Search found 18 matches

by JDemms
Fri Nov 07, 2014 3:22 am
Forum: Ideas
Topic: Vending machine food change
Replies: 79
Views: 18106

Re: Vending machine food change

Scott wrote:Cargo can have a delivery job, or Cargo Techs can do that, since it's already their job.
Yea, but that hinges on them not completely ignoring the delivery office at all times. That is, yknow, super duper common and all.
by JDemms
Fri Nov 07, 2014 12:54 am
Forum: Ideas
Topic: Vending machine food change
Replies: 79
Views: 18106

Re: Vending machine food change

This is overall a better idea. People find it inconvenient to come by the kitchen, and, unfortunately, there's no easy way to deliver food directly from the kitchen. (Arguably, disposals is possible, but that requires cargo to play along and/or get directly involved by stamping/MULEing your food pac...
by JDemms
Wed Oct 29, 2014 10:16 am
Forum: Ideas
Topic: Disguising Quality of Life Suggestion
Replies: 9
Views: 2421

Re: Disguising Quality of Life Suggestion

Alternatively, being able to put items/attach your ID to a different jumpsuit before putting it on? Like, basically a two-space container you can also clip an ID/PDA to. Course, I can just imagine it now, some guy racing down the halls from an enraged Sec Officer as Jose Jeffers, Asshol-istant, only...
by JDemms
Mon Oct 27, 2014 8:16 pm
Forum: General Chat
Topic: [Poll] Clowns or mimes?
Replies: 26
Views: 6628

Re: [Poll] Clowns or mimes?

For me at least, the number of clowns Ive run into that ask for something I politely decline to give them (H.O.N.K., Space Lube, Potency 100 bananas), that then escalate into breaking and entering, kidnapping, etc., etc., under the name of "cheeky revenge" or whatever, is pretty large comp...
by JDemms
Thu Oct 23, 2014 6:16 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1041283

Re: ITT: We make shitty suggestions and come up with poor id

A cargo mech.

We have a RIPLEY mining/basic mech, but I was thinking we could have an actual Power Loading Unit for Cargo, something to make it easier for short-staffed cargo. My idea was just a mech with a 'crate loader', where it can just carry four or five crates in a backpack like thing.
by JDemms
Fri Oct 17, 2014 8:18 pm
Forum: Video Games
Topic: Evil Within
Replies: 4
Views: 1624

Re: Evil Within

Finally got control of the TV long enough to play some more...
And yea. The stealth is awkward, and it seems confused about whether it wants to be sneaky sneaky or red dead redemption shooter and its terrible at both. Dammit.
by JDemms
Fri Oct 17, 2014 7:26 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 839219

Re: Stories of rage, tears and regret

>Badger, roll chef. >You are tatorling. Steal captain's metal, blueprints, one genome, two free objectives, escape alive. >One other person on board, fucking newbie geneticist. >Hack into captain's room, grab ID, make Chef ID all-access after emagging dying APC because derp derp. >Grab medal, replac...
by JDemms
Thu Oct 16, 2014 5:06 pm
Forum: Video Games
Topic: Alien: Isolation.
Replies: 38
Views: 10321

Re: Alien: Isolation.

snip On another note, a good theory presented as to why the station's pistols and shotguns are totally ineffective in harming the Alien is because the ammo being used are designed with very low penetration in mind, considering the last thing any one wants is for a stray bullet to pierce the station...
by JDemms
Wed Oct 15, 2014 9:06 pm
Forum: Video Games
Topic: Evil Within
Replies: 4
Views: 1624

Evil Within

Got it, been playing it, has a very Resident Evil vibe (which makes sense, since it's Mikami's baby), but with serious Silent Hill visuals/concepts. I dunno, Im enjoying it enough to get yanked away from Isolation for the short term.

Anyone else playing it?
by JDemms
Fri Oct 03, 2014 9:24 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 67694

Re: Shadowlings (Gamemode suggestion/replacement)

Then you kill the botanists and destroy the lights faster than they can rebuild them? Which, I think, dovetails rather nicely with the recent hivemind talk, since it would be a lot easier for a group of shadowlings to ambush 'light crews' and/or quickly deal with their lights than it would if each ...
by JDemms
Thu Oct 02, 2014 8:41 am
Forum: Ideas
Topic: Traitor Items
Replies: 105
Views: 32498

Re: Traitor Items

Maybe a door bar? Currently we have the emag, which jams doors open permanently, making it super conspicuous if someone stares at it for more than a few seconds. Instead, I was thinking of buying something that you can wedge into an already open airlock to hold it open, like a bar or something. That...
by JDemms
Wed Oct 01, 2014 9:03 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938415

Re: Minor Suggestions

Miauw wrote:
JDemms wrote:Children characters.
wrong thread
Nope. See. "Minor" Suggestions. Eh?

(Though I forgot to add my actual idea there. Whoops.)
Make Medbay's signature color red, and turn Security to green.
by JDemms
Wed Oct 01, 2014 8:12 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938415

Re: Minor Suggestions

Children characters.
by JDemms
Sat Sep 27, 2014 1:53 pm
Forum: Roleplaying
Topic: Find the Antag
Replies: 10
Views: 3974

Re: Find the Antag

I think they're actually the same game. Huh. Interesting. So Ill be completely honest. I have never used IRC -or- epicmafia, so it would take me a bit to set it up that way. Not complaining, just that Im used to a forum set up, which is maybe a half dozen posts a day, rather than an actual back and ...
by JDemms
Mon Sep 22, 2014 7:12 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1041283

Re: ITT: We make shitty suggestions and come up with poor id

Make large amounts of blood on a tile cause a slip hazard. Making Janitors actually have a reason to clean blood up other than just aesthetics. That's actually a pretty good idea Do you realize how easy it is to spill blood everywhere compared to spilling water or lube? What about making gibs the s...
by JDemms
Mon Sep 22, 2014 6:44 am
Forum: Roleplaying
Topic: Find the Antag
Replies: 10
Views: 3974

Find the Antag

So, I dunno if any of you have ever played the forum game 'Mafia', but it seems perfect, based on the paranoia of SS13. Basically, among a group of people, there's one killer, busy stalking the others. The game follows a night/day cycle, where every night, the killer chooses one player to take out, ...
by JDemms
Mon Sep 22, 2014 4:39 am
Forum: Former Admins
Topic: [No Longer an Admin] Saegrimr
Replies: 213
Views: 59878

Re: Saegrimr

Several times Ive had to ahelp for little things (how okay is it to blatantly explain to a newbie Sec how to use the .s channel, etc.) and every time that Saeg has been the one to reply, they've answered in detail and made sure I understood what was okay/not okay. On top of that, they've never left ...
by JDemms
Wed Sep 17, 2014 8:05 am
Forum: Resolved Requests
Topic: Unknown Persons - Nonantags Hiding Body bc Rule 9
Replies: 15
Views: 4054

Re: Unknown Persons - Nonantags Hiding Body bc Rule 9

Hey - So uh, I was the cargo tech you mentioned (Jack Morgan/ ckey JDemms ), and like you said, I wasn't antag. When I mentioned in OOC that I didn't care though, I didn't mean that I didn't care what happened to you, I just didnt care what was going on in the round in general. (Im sorry, but I was ...