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- Wed Feb 04, 2015 2:00 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 689516
Re: Little things you learned that are game changing
Buffalo buffalo buffalo Buffalo buffalo.
- Tue Feb 03, 2015 11:28 pm
- Forum: Video Games
- Topic: Space House 3
- Replies: 177
- Views: 43978
Re: Space House 3
throw Skorvold into the portal
actually, dress Skorvold up as a tiny annoying goat first, then throw him into the portal
actually, dress Skorvold up as a tiny annoying goat first, then throw him into the portal
- Tue Feb 03, 2015 6:06 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
I would rather not modify the existing progression of armours and weapons. Instead, I'm thinking along the lines of a protolathe that can build Nanotrasen-items that are sidegrades or have special effects. For instance a taser or disabler that stuns enemies.
- Tue Feb 03, 2015 2:10 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
Alright, so Nanotrasen mod. I'm still looking into how to mod Starbound and what exactly you can mod, but this is what I would personally like to see from a Nanotrasen mod: > Nanotrasen-themed items (chests, doors, furniture). > Plasma and plasteel. > Plasma ore asteroid belts (I would prefer it if ...
- Tue Feb 03, 2015 3:43 am
- Forum: Video Games
- Topic: Space House 3
- Replies: 177
- Views: 43978
Re: Space House 3
> Yiff
- Tue Feb 03, 2015 1:27 am
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
- Mon Feb 02, 2015 10:54 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
Well I'm running into serious storage issues. My ship is at Kestrel class so finding space to put storage down is no longer the problem, keeping it organized is. I mean, look at this mess: http://i.imgur.com/1yozreB.png And every time I want to move a crate around I have to break it and everything i...
- Mon Feb 02, 2015 4:53 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 689516
Re: Little things you learned that are game changing
No player references. Besides, all the player references are for infamous wankers... oh! You realise Paprika is actually the name of a spice right? Use it in tomato sauces for things like pasta, its great! It's also an Anime film about dreams/reality, where inception got basicly all of its ideas fr...
- Sun Feb 01, 2015 9:06 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
I found uranium, looks like you need to dig into a risky planet to find any
- Sun Feb 01, 2015 8:45 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
where the fuck do I find uranium
- Sun Feb 01, 2015 4:41 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
Custom away missions shit yes.
How hard would it be to add Nanotrasen-themed decals and objects?
How hard would it be to add Nanotrasen-themed decals and objects?
- Sun Feb 01, 2015 3:35 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
I figured the mechanic out pretty quickly. The problem is that once you shoot him with the mining laser once, he suddenly has 4 beams that move much faster and change direction a lot.
I'll try admin mode then, because this is just stupid.
I'll try admin mode then, because this is just stupid.
- Sun Feb 01, 2015 3:16 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
How the fuck are you supposed to defeat that crystal at the bottom of the moon mine, the damn lasers it shoots keep killing me and I have to redo the entire fucking mission every time.
- Sun Feb 01, 2015 2:05 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
I must say I much prefer the new outpost-with-quests to the old system.
- Sun Feb 01, 2015 3:42 am
- Forum: Video Games
- Topic: Space House 3
- Replies: 177
- Views: 43978
Re: Space House 3
Why is Miles Edgeworth in that picture.
- Sat Jan 31, 2015 8:18 pm
- Forum: Roleplaying
- Topic: Minor adjustments that encourage RP
- Replies: 32
- Views: 8114
Re: Minor adjustments that encourage RP
Crew objectives have been suggested so many times over the past years, and they were always refused because you're there to do your job to the best of your abilities. That's your objective.
- Sat Jan 31, 2015 1:17 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 50509
Re: Starbound
I would love a semi RP server. I originally got the position of AI at Icestation back when we were all hyped up for the game and unaware how shit it would be.
- Sat Jan 31, 2015 1:24 am
- Forum: Off Topic
- Topic: Hippie Station?
- Replies: 50
- Views: 15751
Re: Hippie Station?
That whole thread is satire.
- Fri Jan 30, 2015 7:25 pm
- Forum: Video Games
- Topic: Space House 3
- Replies: 177
- Views: 43978
Re: Space House 3
I tried to recreate some spessmehns in sims 4 and was severely disappointed by the limited choice, sims 3 is definitely the better choice
- Fri Jan 30, 2015 3:38 pm
- Forum: Off Topic
- Topic: Hippie Station?
- Replies: 50
- Views: 15751
Re: Hippie Station?
The "hippie" in "hippiestation" is short for hypocritical.peoplearestrange wrote:> Saying they don't use TG code
> Then saying they used bugfixed TG code
> wut...
- Thu Jan 29, 2015 11:48 pm
- Forum: Video Games
- Topic: Sawrge the Video Game
- Replies: 99
- Views: 28372
Re: Sawrge the Video Game
It might be seeking humour in audacity, playing the dark-and-edginess so straight that it becomes hilarious. Would be even better if it's unintentional.
- Thu Jan 29, 2015 9:02 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 665311
Re: Stories of Awesome (Or something close to it.)
A big part of robustness is disabling your opponent.
- Wed Jan 28, 2015 7:13 pm
- Forum: Off Topic
- Topic: The doomsday clock
- Replies: 16
- Views: 4729
- Wed Jan 28, 2015 6:47 pm
- Forum: General Chat
- Topic: Useless books in external archive
- Replies: 14
- Views: 4383
Re: Useless books in external archive
Maybe we should bring Errorage's book club back, that worked wonderfully to get rid of useless/joke/duplicate books in the system.
- Wed Jan 28, 2015 3:00 pm
- Forum: Off Topic
- Topic: The doomsday clock
- Replies: 16
- Views: 4729
Re: The doomsday clock
I'm actually referring to Putin and Crimea.Malkevin wrote:Jews you mean, right?Ricotez wrote:I'm not surprised, seeing how many powerful men are playing Risk with the world.
- Tue Jan 27, 2015 6:05 pm
- Forum: General Chat
- Topic: Post Your Notes Here!!!
- Replies: 130
- Views: 38492
Re: Post Your Notes Here!!!
These notes affect admin decisions, so it's a good thing to have transparency about them. If you're really bothered by a note, appeal it.
- Tue Jan 27, 2015 4:58 pm
- Forum: Video Games
- Topic: Guild Wars 2: Heart of Thorns
- Replies: 107
- Views: 24870
Re: Guild Wars 2: Heart of Thorns
I've added Kromgar and when I typed in Lumipharon it added something to my friends list
- Tue Jan 27, 2015 1:02 pm
- Forum: Video Games
- Topic: monster (in my pants) hunter (big guy) 4 u
- Replies: 9
- Views: 3766
Re: monster (in my pants) hunter (big guy) 4 u
I have Monster Hunter 3 on my 3DS, but only because of a special event that let you pick one free game from a bunch of 5 if you got OR/AS or something and MH3 was the only good game on that list.
- Tue Jan 27, 2015 1:00 pm
- Forum: Video Games
- Topic: Guild Wars 2: Heart of Thorns
- Replies: 107
- Views: 24870
Re: Guild Wars 2: Heart of Thorns
I forgot to mention I'm on European servers. I'd rather not transfer to an American server due to how timezones affect server population.
- Mon Jan 26, 2015 8:56 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 665311
Re: Stories of Awesome (Or something close to it.)
Wow, I thought I had a good understanding of our AI policy, but I missed that part. Alright then, I'll no longer make a big deal out of it.
- Mon Jan 26, 2015 8:26 pm
- Forum: General Chat
- Topic: Post Your Notes Here!!!
- Replies: 130
- Views: 38492
Re: Post Your Notes Here!!!
no we prioritise by how much of a nerd you areDemonFiren wrote:Whoa, how have I not been made fun of officially yet?
YOU BASTARDS ARE PRIORITISING BY RANK.
- Mon Jan 26, 2015 8:18 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 665311
Re: Stories of Awesome (Or something close to it.)
The point is that, as an Assistant, you have absolutely no business in EVA. It's not in your default access, you do not have permission to be in there and you're not on the station to perform extravehicular activity. Asking the AI to let you in as a low position is just bad RP in my opinion, people ...
- Mon Jan 26, 2015 7:04 pm
- Forum: Video Games
- Topic: Guild Wars 2: Heart of Thorns
- Replies: 107
- Views: 24870
Re: Guild Wars 2: Heart of Thorns
I finally figured out the e-mail I registered my account under so I'm updating my client right now.
- Mon Jan 26, 2015 12:26 pm
- Forum: Video Games
- Topic: Guild Wars 2: Heart of Thorns
- Replies: 107
- Views: 24870
Re: Guild Wars 2: Heart of Thorns
did they reintroduce Polymock yet, I want to humiliate the grand children of Plurk or whatever his name was
the Polymock quest line was one of the best parts of Eye of the North just because of all the jokes in the accept/decline messages
the Polymock quest line was one of the best parts of Eye of the North just because of all the jokes in the accept/decline messages
- Mon Jan 26, 2015 12:20 pm
- Forum: Off Topic
- Topic: Chinese Cartoons
- Replies: 1506
- Views: 675910
Re: Chinese Cartoons
kraso the main character isn't even in the image are they
they're probably the transfer student and this is the shot where they look over the class for the first time
they're probably the transfer student and this is the shot where they look over the class for the first time
- Mon Jan 26, 2015 11:11 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 665311
Re: Stories of Awesome (Or something close to it.)
It's actually more of a half-awesome half-frustrating... > Spawn Assistant > Get borged > Be Secborg since absolutely no security at all and there's already an engie- and minerborg > Nuke Ops attack! > Have awesome round, manage to capture 4 out of 5 Nuke Ops and get the Syndieborg > Had fun > As p...
- Mon Jan 26, 2015 12:48 am
- Forum: Video Games
- Topic: Guild Wars 2: Heart of Thorns
- Replies: 107
- Views: 24870
Re: Guild Wars 2: Heart of Thorns
I got this game at launch but didn't even make it to level 80 on a single character.
It's absolutely not the game's fault though, I just stopped playing for some reason. I'm totally up for getting back in the game with a few /tg/ peeps.
It's absolutely not the game's fault though, I just stopped playing for some reason. I'm totally up for getting back in the game with a few /tg/ peeps.
- Sun Jan 25, 2015 2:07 pm
- Forum: Off Topic
- Topic: Chinese Cartoons
- Replies: 1506
- Views: 675910
Re: Chinese Cartoons
fuck, this is actually pretty hard, normally you'd just have to point at the one character with coloured hair but they all have coloured hair
- Sun Jan 25, 2015 1:45 pm
- Forum: General Chat
- Topic: Post Your Notes Here!!!
- Replies: 130
- Views: 38492
Re: Post Your Notes Here!!!
03-Jul-2013 | Warned-Got into a fight with a player over stealing/spacing their book, ultimately murdered them. ~cdb
My only note, I was chaplain and the other player was an annoying banbaiting little piece of shit.
My only note, I was chaplain and the other player was an annoying banbaiting little piece of shit.
- Sun Jan 25, 2015 1:03 pm
- Forum: General Chat
- Topic: Post Your Notes Here!!!
- Replies: 130
- Views: 38492
Re: Post Your Notes Here!!!
>several accounts of shitcurity
>not too bad
>not too bad
- Sun Jan 25, 2015 12:29 pm
- Forum: Off Topic
- Topic: Chinese Cartoons
- Replies: 1506
- Views: 675910
Re: Chinese Cartoons
in that case my vote goes to guy with wolverine hair
if it's not him the bored girl with green hair
if it's not him the bored girl with green hair
- Sun Jan 25, 2015 11:49 am
- Forum: Off Topic
- Topic: Chinese Cartoons
- Replies: 1506
- Views: 675910
Re: Chinese Cartoons
the blonde guy, of course, he looks bored and sits off in the corner
- Sat Jan 24, 2015 8:29 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 104114
- Sat Jan 24, 2015 5:21 pm
- Forum: Archived/Deleted
- Topic: Anti-Lizard Thread
- Replies: 20
- Views: 6784
Re: Anti-Lizard Thread
protect people of rainbow colour
- Sat Jan 24, 2015 4:56 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 334839
Re: cataclysm dark days ahead- You just cant win
Also how in the sweet fuck do they release 3-4 new versions of the game every day? I just imagine the game is coded by a team of 6 basement dwelling wizards who take shifts sleeping and eating so development never actually pauses. this supports my theory that everything in the universe needs an opp...
- Sat Jan 24, 2015 3:19 pm
- Forum: Video Games
- Topic: You most Memorable Vidya Feats(s)... EVER
- Replies: 34
- Views: 9637
Re: You most Memorable Vidya Feats(s)... EVER
my most memorable feat is probably beating the final form of Bowser in the original Paper Mario, I was just a kid at the time who hadn't finished a lot of games and Paper Mario was my first RPG so the entire game blew my mind more recent feats I'm proud of are finishing Super Meat Boy (although only...
- Sat Jan 24, 2015 3:14 pm
- Forum: Thinking Cap
- Topic: Nice tune, real easy
- Replies: 953
- Views: 247462
Re: Nice tune, real easy
that took me several seconds to spot
- Sat Jan 24, 2015 3:11 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 550135
Re: Simple Questions Thread
internals are weird, they need to have 100% oxygen at 16kPa; 50% oxygen at 32kPa; 25% oxygen at 64kPa.. etc etc The idea is that, regardless of gas mix and the pressure you inhale it at, there has to be 16kPa oxygen in it or you suffocate. I'm not sure if that would work in real life, but it's how ...
- Sat Jan 24, 2015 3:08 pm
- Forum: General Chat
- Topic: Loyalty Pinned Wizard staffs are possible!
- Replies: 18
- Views: 5746
Re: Loyalty Pinned Wizard staffs are possible!
you can just include the ability to distinguish between items that take pins and items that don't in the superclass, add a boolean needs_pin and the necessary checks in the pin code you could even go one step further and also add an enum pin_type that determines which type of pins the device accepts...
- Sat Jan 24, 2015 3:05 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 104114
Re: SS13 Remake Source
yeah mobile is not a good platform for a heavily text based game like ss13
but you can always try it, it's good UI design experience
but you can always try it, it's good UI design experience