Search found 75 matches
- Sun Jul 19, 2020 8:33 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 153053
Re: Barotrauma: SS13 Underwater
Game is great, but how do you find legit people to play it with is beyond me tbh. Public servers mostly vary between funnily chaotic and chaotic full of cunts.
- Mon Jul 13, 2020 9:42 am
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 12188
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
In other words, you only play the game for combat tiding and memes (often all three rolled together) and now that coders are making these things undesirable you find the game emptier than it used to be. You’re unsatisfied because you do the same shit over in the same style. It’s almost as if that p...
- Fri Jul 10, 2020 8:18 am
- Forum: General Chat
- Topic: Custom Keybindings
- Replies: 16
- Views: 3776
Re: Custom Keybindings
I dunno, I run W7 right now, earlier this year I tried to change hotkeys on W10 and it didn't work on either, the menu popups just do not accept any input.
- Wed Jul 08, 2020 10:04 am
- Forum: General Chat
- Topic: Custom Keybindings
- Replies: 16
- Views: 3776
Re: Custom Keybindings
I've been trying to do that too for few months, and to no avail.
- Tue Jul 07, 2020 7:50 am
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3342
- Views: 878420
Re: What are you fucks playing?
starsector is very nice, but im currently stuck in a loop of waiting for my monthly credits, running out of supplies and needing repairs Depending on size of your fleet go to Sindria and visit bars hoping for some half-free Lobsters to sell someplace/ take some Pirate station as soon as bounty pops...
- Mon Jul 06, 2020 2:10 pm
- Forum: Resolved Appeals
- Topic: [Armhulen] Omni44 - Voluntary Ban
- Replies: 2
- Views: 953
[Armhulen] Omni44 - Voluntary Ban
BYOND account: Omni44 Character name: Calvinia Christmas Ban type: Server Ban length: Permanent Ban reason: Requested break from game. Time ban was placed: 2020-04-11 21:39:22 Ban ID: #46946 Server you were playing on when banned: Terry Round ID in which ban was placed: 134494 Your side of the story...
- Sun Jul 05, 2020 9:58 am
- Forum: General Chat
- Topic: [Manuel?] We're all here to have a good time.
- Replies: 34
- Views: 8729
- Sat Jul 04, 2020 11:17 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922904
Re: Screenshots General
https://i.imgur.com/HKYSnWN.png Lesson learned: NEVER hold out a steal objective item on the shuttle until the text is already green. Having it thrown from your hands when the shuttle docks is more common than you would think. The funny part is it wasn't even that. These two started fighting each o...
- Sat Jul 04, 2020 4:32 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922904
- Fri Jul 03, 2020 8:18 pm
- Forum: Player's Club
- Topic: doctor brutality peanut
- Replies: 20
- Views: 3634
Re: doctor brutality peanut
Tensions between different j*nnies camps soar! Conflict escalates into open skirmish between admemes of Front For Roleplay and Gamers Army Faction, reports claim at least one j*nnie is BIA, but situation is dynamic and subject to change. Stay with us for more news from the scene. In other news, c*de...
- Wed Jul 01, 2020 3:32 pm
- Forum: General Chat
- Topic: timonk silicon cashew
- Replies: 5
- Views: 1371
Re: timonk silicon cashew
Sheer volume of Bans and notes Timonk accumulates is incredible in my eyes.
Extraordinarily based gamer.
But tbh this ban is lame.
Extraordinarily based gamer.
But tbh this ban is lame.
- Fri Apr 17, 2020 1:51 pm
- Forum: General Chat
- Topic: Removing Cloner removes a failsafe for Medbay incompetence
- Replies: 38
- Views: 9611
Re: Removing Cloner removes a failsafe for Medbay incompetence
How is occasional collective incompetence of medbay fucking with people's round anyhow different from incompetent engineering leaving station devoid of power, incompetent cargo leaving station without mats/money for articles of first need in some situations or incompetent security throwing station i...
- Wed Feb 26, 2020 10:27 pm
- Forum: Coding
- Topic: are multi-z stations actually a good thing?
- Replies: 38
- Views: 9498
Re: are multi-z stations actually a good thing?
OP could literally just go to one of few servers with multi Z level maps, which are all doing fine, and save good people of this forum a bit of time.
- Mon Feb 17, 2020 11:53 pm
- Forum: General Chat
- Topic: Do people feel genetics moving to science was a good move?
- Replies: 39
- Views: 8403
Re: Do people feel genetics moving to science was a good move?
I'm neutral on idea itself, but execution is pretty bad, especially on meta. genetics were shoehorned into overly spacious room with zero adjustments, BEPIS and experimentor were shoehorned into shooting range, where genetics used to be in medbay there was morgue that could fit whole crew in and sti...
- Sun Feb 16, 2020 9:02 pm
- Forum: Ideas
- Topic: Remove Hierophant
- Replies: 12
- Views: 3197
Re: Remove Hierophant
How do you nerf it exactly? It doesn't deal huge damage even, but its attacks cover huge areas instantly, have low cooldown, one attack is homing target for quite a long time, and there's teleport function on top of that. And there's barely and downside to it other than possible friendly fire. It do...
- Sun Feb 16, 2020 8:51 pm
- Forum: Ideas
- Topic: Remove Hierophant
- Replies: 12
- Views: 3197
Remove Hierophant
I am aware that this will be probably called anti-fun (which it is)/Ided (which it isn't) PR idea, but it has to be said. While mining as a whole probably needs a rework and it's been discussed for longest time, it doesn't look like it's happening anytime soon, which I think calls for changes like t...
- Sun Sep 29, 2019 2:24 pm
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 27855
Re: Assistants and Maint Access
Precisely this^
Dynamic on Terry kinda solved that problem, now nobody plays security at all other than total newbs, everyone and their grandma just plays something else and rolls for antag ad nauseum 9/10 rounds.
But I don't think that was the intention.
Dynamic on Terry kinda solved that problem, now nobody plays security at all other than total newbs, everyone and their grandma just plays something else and rolls for antag ad nauseum 9/10 rounds.
But I don't think that was the intention.
- Sun Sep 29, 2019 9:12 am
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 27855
Re: Assistants and Maint Access
Please, understand that different people play SS13 for different reasons. Thank you. Indeed. People who play the game for different reasons are tired of constant tiding and assistantcurities roaming the maintenances. Assistants should not be "be-all end-all - the ultimate ability to do anythin...
- Fri Sep 27, 2019 11:16 pm
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 27855
Re: Assistants and Maint Access
You mean I should now just play the engineer and just change jumpsuit roundstart? I am down really. I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to) Indee...
- Fri Sep 27, 2019 9:32 pm
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 27855
Re: Assistants and Maint Access
You mean I should now just play the engineer and just change jumpsuit roundstart? I am down really. I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to) Pardo...
- Fri Sep 27, 2019 9:27 pm
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 27855
Re: Assistants and Maint Access
You mean I should now just play the engineer and just change jumpsuit roundstart? I am down really. I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to) Pardo...
- Fri Sep 27, 2019 9:20 pm
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 27855
Re: Assistants and Maint Access
You mean I should now just play the engineer and just change jumpsuit roundstart?
I am down really.
I am down really.
- Thu Sep 26, 2019 5:05 pm
- Forum: General Chat
- Topic: Non-existent RP
- Replies: 62
- Views: 32080
Re: Non-existent RP
As I mentioned both RP and gameplay were had and enjoyed many years back. It might be that things have changed too much or it might be that when /tg/station just started out, it was indeed /tg/-station, advertised exclusively there and by word of mouth from players - /tg/ being the, amongst others,...
- Mon Sep 23, 2019 9:35 pm
- Forum: Closed Policy Discussion
- Topic: Fixing server culture with policy
- Replies: 66
- Views: 17677
Re: Fixing server culture with policy
On topic of security, let's try to think of why are people playing sec in the long run, discounting new people getting allured to it (and fail miserably every time) and complete shitters. 1. They enjoy conflict (and of course power) more than others. 2. They enjoy SS13/TG's combat system, and believ...
- Sat Sep 21, 2019 9:55 am
- Forum: Ideas
- Topic: Restart vote kinda suck
- Replies: 11
- Views: 2764
Re: Restart vote kinda suck
I just use it to counteract the existence of the current mapvote. Keeps the ssethtiders from keeping us on meta 24/7. Restart and map votes share the same cooldown, so you can call a restart vote to prevent people from changing the map near the end of a round. Probably not intended behavior, but it...