Search found 99 matches
- Thu Aug 08, 2019 5:36 pm
- Forum: Closed Policy Discussion
- Topic: Incentivizing perma over execution for non-harmful traitors
- Replies: 62
- Views: 16151
Re: Incentivizing perma over execution for non-harmful traitors
If you were going to give perma that ability, you'd also have to give perma a limited number of effective uses. Otherwise, sec will take every criminal they arrest and throw them in perma for 10-15-whateverthetimetodeconvertis just in case.
- Thu Aug 08, 2019 5:50 am
- Forum: General Chat
- Topic: I just can't take people with little anime girls as their profile pic seriously
- Replies: 34
- Views: 7515
Re: I just can't take people with little anime girls as their profile pic seriously
Why does this feel like a hutpost?
- Wed Aug 07, 2019 5:42 am
- Forum: Closed Policy Discussion
- Topic: Incentivizing perma over execution for non-harmful traitors
- Replies: 62
- Views: 16151
Re: Incentivizing perma over execution for non-harmful traitors
There are several more enticing options for security to keep people in the round rather than killing or permabrigging if they've done something worthy of capital: 1. Letting them go if they aren't a threat (best option) 2. Letting them go without their TC and after they've ratted out their buddies (...
- Mon Aug 05, 2019 9:20 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Zeta Station - Brainstorm Thread
(Terra originally posted this to the NTR hut so that I could look at it. I'll be re-pasting my response here:) Fantastic. This is the most detailed feedback I've gotten so far. Let me address your points one by one: I strongly dislike that EVA/Teleport are very much out of sight in the hallway where...
- Fri Aug 02, 2019 12:19 pm
- Forum: Spriting and Mapping
- Topic: aaa
- Replies: 5
- Views: 2905
Re: Fully Automatic Crossbows (because why not)
Honestly it's kind of neat. Also I'm now hooked on the slingshot channel.
I don't know what's so appealing about watching a massive, jolly green german engineer making weapons of death, but I definitely like it.
I don't know what's so appealing about watching a massive, jolly green german engineer making weapons of death, but I definitely like it.
- Thu Aug 01, 2019 7:52 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Zeta Station - Brainstorm Thread
Update photo of the layout of the first level with relevant changes. Also changed: 1. Transit tube rooms were made smaller. Likely to be changed to disposals tubes. 2. AI Sat now has a walkway around it, as suggested by an AI main. I am toying with the idea of re-adding some turrets but I'm not sure...
- Wed Jul 31, 2019 11:51 pm
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Zeta Station - Brainstorm Thread
Some quick layout updates from suggestions for you while I'm working on getting the turf laid out in Dream Maker: 1. Department bridges have been SHORTENED to MAXIMUM 11 tiles to make walking distance ~10 seconds shorter 2. The medbay bridge has been updated to make it A. Shorter B. Closer to the Tr...
- Tue Jul 30, 2019 8:20 pm
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Zeta Station - Brainstorm Thread
The second level is all laid out and feedback on this especially will be very important. Since this map is large and maintenance would be as well, balancing via the layout will be important but I'd also like to discuss the rooms I've placed and how they will add to the character of the station. If y...
- Tue Jul 30, 2019 8:18 pm
- Forum: Ideas
- Topic: Security buffs
- Replies: 112
- Views: 28237
Re: Security buffs
Reading these replies makes me second guess what I've posted and I agree that the buffs in question should probably be transferable via gear.
- Tue Jul 30, 2019 6:24 pm
- Forum: Closed Policy Discussion
- Topic: I'm bored time to call shuttle
- Replies: 27
- Views: 5859
Re: I'm bored time to call shuttle
If more than half the crew want to leave, the shuttle is called. If the situation is really dangerous on the station and the crew need to leave, the shuttle is called. If the population of the crew drops to a certain level (10%?), I believe the shuttle is called. There are IC ways to resolve if peop...
- Tue Jul 30, 2019 6:20 pm
- Forum: Ideas
- Topic: Security buffs
- Replies: 112
- Views: 28237
Re: Security buffs
sec starts with strong gear, can choose which department access they want (which means having whatever unique gear that dep has like rcd and gloves from engi or boh/rush guns from sci/ order 2 disabler crates from cargo etc, have increased liberty to get stuff like extra access from hop or antag ge...
- Mon Jul 29, 2019 8:03 pm
- Forum: Resolved Appeals
- Topic: [MrhAlphonzo] Jarek, Server ban
- Replies: 31
- Views: 7818
Re: [MrhAlphonzo] Jarek, Server ban
Staff of change is not the same as mindswap. A monkeyman is not inherently hostile and wouldn't be after a mindswap into a syndicate contractor. If Jarek possessed a syndicate contractor to start, I could see where the staff of change ruling would come into play but it doesn't make sense here. Think...
- Mon Jul 29, 2019 6:36 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Un-Named Station - Brainstorm Thread
Thanks for the feedback, I'll add in some medical supplies, gurneys, and the like to some of the maintenance areas so doctors have supplies ready on hand (unless greytiders inevitably take them). I'll also add a hallway off that transit tube directly to departures and keep the medical route as well ...
- Mon Jul 29, 2019 6:33 am
- Forum: Closed Policy Discussion
- Topic: Mindswapping with your Wizard Summons Nonconsentually
- Replies: 24
- Views: 5402
Re: Mindswapping with your Wizard Summons Nonconsentually
I agree with the idea that wizards should be able to do whatever when it comes to non-allied antags, but to me the idea of giving someone an antag roll just to immediately kill them without any grace period so you can have epic busted loot seems wrong to me. Apparently demons start out blood jaunted...
- Mon Jul 29, 2019 6:12 am
- Forum: Closed Policy Discussion
- Topic: Mindswapping with your Wizard Summons Nonconsentually
- Replies: 24
- Views: 5402
Mindswapping with your Wizard Summons Nonconsentually
Just had a round (which will not be named) with an individual (who will not be named) that got a Wizard roll. They proceeded to get a slaughter demon bottle, use it, mindswap with the slaughter demon, and proceed to massacre the entire station in their OP new body with fireball and other spells. Now...
- Mon Jul 29, 2019 12:55 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Un-Named Station - Brainstorm Thread
Here's an updated version of the first level with rooms labeled. I'll be posting the second level soon. Since multiple people have told me I should make it multi-z and there are PRs in place to add the rest, I'm going to title it Zeta Station unless someone can think of something better. Let me know...
- Sun Jul 28, 2019 5:30 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Un-Named Station - Brainstorm Thread
I've been working on this for a few hours and I've run into a predicament. I don't want to make the common area too long, but I also want to make sure that the passageways to engineering and science are not too close together. Also, when it comes to cargo and departures, I want to make sure that tho...
- Sun Jul 28, 2019 4:51 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Un-Named Station - Brainstorm Thread
Maint next to armory is a bad idea I'm still debating it. My idea is to have a window into the Warden's office and also a camera, and that combined with the fact that Sec is already isolated *SHOULD* in theory counterbalance the fact that there is maintenance there, but I'm still uncertain. I feel ...
- Sun Jul 28, 2019 4:04 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Un-Named Station - Brainstorm Thread
Do you mean as another z-level? I really like that idea. I felt kind of the same and since most of multi-z is supported it could work out really well (people with bombs would just have to wait until the code is added for their sweet sweet boomage). Having another z level where you can sneak around a...
- Sun Jul 28, 2019 3:08 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Re: Un-Named Station - Brainstorm Thread
To your point on moving medbay, I think it's important for medbay to be in a strategic spot to triage. It's likely that the most people to be injured would be security or people leaving the station, making it easy for medical to respond to those issues. Science has never traditionally controlled AI ...
- Sun Jul 28, 2019 2:42 am
- Forum: Spriting and Mapping
- Topic: Zeta Station - Brainstorm Thread
- Replies: 25
- Views: 9055
Zeta Station - Brainstorm Thread
Hey there. I'm making a station with the same concept as Cerestation but designed to be more realistic to what an actual station would function as. In other words, departments are separated from each other and the center of the station is a designated common area (Nanotrasen Research shows that cent...
- Sat Jul 27, 2019 9:36 pm
- Forum: Resolved Appeals
- Topic: Jackrip discord ban by Nevere
- Replies: 11
- Views: 3533
Re: Jackrip discord ban by Nevere
As the offended party I don't believe the ban should be lifted and I'll let the logs I've posted speak for themselves. I don't believe I've left anything out.
If anyone notices something important that I missed in my screencaps, please feel free to post it here.
Thanks.
If anyone notices something important that I missed in my screencaps, please feel free to post it here.
Thanks.
- Sat Jul 27, 2019 7:00 pm
- Forum: Admin Feedback
- Topic: NecromancerAnne
- Replies: 64
- Views: 26669
Re: NecromancerAnne
Necromancer Anne puts in a lot of work for /tg/ and while that does mean that they have a high number of ban appeals/complaints I don't think that's a bad thing. They're always respectful and positive when I see them in discord or in-game and I just wanted to say keep up the good work.
- Sat Jul 27, 2019 6:12 pm
- Forum: Resolved Appeals
- Topic: Jackrip discord ban by Nevere
- Replies: 11
- Views: 3533
Re: Jackrip discord ban by Nevere
Jackrip16.JPG Jackrip17.JPG Jackrip18.JPG Jackrip19.JPG Jackrip20.JPG Jackrip21.JPG Jackrip22.JPG And after ANOTHER HOUR of that, he decides to join the voice chat where we are playing games to spew curses and insults. To which he was warned again. Jackrip23.JPG At some point during this he private...
- Sat Jul 27, 2019 6:11 pm
- Forum: Resolved Appeals
- Topic: Jackrip discord ban by Nevere
- Replies: 11
- Views: 3533
Re: Jackrip discord ban by Nevere
To add some context here that Jackrip has neglected to include (Note that this is not the full discussion or we would be here for literally hours. I've captured snippets and most if not all of my messages for posterity): I stepped in to a discussion after two hours of Jackrip harassing others in tgs...
- Wed Jul 24, 2019 2:23 am
- Forum: Ideas
- Topic: Chemistry, more like ChemFactory
- Replies: 46
- Views: 12928
Re: Chemistry, more like ChemFactory
I really like the idea of having a mini-version but the idea of mass producing hellfoam and pumping it through the distro is also fascinating to me. However, making chemistry more complex and harder to legitimately learn while simultaneously making medical more reliant on chems may not be a good ide...
- Wed Jul 24, 2019 2:08 am
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13465
Re: Mining rework: epic floyd style
I think this is a really good change to mining and will introduce a lot of interesting interactions between mining, the ashlizards, and freegolems. I think that the process you have is really good, but I don't do mining, so I hope some people who main/play it a lot come here to give you feedback. On...
- Wed Jul 24, 2019 2:04 am
- Forum: Ideas
- Topic: Flash changes
- Replies: 56
- Views: 13040
Re: Flash changes
I think instead of removing eye protection, having the flashes effective at different levels like PKP suggests would be best. It would be nice to know that my flash will still be semi-reliable if it's the last thing I have on me and the other person is masked (But that also opens up the idea of remo...
- Mon Jul 22, 2019 1:49 am
- Forum: Closed Policy Discussion
- Topic: Remove Sextended from Normal Rotation
- Replies: 28
- Views: 6921
Re: Remove Sextended from Normal Rotation
It turns out that the game is a lot of fun without antags if you know how to do gimmicks and create interesting conflict that isn't (hur dur I'ma greytide; hur dur, I'ma shitsec; or hur dur, I'ma self-antag) Just because some brainlets believe that fighting/dealing with antagonists is all thee is to...
- Fri Jul 19, 2019 3:44 am
- Forum: Thinking Cap
- Topic: Science is a restricted area (moonlighting is NOT OK)
- Replies: 323
- Views: 76769
Re: Science is a restricted area (moonlighting is NOT OK)
What would you do if a Security officer assigned to science started moonlighting there?
- Fri Jul 19, 2019 3:41 am
- Forum: Thinking Cap
- Topic: i am angry about bidets again
- Replies: 492
- Views: 77786
Re: i am angry about bidets again
Wubli,
Now that you've been in America for a bit and have been without a bidet, what have you been doing with your life?
Sincerely,
Everyone
Now that you've been in America for a bit and have been without a bidet, what have you been doing with your life?
Sincerely,
Everyone
- Fri Jul 19, 2019 3:36 am
- Forum: General Chat
- Topic: Sybil-1 Sybil-2? West Coast? What’s up with the servers?
- Replies: 29
- Views: 7284
Re: Sybil-1 Sybil-2? West Coast? What’s up with the servers?
Sybil 2 is the unofficial ERP server.
Heard it here first.
Heard it here first.
- Fri Jul 19, 2019 3:20 am
- Forum: Resolved Appeals
- Topic: [Nervere] The_Silver_Nuke Discord Ban Appeal
- Replies: 8
- Views: 3385
Re: [Nervere] The_Silver_Nuke Discord Ban Appeal
I would just like to share a post here about Discord's policy related to this: https://blog.discordapp.com/maintaining-trust-and-safety-at-discord-with-over-200-million-people-f0b39adfc00c DiscordPolicy.JPG I do believe that the vast majority of people would consider that image sexually suggestive o...
- Mon Jul 15, 2019 8:53 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38673
Re: Let wardens secure the armory how they want to
Let's just give the armory two layers of R-Wall with space tiles in-between, 7 turrets, and automated tesla coils tied to the security cam alerts. The point of the armory isn't to always keep the guns secure, but to give people a moderately difficult time if they want to get weapons. To be fair, the...
- Tue Jul 09, 2019 6:43 pm
- Forum: Video Games
- Topic: Minecraft Ultrahardcore Tournament
- Replies: 6
- Views: 1710
Re: Minecraft Ultrahardcore Tournament
I would be down to play the tournament casually and do epic memes.
- Mon Jul 08, 2019 8:31 pm
- Forum: Video Games
- Topic: DragonBall Fighter Z
- Replies: 1
- Views: 804
DragonBall Fighter Z
Long story short I just got the game after having played it first on PS4 and apparently it's incredibly different and super good, but also it has parties so people can play together(?) Anyways it's cheap on steam right now, so I'm interested in playing with other new people or having a senpai to tra...
- Wed Jul 03, 2019 2:02 am
- Forum: Video Games
- Topic: ARMA 3 - Better than SQUAD edition
- Replies: 44
- Views: 10670
Re: ARMA 3 - Better than SQUAD edition
But spouting shit over the radio is my favorite part...Malkevin wrote:
Don't worry if you've never played arma online before, we're only semi-serious.
As long as you can point your rifle in the right direction and not spout shit over the radio you're welcome.
- Sat Jun 22, 2019 8:08 pm
- Forum: General Chat
- Topic: Sybil-1 Sybil-2? West Coast? What’s up with the servers?
- Replies: 29
- Views: 7284
Re: Sybil-1 Sybil-2? West Coast? What’s up with the servers?
Shaps-cloud wrote:Sybil is so based they had to make another
- Wed Jun 19, 2019 12:43 pm
- Forum: Closed Policy Discussion
- Topic: Make netspeakers valid
- Replies: 19
- Views: 3908
Re: Make netspeakers valid
Reviving this thread to say that bullying netspeakers is a good idea but making them valid would open them to being absolutely RUINED by shitters.
- Wed Jun 19, 2019 6:54 am
- Forum: Off Topic
- Topic: PROOF YO HULKAMANIA IS LEGIT INSANE HE IS SABOTAGING THE SERVER PROOF
- Replies: 117
- Views: 60572
Re: PROOF YO HULKAMANIA IS LEGIT INSANE HE IS SABOTAGING THE SERVER PROOF
[youtube][/youtube]
EDIT 1
[youtube]watch?v=q5majAET5KA[/youtube]
EDIT 2
Just click the link
EDIT 1
[youtube]watch?v=q5majAET5KA[/youtube]
EDIT 2
Just click the link
- Sun Jun 16, 2019 1:16 am
- Forum: Thinking Cap
- Topic: he locked the thread
- Replies: 485
- Views: 129437
Re: he locked the thread
I'm so glad this degenerated into morrowind memes.
- Thu Jun 13, 2019 5:51 am
- Forum: Former Admins
- Topic: [No Longer Admin] Shaps
- Replies: 113
- Views: 54361
Re: Shaps
Good admin who I feel takes a no-nonsense and clear stance in their ahelps which can be refreshing.
As someone who plays a lot of security I appreciate that they don't play favorites with sec in ahelps.
Afraid when I see their name in adminwho for the exact same reason. q.q
As someone who plays a lot of security I appreciate that they don't play favorites with sec in ahelps.
Afraid when I see their name in adminwho for the exact same reason. q.q
- Wed Jun 12, 2019 5:10 pm
- Forum: Spriting and Mapping
- Topic: Cerestation; Redone
- Replies: 24
- Views: 8651
Re: Cerestation; Redone
Live the dream Floran.
Live the dream...
Live the dream...
- Wed Jun 12, 2019 4:48 am
- Forum: Resolved Appeals
- Topic: [NecromancerAnne] Saltshaker65 - unfair ban
- Replies: 10
- Views: 3042
Re: [NecromancerAnne] Saltshaker65 - unfair ban
Keep in mind that it's generally considered being a dick if you enforce on non-important laws and/or use them to bully the crew, especially if you are aware that they are, in fact, not breaking the law. The correct thing to do here would have been to inform the bartender that he does, indeed, have a...
- Wed Jun 12, 2019 4:26 am
- Forum: General Chat
- Topic: the admin problem
- Replies: 58
- Views: 13488
Re: the admin problem
From what I've seen of Bal Di, he's a greytider in a security uniform and doesn't play the game to do good things for the round, just entertain himself.
But maybe that's me stirring the pot... : P
But maybe that's me stirring the pot... : P
- Wed Jun 12, 2019 4:17 am
- Forum: Resolved Appeals
- Topic: [Pointlesswaste3] James Jameson (CKEY LynxJynx) - Hotboxed the station with omega weed as a borg
- Replies: 17
- Views: 4873
Re: [Pointlesswaste3] James Jameson (CKEY LynxJynx) - Hotboxed the station with omega weed as a borg
I was in discord chat after the round and I can confirm that LynxJynx didn't believe that the mixture would be harmful to humans. I'd also like to point out that the law is generally up to the AI to interpret and that LynxJynx did the right thing to ask his master how to proceed. If his master did i...
- Sun Jun 09, 2019 9:04 am
- Forum: General Chat
- Topic: catgirls, why?
- Replies: 30
- Views: 9780
Re: catgirls, why?
Cats are a fun meme which are good for the server.
People who are legitimately irritated by cat people likely have the mind of a fourteen year-old.
However, ICly bullying of catpeople is really fun and I enjoy it a lot.
People who are legitimately irritated by cat people likely have the mind of a fourteen year-old.
However, ICly bullying of catpeople is really fun and I enjoy it a lot.
- Fri May 17, 2019 6:51 pm
- Forum: Closed Complaints
- Topic: [Shaps] Kenteko - Administrative Attitude
- Replies: 27
- Views: 8415
Re: [Shaps] Kenteko - Administrative Attitude
Thanks for fixing that, Arianya. While this topic has mostly been about the decision Shaps made, I think that Kenteko's real complaint lies in how Shaps handled the resolution of the ticket. When looking at the post on admin expectations (https://tgstation13.org/phpBB/viewtopic.php?f=23&t=3509) ...
- Fri May 17, 2019 3:57 pm
- Forum: Closed Complaints
- Topic: [Shaps] Kenteko - Administrative Attitude
- Replies: 27
- Views: 8415
Re: [Shaps] Kenteko - Administrative Attitude
I am looking through the information here and note a marked difference between the logs that Arianya has posted and what Kentenko states was said here, notably the last two paragraphs of the following quote: Admin PM from-Shaps: I'm going to level with you, as someone who's been headmin and been aro...