Search found 37 matches

by Slettal
Sat Dec 17, 2016 2:23 pm
Forum: Ideas
Topic: REMOVE TELEBATON
Replies: 138
Views: 32875

Re: REMOVE TELEBATON

Lumbermancer wrote:Then rebalance the batons instead of getting rid of them. Make the stun don't last enough to cuff and don't overlap cooldown.
Wait... They last long enough for cuffing? I always thought that the batons are only good for dragging people out of your department
by Slettal
Tue Nov 29, 2016 5:39 pm
Forum: Closed Policy Discussion
Topic: There needs to be a policy about murder boning on low-pop
Replies: 61
Views: 18449

Re: There needs to be a policy about murder boning on low-po

My favorite grudge is still the one player who killed the almost whole station, then suicided and wrote in dead chat "fuck you". He also probably logged off after that. But that is a more a sybil problem since sometimes there aren't even admins online
by Slettal
Thu Nov 24, 2016 8:17 pm
Forum: Ideas
Topic: The merging of medbay jobs
Replies: 10
Views: 2232

Re: The merging of medbay jobs

At least on basil the doctors are quite busy. High pop rounds can even be stressful with medbay full of hurt and dead people. Healing, cloning, stuffing people in cryo and sleepers. Use defi where possible. There is just no time to do chemistry as well
by Slettal
Fri Nov 18, 2016 6:14 am
Forum: Coding Feedback
Topic: Purchasable Shuttles
Replies: 79
Views: 17893

Re: Purchasable Shuttles

Deitus wrote:should be noted that asteroid shuttle on box clips well over half of chapel and such, kills anyone near there. probably a bug but still
That is funny though. A rock is probably not very maneuverable. I'd like to keep the rock shuttle that way
by Slettal
Sun Nov 13, 2016 9:36 pm
Forum: Ideas
Topic: Sec + Heads of staff can't use traitor gear.
Replies: 29
Views: 7290

Re: Sec + Heads of staff can't use traitor gear.

I have a suggestion: Sec+heads are unable to use traitor gear and in turn, scientiests are unable to use any gear that comes out of the protolathe or the exosuit fabricator. The heads+sec are motivated to donate stuff to science and science is motivated to actually share their toys with the rest of ...
by Slettal
Sun Nov 13, 2016 3:01 pm
Forum: Ideas
Topic: Changeling progression
Replies: 31
Views: 6234

Re: Changeling progression

Lings used to have that mechanic, but it was troublesome for a couple reasons. The worst thing about it was that it gave lings a HUGE incentive to kill more than a handful of people. Getting killed sucks enough in concept, but losing an entire department without anyone noticing - or any salvageable...
by Slettal
Fri Nov 11, 2016 12:32 pm
Forum: Spriting and Mapping
Topic: PubbyStation
Replies: 93
Views: 52952

Re: PubbyStation

Not-Dorsidarf wrote:North maint by the dorms is entirely superfluous, it really doesnt connect anything to anything and just exists for the sake of existing. Maybe get a maint bar and a firecloset in there?
Good place for cult base
by Slettal
Thu Nov 10, 2016 7:43 pm
Forum: General Chat
Topic: Remove extended from rotation
Replies: 105
Views: 27915

Re: Remove extended from rotation

Go to Sybil, it's the new lowpop. You can build projects there (only interrupted by the occasional lowpop murderboner due to no sec)
by Slettal
Thu Nov 10, 2016 6:22 am
Forum: General Chat
Topic: Remove extended from rotation
Replies: 105
Views: 27915

Re: Remove extended from rotation

A 2 hour round is no reason to remove it, there have also been 2 hour traitor/ling rounds. Since when is tg a deathmatch server where there is no gameplay without valids? I always thought this was a light rp server.
by Slettal
Wed Nov 09, 2016 7:11 am
Forum: General Chat
Topic: Remove extended from rotation
Replies: 105
Views: 27915

Re: Remove extended from rotation

Extended is good because it reveals the shitters, oh and it allows admins to push buttons
by Slettal
Tue Nov 08, 2016 10:30 am
Forum: Closed Policy Discussion
Topic: Security and antagonizing crew members
Replies: 98
Views: 23691

Re: Security and antagonizing crew members

Security regulars unable to handle that nobody likes their role and they have antag privileges as non-antag crew? Yeah sounds about right. Don't be a shitter and you won't have a problem with sec. I can't count how many times I've been mistakingly arrested and released again. Even had a sec officer...
by Slettal
Fri Nov 04, 2016 10:20 am
Forum: Ideas
Topic: Make Xenobiology Cool
Replies: 18
Views: 4278

Re: Make Xenobiology Cool

The idea of hunting instead of breeding slimes sounds interesting, on lavaland or space monsters?
by Slettal
Fri Nov 04, 2016 10:18 am
Forum: General Chat
Topic: More math based elements
Replies: 9
Views: 2732

Re: More math based elements

Math elements in game would be totally fine, as long as you don't need external tools (byond spreadsheet simulator anyone?)
by Slettal
Fri Nov 04, 2016 7:05 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 615991

Re: Pet Peeves Thread - Little things that REALLY annoy you

All space hotel sleepers are empty but still nobody there
by Slettal
Thu Nov 03, 2016 10:29 am
Forum: Closed Policy Discussion
Topic: Security and antagonizing crew members
Replies: 98
Views: 23691

Re: Security and antagonizing crew members

oranges wrote:Once I get headcoder the security lobby better watch out.

It will be over for them
Remove stunbatons 2016
by Slettal
Wed Nov 02, 2016 6:48 am
Forum: Closed Policy Discussion
Topic: Security and antagonizing crew members
Replies: 98
Views: 23691

Re: Security and antagonizing crew members

Easy solution: don't get arrested or just don't break the law
by Slettal
Mon Oct 31, 2016 5:04 pm
Forum: Closed Policy Discussion
Topic: AI suiciding to prevent subversion.
Replies: 60
Views: 20620

Re: AI suiciding to prevent subversion.

Also the "dont fuck over tator tots by killing urself" specifically refers to how there was an epidemic of AIs who would suicide when carded by a traitor, but wait until the shuttle/pods had launched so the traitor was Shit Outta Luck Violation of law 3: Once you're carded, you have zero ...
by Slettal
Mon Oct 31, 2016 1:59 pm
Forum: General Chat
Topic: More math based elements
Replies: 9
Views: 2732

Re: More math based elements

More excel sheets and external tools?
by Slettal
Sun Oct 30, 2016 8:37 pm
Forum: Video Games
Topic: monsou pansou XXX
Replies: 10
Views: 2774

Re: monsou pansou XXX

Make an Android version and I'll buy
by Slettal
Sun Oct 30, 2016 8:24 pm
Forum: Off Topic
Topic: i was in a car accident
Replies: 20
Views: 4348

Re: i was in a car accident

Super Aggro Crag wrote:Some dimbulb who replaced a tire for my mom didn't tighten the lugnits properly so the wheel went flying off while we were driving and went across the road.
Oh wow, that is pretty dumb. It's pretty hard to fuck them up in a way to less them all at once :shock:
by Slettal
Sun Oct 30, 2016 8:22 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 942209

Re: Minor Suggestions

Give possessed blades the ability to make burn unworthy people and make the unworthy drop the sword (maybe restrict so their summoner is immune to that). Would add some nice little flavor to them since you can only talk.
by Slettal
Sun Oct 30, 2016 8:19 pm
Forum: Closed Policy Discussion
Topic: AI suiciding to prevent subversion.
Replies: 60
Views: 20620

Re: AI suiciding to prevent subversion.

Nobody should be forced to cooperate with antags. They fuck everyone else over, the opposite should be allowed too.
by Slettal
Sun Oct 30, 2016 10:34 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 669940

Re: Little things you learned that are game changing

You don't need an engineer or the AI to unlock the the genetics's APC for speed cloning if you are the geneticist: swipe ID on cloning pod, right click and select 'eject occupant'. Only works above 40% though
by Slettal
Sat Oct 29, 2016 7:55 am
Forum: Spriting and Mapping
Topic: PubbyStation
Replies: 93
Views: 52952

Re: PubbyStation

The engineers yesterday complained that the Tesla is impossible to start because of bad wiring (emitters not starting). Don't know how it really is, but you might wanna look into that
by Slettal
Fri Oct 28, 2016 4:00 pm
Forum: Coding Feedback
Topic: Syndicate codeword highlighting
Replies: 12
Views: 2823

Re: Syndicate codeword highlighting

It's actually really easy to use codewords, you just have to listen. I don't remember how many times I've woven ALL OF THE CODEWORDS into a GIBBERISH SENTENCE on COMMON CHANNEL, and no one really gave a shit. Not security. Not other traitors. Remember when we had space IRC in PDA's? I literally scr...
by Slettal
Thu Oct 27, 2016 6:59 am
Forum: General Chat
Topic: So, secborgs re-enabled anytime soon?
Replies: 303
Views: 78448

Re: So, secborgs re-enabled anytime soon?

Do we really miss sec Borgs? If they really follow law two, they can't arrest anyone or do any of sec's tasks. They only excel in murderboner when they are rogue.
by Slettal
Tue Oct 25, 2016 6:48 pm
Forum: Ideas
Topic: Some implants stay with you on the following round
Replies: 34
Views: 7770

Re: Some implants stay with you on the following round

Bad idea, would lead to powrgaming every round to get implants
by Slettal
Wed Oct 19, 2016 8:48 am
Forum: Coding
Topic: Testing gamemodes and role assignment
Replies: 5
Views: 2291

Re: Testing gamemodes and role assignment

I vaguely remember that it was possible to connect with more than one client (using guest account). Is this still possible on a local server? It's been some time since I last tried that...
by Slettal
Wed Oct 19, 2016 8:43 am
Forum: Coding Feedback
Topic: So, how do you feel about clockcult?
Replies: 71
Views: 15256

Re: So, how do you feel about clockcult?

Doesn't happen enough, but the idea and concept are pretty unique (build instead of robust).
by Slettal
Wed Oct 19, 2016 5:42 am
Forum: Ideas
Topic: Removing traitors and changelings from gamemode rotation
Replies: 6
Views: 1875

Re: Removing traitors and changelings from gamemode rotation

iamgoofball wrote:Just remove all game modes and call it Team Deathmatch
I agree, that would turn the game into a giant deathmatch (basically sec vs antags)
by Slettal
Mon Oct 17, 2016 4:01 pm
Forum: General Chat
Topic: What does it mean for the drones to "clean" the station?
Replies: 8
Views: 2607

Re: What does it mean for the drones to "clean" the station?

Yeah just don't touch bodies and you should be fine for the most part since I'm sure they fall under the purview as "beings". Maybe not living beings but beings all the same. Plus Drone laws are just an IC way of saying "Don't act dumb". Does that mean I can't just put on the be...
by Slettal
Fri Oct 14, 2016 5:35 pm
Forum: Closed Policy Discussion
Topic: Nuke Shuttle Discovery Clarification
Replies: 37
Views: 10157

Re: Nuke Shuttle Discovery Clarification

Why is it so important for you to be allowed to raid the shuttle?
by Slettal
Wed Oct 12, 2016 7:50 pm
Forum: Closed Policy Discussion
Topic: Gulagging
Replies: 4
Views: 1255

Re: Gulagging

Because it might relevant, ban appeal for using the gulag too much: https://tgstation13.org/phpBB/viewtopic.php?f=7&t=8172
by Slettal
Sun Oct 09, 2016 11:28 am
Forum: General Chat
Topic: what does tg need right now in terms of upkeep/maint?
Replies: 28
Views: 6892

Re: what does tg need right now in terms of upkeep/maint?

TehPear wrote:
oranges wrote:
oranges wrote:it needs money
Just checked patreon, it really does :shock:
by Slettal
Sun Oct 09, 2016 11:24 am
Forum: Closed Policy Discussion
Topic: First Law of Asimov
Replies: 62
Views: 17547

Re: First Law of Asimov

Your examples are all basically dick moves by the AI, I see your point. Let's say the inaction clause was removed: What do you see should the AIs job be, if it is no longer there to prevent harm? (Insert generic door knob meme here) Obviously this is only relevant during those times when no human ha...
by Slettal
Sun Oct 09, 2016 10:11 am
Forum: Closed Policy Discussion
Topic: First Law of Asimov
Replies: 62
Views: 17547

Re: First Law of Asimov

no shit but you autists cling to asimov more than a literal autist I know clings to pokemon and because you autists refuse to see the problems with asimov, laws, and the fucking AI job in general, you created silicon policy to justify your autistic ramblings remove AI remove laws remove borgs remov...
by Slettal
Fri Oct 10, 2014 4:53 pm
Forum: General Chat
Topic: Pet Likes Thread - Little things that make you smile
Replies: 102
Views: 29618

Re: Pet Likes Thread - Little things that make you smile

>get killed in maint
>get found by an Assistant and dragged to Medbay for cloning
>get cloned and still have all my stuff