Prices rising because of hype is likely due to feature creep and more resources being poured into the project, rather than just upping the price because you can.
That said No Man's Sky costs more and is losing features so fuck this game and that explanation I literally just made.
Search found 1085 matches
- Sat Mar 12, 2016 5:45 am
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 70474
- Mon Feb 29, 2016 10:15 pm
- Forum: Coding Feedback
- Topic: Utter lack of AI
- Replies: 175
- Views: 40433
Re: Utter lack of AI
Giving the traitor a cheap or free way to talk to the AI without anyone knowing would be neat, especially because it would make the concept of a neutral AI really overt and obvious, the fact that a traitor can whisper the AI means that the AI should, on some level, care about this person on a level ...
- Sun Feb 28, 2016 11:35 pm
- Forum: Coding Feedback
- Topic: We should make Hunger more severe
- Replies: 14
- Views: 3377
Re: We should make Hunger more severe
Hunger is a good mechanic for getting people to leave their highly protected individual departmental fortresses to go out and interact with the world. If the chef cant produce enough food, buffing the food they can produce without extreme effort is fine, the point is to make you leave your departmen...
- Sun Feb 28, 2016 12:28 am
- Forum: Coding Feedback
- Topic: Utter lack of AI
- Replies: 175
- Views: 40433
Re: Utter lack of AI
If actually adhered to, Asimov is incredibly traitor-friendly (murderbone notwithstanding). Enforce asimov, and 99% of the problems are gone. Enforcing asimov would require the AI to effectively genocide, enslave, or rerout all the resources of the human race towards something we collectively do no...
- Sat Feb 27, 2016 11:17 pm
- Forum: Coding Feedback
- Topic: Utter lack of AI
- Replies: 175
- Views: 40433
Re: Utter lack of AI
The core problem with the AI is that policy has basically permanently put it aligned with the station. It has nothing to do with AI mechanics themselves, though tracking obviously could use small nerfs, or even the playerbase just being jerks. Asimov is a non-functional lawset that is forced to be f...
- Sat Feb 27, 2016 11:09 pm
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 57220
Re: Turn the AI off for a week
Nearly all of the issues mentioned in this thread would be resolved if admins actually enforced asimov. Enforcing Asimov would require allowing the AI to basically end the round from the get go every round as it in some way or another attempts to convert all of its resources towards an insane goal....
- Fri Feb 26, 2016 9:15 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
Engineer is ok s a front line based module defender, who can cause a room to tank by using the major module to soak things. He isn't really amazing but he is one of the few legitimately module focused heroes in the game. While I would argue the others are better, engineer is the only "tank"...
- Wed Feb 24, 2016 10:26 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
We know some are, not that all are.
- Wed Feb 24, 2016 8:41 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
I am too amped for Endless space 2.
It looks like all the Endless legend factions are coming out to play, minor factions are coming out, and it looks like the empires wont be single species universally anymore.
It looks like all the Endless legend factions are coming out to play, minor factions are coming out, and it looks like the empires wont be single species universally anymore.
- Wed Feb 24, 2016 5:25 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
The AI is bad at following you but has a good time going places. Always order the AI to go ahead of you rather than to trail behind you and they actually can tear through zombies.
- Wed Feb 24, 2016 5:15 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
Today, allegedly.
- Wed Feb 24, 2016 2:53 pm
- Forum: Coding Feedback
- Topic: Utter lack of AI
- Replies: 175
- Views: 40433
Re: Utter lack of AI
AI lawsets have traditionally favored the station to an insane degree.
- Wed Feb 24, 2016 2:14 am
- Forum: Video Games
- Topic: Rainbow 6: Spanish Party Time
- Replies: 153
- Views: 48789
Re: Rainbow 6: Swat 4 Edition
My rank got nuked down from gold 5 to freaking bronze due to automatic losses when the servers were unstable, and now I am in a sort of prisoner island situation made worse by the fact that the matchmaking is so screwed up right now that it is matching copper teams against diamonds. Not as a one off...
- Wed Feb 24, 2016 1:58 am
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
Oh I am not really enjoying it because I cant find a group of tryhards, the people I used to play it with basically all vanished. I gave up on it a month or two ago. Not every game has the mechanical depth to it to support that sort of weird obsession and number crunching either. MWO is just kinda w...
- Tue Feb 23, 2016 9:38 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
I can't find ACRE at all, both in the ARMA files on steam or in my documents.
Oink Oink ready to operate.
Oink Oink ready to operate.
- Tue Feb 23, 2016 9:37 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
It is actually because the clans were space marines to the IS imperial guard, their tech and training was just all around better and even once the IS started using hybrid tech they still really didn't do too well. The clans needed a weakness or else clan teams would have to be much smaller than IS t...
- Tue Feb 23, 2016 9:01 pm
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 57220
Re: Turn the AI off for a week
Clearly some people failed to understand HG's point. People did. The problem is silicons being on the station's team is basically a rule, meaning an AI who lets an antag out of the brig is not playing the AI correctly, and thus that would make it a problem with the administration, not code or playe...
- Tue Feb 23, 2016 8:59 pm
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 57220
Re: Turn the AI off for a week
Double post.
- Tue Feb 23, 2016 8:19 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
It is really fun when you have a full lance of players working together and planning stuff out really well.An0n3 wrote:I have put over $400 into MWO.
The game still sucks.
It isn't really good for casual solo play, or for Wild Hogs style goofing off. It is try hard all the time.
- Tue Feb 23, 2016 4:46 pm
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 57220
Re: Turn the AI off for a week
My stance on this issue has always been that AI are a policy problem, not a code issue. It is too closely aligned to the needs of the station and admin intervention with the AI has traditionally focused on enforcing this. What really needs to happen is an AI policy rewrite from the ground up so that...
- Tue Feb 23, 2016 1:44 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
I have been trying to launch via steam and it just starts the process up for a second then kills it before a window even pops up.
Never mind I tried the classic turning it on and off again, and am ready to operate! Except for the ACRE stuff. No idea where to find that but I can figure it out.
Never mind I tried the classic turning it on and off again, and am ready to operate! Except for the ACRE stuff. No idea where to find that but I can figure it out.
- Tue Feb 23, 2016 12:57 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
So do I need to do anything special after downloading this monster? Because now I can't even open Arma.
- Tue Feb 23, 2016 10:57 am
- Forum: Video Games
- Topic: Tom Clancy's Mag Dump MMO
- Replies: 20
- Views: 3953
Re: Tom Clancy's Mag Dump MMO
Warframe has been slowly rebalancing the frames so that damage abilities are actually good, as DE has realized damage abilities being strictly worse than weapons makes a frame unusable. Excalabur's radiant blade is now one of the best offensive weapons in the game for example, and he went from being...
- Tue Feb 23, 2016 1:50 am
- Forum: Video Games
- Topic: Tom Clancy's Mag Dump MMO
- Replies: 20
- Views: 3953
Re: Tom Clancy's Mag Dump MMO
It is all fine and good for your gunplay to be set up in order to support longer TTKs, a fast paced game can't have an Arma like damage model because you want to encourage people to take risks and use their agilit and speed to try to out play each other, rather than bunnyhop a corner and instantly k...
- Mon Feb 22, 2016 10:49 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
Still not as amazing as invisible handguns.
- Mon Feb 22, 2016 10:24 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3344
- Views: 889551
Re: What are you faggots playing?
What other problems are you having?
I know a lot of people struggle to get to orbit because they stack way too much fuel at each stage.
I know a lot of people struggle to get to orbit because they stack way too much fuel at each stage.
- Mon Feb 22, 2016 10:11 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
Seems like too much work. Freedom isn't free, comrade. All my work has gone into making shit I ksp not explode. How to never explode: Use structural supports on literally everything, even if you plan to stage it away because the seperators also will get rid of supports for you, and make sure you ha...
- Mon Feb 22, 2016 8:30 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
Wow this client is stupid. How do you fail to make it so it can search for collections by name?
Can you add a tag to the collection? I cant add it from my browser and I cant find it in the client because the search function isn't smart enough to realize I am searching by name.
Can you add a tag to the collection? I cant add it from my browser and I cant find it in the client because the search function isn't smart enough to realize I am searching by name.
- Mon Feb 22, 2016 6:56 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
Alright, and what folder do I cram the other mods in, or does the download have instructions?
Also does this site require you to use the installer or am I just dumb and unable to find the download button?
Also why the fuck did they get rid of the training levels and change shit to be Tron?
Also does this site require you to use the installer or am I just dumb and unable to find the download button?
Also why the fuck did they get rid of the training levels and change shit to be Tron?
- Mon Feb 22, 2016 3:16 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
So that massive pile of files is all we need to play right?
- Mon Feb 22, 2016 2:43 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
I still remember when Swarge blew us up with grenades twice during the initial breakout. The first time was annoying, the second was funny as hell.An0n3 wrote:Escape missions are fun. A chance to relive our war-crimes night ops is good.
- Mon Feb 22, 2016 2:38 pm
- Forum: Video Games
- Topic: Tom Clancy's Mag Dump MMO
- Replies: 20
- Views: 3953
Re: Tom Clancy's Mag Dump MMO
The Dark Zone is only clever if you never played Kane and Lynch multiplayer. THAT was fucking rad. To say that the PVP is the best part is really sad because it looks like the absolute worst part to me. Endless backstabbing and pubstomping with friends oh boy. The only incentive to not shooting oth...
- Mon Feb 22, 2016 2:28 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
I am down, though I have to admit I would prefer a more... detached infantry role. I remember our times busting out of prison much more fondly than when I was saddled with a squad lead who struggled to get people to line up and ordered us to fight with assault rifles at over a kilometer range, thoug...
- Mon Feb 22, 2016 1:56 pm
- Forum: Video Games
- Topic: Wild Hogs Ride Again
- Replies: 367
- Views: 82169
Re: Wild Hogs Ride Again
When is this happening?
- Sun Feb 21, 2016 3:43 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
They got DMCA'ed, allegedly not because it was pirated but because they wanted to make it a official paid DLC. Also there are so many good games on here and we already got an impromptu tabletop skype group going. I wanna wrap my head around Twilight of the Imperium and play that some time. Allegedly...
- Mon Feb 15, 2016 5:08 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
There is also the interesting dynamic of revealed vs unrevealed cylons. Specifically revealed cylons have an extremely hard time applying pressure to battlestar. Because they can only contribute 1 skill to a challenge its harder for them to overtly sabotage things, and with one weak turn compared to...
- Sun Feb 14, 2016 10:46 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Me, Rotwood, and XSI just completed the most insane battlestar game ever. One of my other friends was playing Cally, who ended up being the validhunter the station needed, not the one it deserved, as she shot XSI in the fact after discovering he was a Cylon, started mowing down raiders when they flo...
- Wed Feb 10, 2016 10:30 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Alright, one of my buddies is again pestering me for a game.
Anyone who wants to play should add Dezzmont on steam. I am in the /tg/station group and should be easy to find.
Anyone who wants to play should add Dezzmont on steam. I am in the /tg/station group and should be easy to find.
- Wed Feb 10, 2016 10:11 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
That is not in fact your steam username.
- Wed Feb 10, 2016 9:34 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Yeah I have been playing it near daily and really want to get a game going with you guys tonight.
- Wed Feb 10, 2016 9:15 am
- Forum: Video Games
- Topic: Fighting Games
- Replies: 135
- Views: 35837
Re: Fighting Games
Anyone here play skullgirls?
- Wed Feb 10, 2016 2:40 am
- Forum: Video Games
- Topic: Vomit Induced Heart Attacks (Darkest Dungeon)
- Replies: 181
- Views: 48360
Re: Vomit Induced Heart Attacks (Darkest Dungeon)
When trying to make cash avoid sending the team in with absolutely no supplies. Go for keeping the light at an ok point till the final few rooms as long as you have the stress to take it, then plunge into darkness. In general the increased gold from darkness in no way makes up for the cost of suppli...
- Wed Feb 10, 2016 12:39 am
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
We are finishing up a battlestar game right now and anyone who wishes to join after can. It may be an hour or two.
- Tue Feb 09, 2016 9:09 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Assign your highest will character to monster patrol and arm them up like a valid hunting grayshirt, will is hard to boost and you generally lose sanity faster than health. If you have a potential game ending amount of monsters temporarily get two fighters. Then do your best to burn through the spel...
- Tue Feb 09, 2016 8:27 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Arkham Horror is fucking tough With or without expansions? Akham Horror core is known for being baby tier to the point that vesus almost every core elder god the optimal strategy is to just nut up, get a fuckton of weapons, and punch the elder god over and over. The other old gods are still really ...
- Tue Feb 09, 2016 7:32 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Is anyone game to play some time later today?
I was thinking 7 PM EST, but I am flexible on the time.
I was thinking 7 PM EST, but I am flexible on the time.
- Tue Feb 09, 2016 6:39 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
I have a 100% Cylon rate in that game. I'm always the tater. The one time I wasn't, the two guys playing as (outed) Cylons pulled some wacky event where they got to give me one of their alliance cards, turning me into one. Its a standard space, in core, and with any expansion it happens the second ...
- Tue Feb 09, 2016 4:54 am
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Well I got 2 other people about to start up a Battlestar game and could use at least a 4th. If you want to play tonight it would be great of you to join us.
- Tue Feb 09, 2016 4:30 am
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
Is anyone game to play the core version of Battlestar Galactica tonight?
Add dezzmont on skype if you are. I am the semi-stick figure dude.
Add dezzmont on skype if you are. I am the semi-stick figure dude.
- Tue Feb 09, 2016 3:01 am
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
Re: Tabletop Simulator
I would be 110% down to set up a group to regularly do awesome tabletop games.
I dragged my feet getting this but holy shit its amazingballs.
I dragged my feet getting this but holy shit its amazingballs.