Search found 188 matches
- Sat Aug 19, 2023 2:56 pm
- Forum: Closed Policy Discussion
- Topic: The Grand Silicon Policy Rewrite Megathread
- Replies: 128
- Views: 39179
Re: The Grand Silicon Policy Rewrite Megathread
I realize I'm late to the party and I've barely touched SS13 in years but that won't stop me from having an opinion As long as silicons are bound by the main rules, they will always be defacto crew bound, because that's like 90% of the purpose of the main rules The main reason silicons are defacto c...
- Wed Apr 20, 2022 3:00 pm
- Forum: Coding Feedback
- Topic: Detomatix Check-In
- Replies: 18
- Views: 2759
Re: Detomatix Check-In
It has been purchased in 5623 rounds since then, most recently on the 18th. Showing rows 0 - 99 (5623 total, Query took 1.7569 seconds.) [datetime: 2022-04-18 20:10:32... - 2022-02-25 07:02:09...] SELECT * FROM `feedback` WHERE key_name = "traitor_uplink_items_bought" AND json LIKE "...
- Wed Apr 20, 2022 2:50 pm
- Forum: Player's Club
- Topic: im worried that the ddos will result in people getting removed from players club because they can't log into the servers
- Replies: 14
- Views: 1768
Re: im worried that the ddos will result in people getting removed from players club because they can't log into the ser
Sure the game is unplayable but at least we get to virtue signal about geopolitics
- Tue Apr 12, 2022 6:24 pm
- Forum: Player's Club
- Topic: George Carlin would be crying policynut
- Replies: 20
- Views: 1694
Re: George Carlin would be crying policynut
I mean if we're being real I'd solve this problem by forcing suit sensors on by default and giving security the ability to immediately tell when and where somebody was under attack But I have this view of SS13 being about antags vs security with the station being the supporting cast which conflicts ...
- Mon Apr 11, 2022 11:43 pm
- Forum: Closed Policy Discussion
- Topic: Saying "X is bad", "Cult in x" and other lazy callouts should be considered a rule 12, metacomm, and ock ick violation.
- Replies: 29
- Views: 4262
Re: Saying "X is bad", "Cult in x" and other lazy callouts should be considered a rule 12, metacomm, and ock ick violati
I would absolutely accept this if there was a more practical way to announce a threat without getting yourself killed.
- Mon Apr 11, 2022 9:43 pm
- Forum: Player's Club
- Topic: George Carlin would be crying policynut
- Replies: 20
- Views: 1694
Re: George Carlin would be crying policynut
HELP, SECURITY! I'M BEING ATTACKED BY oh never mind I'm in crit
- Mon Apr 11, 2022 5:20 pm
- Forum: Closed Policy Discussion
- Topic: (Crazy idea Tuesday)- Remove the antag prevention on the lower levels of security
- Replies: 24
- Views: 3241
Re: (Crazy idea Tuesday)- Remove the antag prevention on the lower levels of security
Sure, let's give an antagonist a full security getup while also making security's job harder by removing their implicit authority.
I see no way this could end catastrophically for absolutely fucking everybody.
I see no way this could end catastrophically for absolutely fucking everybody.
- Mon Apr 11, 2022 5:06 pm
- Forum: Player's Club
- Topic: THE MANUEL SHUTDOWN AFTERMATH
- Replies: 38
- Views: 3861
- Mon Apr 11, 2022 3:18 am
- Forum: Player's Club
- Topic: THE MANUEL SHUTDOWN AFTERMATH
- Replies: 38
- Views: 3861
Re: THE MANUEL SHUTDOWN AFTERMATH
Anybody who expected different was a fool
- Sun Apr 10, 2022 5:23 pm
- Forum: Player's Club
- Topic: ACTIVE PLAYERS POLITICAL POLL
- Replies: 42
- Views: 3139
Re: ACTIVE PLAYERS POLITICAL POLL
I think it depends on where you think the world is goingItseasytosee2me wrote: ↑Sun Apr 10, 2022 5:20 pm Is accelerationism still general left or is it a centrist ideology now?
- Sun Apr 10, 2022 5:06 pm
- Forum: Player's Club
- Topic: ACTIVE PLAYERS POLITICAL POLL
- Replies: 42
- Views: 3139
Re: ACTIVE PLAYERS POLITICAL POLL
>25% commies
woah crazy i never would have guessed
actually who the fuck am I kidding that number's gotta be way higher than that considering there are probably tankies here that consider themselves centrist
woah crazy i never would have guessed
actually who the fuck am I kidding that number's gotta be way higher than that considering there are probably tankies here that consider themselves centrist
- Sat Apr 09, 2022 2:59 pm
- Forum: Player's Club
- Topic: Thanos Snap Food Removal codenut
- Replies: 40
- Views: 3627
Re: Thanos Snap Food Removal codenut
I have never once seen a round where there was no food available. I want to experience a round where food scarcity is an actual problem someone has to go solve I had a lowpop manuel round a couple of days ago where I spawned in as a midshift botanist on tram Went into the kitchen and saw a couple o...
- Fri Apr 08, 2022 7:41 pm
- Forum: Player's Club
- Topic: Final (Campbell) Solution
- Replies: 14
- Views: 1247
Re: Final (Campbell) Solution
Does anybody have long-term player population metrics for tg as a whole Statbus only seems to go back 30 days Edit: Nevermind I found oranges data page , though it seems to be partially out of date and scales weirdly at the end due to what I can only imagine being the result of oranges not knowing h...
- Thu Apr 07, 2022 1:17 pm
- Forum: Ideas
- Topic: Traitor Escape Pod Hijack
- Replies: 8
- Views: 1201
Re: Traitor Escape Pod Hijack
Seems pretty cool. Would be better than the cargo shuttle smuggling because it actually has some sort of impact on the round(removes the escape pod) and leaves conspicuous prints behind. Exactly, I hate how obvious it is to smuggle a object in cargo, usually you will get caught for that anyway Feat...
- Thu Apr 07, 2022 1:14 pm
- Forum: Player's Club
- Topic: Admin bans people for making fun of him appealnut
- Replies: 18
- Views: 1942
Re: Admin bans people for making fun of him appealnut
lmao who the fuck bans people for discord emote responses
- Thu Apr 07, 2022 1:09 pm
- Forum: Closed Policy Discussion
- Topic: Approve removal of secborgs from the code
- Replies: 21
- Views: 4211
Re: Approve removal of secborgs from the code
Although I have no real objection to it, this also feels like a non-issue Are there really hordes of trialmins accidentally activating secborgs? Is the secborg code really this enormous wart in the codebase? Are there various changes that people want to make to borgs but people keep going "shit...
- Thu Apr 07, 2022 12:41 pm
- Forum: Player's Club
- Topic: headmins make silicons even less fun to play/interact with peanut
- Replies: 19
- Views: 1916
Re: headmins make silicons even less fun to play/interact with peanut
Remove AI Implement a new antag that's basically sentient virus except it spreads using power and computers Remove Borgs Introduce "Droids", a hybrid of old borg, drone, and R2D2 Droids are produced in the form of shells from department techfabs after research that happens mid-round, which...
- Wed Apr 06, 2022 12:24 pm
- Forum: Coding Feedback
- Topic: Quirks are underwhelming
- Replies: 7
- Views: 1285
Re: Quirks are underwhelming
I kind of wish quirks all had positives but everybody got three free ones or something, kind of a character customization thing.
- Sun Apr 03, 2022 1:09 pm
- Forum: Closed Policy Discussion
- Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
- Replies: 83
- Views: 12739
Re: (MRP) Prevent head roles from rolling antagonists attempt 2
Why do heads have batons? So a random greytider cant just apply slip shove grab shove stun combo and net themselves free access Leaving aside the issues of a greytider getting the jump on somebody often negating the defensive measures that person has access to in the first place, why isn't this a p...
- Sun Apr 03, 2022 12:16 pm
- Forum: Closed Policy Discussion
- Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
- Replies: 83
- Views: 12739
Re: (MRP) Prevent head roles from rolling antagonists attempt 2
Why do heads have batons? So a random greytider cant just apply slip shove grab shove stun combo and net themselves free access Leaving aside the issues of a greytider getting the jump on somebody often negating the defensive measures that person has access to in the first place, why isn't this a p...
- Sun Apr 03, 2022 10:20 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
- Replies: 83
- Views: 12739
Re: (MRP) Prevent head roles from rolling antagonists attempt 2
I challenge anyone arguing against protected heads of staff to explain to me why security should be protected without using an argument that could also be applied to heads of staff. Security's job is to hunt antags. CMO, CE, RD, and HoP's job isn't to hunt antags. Security is antag-proofed because ...
- Sun Apr 03, 2022 7:11 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
- Replies: 83
- Views: 12739
Re: (MRP) Prevent head roles from rolling antagonists attempt 2
I challenge anyone arguing against protected heads of staff to explain to me why security should be protected without using an argument that could also be applied to heads of staff.
- Sun Apr 03, 2022 5:53 am
- Forum: Coding Feedback
- Topic: Lathe tax - digg free comment thread
- Replies: 138
- Views: 23724
Re: Lathe tax - digg free comment thread
snibbedy snab Right, so. You're clearly not a complete moron. Your attempts to balance the economy are well thought out, which should be obvious to anybody who took the time to read your post from top to bottom. Economies are interesting, but generally, we don't choose to have them. They manifest n...
- Sat Apr 02, 2022 11:34 am
- Forum: Coding Feedback
- Topic: Lathe tax - digg free comment thread
- Replies: 138
- Views: 23724
Re: Lathe tax - digg free comment thread
I'm still not sure what the purpose of economy is meant to be. I mean that in the most literal sense. It feels like somebody just woke up one day and was like "Hey, economies are cool! Let's do us an economy" and that was the end of the idea, completely oblivious to the fact that economies...
- Thu Mar 31, 2022 3:06 am
- Forum: Player's Club
- Topic: Lathe Economy Codenut
- Replies: 38
- Views: 4188
Re: Lathe Economy Codenut
Don't care still gonna buy jackboots and military jacket roundstart
- Thu Mar 31, 2022 2:08 am
- Forum: Coding Feedback
- Topic: Lathe tax - digg free comment thread
- Replies: 138
- Views: 23724
Re: Lathe tax - digg free comment thread
Can somebody remind me why economy exists
Can somebody remind me why economy exists
Coolit creates scarcity
Can somebody remind me why economy exists
- Tue Feb 23, 2021 3:31 am
- Forum: Player's Club
- Topic: another retarded player + retarded ban peanut
- Replies: 20
- Views: 4257
Re: another retarded player + retarded ban peanut
All communists are bad people. It is not possible to be a communist and still be a moral human being. Communism is the most evil ideology of the 20th century, and is objectively worse than fascism by every metric of consequence. The only solution to communism is to find people who are communists and...
- Sun Feb 21, 2021 3:30 pm
- Forum: General Chat
- Topic: do you like tram
- Replies: 52
- Views: 10109
Re: do you like tram
Lower level, bottom left section, just south of the holodeck, it's in the laundry room.Malkraz wrote:WHY
IS
THERE
NO
CLOTHING
VENDOR
ON
THIS
SHIT
MAP
- Sun Feb 21, 2021 3:17 pm
- Forum: Coding Feedback
- Topic: Atmos changes feedback thread
- Replies: 32
- Views: 11136
Re: Atmos changes feedback thread
The only thing I've really noticed is that fire alarms are more temperamental. Also, one time there was a plasma fire blazing two inches in front of my face and I didn't seem to suffer any negative consequences whatsoever until it had been burning for several minutes, so that was nice, if a little c...
- Sun Feb 21, 2021 2:48 pm
- Forum: Player's Club
- Topic: poo poo pee pee peanut
- Replies: 32
- Views: 6977
Re: poo poo pee pee peanut
Remember when we used to deal with retards by beating them to death and spacing their corpses instead of relying on virtue signaling communist jannies to """save us"""
Good times
Good times
- Sat Feb 20, 2021 3:25 pm
- Forum: Player's Club
- Topic: Jackrip complaint peenut
- Replies: 428
- Views: 82481
Re: Jackrip complaint peenut
https://i.imgur.com/7hHR1K5.png You know, the skeptical statistician in me can't help but wonder if these are just traitors who play late in the day, where there's often that one long shift right before everybody decides "fuck it that's enough SS13 for today, time for bed" A better metric...
- Sat Feb 20, 2021 3:09 am
- Forum: General Chat
- Topic: do you like tram
- Replies: 52
- Views: 10109
Re: do you like tram
I actually quite like the linear layout and I'm impressed by the actual technological achievement of a moving vehicle, but I fear once the novelty wears off it'll just be kind of awkward to navigate, and I anticipate the tram itself being an endless source of bugs that will eventually kill the map
- Fri Feb 19, 2021 3:56 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1048409
Re: ITT: We make shitty suggestions and come up with poor ideas.
amogus EVA suits
- Fri Feb 19, 2021 3:50 pm
- Forum: Player's Club
- Topic: Closed appeals from an absolute retard peanut
- Replies: 15
- Views: 3421
Re: Closed appeals from an absolute retard peanut
I can't breatheI was playing sybil when this player called slimdick jim was putting glasstables in the hallway. I got annoyed an axed him to death.
- Fri Feb 19, 2021 5:30 am
- Forum: Player's Club
- Topic: Jackrip complaint peenut
- Replies: 428
- Views: 82481
Re: Jackrip complaint peenut
You know I actually kind of don't hate murderboners, like at least when some asshole comes running at you with an e-sword you have justifiable cause to defend yourself What shits me is when somebody approaches you in the hall and asks to "talk to you in private" and every part of your bein...
- Thu Feb 18, 2021 4:43 pm
- Forum: Player's Club
- Topic: Jackrip complaint peenut
- Replies: 428
- Views: 82481
Re: Jackrip complaint peenut
Murderboning is about the least code-problem thing that I can think of in the game- unless we're going to remove everything that does damage, you can't stop it with code. Imagine coding a feature that gives a single player the tools to slaughter half the server unassisted and then saying it's a pro...
- Thu Feb 18, 2021 3:46 pm
- Forum: Player's Club
- Topic: Jackrip complaint peenut
- Replies: 428
- Views: 82481
- Thu Feb 18, 2021 5:47 am
- Forum: Coding Feedback
- Topic: Thalpychem / fermichem / phchem feedback
- Replies: 17
- Views: 5200
Re: Thalpychem / fermichem / phchem feedback
It'll probably go through a few update cycles because that's how these things always go, but you are correct in recognizing that this is ostensibly a nerf. My main issue is a practical one - chems start reacting immediately, which means if you want good chems you have to either practice speedrun tac...
- Mon Feb 15, 2021 3:41 pm
- Forum: Coding Feedback
- Topic: quirk rebalance needs tweaking?
- Replies: 38
- Views: 7798
Re: quirk rebalance needs tweaking?
All quirks should be neutral and have pros to balance out their cons Alcohol tolerance should give alcohol dependence Emotional instability could intensify moods while shortening their duration Apathy could do the opposite Being blind could let you hear whispers from far away, or hear talking throug...
- Thu Apr 30, 2020 3:11 pm
- Forum: General Chat
- Topic: What draws you to /tg/?
- Replies: 16
- Views: 3516
Re: What draws you to /tg/?
In order:
4chan origins
High population
Most technically advanced codebase
4chan origins
High population
Most technically advanced codebase
- Wed Apr 29, 2020 12:03 am
- Forum: Closed Policy Discussion
- Topic: Early shuttle calls, "AI call it" on Manuel
- Replies: 21
- Views: 5348
Re: Early shuttle calls, "AI call it" on Manuel
That's to say nothing of asking for the shuttle to be called for an OOC consideration ("I don't like donut"). My character canonically holds a distaste for D.O.N.U.T. Class Nanotresen Station Hull Models. He regards them as poorly designed and assembled, and suspects that the only reason ...
- Tue Apr 28, 2020 11:53 pm
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 40608
Re: Box Removal Discussion
Maybe the scope of this thread is too small - I'm getting the impression that "Remove Box" is just the front face of a far bigger problem, namely "How should we handle multiple maps going forward". I wonder if discussion would have been this heated if the PR had been "Remove...
- Tue Apr 28, 2020 11:33 pm
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 40608
Re: Box Removal Discussion
Actually on that note, hang on, isn't the map rotation technically a question of policy? Why would you be getting shit for that?
- Tue Apr 28, 2020 11:31 pm
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 40608
Re: Box Removal Discussion
If only there was a word that meant whatever hyperbole means
- Tue Apr 28, 2020 11:24 pm
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 40608
Re: Box Removal Discussion
In a cruel twist of fate I agree with oranges on this Nobody wants to play box Nobody wants to fix box Nobody wants to remove box So what the fuck is the alternative, leave it to rot in the codebase? If it were up to me it'd just be Meta and Delta on perpetual rotation because they're the two best m...
- Tue Apr 28, 2020 11:02 pm
- Forum: Closed Policy Discussion
- Topic: Manuel: Non-antags using antag gear.
- Replies: 14
- Views: 3315
Re: Manuel: Non-antags using antag gear.
haha esword go vrrzzzz
- Tue Apr 28, 2020 11:00 pm
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11794
Re: Swap Bagil off 24/7 Dynamic.
Dynamic has the potential to work, it just needs tweaking which apparently nobody wants to do
- Tue Apr 28, 2020 10:42 pm
- Forum: Closed Policy Discussion
- Topic: Early shuttle calls, "AI call it" on Manuel
- Replies: 21
- Views: 5348
Re: Early shuttle calls, "AI call it" on Manuel
That's to say nothing of asking for the shuttle to be called for an OOC consideration ("I don't like donut"). My character canonically holds a distaste for D.O.N.U.T. Class Nanotresen Station Hull Models. He regards them as poorly designed and assembled, and suspects that the only reason ...
- Tue Apr 28, 2020 10:23 pm
- Forum: Ideas
- Topic: More control over antag job selection
- Replies: 10
- Views: 2446
Re: More control over antag job selection
To clarify my original post - When I said "whitelist", what I should have said is "A separate list of job priorities for a given antag role". When I talk about a blacklist, I mean having it operate on top of the existing job priority system - so while you could technically make a...
- Tue Apr 28, 2020 10:01 pm
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 40608
Re: Box Removal Discussion
The only thing I find objectionable about this is that Donut wasn't put on the chopping block first Box is old and clunky and buggy and has design issues It has a special place in all our hearts because it used to be The Station, but Meta and Delta are just objectively better at this point Duplicate...