Search found 28 matches

by Doctor Ape
Sun Nov 13, 2022 8:39 pm
Forum: Ideas
Topic: Semi-Aquatic Species Idea (Pisceans)
Replies: 16
Views: 2349

Re: Semi-Aquatic Species Idea (Pisceans)

Fluff/Lore: They could be an alien species or a genetically engineered variant of humans meant for underwater mining and construction. I personally favour the alien idea, with these guys hailing from a highly imperial, stratified society with old-fashioned ideas about etiquette and a monarchic view...
by Doctor Ape
Wed Nov 09, 2022 8:34 am
Forum: Ideas
Topic: Curator Extension or: Give Curator a job with books
Replies: 6
Views: 846

Re: Curator Extension or: Give Curator a job with books

I always saw curator as a more chill, creative job. Making it a place to collect minor buffs doesn’t really further the purpose of the role, which is, in my view, a person who showcases creative works by the community. I think it would still be somewhat quiet once the "new content hype" w...
by Doctor Ape
Tue Nov 08, 2022 8:52 pm
Forum: Ideas
Topic: Curator Extension or: Give Curator a job with books
Replies: 6
Views: 846

Curator Extension or: Give Curator a job with books

Hey there, curator is currently a rather boring role that only becomes fun when you do not actually tend to your curations. So I decided to think about how the curator role could get changed. First of: What are the current issues with the curator role? - No one reads books - You barely get visited -...
by Doctor Ape
Mon Nov 07, 2022 1:46 pm
Forum: Ideas
Topic: Petition to Remove Tram (and also other stuff)
Replies: 73
Views: 8477

Re: Petition to Remove Tram (and also other stuff)

Tram Station is fun. The only unfun thing about it is it tanking the server performance sometimes. BUt then again, that even happens with the regular maps.
by Doctor Ape
Fri Nov 04, 2022 8:22 am
Forum: Ideas
Topic: Factory Machine
Replies: 1
Views: 429

Factory Machine

Inspired by a certain other game with an abundance of conveyor belts, wouldn't it be nice if there were machines similar to current chem factory for solid items. This machine takes up to 2 items from 2 conveyor belts and merges them together, if they can be merged. This could go two ways: Either mak...
by Doctor Ape
Wed Nov 02, 2022 10:20 pm
Forum: Ideas
Topic: New traitor psychologist item
Replies: 5
Views: 1005

Re: New traitor psychologist item

How about cranking it up to 8 TC and in return when someone you roasted hits the lowest level of sanity in a set amount of time, they suffer a heart attack? Still almost always too niche, but at least it would be a funny gimmick.
by Doctor Ape
Tue Nov 01, 2022 4:43 pm
Forum: Ideas
Topic: Add Stickmen as a playable Halloween race
Replies: 3
Views: 583

Re: Add Stickmen as a playable Halloween race

+1000% burn damage -Stickmen can heal wounds by applying paper -Revive by removing the brain and then use a stack of paper and a pen to make a new body. - Naked Stickmen can slide through airlocks after a certain amount of time, but take brute damage. - Stickmen feel happy around painted art. - Stic...
by Doctor Ape
Mon Oct 31, 2022 1:17 pm
Forum: Coding Feedback
Topic: Sniper Rifles are barely responsive
Replies: 4
Views: 970

Re: Sniper Rifles are barely responsive

oranges wrote: Sun Oct 30, 2022 8:54 pm We can't do proper aiming because the engine has a shitty implementation for mouse movements.

This is basically all you're going to get
Wouldn't it be better then to go back to the old sniper rifle implementation? It wasn't fancy, but at least it worked as intended.
by Doctor Ape
Sat Oct 29, 2022 10:10 pm
Forum: Coding Feedback
Topic: Sniper Rifles are barely responsive
Replies: 4
Views: 970

Sniper Rifles are barely responsive

The crosshair change has a few big flaws in my opinion: - The crosshair is extremely laggy. You can often not move it in time for a shot. - The crosshair sometimes refuses to go on a tile next to it. It can take up to several seconds to go 1 tile to the left or right. - The further away the aim, the...
by Doctor Ape
Sat Oct 29, 2022 9:12 pm
Forum: Ideas
Topic: Blob should force all other antags to lose on win
Replies: 13
Views: 1601

Re: Blob should force all other antags to lose on win

Hmm, rather than a blanket loss, wouldn't it make more sense if antags that want their members to be alive or that need items from the station to lose instead? The traitor that steals the stations blueprints might have a bigger interest in the stations survival than the traitor that wants x people d...
by Doctor Ape
Sat Oct 29, 2022 4:51 pm
Forum: Coding Feedback
Topic: Reduce Midround Traitor
Replies: 14
Views: 1630

Re: Reduce Midround Traitor

+1 Suddenly becoming a traitor after you already started your crew gimmick can be fine, but it just happens too often.
by Doctor Ape
Sat Oct 29, 2022 8:38 am
Forum: Ideas
Topic: Antagonist on Antagonist special interactions.
Replies: 7
Views: 2253

Re: Antagonist on Antagonist special interactions.

Wouldn't the changeling- blob thing be a little bit broken though? Given how much the average station crew already struggles with a normal blob, now imagine it had 2 Free Blobbernauts that also can sabotage the backlines. I can't see this being remotely balanced without the blob getting debuffed in ...
by Doctor Ape
Sun Oct 23, 2022 9:42 pm
Forum: Ideas
Topic: Wow drones are BAD
Replies: 11
Views: 1917

Re: Wow drones are BAD

I assume this is the sentiment that still lingers after the Ssethtide came in. Ghost roles were used to grief A LOT. Nowadays it's a tad more quiet. I don't see a good argument why people abusing drone ghost roles to be shitters shouldn't be treated like any other ghost role abuser: by getting bwoin...
by Doctor Ape
Sun Oct 23, 2022 4:54 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938190

Re: Minor Suggestions

A button for Ai to swap levels. Basically what Xenobio already has when they use their monitors. Having to use the IC menu is annoying.
by Doctor Ape
Fri Oct 21, 2022 9:30 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938190

Re: Minor Suggestions

Sound effect when someone writes a specific phrase in the chat (that the player can choose). So Ai can for example get notified when someone calls for it without having to stare at chat 24/7.
by Doctor Ape
Mon Dec 16, 2019 9:56 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938190

Re: Minor Suggestions

Make the hidden maint kitchen on metastation a cqc cook area, just like the official kitchen and fridge already is.
by Doctor Ape
Mon Dec 16, 2019 8:39 pm
Forum: Resolved Appeals
Topic: [doctorape] FloranOtten Note Appeal
Replies: 5
Views: 1953

Re: [doctorape] FloranOtten Note Appeal

That seems more reasonable. Thanks.
by Doctor Ape
Fri Dec 13, 2019 5:25 pm
Forum: Ideas
Topic: Maint Kitchen
Replies: 5
Views: 1797

Re: Maint Kitchen

Cooking in the service corridors is a health code violation. If you're hanging out in maint cutting vegetables on piles of rusty scrap metal, you get what's coming to you. The tables are in a perfectly fine condition! Also, nothing beats the special taste of food prepared in an unclean working area.
by Doctor Ape
Fri Dec 13, 2019 5:16 pm
Forum: Ideas
Topic: Maint Kitchen
Replies: 5
Views: 1797

Maint Kitchen

It would be interesting to see CQC activated for cooks in the hidden kitchen area in maint on Metastation. Some cooks like to expand their service area due to an overpopulation of cooks in the kitchen. Giving cooks cqc in the hidden kitchen area (4x5+2 tiles ) would make maint cooking more viable an...
by Doctor Ape
Wed Dec 11, 2019 11:21 pm
Forum: Resolved Appeals
Topic: [doctorape] FloranOtten Note Appeal
Replies: 5
Views: 1953

Re: [doctorape] FloranOtten Note Appeal

Edited
by Doctor Ape
Wed Dec 11, 2019 8:07 pm
Forum: Resolved Appeals
Topic: [doctorape] FloranOtten Note Appeal
Replies: 5
Views: 1953

[doctorape] FloranOtten Note Appeal

BYOND account: DoctorApe Character name: PeterPutricide Note Severity: Medium Note reason: Banned from Roles: Brainwashed Victim, Deathsquad, Drone, Lavaland, Mind Transfer Potion, Posibrain, Sentience Potion Spawn for 1440 minutes - As a xenobiologist, spawned a bunch of hostile mobs. When this was...
by Doctor Ape
Mon Nov 25, 2019 1:06 pm
Forum: Resolved Appeals
Topic: [Naloac] Doctor Ape Temp ban for killing staff as completely free Magikarp
Replies: 8
Views: 2420

Re: [Naloac] Doctor Ape Temp ban for killing staff as completely free Magikarp

I'm pretty sure the guy in the top left of arrivals was catatonic when I fireball'd him. But thats besides the point. I'm not saying that I didn't kill people in arrivals. Just that I didn't kill people that I saw leaving the shuttle freshly. I plead my case. Yes I may have made the wrong judgement ...
by Doctor Ape
Mon Nov 25, 2019 12:22 pm
Forum: Resolved Appeals
Topic: [Naloac] Doctor Ape Temp ban for killing staff as completely free Magikarp
Replies: 8
Views: 2420

Re: [Naloac] Doctor Ape Temp ban for killing staff as completely free Magikarp

"You where also camping arrivals and killing people who just walked off the shuttle. as you said *paraphrasing here* that the station is fair game. Which in fact it is not." This is neither what I said nor what I did. I killed people that ran into the arrivals part of the station, not peop...
by Doctor Ape
Mon Nov 25, 2019 11:55 am
Forum: Resolved Appeals
Topic: [Naloac] Doctor Ape Temp ban for killing staff as completely free Magikarp
Replies: 8
Views: 2420

[Naloac] Doctor Ape Temp ban for killing staff as completely free Magikarp

BYOND account: <DoctorApe> Character name: <Magikarp> Ban type: <Serverban> Ban length: <14 days> Ban reason: <Can't be copied, therefore image: https://imgur.com/a/2Khlmk5> Time ban was placed: <11:22:33 2019-11-25> Server you were playing on when banned: <Event Hall> Round ID in which ban was pla...
by Doctor Ape
Thu Jul 04, 2019 8:35 am
Forum: Closed Complaints
Topic: [Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion
Replies: 13
Views: 4074

Re: [Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion

I mentioned it because its part of the context for the bwoink. As I mentioned now 3 times already, 2 times in my original post, this draft is mostly about behavior.
by Doctor Ape
Wed Jul 03, 2019 10:07 pm
Forum: Closed Complaints
Topic: [Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion
Replies: 13
Views: 4074

Re: [Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion

I think every single one of you is missing the point: I dont care about the metagame remark, I do care about the admin being unprofessional in his approach. I mentioned that several times now already.
by Doctor Ape
Wed Jul 03, 2019 7:51 pm
Forum: Closed Complaints
Topic: [Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion
Replies: 13
Views: 4074

Re: [Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion

where exactly was i rude to him? i never called him names, i simply said that im not retarded. and i called one of his arguments stupid i think. i never attacked him. "additionally: the re-education chamber's name is displayed on the airlock's door and precedent has always been that the AI thin...
by Doctor Ape
Wed Jul 03, 2019 5:34 pm
Forum: Closed Complaints
Topic: [Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion
Replies: 13
Views: 4074

[Gigapuddi420] E.M.I.L.Y admin calling people names+ silicon discussion

Where: /TG/ Eventhall When: 07/03/19 Byond: Doctorape Admin: Gigapuddi420 Crew catches human traitor, publicly announces that they want to lynch him, I as asimov ai are on high alert because of a potential incoming execution. Security brings the human traitor into the room in perma I can't see as AI...