foisted on them then criticizing how they choose to go about it is a dark path we should not really go down. We do not force other antags to act in ways we want to give them freedom to make the round interesting, besides not screwing o...
- Fri Oct 30, 2015 8:37 pm
- Forum: Ideas
- Topic: Traitor "Fultoning"
- Replies: 12
- Views: 1892
Re: Traitor "Fultoning"
At least when you're gibbed you're dead and can be cloned if you were scanned before dying or come back as a drone/holoparasite or just generally ghost around
- Fri Oct 30, 2015 8:22 pm
- Forum: Ideas
- Topic: Traitor "Fultoning"
- Replies: 12
- Views: 1892
Re: Traitor "Fultoning"
Sounds frustrating and gimmicky
- Wed Oct 28, 2015 7:36 pm
- Forum: General Chat
- Topic: Why get green text as traitor?
- Replies: 18
- Views: 4892
Re: Why get green text as traitor?
Helios wrote:Why get green text?
Helios wrote:Fun.
- Wed Oct 28, 2015 7:14 pm
- Forum: General Chat
- Topic: Why get green text as traitor?
- Replies: 18
- Views: 4892
Re: Why get green text as traitor?
why play games
- Wed Oct 28, 2015 1:16 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Policy Duality
- Replies: 12
- Views: 4117
Re: Silicon Policy Duality
It would work better if the law was their objective. But then you couldn't lie about "I only needed that one greyshirt dead so now i'll spare the rest of you" when you get caught, and actually need to make sure nobody escapes on the shuttle. Traitor/Malf AIs should be able to rewrite thei...
- Wed Oct 28, 2015 1:01 pm
- Forum: General Chat
- Topic: What would you do if you woke up as your TG character?
- Replies: 82
- Views: 22699
Re: What would you do if you woke up as your TG character?
Spawn as HoP (there will not be a captain I hope). Close all the shutters. Go to bridge main control. Close blast doors. Tell AI to not open anything for anyone ever. Wait until I can call the shuttle. Call shuttle. Go to brig (hopefully its not full of scum). Hide in brig escape pod with Ian and l...
- Wed Oct 28, 2015 12:22 pm
- Forum: Closed Policy Discussion
- Topic: Holoparasites and Asimov
- Replies: 51
- Views: 16649
Re: Holoparasites and Asimov
I'm siding with Kor on this one, making it so borgs have to protect the holoparasite and prevent them from getting hurt would be ridiculously frustrating
- Tue Oct 27, 2015 12:26 pm
- Forum: Town Hall
- Topic: Changes to some game configs
- Replies: 10
- Views: 2496
Re: Changes to some game configs
Enable catgirls disable lizards, not necessarily in that order
- Mon Oct 26, 2015 8:30 pm
- Forum: General Chat
- Topic: You got in a fight, and they won. What next?
- Replies: 10
- Views: 2983
Re: You got in a fight, and they won. What next?
why would i accept my death when i can ahelp it and try to get them in trouble
- Mon Oct 26, 2015 3:10 am
- Forum: Closed Policy Discussion
- Topic: FNR Animal Killing/Gibbing
- Replies: 57
- Views: 12406
Re: FNR Animal Killing/Gibbing
I figured that you were totally allowed to beat the shit out of the dude or whatever but you couldn't kill him and hide his body, cause going out of your way to kill and gib Ian is a dick move and you know you're gonna piss people off by doing it
- Sun Oct 25, 2015 2:17 pm
- Forum: General Chat
- Topic: How to have a Hostage Crisis
- Replies: 71
- Views: 16569
Re: How to have a Hostage Crisis
well they do care that's why police usually send in dudes who are way more OP than the bad guys maybe we should delete cloning for a few rounds and see if things change We'd still be in a setting where you can fix being shot in the head with a bruise pack. That's why you shoot them in the head seve...
- Sat Oct 24, 2015 3:33 am
- Forum: General Chat
- Topic: How to have a Hostage Crisis
- Replies: 71
- Views: 16569
Re: How to have a Hostage Crisis
Tbh IC wise a hostage situation wouldn't do much good considering there's cloning, unless you had some manner of gibbing the body as well. You could also tie them up in an undisclosed location in maint and send out your demands from there
- Sat Oct 24, 2015 12:54 am
- Forum: Ideas
- Topic: Remove ian
- Replies: 22
- Views: 4716
Re: Remove ian
No, dumb
- Fri Oct 23, 2015 11:22 pm
- Forum: Ideas
- Topic: Nerf patches
- Replies: 50
- Views: 10285
Re: Nerf patches
Keep the "slips something into the drink" message in as a normal black text thing so you can still notice it if you're not distracted
- Fri Oct 23, 2015 2:23 am
- Forum: Ideas
- Topic: vox/ai comms discussion (now featuring camera whining!)
- Replies: 34
- Views: 8668
Re: a discussion on the ai vox/communication methods
You can say "CLOWN IS ABORTION CAPTAIN IS JOHNSON" all you want but god forbid you want to say "BREACH AT MEDBAY ENGINEER TO MEDBAY"
- Thu Oct 22, 2015 6:46 pm
- Forum: Ideas
- Topic: Merge taser and disablers into one 2 hit stun
- Replies: 32
- Views: 5471
Re: Merge taser and disablers into one 2 hit stun
Yeah let's not act as if the current system is totally broken. Improvements are good, but let's not rush to scrap tasers for something different just because
- Thu Oct 22, 2015 6:44 pm
- Forum: Coding Feedback
- Topic: Chat links freezing/crashing BYOND.
- Replies: 32
- Views: 8339
Re: Chat links freezing/crashing BYOND.
My laptop actually doesn't have an Ethernet port honk
- Wed Oct 21, 2015 11:58 pm
- Forum: General Chat
- Topic: What would you do if you woke up as your TG character?
- Replies: 82
- Views: 22699
Re: What would you do if you woke up as your TG character?
Immediately run to the CMO office in order to get away from everyone else, then probably run into Lotsu and likely have an argument over who sits in the chair, angrily waving batons at each other. We'd come up with an excellent system where whenever someone comes to one of us with something, we sen...
- Wed Oct 21, 2015 9:21 pm
- Forum: General Chat
- Topic: What would you do if you woke up as your TG character?
- Replies: 82
- Views: 22699
Re: What would you do if you woke up as your TG character?
Lock myself in the CMO office away from everyone else and just pet Runtime, telebaton ready for whenever someone came to check on me
- Wed Oct 21, 2015 3:10 am
- Forum: Coding Feedback
- Topic: Chat links freezing/crashing BYOND.
- Replies: 32
- Views: 8339
Re: Chat links freezing/crashing BYOND.
Win 10 here, had the same issue with Win 8 as well
Edit: also related reading of a thread I made from before on the same issue: https://tgstation13.org/phpBB/viewtopic.php?f=2&t=4619
Edit: also related reading of a thread I made from before on the same issue: https://tgstation13.org/phpBB/viewtopic.php?f=2&t=4619
- Wed Oct 21, 2015 2:46 am
- Forum: Coding Feedback
- Topic: Chat links freezing/crashing BYOND.
- Replies: 32
- Views: 8339
Re: Chat links freezing/crashing BYOND.
I think one of our admins, shaps, has this problem. They crash almost every time they answer an ahelp Yessssssssss it's fucking awful and literally the most annoying shit. My standard desktop that I have back home that's hard wired to my router works fine, but my laptop with no Ethernet port consta...
- Tue Oct 20, 2015 3:20 pm
- Forum: Town Hall
- Topic: TRIALMIN REVIEW: Lemonlord
- Replies: 11
- Views: 2903
Re: TRIALMIN REVIEW: Lemonlord
Lemonlord is a good guy who's fun in game, but probably shouldn't be an admin. Between his constant button pressing and spamming (even managing to get resize taken away from trialmins as a whole) and a few questionable ban decisions, I don't feel that he would make a good admin. Gonna go with demote...
- Sun Oct 18, 2015 3:29 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 450723
Re: Memorable Quotes
ban inbound
- Sat Oct 17, 2015 10:22 pm
- Forum: Video Games
- Topic: 50 of the best free games online - Rock, Paper, Shotgun
- Replies: 10
- Views: 2424
Re: 50 of the best free games online - Rock, Paper, Shotgun
Hooray we're barely almost relevant
- Sat Oct 17, 2015 10:21 pm
- Forum: Coding Feedback
- Topic: Reagent obfuscation
- Replies: 22
- Views: 4370
Re: Reagent obfuscation
Bartender should also get a set that looks like a monocle tbh