Oh no poor nox couldn't valid hunt the antagonist
The game is ruined
Search found 931 matches
- Sat Apr 18, 2020 9:45 am
- Forum: Closed Policy Discussion
- Topic: [MANUEL] Should antags that are exempt from Rule 5 be given Rule 6 protections?
- Replies: 5
- Views: 1598
- Sat Apr 18, 2020 6:48 am
- Forum: Closed Policy Discussion
- Topic: Going to centcom before round-end: Actually Bad?
- Replies: 24
- Views: 5489
Re: Going to centcom before round-end: Actually Bad?
How is exploration malicious?Arianya wrote:maliciously exploiting a bug (which basically every means of getting to centcomm which isn't the escape shuttle/the ERT shuttle/admin invoked is)
- Fri Apr 17, 2020 4:40 am
- Forum: Closed Policy Discussion
- Topic: Going to centcom before round-end: Actually Bad?
- Replies: 24
- Views: 5489
Re: Going to centcom before round-end: Actually Bad?
I mean you don't get banned from Centcomm glitches, admins just kick you out because they're supposed to. It's not like you're ruining the shift.
- Fri Apr 17, 2020 12:45 am
- Forum: Resolved Appeals
- Topic: [Coconutwarrior97] Deepwoods - A few months back, I did a stupid.
- Replies: 4
- Views: 1587
Re: [Coconutwarrior97] Deepwoods - A few months back, I did a stupid.
Not an admin but you'll likely be asked if you've played on another server as a reference of reform.
- Thu Apr 16, 2020 8:12 am
- Forum: Closed Policy Discussion
- Topic: Rule 4 needs expansion
- Replies: 10
- Views: 2711
Re: Rule 4 needs expansion
Oranges' opinion is based off of how smarmy he can look while spouting it leave him alone he doesn't really believe in anything he says.
- Thu Apr 16, 2020 3:32 am
- Forum: Closed Policy Discussion
- Topic: Stealing SM sliver too vague
- Replies: 29
- Views: 6930
Re: Stealing SM sliver too vague
Hijack is hard, stealing the disk (usually) is hard. Stealing the crystal can be kind of unforgiving in actually surviving the chamber, the problem is the game doesn't give you the breadcrumbs to find the toolbox that exists purely for this objective unless you specifically notice the box happens to...
- Wed Apr 15, 2020 2:39 am
- Forum: Coding Feedback
- Topic: Flashes
- Replies: 37
- Views: 8510
Re: Flashes
Flashes are already one of the most rubbish stuns in the game.
- Tue Apr 14, 2020 10:13 pm
- Forum: Closed Policy Discussion
- Topic: Stealing SM sliver too vague
- Replies: 29
- Views: 6930
Re: Stealing SM sliver too vague
To be fair, if he did code he'd probably realise "heh you weren't aware this thing I suggested you interact with causes instant death because I didn't tell you beforehand so you lose (which means I win)" is a design trope used by neckbeards with power fantasies.
- Tue Apr 14, 2020 12:02 am
- Forum: Video Games
- Topic: Dwarf Fortress: Travelling Bar Brawler edition
- Replies: 242
- Views: 97393
Re: Dwarf Fortress: Travelling Bar Brawler edition
I still haven't given up on old school masterwork df (right before the update that made trees multi tile structures) are there actually really good new features now?
- Mon Apr 13, 2020 10:02 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 54967
Re: Ban the N word
This is like saying "you're not part of our weirdo club your opinion isn't important!" which immediately makes your opinion worthless to anyone that isn't already agreeing with you.peoplearestrange wrote:Says the straight white guy.
- Mon Apr 13, 2020 12:31 pm
- Forum: Closed Policy Discussion
- Topic: Stealing SM sliver too vague
- Replies: 29
- Views: 6930
Re: Stealing SM sliver too vague
It's really easy to fuck up this objective and most people get dusted the first time they attempt it. That's largely the point of it. That's kind of a stupid point to be honest - "you didn't know the instant death mechanic existed so instant death for you do not collect $100 you will not be re...
- Sun Apr 12, 2020 2:07 am
- Forum: Closed Policy Discussion
- Topic: Preserving OG Options
- Replies: 24
- Views: 5019
Re: Preserving OG Options
Fuck you skoglol free Krokodil!
- Sat Apr 11, 2020 5:50 am
- Forum: Closed Policy Discussion
- Topic: Rule 4 needs expansion
- Replies: 10
- Views: 2711
Re: Rule 4 needs expansion
I don't like this rule therefore it should be expanded so I can more effectively rules lawyer around it. ??? Admins ban because "oh I'm finding an excuse for why the rule doesn't apply in this instance and am digging up irrelevant precedent". It's the admins going around it and as a resul...
- Sat Apr 11, 2020 5:18 am
- Forum: Closed Policy Discussion
- Topic: Rule 4 needs expansion
- Replies: 10
- Views: 2711
Rule 4 needs expansion
Currently there are a number of bad bans on appeal for "um you didn't give this guy that just straight self antagged the 1% chance to come back into the round?? what's up with that??". Rule 4 should be expanded or at least have the wording updated to create clear policy that you aren't obl...
- Thu Apr 09, 2020 11:37 am
- Forum: Resolved Appeals
- Topic: [FloranOtten] Canoha - Security and round removal
- Replies: 13
- Views: 4544
Re: [FloranOtten] Canoha - Security and round removal
There is some precedent to this situation, though it is muddied by the situation being different and Nervere going out of his way months later to overrule the headmin vote and delete the note without editing the appeal. https://tgstation13.org/phpBB/viewtopic.php?f=34&t=20969&start=50 I sho...
- Thu Apr 09, 2020 2:09 am
- Forum: Ideas
- Topic: Psychologist Powercreep. (All RP jobs need it for /tg/)
- Replies: 19
- Views: 3354
Re: Psychologist Powercreep. (All RP jobs need it for /tg/)
but you literally won't be antag for 5 minutes the same as if an admin took it away ??? You're not a deconverted team antag where you get to validhunt your old cult buddies, you're a guy who spent literally the entire round as a solo antag with the knowledge "I get my license to kill back in 5...
- Wed Apr 08, 2020 11:14 pm
- Forum: Resolved Appeals
- Topic: [Bgobandit] Cursedboi asked for permaban
- Replies: 5
- Views: 1471
Re: [Bgobandit] Cursedboi asked for permaban
You could probably ask to be rebanned at a later time once covid is over.
- Wed Apr 08, 2020 11:07 pm
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 9645
Re: Anomaly Research
Yeah I know, I'm replying to Anne.oranges wrote:if you read the document, it isn't the meta.
- Wed Apr 08, 2020 9:29 pm
- Forum: Ideas
- Topic: Psychologist Powercreep. (All RP jobs need it for /tg/)
- Replies: 19
- Views: 3354
Re: Psychologist Powercreep. (All RP jobs need it for /tg/)
Nobody is going to temporarily stop playing antag for 5 minutes because of some stupid rp role dude
- Tue Apr 07, 2020 11:20 pm
- Forum: Closed Policy Discussion
- Topic: An0n3 amendment has become weaponised by the admin team
- Replies: 61
- Views: 18804
Re: An0n3 amendment has become weaponised by the admin team
To be honest, as someone who procrastinates on ban appeals and skirts on the positive side of peanut I could just use the current sec ban for cremation thread. Imo this is a terrible terrible ban but I can't post that because it would go under peanut (the officer responded with a sorta low effort ro...
- Tue Apr 07, 2020 11:07 pm
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 9645
Re: Anomaly Research
I don't think it's a good idea to make SM farming the meta choice - more something risky that isnt reaaaally worth doing but robust engies do anyway because it's metal as fuck and strikes terror into both AI and the other command staff eavesdropping on the engineering channel
- Tue Apr 07, 2020 5:57 am
- Forum: Resolved Appeals
- Topic: [NecromancerAnne] RobustAndRun - The chocolate fiasco
- Replies: 3
- Views: 1184
Re: [NecromancerAnne] RobustAndRun - The chocolate fiasco
It is worth noting that this function has been removed from the game, although everyone is probably already aware.
- Tue Apr 07, 2020 3:11 am
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 9645
Re: Anomaly Research
To be honest it would be kind of cool (actually really cool) if you could get like 1-2 per round if you really pushed the crystal to near delam point (like 10% integrity with the crystal generating some form of room damage - like the current anomalies that can destroy all your emitters if you're not...
- Mon Apr 06, 2020 5:33 am
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 9645
Re: Anomaly Research
You'll probably want to cut anomalies out of the super matter then (>5k spews them out nonstop). I can make as many phazons as materials will allow through the engine if I care enough to at the moment (it is sort of suicidal to do this though).
- Mon Apr 06, 2020 1:53 am
- Forum: Closed Policy Discussion
- Topic: An0n3 amendment has become weaponised by the admin team
- Replies: 61
- Views: 18804
Re: An0n3 amendment has become weaponised by the admin team
Oh it's nothing to with what he said, but how admins dogpiled to rewrite his comment for him. Also, considering I recall someone being deadminned for making a joke (in discord if I recall?) "I can just ban people for no reason and nobody would ever know", it could be argued hutposting can ...
- Mon Apr 06, 2020 1:36 am
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 185
- Views: 91780
Re: Vekter
Seems receptive to criticism.
+1
+1
- Mon Apr 06, 2020 1:26 am
- Forum: Closed Policy Discussion
- Topic: An0n3 amendment has become weaponised by the admin team
- Replies: 61
- Views: 18804
Re: An0n3 amendment has become weaponised by the admin team
People whinge endlessly if you post on their feedback thread over an appeal. Very true and I've talked a few times on how toxic admin feedback actually is, not letting a lot of real feedback come through from previous history of instant defense force + reports Hell adding to this, Deebudya made a c...
- Sun Apr 05, 2020 11:30 pm
- Forum: Closed Policy Discussion
- Topic: An0n3 amendment has become weaponised by the admin team
- Replies: 61
- Views: 18804
Re: An0n3 amendment has become weaponised by the admin team
People whinge endlessly if you post on their feedback thread over an appeal.
- Sun Mar 29, 2020 9:52 pm
- Forum: Resolved Appeals
- Topic: [FatalX1 ] <cruz howe> - dayban for lethals on captain
- Replies: 3
- Views: 1135
Re: [FatalX1 ] <cruz howe> - dayban for lethals on captain
Why would you use lethal mode when disable acts faster?
- Sun Mar 29, 2020 2:54 am
- Forum: Closed Policy Discussion
- Topic: Are disease and spawner grenades okay on Manuel?
- Replies: 29
- Views: 6788
Re: Are disease and spawner grenades okay on Manuel?
Traitor bombed his target which happened to kill bystanders.
This isn't "murderbone".
This also isn't fucking yogstation - you don't get punished because "oh honey you killed someone that wasn't on your list you're a bad widdle boi yousa in big doodoo dis time!"
This isn't "murderbone".
This also isn't fucking yogstation - you don't get punished because "oh honey you killed someone that wasn't on your list you're a bad widdle boi yousa in big doodoo dis time!"
- Fri Mar 27, 2020 12:22 am
- Forum: Resolved Appeals
- Topic: [Doctor Brutality] Srg.Mccool - all i did was knock on some windows
- Replies: 9
- Views: 2872
Re: [Doctor Brutality] Srg.Mccool - all i did was knock on some windows
"Self antag" means "attacking/griefing someone for no reason unprovoked because you want combat".
Not "using excessive force on some guy being obnoxious just to annoy you"
Not "using excessive force on some guy being obnoxious just to annoy you"
- Wed Mar 25, 2020 3:39 am
- Forum: Ideas
- Topic: Possible change to uplinks (for traitors)
- Replies: 73
- Views: 19215
Re: Possible change to uplinks (for traitors)
If you get drip fed objectives that you need to do to unlock items, does that mean you rework the tc limit Antags use? Like if I have to virus a computer eventually everyone is going to have some level of meta knowledge about it and so youd probably want to spend some tc to do that. But if you wante...
- Wed Mar 25, 2020 3:23 am
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16700
Re: Note on power and engines
possible confirmation bias, but I saw people get warned/beaned for it fairly often, mostly because it's hard to tell if it's intentional or not, and multiple delams over multiple rounds can be seen as repeated griefing instead of continued experimentation. The thing is it's incredibly easy to recov...
- Tue Mar 24, 2020 9:15 pm
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16700
Re: Note on power and engines
Yeah you can lmaoRelaxe wrote:You can't even order the supermatter from cargo
- Tue Mar 24, 2020 5:18 am
- Forum: Thinking Cap
- Topic: Forum user Tier List 6.9
- Replies: 285
- Views: 56358
Re: Forum user Tier List 6.9
No no, the fact you used Nazi iconography for one of the categories was pointed out on like page 1 or something.TheWiznard wrote:oh also no ones mentioned hitler or nazis yet in the thread so score oh shit
- Tue Mar 24, 2020 5:11 am
- Forum: General Chat
- Topic: The Untouchable Code
- Replies: 54
- Views: 13054
Re: The Untouchable Code
"Heh I'll get rid of chocolate interaction to own the redditors xd" - Orange man 2019
- Tue Mar 24, 2020 2:25 am
- Forum: Coding Feedback
- Topic: Psychologist feedback thread.
- Replies: 60
- Views: 14624
Re: Psychologist feedback thread.
If psych gets pills should be renamed to psychiatrist as that's one of the main distinctions between psychologist and psychiatrist (that and the psychiatrist goes through medical school first and psychologist doesn't do it at all).
- Mon Mar 23, 2020 1:14 am
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16700
Re: Note on power and engines
To be fair, when temperature bugs out it sorta kills everyone (when not in a canister) which is different in scope to how when you exploit (not really a bug) how radiation works it's perfectly safe to anyone not in the engine - and lmao assistants automatically dying when they trespass is a feature.
- Sun Mar 22, 2020 10:58 pm
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16700
Re: Note on power and engines
Bro he's getting rid of rad collectors because you can glitch the radiation contamination system to generate like 80MW with pure n2 not because it's "laggy".
...Relax dude :^)
Also wtf do you mean "buff rad collectors"? They work perfectly fine?
...Relax dude :^)
Also wtf do you mean "buff rad collectors"? They work perfectly fine?
- Sun Mar 22, 2020 11:37 am
- Forum: Ideas
- Topic: Death to PDAs! (Kinda.)
- Replies: 43
- Views: 10789
Re: Death to PDAs! (Kinda.)
I use the tablet all the time when I play CE - having the supermatter monitor running in your pocket instead of having to constantly trundle over to the console is honestly very helpful.
I'm not sure if any other jobs can actually get use out of it however.
I'm not sure if any other jobs can actually get use out of it however.
- Fri Mar 20, 2020 10:31 pm
- Forum: Resolved Appeals
- Topic: [<Dezupher>] <Bumbo Whumbus> - Banned for CE Delams
- Replies: 4
- Views: 1589
Re: [<Dezupher>] <Bumbo Whumbus> - Banned for CE Delams
I would like to point out that with how the current engine works, it's practically impossible to "accidentally" cause a singularity.
- Fri Mar 20, 2020 9:51 pm
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16700
Re: Note on power and engines
I mean currently you have to fuck up pretty badly for it to actually delaminate.Cobby wrote:tbf admins in the past have said they will ban you for experimenting (and it blowing) when you can just set it up safely, dunno if this is still an issue though.
- Fri Mar 20, 2020 9:49 pm
- Forum: Closed Policy Discussion
- Topic: Is the captain's room a high-security area?
- Replies: 21
- Views: 4900
Re: Is the captain's room a high-security area?
The captain's room is "high security" in that humans can valid-hunt you for trespassing. Asimov laws don't recognise "access" or "high security" however (I've got a note for this as well). The only places you can reasonably deny access without any special scenarios are ...
- Wed Mar 18, 2020 6:13 am
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16700
Re: Note on power and engines
I suspect research points are being changed at some stage as Oranges isn't a fan of R&D as currently is.
- Wed Mar 18, 2020 12:21 am
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16700
Re: Note on power and engines
Nobody was implying that?Cobby wrote:spamming matter bins into a rped and tossing it into the crystal room isn't exactly an engineering secret.
- Tue Mar 17, 2020 9:28 pm
- Forum: Closed Complaints
- Topic: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
- Replies: 8
- Views: 2876
Re: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
Can I point out that in your first logdump there are clearly ERT members talking about how irradiated engineering is - why wouldn't you assume that they're already on the station?
- Tue Mar 17, 2020 12:12 pm
- Forum: Coding Feedback
- Topic: Reworks are terrible and should stop
- Replies: 40
- Views: 6645
Re: Reworks are terrible and should stop
Also, someone brought up the old engines as an example of a positive rework. These people are wrong. These things weren't reworked. Those old engines still exist. This is a good example of adding onto an already good system, rather than gutting it and replacing it with what you thought was best. Ar...
- Tue Mar 17, 2020 4:13 am
- Forum: Coding Feedback
- Topic: Reworks are terrible and should stop
- Replies: 40
- Views: 6645
Re: Reworks are terrible and should stop
Singularity still had room to go and grow BSA'S can destroy singularities now Throwing the clown into the singularity can cause it to decrease 5 levels or increase 5 levels. I'm still waiting on my singulo tesla fusion where tesla orbs orbit the singulo. Husking peeps before they eat them, and crea...
- Tue Mar 17, 2020 1:09 am
- Forum: Coding Feedback
- Topic: Reworks are terrible and should stop
- Replies: 40
- Views: 6645
Re: Reworks are terrible and should stop
That's a stupid line of thought.
Singularity was replaced completely by super matter.
Singuloth is a little funny as a meme but other than that it sucks dick in every way compared to the SM.
Replacing dead end systems with no room to add depth with detailed systems is a good move.
Singularity was replaced completely by super matter.
Singuloth is a little funny as a meme but other than that it sucks dick in every way compared to the SM.
Replacing dead end systems with no room to add depth with detailed systems is a good move.
- Mon Mar 16, 2020 6:04 am
- Forum: Coding Feedback
- Topic: Alternate uniforms will no longer be accepted
- Replies: 37
- Views: 7905
Re: Alternate uniforms will no longer be accepted
I take back all positive things I have said.oranges wrote:never
Orange man bad orange man bad