Search found 433 matches

by firecage
Thu Sep 14, 2023 12:18 pm
Forum: General Chat
Topic: on animal races
Replies: 39
Views: 21921

Re: on animal races

Foxgirls pls. As long as its an kitsune and not a kumiho. One is a cute japan office prankster and the other is a liver eating antagonist Know the difference! It can save your life Yah, but Kitsune are also basically the Japanese version of Succubi, so it might not work great on /tg/ since it ain't...
by firecage
Thu Aug 17, 2023 10:47 am
Forum: General Chat
Topic: on animal races
Replies: 39
Views: 21921

Re: on animal races

Well, hey, I personally like animal races. Even insect races.
by firecage
Sat Aug 12, 2023 12:00 pm
Forum: Town Hall
Topic: Trialmin Review: TheBibleMelts
Replies: 15
Views: 5485

Re: Trialmin Review: TheBibleMelts

Pretty good admin, and gave me a good hit over the head. That's my four cents.
by firecage
Fri Jul 17, 2020 4:30 am
Forum: Closed Policy Discussion
Topic: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?
Replies: 22
Views: 6660

Re: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?

Perhaps it would finally be time to drop Asimov as the main lawset, and move towards another one which covers the non-human crew as well? That'd remove context from non-human races and make them more boring. As someone who played on a /tg/branch were Crewsimov was the default, it just made the game...
by firecage
Wed Jul 15, 2020 6:13 pm
Forum: Closed Policy Discussion
Topic: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?
Replies: 22
Views: 6660

Re: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?

Perhaps it would finally be time to drop Asimov as the main lawset, and move towards another one which covers the non-human crew as well?
by firecage
Fri Jul 10, 2020 10:53 am
Forum: Closed Policy Discussion
Topic: racist mechanics
Replies: 46
Views: 10417

Re: racist mechanics

Personally, I don't see the reason for disallowing non-humans from being command roles.
by firecage
Thu Jul 09, 2020 4:45 am
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 27416

Re: Disable assistant maintenance access

I mean, from an ingame and realistic point of view. Unless it is high security airlocks(armory, vault, captain's office...but even then). Well...randomized wires in airlocks would make absolutely no sense. Doesn't matter whether each departments doors has different wires to hack in the best case, or...
by firecage
Wed Jul 08, 2020 4:54 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 27416

Re: Disable assistant maintenance access

Wasn't this exact thing not only proposed, but actually implemented, a few years back(or more than a few)? I can't really recall it affecting much before it was reverted. On the other hand, the playerbase has changed since that time with most of those who played back then no longer playing, and I gu...
by firecage
Wed Jul 08, 2020 8:58 am
Forum: Coding Feedback
Topic: Medibots are the new Medbay crutch
Replies: 52
Views: 14298

Re: Medibots are the new Medbay crutch

Well, I guess we can update this to Cryo being the new crutch now? Since, well, you know. Cryo fixing wounds. So docs just toss in and forget.
by firecage
Tue Jul 07, 2020 4:59 pm
Forum: Off Topic
Topic: How did you get your username?
Replies: 43
Views: 11669

Re: How did you get your username?

Originally on various online games, I used various variations of my real name as a username, for example 'Dutwa'. Now, one such game I played was called 'Daimonin'. Needless to say, tried logging into an administrative account, got banned, had to think of a new username. Thought of two random words....
by firecage
Sun Nov 10, 2019 12:46 pm
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 23739

Re: How do we extend average round time?

Honestly. The only way would probably involve adjustments to policies/rules involving random shuttle calls and the freedom antags are given.
by firecage
Tue Oct 08, 2019 11:53 am
Forum: Closed Policy Discussion
Topic: Free Terry
Replies: 19
Views: 5560

Re: Free Terry

And of course, there would be the issue of someone logging onto another server to vote, and then logging off again.
by firecage
Sat Sep 14, 2019 10:30 am
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 45602

Re: Serial tiders

Come now, I for one object to this ridiculous myth that some of us only ever play as assistants and do nothing better with our lives.

Image
by firecage
Wed Mar 13, 2019 12:59 am
Forum: General Chat
Topic: Your first ever SS13 round.
Replies: 28
Views: 9199

Your first ever SS13 round.

So, guys. What was your first ever SS13 round like? Mine was basically, join up as generic assistant for the first time ever without knowing what to do.(As a note, there wasn't really a wiki since no one would speak of the one which teeeechnically existed, and if someone shared secrets in OOC they w...
by firecage
Wed Mar 13, 2019 12:52 am
Forum: General Chat
Topic: Whats a thing that you did once on ss13 that you fear ever doing again?
Replies: 159
Views: 51358

Re: Whats a thing that you did once on ss13 that you fear ever doing again?

Stealing peoples shoes and then licking their hot, sweaty feet.

BGObandit unfortunately bwoinked me :(
by firecage
Tue Mar 05, 2019 11:54 am
Forum: Closed Policy Discussion
Topic: roundstart snails
Replies: 60
Views: 17496

Re: roundstart snails

then whats the point of the config if youre gonna dictate the way it's set? I have no problem with configs I have a problem where the headadmins are taking content we have assigned for one purpose and reassigning it because we made the species configs as general as possible. Fly people have already...
by firecage
Thu Dec 27, 2018 11:59 pm
Forum: General Chat
Topic: I am just...done
Replies: 44
Views: 14810

I am just...done

Like no, seriously, I am fucking done with /tg/ especially. You just can't have any fun on it anymore. Whether is a traitor/ling/bloodbrother murderboning the entire station, or a traitor simply randomly killing people for the lols. Or heck, if its the SM rapidly delamming 5 minutes into the round a...
by firecage
Thu Dec 27, 2018 11:43 pm
Forum: Closed Policy Discussion
Topic: Murderboning Policy Thread #859
Replies: 64
Views: 16645

Re: Murderboning Policy Thread #859

Eh, I am just done after today with /tg/. See yah guys around.
by firecage
Thu Dec 27, 2018 2:31 pm
Forum: Closed Policy Discussion
Topic: Murderboning Policy Thread #859
Replies: 64
Views: 16645

Re: Murderboning Policy Thread #859

Well, sorry Lmwevil, but "Lol, entire station dead due to muh murderbone!" for the 20'000th round isn't fun for anyone and doesn't add anything meaningful to the rounds. And of course, when 10 people are on and only the murderboner is left alive that isn't much fun either. Honestly now, wh...
by firecage
Wed Dec 26, 2018 8:40 pm
Forum: Closed Policy Discussion
Topic: Murderboning Policy Thread #859
Replies: 64
Views: 16645

Murderboning Policy Thread #859

So, can we perhaps disallow murderboning yet? Whether stealth murderboning everyone or running around the hallways with an ebow and esword, it really isn't fun for anyone except the person doing it.(And even then it is questionable.) It does not add anything meaningful to the rounds, and just leaves...
by firecage
Tue Dec 25, 2018 11:17 am
Forum: General Chat
Topic: Dog Girls are now canon on /tg/.
Replies: 27
Views: 8605

Re: Dog Girls are now canon on /tg/.

Next Project: Mothgirl with a lizardtail and cat ears laying xeno eggs.
by firecage
Sat Dec 22, 2018 8:21 am
Forum: General Chat
Topic: Dog Girls are now canon on /tg/.
Replies: 27
Views: 8605

Re: Dog Girls are now canon on /tg/.

To be fair, the corgi fursuits are made with real corgi hides.
by firecage
Fri Dec 21, 2018 12:22 pm
Forum: General Chat
Topic: Dog Girls are now canon on /tg/.
Replies: 27
Views: 8605

Re: Dog Girls are now canon on /tg/.

I choose wolf girls, clearly.
by firecage
Wed Dec 19, 2018 7:03 pm
Forum: General Chat
Topic: Dog Girls are now canon on /tg/.
Replies: 27
Views: 8605

Re: Wolf girls are now canon on /tg/.

It is canon I tell you! Image
by firecage
Tue Dec 18, 2018 2:34 pm
Forum: Closed Policy Discussion
Topic: are stuff like "owo" , "uwu" and similars ooc in ic
Replies: 34
Views: 10440

Re: are stuff like "owo" , "uwu" and similars ooc in ic

Well, OwO can be pronounced as Oh Wow. Which I use it for >.>
by firecage
Tue Dec 18, 2018 12:01 pm
Forum: Closed Policy Discussion
Topic: are stuff like "owo" , "uwu" and similars ooc in ic
Replies: 34
Views: 10440

Re: are stuff like "owo" , "uwu" and similars ooc in ic

I mean, there are so, so, so many things people say in real life which is worse than that. Heck, it doesn't even come up on the scale of being bad unless someone wishes to be salty. Now, of course, if you wish to regulate speech for silly and harmless things like this which people do say in real lif...
by firecage
Tue Dec 18, 2018 11:47 am
Forum: Closed Policy Discussion
Topic: are stuff like "owo" , "uwu" and similars ooc in ic
Replies: 34
Views: 10440

Re: are stuff like "owo" , "uwu" and similars ooc in ic

Honestly, punishing people for stuff like this due to 'OOC in IC' really is quite silly and seems like 'I have to much time on my hands, time to nitpick'. Considering there are a LOT of people(especially in the age group which grew up with technology), which would verbally say stuff like LOL, Owo, U...
by firecage
Mon Dec 17, 2018 7:32 pm
Forum: General Chat
Topic: Dog Girls are now canon on /tg/.
Replies: 27
Views: 8605

Re: Dog Girls are now canon on /tg/.

Come now, this isn't a shitpost, this happened 2/3 rounds ago.
by firecage
Mon Dec 17, 2018 5:14 pm
Forum: General Chat
Topic: Dog Girls are now canon on /tg/.
Replies: 27
Views: 8605

Dog Girls are now canon on /tg/.

Image
by firecage
Wed Dec 12, 2018 12:47 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 57645

Re: Movement Speed

So



Slow



Why?
by firecage
Sat Nov 24, 2018 1:53 pm
Forum: General Chat
Topic: Admins disappeared my thread
Replies: 222
Views: 56825

Re: Admins disappeared my thread

I mean, there is always a tiny, slimmer of a chance. Very unlikely, yes. To be fair though, out of all the things you have said to people and their PR's on github, that happening because you called ATM's retarded is, frankly, a bit retarded.
by firecage
Sat Nov 24, 2018 1:48 pm
Forum: General Chat
Topic: Admins disappeared my thread
Replies: 222
Views: 56825

Re: Admins disappeared my thread

Okay, let me just say this. Goof, while I normally think you are a disgusting and toxic asshole and one of the worst people I have ever met(which, honestly, prooobably applies to a T to me as well, honk.), having your entire portfolio of 6 years removed is still a bit much, especially if it effectiv...
by firecage
Thu Oct 12, 2017 3:38 pm
Forum: Closed Policy Discussion
Topic: What do notes mean to you?
Replies: 45
Views: 12886

Re: What do notes mean to you?

Well, my own notes serves as a valuable lesson to admins that they should hate me forever.
by firecage
Thu Oct 12, 2017 3:35 pm
Forum: Coding
Topic: Introducing #coderbus goodboy points
Replies: 82
Views: 28962

Re: Introducing #coderbus goodboy points

iamgoofball wrote:
Kor wrote:Feature might need to cost a little more since right now you gain points by submitting bugged stuff and fixing it afterwards instead of testing, but it's been a surprisingly successful system in general
That won't fix it
Well, you might make less PR's. That's fixing one of the problems.
by firecage
Tue Oct 03, 2017 2:07 pm
Forum: Closed Policy Discussion
Topic: Removing ears & tails
Replies: 211
Views: 56963

Re: Removing ears & tails

This entire thread is honestly just...pathetic. Not just this thread, but how FantasticFwoosh is making a mountain outoff an ant hill out of something which isn't even an issue. Something which is pretty much a non-issue. Seriously, spam complaining about cat ears and cat tails everywhere? Do you ha...
by firecage
Sat Sep 16, 2017 4:00 pm
Forum: Coding
Topic: Introducing #coderbus goodboy points
Replies: 82
Views: 28962

Re: Introducing #coderbus goodboy points

I propose an amendment to this. If someone either creates a meme PR, or they have more closed PR's than merged PR's, it can have a bad effect on their points. For example, let's say they have 61 PR's. 30 was merged, and 31 was closed, it would decrease their points by one. Not like someone is so hor...
by firecage
Sat Sep 09, 2017 10:47 am
Forum: Ideas
Topic: Punish the meme and cluwne for crimes against humanity
Replies: 31
Views: 8656

Re: Punish the meme and cluwne for crimes against humanity

I don't think making a thread for a horrible idea is neccesary: https://tgstation13.org/phpBB/viewtopic.php?f=9&t=32
by firecage
Tue Aug 01, 2017 11:06 pm
Forum: General Chat
Topic: Piano/Instrument Song Requests
Replies: 18
Views: 6094

Re: Piano/Instrument Song Requests

Welp, it was broken when I did it. Also, currently trying to get it to sound....right with AmazingMIDI, after I converted the mp3 file to a wav file so I can convert it to a midi file now with this program...and trying to get it to sound right is a pain...
by firecage
Tue Aug 01, 2017 9:24 pm
Forum: General Chat
Topic: Piano/Instrument Song Requests
Replies: 18
Views: 6094

Re: Piano/Instrument Song Requests

In order to get something decent you'll need to start with a good MIDI file, I've had a brief look and only found one for the Baldur's Gate theme, which is an adaptation for guitar and recorder. It seems to me that it would be tricky to do justice to something that epic. The file was simple enough ...
by firecage
Mon Jul 31, 2017 4:00 pm
Forum: General Chat
Topic: Piano/Instrument Song Requests
Replies: 18
Views: 6094

Piano/Instrument Song Requests

Well, I'le start off.

I request someone make a song for the Baldur's Gate theme song: https://soundcloud.com/baldursgate/main ... ldurs-gate

https://tgstation13.org/wiki/Piano
by firecage
Thu Mar 16, 2017 5:33 pm
Forum: Coding Feedback
Topic: Tragedy of the commons, tg's lack of depth
Replies: 199
Views: 49553

Re: Tragedy of the commons, tg's lack of depth

Width of an ocean, depth of a puddle. That's TG. I agree with you, Oranges, but I don't think there's an answer anywhere to be found that will make people happy. Kor tried the whole "design lead" thing but nothing ever really came of it except him getting to dead stop PRs he didn't like. ...
by firecage
Fri Mar 03, 2017 5:42 am
Forum: Closed Policy Discussion
Topic: Can we get rid of the headmin player vote please
Replies: 71
Views: 17166

Re: Can we get rid of the headmin player vote please

So, why not just make it so someone has to be a full admin before they can run for headmin?
by firecage
Sun Feb 12, 2017 5:25 pm
Forum: Coding Feedback
Topic: Toolbox sprites
Replies: 246
Views: 55301

Re: Toolbox sprites

Oh god. I just noticed. Oxygen Tanks looks even worse than toolboxes do.
by firecage
Sun Feb 12, 2017 5:10 pm
Forum: Coding Feedback
Topic: Toolbox sprites
Replies: 246
Views: 55301

Re: Toolbox sprites

I seriously dislike the new sprites. It, honestly, looks ugly compared to our old ones, and I generally dislike most of the sprites on Goonstation. They have some cool ones, sure, but I have played it recently, and its art style is barely bearable.
by firecage
Thu Jan 26, 2017 2:03 pm
Forum: Closed Policy Discussion
Topic: Vote for rule 0 bans
Replies: 33
Views: 7078

Re: Vote for rule 0 bans

This would work well, except, you know, direct democracy never ends well.
by firecage
Wed Jan 25, 2017 10:00 pm
Forum: Coding Feedback
Topic: More Martial Arts in Uplinks
Replies: 9
Views: 3388

Re: More Martial Arts in Uplinks

No
by firecage
Wed Jan 25, 2017 7:49 pm
Forum: Coding Feedback
Topic: More Martial Arts in Uplinks
Replies: 9
Views: 3388

Re: More Martial Arts in Uplinks

Armhulen. Well, it is a long, polished wooden pole.

Thus, it CAN block incoming attacks, it does stamina damage when hitting people, if the guy is down, you can knock him out using the staff.(and give him brain damage). Also has 10% chance to weaken someone.