Search found 2786 matches

by bandit
Thu Jun 12, 2014 3:34 pm
Forum: Closed Policy Discussion
Topic: The Official Campaign for Clown Human Rights (honk)
Replies: 46
Views: 12558

Re: The Official Campaign for Clown Human Rights (honk)

Of course it shouldn't be allowed, that's why it's being adminhelped. I just foresee many cases being dropped because "it's an ic issue at this point" due to both parties brawling until one side is killed. The problem with "it's an IC issue" is that you will almost never find an...
by bandit
Tue Jun 10, 2014 8:27 pm
Forum: General Chat
Topic: The best person for the job!
Replies: 54
Views: 17258

Re: The best person for the job!

Clown: Scaramouche
Mime: Lola Cobblestone
Engineer: Katie Moon
AI: VPR-6
by bandit
Mon Jun 09, 2014 10:59 am
Forum: General Chat
Topic: What SS13 taught you
Replies: 139
Views: 45877

Re: What SS13 taught you

The best way to deal with communists is to beat them over the head with a toolbox.
by bandit
Mon Jun 09, 2014 10:57 am
Forum: General Chat
Topic: Jukebox songs
Replies: 27
Views: 13994

Re: Jukebox songs

by bandit
Sun Jun 08, 2014 9:51 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 272988

Re: Sprite Requests

Wanted: Sprite of Ian wearing the Ian shirt. I heard you liked Ian so I put an Ian on your Ian etc. (Also, it should be wearable by Ian.)
by bandit
Sun Jun 08, 2014 9:49 pm
Forum: Former Admins
Topic: [No Longer Admin] HotelBravoLima
Replies: 71
Views: 22492

Re: HotelBravoLima

To be fair, the last round HBL did an event he said he had to go in 10-15 minutes (i.e. it wasn't a surprise), and it was just spawning aliens at roundstart.
by bandit
Sun Jun 08, 2014 9:49 pm
Forum: Closed Policy Discussion
Topic: Cult
Replies: 30
Views: 8633

Re: Cult

The two differentiating factors, basically, are malice and purposefulness. Suppose Leeroy Jenkins, the Syndicate Operative, forgets to turn on his internals and dies in space. Not on purpose, not malicious, not bannable. Suppose Leeroy Jenkins, the Syndicate Operative, rambo's in and gets himself ki...
by bandit
Sun Jun 08, 2014 7:07 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 850356

Re: Stories of rage, tears and regret

ExplosiveCrate wrote:>RADIATION STORM DETECTED
>The ship's rad-proof, right?
>NOPE
>Everyone takes large amount of rad damage
You should probably make a bug report about that.
by bandit
Sun Jun 08, 2014 5:26 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 623440

Re: Pet Peeves Thread - Little things that REALLY annoy you

When people are dicks in general. The worst part is it almost always ends up making things harder and less convenient for everyone involved.
by bandit
Sun Jun 08, 2014 4:55 pm
Forum: Closed Policy Discussion
Topic: Atmos Modifications
Replies: 152
Views: 38092

Re: Atmos Modifications

oh man I know how to IC justify plasma. Make an admin event/button that instantly sets plasma to flood the station while sending a Centcom announcement saying station purge systems have been activated. Fluff it so it's an alternative to Centcom activating the nuke. There, done. We already have rand...
by bandit
Sun Jun 08, 2014 4:51 pm
Forum: General Chat
Topic: What SS13 taught you
Replies: 139
Views: 45877

Re: What SS13 taught you

Uranium is as rare as gold, silver or diamonds.
by bandit
Sun Jun 08, 2014 4:48 pm
Forum: Closed Policy Discussion
Topic: Cult
Replies: 30
Views: 8633

Re: Cult

The problem is where you draw the line between incompetence and straight-up maliciousness. Nuke ops don't get banned for accidentally spacing themselves, revs don't get banned for getting caught flashing, because people understand that everyone fucks up, and it doesn't mean they're trying to screw s...
by bandit
Sun Jun 08, 2014 5:43 am
Forum: Archived/Deleted
Topic: My idea for a shake up of Security
Replies: 42
Views: 11126

Re: My idea for a shake up of Security

The problem isn't the structure of the chain of command, the problem is that almost no one in the playerbase takes the chain of command seriously, regardless of role.
by bandit
Sun Jun 08, 2014 4:03 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87343

Re: "It's silicon policy time!" "No CentCom no!"

I hope this doesn't come off as steno, but that one thread in Appeals raised the question: silicon policy and borgs caring about the nuke disk? Should it be bannable for borgs to try to get the disk secured? I guess my only problem is that the nuclear authentication disk is not actually dangerous . ...
by bandit
Sat Jun 07, 2014 8:42 pm
Forum: General Chat
Topic: Jukebox songs
Replies: 27
Views: 13994

Re: Jukebox songs

[youtube]lzkCdBArO7o[/youtube]
by bandit
Sat Jun 07, 2014 8:40 pm
Forum: General Chat
Topic: The best person for the job!
Replies: 54
Views: 17258

Re: The best person for the job!

Reed Glover has signed up as Chemist.
by bandit
Fri Jun 06, 2014 4:45 pm
Forum: Ideas
Topic: Remove the Gulag
Replies: 133
Views: 34775

Re: Remove the Gulag

why do people think that gulag prisoners having chances to escape/fight their way out is bad safety picks are terrible if you get pick'd by a prisoner they deserve the chance at freedom. anyways don't remove gulag but give a list or SOMETHING for recommended point goals, i've been given 3000 point ...
by bandit
Fri Jun 06, 2014 3:54 pm
Forum: Ideas
Topic: Remove the Gulag
Replies: 133
Views: 34775

Re: Remove the Gulag

Back to the gulag.

When did gulag members get external airlock access? (or rather, when did the external airlocks on the left side become all access)? Because this means they can rush the officer when they return to their shuttle.
by bandit
Thu Jun 05, 2014 8:10 pm
Forum: General Chat
Topic: What SS13 taught you
Replies: 139
Views: 45877

Re: What SS13 taught you

It's easy to push cops over and steal their guns.
by bandit
Thu Jun 05, 2014 8:09 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 677953

Re: Little things you learned that are game changing

You know those useless linen boxes in medbay and elsewhere? You can hide items in there.
by bandit
Thu Jun 05, 2014 11:00 am
Forum: Archived/Deleted
Topic: Temp AdminCandidate feedback
Replies: 127
Views: 34298

Re: Temp AdminCandidate feedback

(That wasn't directed at you, Sticky. For the record I don't have any problem with you. Yeah, you fucked up, but lots of people fuck up, just are lucky enough not to fuck up in such highly-visible ways.)
by bandit
Thu Jun 05, 2014 10:53 am
Forum: Archived/Deleted
Topic: Temp AdminCandidate feedback
Replies: 127
Views: 34298

Re: Temp AdminCandidate feedback

This isn't even CDB tier, it's more like if Bee York if he wasn't permabanned started sucking up all of a sudden (but still gray tided exactly the same level) and got admincandidate for it. That is literally the tier of player we are dealing with.
by bandit
Thu Jun 05, 2014 12:42 am
Forum: Former Admins
Topic: [No longer admin]Bluespace
Replies: 141
Views: 37705

Re: Bluespace

Promoted a known graytider, person who continually is a dick both IC and OOC, and all-around shitty player to admin candidate despite multiple players telling him, with good reasons, not to. This shows that he is a shitty judge of character at best and, at worst, someone who doesn't listen to player...
by bandit
Thu Jun 05, 2014 12:40 am
Forum: Archived/Deleted
Topic: Temp AdminCandidate feedback
Replies: 127
Views: 34298

Re: Temp AdminCandidate feedback

I was told that Dawn of Man (Mugen Lloris) either was or was going to be an admin candidate, and I know very well that player opinion has absolutely no bearing on how this works. So apologies if this is the wrong thread for this, but I wanted this to be as clear as possible: he is possibly the abso...
by bandit
Wed Jun 04, 2014 11:37 pm
Forum: Ideas
Topic: Remove the Gulag
Replies: 133
Views: 34775

Re: Remove the Gulag

Wait, people don't try to hijack the gulag shuttle? Do you play security, like, ever? They ALWAYS try to, and if you have more than one guy in the gulag they will almost always try to zerg rush the officer who walks in. That said, fixing the gulag is simple: - Fix new mining. 75% of the problems wit...
by bandit
Tue Jun 03, 2014 6:01 pm
Forum: Archived/Deleted
Topic: Temp AdminCandidate feedback
Replies: 127
Views: 34298

Re: Temp AdminCandidate feedback

I don't remember the admin who dealt with the lawyer thing (Nalar? Leibniz?) but I can assure you it was a real incident that happened pretty much exactly like that. As for the other stuff (OOC, etc), it's not as if he does anything to hide it.
by bandit
Tue Jun 03, 2014 5:58 pm
Forum: Archived/Deleted
Topic: Temp AdminCandidate feedback
Replies: 127
Views: 34298

Re: Temp AdminCandidate feedback

I reported one instance (the lawyer thing), was told it was an IC issue. As for the rest, there are two problems: first, none of it on its own really rises to the occasion of being bannable on its own (see line-toeing, etc) and more importantly, considering my prior experience (tried to report a pla...
by bandit
Tue Jun 03, 2014 5:53 pm
Forum: Archived/Deleted
Topic: Temp AdminCandidate feedback
Replies: 127
Views: 34298

Re: Temp AdminCandidate feedback

I was told that Dawn of Man (Mugen Lloris) either was or was going to be an admin candidate, and I know very well that player opinion has absolutely no bearing on how this works. So apologies if this is the wrong thread for this, but I wanted this to be as clear as possible: he is possibly the absol...
by bandit
Tue Jun 03, 2014 5:25 am
Forum: Ideas
Topic: Not being able of wearing a spacesuithelmet alone
Replies: 30
Views: 6408

Re: Not being able of wearing a spacesuithelmet alone

xeno rounds get that much shittier thanks to slowdown
by bandit
Mon Jun 02, 2014 3:13 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87343

Re: "It's silicon policy time!" "No CentCom no!"

This is starting to sound less like a policy issue and more like a bad coding issue.
by bandit
Mon Jun 02, 2014 1:14 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063635

Re: ITT: We make shitty suggestions and come up with poor id

Mime slimes. Extract acts as mute sting.
by bandit
Sun Jun 01, 2014 11:32 pm
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1181
Views: 399290

Re: Mislabeled Filenames

[youtube]qYwnZRX6K-s[/youtube]

clown_redtext.avi
by bandit
Sun Jun 01, 2014 6:34 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87343

Re: "It's silicon policy time!" "No CentCom no!"

I was under the impression that ionic and hacked laws could only be removed by purging the AI and then immediately re-applying the Asimov (or Paladin, or whatever) board. Has this been changed? I know this is what I was told when I was starting out.
by bandit
Sun Jun 01, 2014 7:53 am
Forum: Site, Forums, And Wiki
Topic: Official SS13 wiki thread (to-do, bitching, etc)
Replies: 88
Views: 40373

Re: The semi-official wiki thread (to-do, bitching, etc)

The Formula column needs to be a lot wider. I dunno. I like the way on the current page -- it's compact without being ridiculous.
by bandit
Sun Jun 01, 2014 6:20 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87343

Re: "It's silicon policy time!" "No CentCom no!"

The only garbage thing is when purged AIs turn on STUNLASERCOMBOS immediately after purging, because there's no counter to it besides having a really good ping / being really fast, and sometimes you have to purge an AI as an intermediate step to getting rid of bad/hacked laws.
by bandit
Sat May 31, 2014 10:30 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 623440

Re: Pet Peeves Thread - Little things that REALLY annoy you

Traitors with Exchange objectives who dick me over when I try to set up a trade for their folders, and when the round's over it turns out it wasn't even their objective to.
by bandit
Sat May 31, 2014 10:17 pm
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

Guys, let's get back to actually talking about getting a guide written and less OMG CULT SUCKS/OMG CODERS SUCK. Or let's not, because for the umpteenth time the guide has been rewritten already. If you have concrete suggestions as to how to improve it (note: concrete does not include "this suc...
by bandit
Sat May 31, 2014 6:28 pm
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

"Because most games start with tutorials or have manuals that the developers make." Hi! Person whose real-life job is writing here! These manuals notoriously BLOW, and here's why: 1) They're always a last-minute thing 2) The developers might outsource them to people who may not have Englis...
by bandit
Sat May 31, 2014 5:26 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 623440

Re: Pet Peeves Thread - Little things that REALLY annoy you

miggles wrote:but you can easily use ghetto tools
the armblade works as a saw in the debraining process
True but if someone stumbles upon your little debraining nook GG LING, and ghetto surgery just takes longer.
by bandit
Sat May 31, 2014 2:48 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 623440

Re: Pet Peeves Thread - Little things that REALLY annoy you

Most people who steal from surgery are changelings who need to debrain, though, right?
by bandit
Sat May 31, 2014 2:44 am
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

That section is verbatim from "Guide to fighting a cult" page, which I merged because there is no reason to have two separate pages for the cult game mode. Admittedly it is based on the version of cult where deconversions do not exist, but otherwise I don't particularly see much wrong with...
by bandit
Fri May 30, 2014 10:39 pm
Forum: General Chat
Topic: SS13 in Minecraft
Replies: 5
Views: 3140

Re: SS13 in Minecraft

No clown, no credibility.
by bandit
Fri May 30, 2014 7:00 pm
Forum: Site, Forums, And Wiki
Topic: Official SS13 wiki thread (to-do, bitching, etc)
Replies: 88
Views: 40373

Re: The semi-official wiki thread (to-do, bitching, etc)

A bad guide is one that's a giant wall of text that's overly fluffed up and full of opinionated bullshit (looking at valid salad's bit about 'power gaming is okay', and the 'don't murderboner' bit on traitor). A newbie is going to take one glance at it and shit their pants out of fright, and advanc...
by bandit
Fri May 30, 2014 1:51 pm
Forum: Ideas
Topic: Idea: HoP as Vault Manager
Replies: 10
Views: 3500

Re: Idea: HoP as Vault Manager

I like the idea of this being tied to cargo points somehow.
by bandit
Fri May 30, 2014 1:49 pm
Forum: General Chat
Topic: SS13 Piano thread
Replies: 4
Views: 8582

Re: SS13 Piano thread

Yeah, I think the older songs were made with a different tool. A lot of the new ones come off a bit... thin? One track?
by bandit
Fri May 30, 2014 3:31 am
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

I've incorporated your additions into the guide. If you have suggestions for re-organization please feel free to mention them. Most of the stuff I preserved wasn't even "my baby," it was Brotemis (I think)'s original version of the guide, which I didn't want to just trash outright.
by bandit
Fri May 30, 2014 2:36 am
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

Excellent contribution.
by bandit
Fri May 30, 2014 2:00 am
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

OK, so whichever person just tried to redo the cult guide, I reverted it. I appreciate that people care, but you can't just go in and delete literally everything. In particular, you deleted the entire section about deconverting the cult, which is most certainly not "valueless as a reference,&qu...
by bandit
Thu May 29, 2014 11:20 pm
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

Let's be realistic though: no coder does it right away. (Some people do it when prodded, but almost never right away.) It's not really fair to blame Malkevin for something that pretty much never happens.
by bandit
Thu May 29, 2014 9:25 pm
Forum: General Chat
Topic: Cult desperately needs a guide
Replies: 63
Views: 27533

Re: Cult desperately needs a guide

Fair enough, but none of the people bitching (except kosmos, but he wasn't really bitching) took any initiative to fix the guide themselves. However, it is now a non-issue, because I went through and chopped a lot of the bloat out of the guide. Subtle took some out as well. If there are more areas t...