Search found 75 matches
- Wed Sep 01, 2021 11:17 am
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
You don't have to aspire to some hyperdimensional levels of intelligence, Sticky. As a matter of fact, level of intelligence and integrity of average highschooler would be fine enough progress for you. You have less work to do, since your astroturfed ego shade of which completely encompasses this pl...
- Wed Sep 01, 2021 10:49 am
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
Okay Sticky. I'll bite and more than that, I'll let you onto something. I don't two damp shits about nwords and all this shit. Like, honest to God. Most of like past year, as far as SS13 server is concerned I spent on servers that either have stuff like nword completely filtered out IC (which I thin...
- Wed Sep 01, 2021 10:21 am
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
i was just foolish to believe that things could change for the better here Omni, despite hating it all i still have some fond memories from here but at this point its just sunk cost fallacy. I get you man, we've all been there, the more fortunate of us just once, less fortunate more than that. It's...
- Wed Sep 01, 2021 9:34 am
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
Honestly man, you're so late to the "ditch it all and watch it self combust from distance" party that I dunno whether to admire your persistence against all odds, or just believe you to be slow. Not sure if admissions to cool kids club are still open at this point. Then again, I think Tlal...
- Wed Sep 01, 2021 12:42 am
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
The closest example that comes to my tired mind, from the media.Anuv wrote: Black people don't use the n-word with a hard R as a pejorative when trying to insult random people but thanks for trying. Please take your /pol/-tier stupidity elsewhere.
[youtube]QHCSL-AKd3w[/youtube]
- Wed Sep 01, 2021 12:35 am
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
Stick it up to jannies, claim that you identify as black person. They can't disprove it, because any attempt at that is, by default, bigoted, they can't attempt to gaslight minorty. It's not cultural appropriation either since that's the case when you employ bits of others' culture while identifying...
- Tue Aug 31, 2021 4:42 pm
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
All in all it seems like everyone would be in much more sane state of mind if you just beaned few bad words outright and moved along (or decided not to and never return to that topic again), instead of this weird-ass blanket policy that gives every admin completely arbitrary ability to police you an...
- Tue Aug 31, 2021 1:53 pm
- Forum: Player's Club
- Topic: 1984 strikes again peanut
- Replies: 278
- Views: 49685
Re: 1984 strikes again peanut
Should have called them coon.
- Tue Aug 31, 2021 11:32 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 86912
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
jannies were always power hungry and always want more of it Yeah, goes without saying that anyone willingly applying for position of moderator anywhere on the internet is, at the very elast, power hungry unless proven otherwise (and in whooping 99%+ of time this does not end up being the case), and...
- Tue Aug 31, 2021 11:08 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 86912
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
Is he not doing it for lulz, or is he not aware he is doing it for lulz?Agux909 wrote:Goof is NOT doing it for lulz.
Now that's one hell of a riddle.
- Tue Aug 31, 2021 10:49 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 86912
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
Comes to think about it, there's something crazily interesting about that whole deal. It is possible to step in here after year of abscence and still see same people having umptienth go at this whole ordeal despite being repeatedly told by players that they absolutely don't want them to govern over ...
- Tue Mar 09, 2021 11:13 am
- Forum: Coding Feedback
- Topic: What the hell is tg stations design philosophy even?
- Replies: 100
- Views: 24784
- Thu Mar 04, 2021 12:52 am
- Forum: Closed Policy Discussion
- Topic: Remove Rule 11
- Replies: 55
- Views: 12744
Re: Remove Rule 11
>Says the guy who willingly joined a community who's rules LITERALLY say the admins can do whatever the fuck they want Your argument makes no sense, try another tack though. I mean, I am all for it if that's the case, just it doesn't strike me as very efficient system, the way you guys do it. Like,...
- Wed Mar 03, 2021 10:33 pm
- Forum: Closed Policy Discussion
- Topic: Remove Rule 11
- Replies: 55
- Views: 12744
Re: Remove Rule 11
Nah, that probably ain't it. Noticing that giving admin team institution that is so broad and unspecified that it makes your game and whether you will be bwoinked over something, most likely, inane rely heavily on admin's personal beliefs on matters at best tangentially related to game itself and th...
- Wed Mar 03, 2021 9:34 pm
- Forum: Closed Policy Discussion
- Topic: Remove Rule 11
- Replies: 55
- Views: 12744
Re: Remove Rule 11
Good player that is dedicated to community and not yet completely deprived of common sense?Mickyan wrote:Then you might just be the guy this rule is trying to get rid of
Yeah, I hard agree with you here.
- Fri Feb 26, 2021 5:26 pm
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 115329
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
I really hope Rave and Sticky win playervote and adminvote, and turn up inclusiveness, friendliness, happiness, manuelness and all other -esses to maximum. As a matter of fact I hope TGstation becomes fiery blazing sun of goodness, instantly glassing all toxicity within lightyear range. Gravity of t...
- Sun Sep 20, 2020 1:45 pm
- Forum: Off Topic
- Topic: How should US allies react if American civil war pops off?
- Replies: 151
- Views: 31462
Re: How should US allies react if American civil war pops off?
With loud cackle.
- Mon Sep 14, 2020 10:58 pm
- Forum: General Chat
- Topic: This describes Space Station 13 perfectly.
- Replies: 44
- Views: 19371
Re: This describes Space Station 13 perfectly.
Most people are more concerned with whether it survives through next wave of removals rather than apocalypse tbh.oranges wrote:tgstation codebase is in the github arctic code vault it will surive the apocalypse
- Sat Sep 12, 2020 9:30 pm
- Forum: Off Topic
- Topic: Affirmative Politics, or why Canada should sell land to the Japanese
- Replies: 65
- Views: 10653
Re: Affirmative Politics, or why Canada should sell land to the Japanese
I feel like this is a good idea, even though I am yuro, so it doesn't really concern me whatsoever.
Variety is the spice of life as they say, and when chinese are your landlord, one island for japanese is step in better drection.
Variety is the spice of life as they say, and when chinese are your landlord, one island for japanese is step in better drection.
- Fri Sep 11, 2020 1:35 pm
- Forum: Player's Club
- Topic: Goof Saprasam Peanut
- Replies: 30
- Views: 5483
Re: Goof Saprasam Peanut
In the light of new rules, Saprasam and everyone else involved should suffer consequences of these posts. I know absolutely nothing of the Saprasam, I hold nothing against them, I applaud them as I believe Goof should follow his advice. But regulars know very well (all too well even) of Goof and his...
- Wed Sep 02, 2020 9:22 pm
- Forum: Player's Club
- Topic: MRP policy on LRP Goodoldtimes Peanut thread
- Replies: 13
- Views: 1959
Re: MRP policy on LRP Goodoldtimes Peanut thread
Had I took part in that round I would honestly be furious at admin right now. Someone joked in his ooc (!) and relayed important information about ongoing round ("Terry is MRP server now") and the only thing that was done was shutting ooc down? What the fuck? Don't even get me started on c...
- Mon Aug 31, 2020 4:14 pm
- Forum: Player's Club
- Topic: [OFFICIAL] Headmin Election 12 Peanut Thread
- Replies: 265
- Views: 39143
Re: [OFFICIAL] Headmin Election 12 Peanut Thread
Sticky, you have to be more specific about people this terribly bigoted,racist and mysoginistic community has driven out because of these qualities. Okay, Ninja once had some meltdown and apparently it was over some meanies wordies on discord, or something, but we'll need more than that to give that...
- Mon Aug 31, 2020 9:16 am
- Forum: General Chat
- Topic: Rename Engineering to Assistant+
- Replies: 30
- Views: 5330
Re: Rename Engineering to Assistant+
If there's "nothing to do" then you wouldn't find anything to do in any role and you're clearly just out to start shit and should really just go take a break until your creativity returns. As far as departments with things to do go, engineering has plenty if you can think beyond just doin...
- Sun Aug 30, 2020 10:35 pm
- Forum: Coding Feedback
- Topic: Cytology / Vatgrowing feedback
- Replies: 16
- Views: 4280
Re: Cytology / Vatgrowing feedback
Some time ago I was playing as sentient cube spawned from cytology by enterpreneurial scienceman. After I vored alive simplemob crab my uhhh stamina/satiety/whatever thing went up to 500 and would fall very low below that level only to rise back to 500. I am not actually sure, but I believe it to be...
- Sun Aug 30, 2020 9:43 pm
- Forum: Coding Feedback
- Topic: Guns and You - A feedback thread on guns and their implementation.
- Replies: 7
- Views: 2278
Re: Guns and You - A feedback thread on guns and their implementation.
As they are guns are.... weak is not it, they are not very strong :tm: Of course there are some weapons that cause healthy dose of respect like most shotguns, L6, .357, maybe research hi tech guns (ut these only ever get printed when there's blob and science is particularily competent). Most gunfigh...
- Sun Aug 30, 2020 7:31 pm
- Forum: Player's Club
- Topic: flopodil peanut
- Replies: 85
- Views: 17177
Re: flopodil peanut
To be compeltely honest with you, having no stake in it whatsoever? That something as ubiquitous as "they wore a gasmask and had trace brute damage" qualifies for legit hunch is really strange to me. That's easily characterstic you can ascribe to majority of population of any given shift. ...
- Sun Aug 30, 2020 4:44 pm
- Forum: Player's Club
- Topic: flopodil peanut
- Replies: 85
- Views: 17177
Re: flopodil peanut
I don't even honestly know what's the status of random searches at this moment. It used to be that technically these were tied to red alert. Did anyone really care? No, but there was at elast that. I have no idea what policy says about it atm. Imho this is kinda shitty ground to randomsearch anyone ...
- Sun Aug 30, 2020 10:46 am
- Forum: Player's Club
- Topic: flopodil peanut
- Replies: 85
- Views: 17177
Re: flopodil peanut
>give up my antag to random ghost
>they immediately get randomly fucking obliterated from the get-go
Wew
Tbh, I'm glad it's not only my experience as, well, me.
>they immediately get randomly fucking obliterated from the get-go
Wew
Tbh, I'm glad it's not only my experience as, well, me.
- Fri Aug 14, 2020 11:59 pm
- Forum: General Chat
- Topic: Rename Engineering to Assistant+
- Replies: 30
- Views: 5330
Rename Engineering to Assistant+
That's what it is now: Lets not kid ourselves, nobody fixes the station ever, and power generation is so trivial anyways, you can put two handfuls of cable on solars and nobody will notice difference for average shift duration. We can just kinda pretend fusion oven is not a thing, probably for the b...
- Thu Aug 06, 2020 8:27 am
- Forum: Player's Club
- Topic: Sticky bee nut
- Replies: 98
- Views: 9940
Re: Sticky bee nut
I mean, I found the first cult base, killed Kate after she escaped, caught the only other competent cultist and killed them both. Feel free to look back at the whiny cultist I caught sniffing around the old base who got salty in the logs. half the cult isn't bad work for 10 minutes of walking aroun...
- Tue Aug 04, 2020 11:33 pm
- Forum: Player's Club
- Topic: Sticky bee nut
- Replies: 98
- Views: 9940
Re: Sticky bee nut
Having played in the very round this is related to and in the very cult mentioned in the complaint I find it very funny how Sticky describes shift as "succseful cultstomping", since except for me, Artificer, there were 3 cultists total, two of which had actual cases of Hydrocephalus, and b...
- Tue Aug 04, 2020 2:02 pm
- Forum: Ideas
- Topic: should virologists be removed and merged into doctors
- Replies: 24
- Views: 4861
Re: should virologists be removed and merged into doctors
My dumb idea of the week: remove viro and viruses alltogether, roll what symptoms are not covered by it into nanites, and figure out how to make viruses into infective nanites strains and yadda yadda. Whole this job is a meme anyways and adds nothing of quality to our lives, and nobody can be bother...
- Wed Jul 29, 2020 10:00 am
- Forum: Player's Club
- Topic: fetus1 Enut
- Replies: 75
- Views: 14335
Re: fetus1 Enut
also why the fuck is terry overrun with hippie tier players? i tell you what the rot in that server comes from the admins who hang out there if you ask me. rich coming from you, you don’t hang out in any server lmao Codejannies hate gamers. Codemonky puts a lot of thought and their free time into t...
- Wed Jul 29, 2020 12:18 am
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25190
Re: Disable assistant maintenance access
assistants already have to break into tech storage/engineering to get insuls that reliably work. what you just suggested is roughly how it works already. Any assistant knowing their trade does not really need insuls as it is. Once you figure out the wires, you are set, and the only thing insuls are...
- Tue Jul 28, 2020 6:53 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25190
Re: Disable assistant maintenance access
sip Joke's on you, engineering is already useless. I have to think hard of last time I saw engineer actually repair station (why would they? shuttle gets called 20 minutes in most of the time, over such trite problems as missing tiles in the hallways, there is little incentive to rebuild anything) ...
- Tue Jul 28, 2020 3:21 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25190
Re: Disable assistant maintenance access
Remove Maint access from assistants, randomise wires for each single door every round, remove Insuls providing complete protection from shocks entirely, or leave it only as CE's unique item, BEPIS' reward, and maybe some very expensive item to get from cargo, and figure the way how to balance shocks...
- Sun Jul 26, 2020 10:02 pm
- Forum: Coding Feedback
- Topic: Civilian bounties feedback
- Replies: 5
- Views: 1812
Re: Civilian bounties feedback
I love the bounties, though as said above some are wya harder than others. But I don't think they yield far too much money, maybe a bit. Average round is very short and I enjoy the fact that you can finally actually obtain sufficient funds for your needs instead of having to, at best, beg people wit...
- Fri Jul 24, 2020 8:31 am
- Forum: Video Games
- Topic: Vermintide but it's 40K and not the giant toy soldiers
- Replies: 37
- Views: 9261
Re: Vermintide but it's 40K and not the giant toy soldiers
Pillz, OG vermintide had even exact same enemies as L4D games, the only difference I reckon was that there was loot aspect to the game, and classes I guess. Though second game has probably improved in that aspect, I haven't touched it. I hear Space Hulk: Deathwing was quite good game about similar p...
- Fri Jul 24, 2020 8:16 am
- Forum: Player's Club
- Topic: fetus1 Enut
- Replies: 75
- Views: 14335
Re: fetus1 Enut
I want to issue a public apology to everyone involved in this threat for using the o** word in whatever context I thought there was. It was huge blunder on my side and I will do all within my power not to do this again. I want to say sorry for wasting your time with me and wish you a good day, and t...
- Fri Jul 24, 2020 12:19 am
- Forum: General Chat
- Topic: the alignment chart that matters
- Replies: 15
- Views: 3357
Re: the alignment chart that matters
Have you tried not playing dnd?
- Fri Jul 24, 2020 12:01 am
- Forum: Player's Club
- Topic: fetus1 Enut
- Replies: 75
- Views: 14335
Re: fetus1 Enut
No, I wasn't. I just remember some people being older than ssethtide from legends/ vague recollection of them being more experienced when I started/forums. Sorry that I forgot about you chief, not intenional.
This is really besides the point I was trying to make, honestly.
This is really besides the point I was trying to make, honestly.
- Thu Jul 23, 2020 11:57 pm
- Forum: Video Games
- Topic: Vermintide but it's 40K and not the giant toy soldiers
- Replies: 37
- Views: 9261
Re: Vermintide but it's 40K and not the giant toy soldiers
So now we're getting 40k reskin of WHF reskin of L4D?
Future is now, old man!
And it's more boring than ever!
Future is now, old man!
And it's more boring than ever!
- Thu Jul 23, 2020 11:42 pm
- Forum: Player's Club
- Topic: fetus1 Enut
- Replies: 75
- Views: 14335
Re: fetus1 Enut
snip You love to give us all taht shit Fruit, but from my experience majority of old regulars actually minds their business most of time, it's usually newer people who breathe and fume with grief. Remove assistant role I know you want to. Assistants add nothing to round. (Alternatively could just m...
- Thu Jul 23, 2020 11:38 pm
- Forum: Ideas
- Topic: New Power to Replace Hulk
- Replies: 9
- Views: 2241
Re: New Power to Replace Hulk
Ability to become golem made of whatever material you touch and turn back into human at will. Though it's not nearly as good as hulk.
EDIT except without meaty thingers thing and/or maybe with full clothing slots, then we're getting somewhere?
EDIT except without meaty thingers thing and/or maybe with full clothing slots, then we're getting somewhere?
- Thu Jul 23, 2020 11:27 pm
- Forum: Player's Club
- Topic: fetus1 Enut
- Replies: 75
- Views: 14335
Re: fetus1 Enut
snip You love to give us all taht shit Fruit, but from my experience majority of old regulars actually minds their business most of time, it's usually newer people who breathe and fume with grief. Remove assistant role I know you want to. Assistants add nothing to round. (Alternatively could just m...
- Thu Jul 23, 2020 5:18 pm
- Forum: Player's Club
- Topic: fetus1 Enut
- Replies: 75
- Views: 14335
Re: fetus1 Enut
I have exactly zero idea why is devil not in rotation, while families are worse on about any front people gave devil shit for and are easily a thing.
- Thu Jul 23, 2020 4:41 pm
- Forum: Player's Club
- Topic: fetus1 Enut
- Replies: 75
- Views: 14335
Re: fetus1 Enut
I for one think that I honestly appreciate admin (I've never even heard of them before I think wtf) just dropping these hard truths right in guy's face >You play the RP role, but it's not the one with cool stuff, and license to grief so I and everyone else just don't give a shit about you >Nobody re...
- Thu Jul 23, 2020 10:57 am
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 10876
Re: New Power to replace X-ray
~~I think it would be great if there was framework for multiple limbs, so that geneticist could mutate and have 4 arms for instance. But that's, as I was assured, (probably) insanely hard to code, and I am not a coderman, so I'll just leave it here.~~ [EDIT] I did not read thread thoroughly enough ...
- Wed Jul 22, 2020 3:46 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 10876
Re: New Power to replace X-ray
~~I think it would be great if there was framework for multiple limbs, so that geneticist could mutate and have 4 arms for instance. But that's, as I was assured, (probably) insanely hard to code, and I am not a coderman, so I'll just leave it here.~~ [EDIT] I did not read thread thoroughly enough M...
- Sun Jul 19, 2020 8:42 pm
- Forum: Video Games
- Topic: FTL + Rim World = Spave Haven
- Replies: 11
- Views: 3327
Re: FTL + Rim World = Spave Haven
I was very temtped to get it, it looks very neat on surface level, but literally everyone I asked about it said taht game hugely lacks content and is still to WIP. I'd love to see it grow and give it a try. Just play DF instead *rimworld with SoS 2 installed Yep I guess? Though the mod requiers so m...