Search found 16 matches
- Wed Jan 21, 2015 12:20 am
- Forum: Coding Feedback
- Topic: [POLL] Goon chem
- Replies: 90
- Views: 29157
Re: Goon chem poll
I logged in just to vote on this and say that it is bullshit and I hate it.
- Mon Jan 12, 2015 3:24 am
- Forum: Closed Complaints
- Topic: [ScaredOfShadows]Griffing and abuse of power
- Replies: 94
- Views: 28690
Re: [ScaredOfShadows]Griffing and abuse of power
This may be seen as unrelated, but I have also had a bad experience with SoS as Pushes-And-Shoves and as "syndicate operative" in a round this weekend (perhaps the same one, I am unsure). I was the HoS and I heard reports of Pushes-and-Shoves pushing and shoving people. I arrested him, and...
- Tue Dec 16, 2014 11:15 pm
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
Even worse is the varied responses that we have been getting. So are the admins not on the same page or are their responses in this thread just damage control? If its the former, why would you enact a policy without having a unified stance on it? If its the latter, then its only gonna fool people f...
- Tue Dec 16, 2014 4:02 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
I'm not quite sure how to feel about this. Initially I was really supportive: I hate it when someone spends their entire round attempting to kill off the whole crew of the station, often in a routine and pretty dull way. Whether it's an EI NATH wizard, a gibbing ninja, or a stun and saw traitor tha...
- Tue Dec 16, 2014 1:52 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
But is it an issue that requires admin intervention? When there are certain people who do the exact same murderboning over and over again then yes admin intervention can become necessary. Admin intervention was never the issue. In fact, I think that is how most players would prefer to handle this. ...
- Mon Dec 15, 2014 3:56 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
I'm starting to think this whole matter needs another discussion at length before being fully implemented. Agreed. I don't think it's a stretch to say that this is a very unpopular rule change. Anything this big needs to be discussed with the community first. The issue is that the server belongs to...
- Mon Dec 15, 2014 1:48 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
About as simple as it gets. Are you purposely igoring your objectives to just slaughter the crew? That's murderboning. Otherwise you are fine. I reiterate that, as with everything, this rule will be handled on a CASE BY CASE BASIS . Odds are most players will not fall under this rule. > Are you pur...
- Sun Dec 14, 2014 8:43 pm
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
literally LITERALLY? DID YOU LITERALLY TELL SOS? LITERALLY? lidərəlē? IN A LITERAL OR EXACT MANNER? FOR REAL? ACTUALLY? PRECISELY? REALLY? TRULY? EXACTLY? This is pretty funny, but if we devolve into this kind of circlejerking, its just going to give the admins reason to close the thread and force ...
- Sun Dec 14, 2014 7:30 pm
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
How can they enforce it fairly if they can't even describe it clearly? If a headmin is unclear on the new policy after its created, then there is a problem.Sum Ting Wong wrote:That aside, I don't agree with this or trust the admins enough to force this policy change fairly.
- Sun Dec 14, 2014 6:54 pm
- Forum: Closed Policy Discussion
- Topic: [POLL] New Antagonist Policy
- Replies: 62
- Views: 17054
Re: [POLL] New Antagonist Policy
This reminds me of a device my gf and I wanted to buy to keep her mouth open when I was face fucking her. It had some stupid circle in the middle to put my wiener through and in the end I had to say HELL no because I want to decide my own destiny and path. Also it was 32 dollars. This is a horrible...
- Sun Dec 14, 2014 5:32 pm
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
The biggest problem I see coming from this new antagonist policy is drawing the line between "murderboners" and regular antagonist activity. Some antagonists use things like bombs, plasma fires, food poisonings, cyborgs, singulo, kudzu, most of chemistry etc. to cause distractions. These ...
- Sun Dec 14, 2014 4:49 pm
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
Tldr; I want to stress that this policy is only targetted towards a very few worst offenders. Most players playstyles will be unaffected by this. This does not explicitly ban antag murders, random or not, it vans only excessive murderboners by antagonists who try to go for an imagined "high sc...
- Sun Dec 14, 2014 4:18 pm
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
Can our elected headmin weigh in? This is a pretty big deal I don't think headmin opinion matters at this point. But only a couple rounds ago, SoS PERSONALLY warned an antag for throwing poly acid, lube, and plasma grenades on the escape shuttle, saying it fell under this policy. When I read his pa...
- Sun Dec 14, 2014 7:07 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70577
Re: New antagonist policy
I hate this policy, but there are two bigger issues in play here. 1. This policy is ALREADY not being applied as described in the post. SoS described the policy as: So what constitutes unwanted behavior as an antagonist? The test I intend to use will be 'is this player trying to ruin the round for o...
- Mon Sep 01, 2014 1:33 pm
- Forum: Resolved Requests
- Topic: Raz McSky, CMO keeps me naked and mute for the round
- Replies: 5
- Views: 3053
Re: Raz McSky, CMO keeps me naked and mute for the round
I appreciate your apology, and I know an admin handled it. I thought that this was the place to have the decision reviewed. If not, I'll move it to wherever it needs to go. I am still upset for a couple reasons. First, you never tried to work it out and I was never doing any revolutionary activities...
- Sun Aug 31, 2014 7:01 pm
- Forum: Resolved Requests
- Topic: Raz McSky, CMO keeps me naked and mute for the round
- Replies: 5
- Views: 3053
Raz McSky, CMO keeps me naked and mute for the round
Your byond accou nt: Walket Your character nam e: Officer Beepsky Their character name : Raz McSky Their byond account(optional, but useful if you can provide it ): Unknown. Server and time : Sybil 1:00 pm EST Logs and/or screenshots : http://pastebin.com/Y4DqA19T These are the logs I have from my ...