Search found 124 matches
- Wed Aug 19, 2015 10:31 pm
- Forum: Video Games
- Topic: World of Warships
- Replies: 25
- Views: 6439
Re: World of Warships
Probably a visual bug and you get used to torpedo bombers after awhile
- Wed Aug 19, 2015 7:38 am
- Forum: Town Hall
- Topic: Do we really need Basil?
- Replies: 193
- Views: 46439
Re: Do we really need Basil?
It will never happen.Tsaricide wrote:I just want everyone to be one big happy family all on one server instead of split up.
- Wed Aug 19, 2015 4:30 am
- Forum: Town Hall
- Topic: Do we really need Basil?
- Replies: 193
- Views: 46439
Re: Do we really need Basil?
Do we really need Tsaricide?Tsaricide wrote:Do we?
Can't get rid of a second server just because it doesn't play how Sybil plays or just because it doesn't get as much pop.
- Tue Aug 18, 2015 10:27 pm
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 380924
Re: What do you faggots look like (REDUX)
>tells me not to give out nameNienhaus wrote:Now Nex just needs it.
>says I need it anyways
I dun goofd but still funny
plz no send it to me...
- Mon Aug 17, 2015 10:28 pm
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 53549
Re: DiscStation Thread: Beta Testers Wanted!
The new AI sat is horrid >_> seriously all you needed to do was place those rwalls and it would have been 10/10
new comms is alright though where you have the three computers for scripts and shit needs some windows
new comms is alright though where you have the three computers for scripts and shit needs some windows
- Mon Aug 17, 2015 9:37 pm
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 380924
- Sun Aug 16, 2015 9:36 am
- Forum: General Chat
- Topic: Post your character, get a free musical theme
- Replies: 11
- Views: 3598
- Sat Aug 15, 2015 5:05 am
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 380924
- Fri Aug 14, 2015 9:03 pm
- Forum: Spriting and Mapping
- Topic: MetaStation Thread (v41J 11/05/2015)
- Replies: 197
- Views: 88513
Re: MetaStation (v41F 24/07) and Mapping Guide
If I were unbanned from touching tcomms I could easily check but you most likely can.metacide wrote:Will look into which zlevel that is and get back to you.
Can you build one of those on the shuttle itself?
- Thu Aug 13, 2015 9:11 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 649535
Re: Stories of Awesome (Or something close to it.)
I could have made another 3-4 each with a HOOOONk cannon
- Thu Aug 13, 2015 8:51 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 649535
- Thu Aug 13, 2015 2:15 am
- Forum: Spriting and Mapping
- Topic: MetaStation Thread (v41J 11/05/2015)
- Replies: 197
- Views: 88513
Re: MetaStation (v41F 24/07) and Mapping Guide
Now that shuttles always have power and can be built on could you possibly add a Relay somewhere on z2?
- Wed Aug 12, 2015 9:08 pm
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 53549
Re: DiscStation Thread: Beta Testers Wanted!
Original http://i.imgur.com/seC3mEx.png Edited http://i.imgur.com/vrGw2R9.png Need to put rwalls where I left those poorly CopyPaste rwalls with the black boxes or it only takes 1 rwall to get inside instead of 2. http://i.imgur.com/XppjmjT.png This shit terrifies me.. Yee boi red gloves for days! ...
- Fri Jul 31, 2015 5:12 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 844764
Re: Stories of rage, tears and regret
Holy shit this is fucking amazingGun Hog wrote:-snip-
- Tue Jul 28, 2015 2:08 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 844764
Re: Stories of rage, tears and regret
>Be HoP tasked with stealing Captain's Egun >Flawlessly kill Captain in office and incinerate him few minutes into round >who know how long has passed >plant bomb in bridge to get shuttle called >go take rum shots in bar >get on shuttle kill other traitor >chill in sec area of shuttle and have a gla...
- Mon Jul 27, 2015 5:06 pm
- Forum: Coding
- Topic: Facepunch code released
- Replies: 27
- Views: 6407
Re: Facepunch code released
There were a bunch of undocumented things added to tg that remain pretty secret like Hallucinations. Sure if you codedive you can find them but it's pretty obscure and your average person can't make sense of DM code anyway. http://www.hippie-station-13.com/forums/viewtopic.php?f=21&t=1993 Semi-...
- Fri Jul 24, 2015 9:35 pm
- Forum: Spriting and Mapping
- Topic: MetaStation Thread (v41J 11/05/2015)
- Replies: 197
- Views: 88513
Re: MetaStation (v41F 24/07) and Mapping Guide
The new AI sat is really well done Meta, Much better than the original.
- Fri Jul 24, 2015 4:10 am
- Forum: Spriting and Mapping
- Topic: MetaStation Thread (v41J 11/05/2015)
- Replies: 197
- Views: 88513
Re: MetaStation (v41D 17/07) and Mapping Guide
Oh if only you could put just a tiny little bit of faith in my abilities to NOT screw up.Scones wrote:>nexendia ever being allowed near telecomms again ever EVER
lol
- Fri Jul 24, 2015 1:07 am
- Forum: Spriting and Mapping
- Topic: MetaStation Thread (v41J 11/05/2015)
- Replies: 197
- Views: 88513
Re: MetaStation (v41D 17/07) and Mapping Guide
Best update since moving telecomms to sat..MrStonedOne wrote:BOOOOO*Switched the locations of the AI core SMES and primary AI to stop lasering the AI from the door
BOOOOOO
now to find out how to get unbanned from AI/borg and Telecomms
- Fri Jul 24, 2015 12:55 am
- Forum: Coding Feedback
- Topic: Loyalty implant icon on sec huds
- Replies: 11
- Views: 1630
Re: Loyalty implant icon on sec huds
Fuck antag Icons.. When are you ever going to be implanted and an Antag at the same time??? Why would you even let yourself be implanted while antag!? If you're in a cult, and you're implanted with a loyalty implant, you retain your cult status but appear implanted to everyone else. It's the ultima...
- Fri Jul 24, 2015 12:23 am
- Forum: Coding Feedback
- Topic: Loyalty implant icon on sec huds
- Replies: 11
- Views: 1630
Re: Loyalty implant icon on sec huds
Could it be made into a preference so you can either have it blinking and be REALLY fucking annoying + looking like shit or how it used to be which looked amazing. Fuck antag Icons.. When are you ever going to be implanted and an Antag at the same time??? Why would you even let yourself be implanted...
- Wed Jul 22, 2015 9:32 pm
- Forum: Video Games
- Topic: World of Warships
- Replies: 25
- Views: 6439
Re: World of Warships
Japanese Destroyers and Cruisers ftw!!
Poi
Poi
Spoiler:
Re: #10000
Hmm Dragon Dildos for #10000...
- Thu Jun 11, 2015 5:01 pm
- Forum: Off Topic
- Topic: Texas Pool Party
- Replies: 104
- Views: 22568
Re: Texas Pool Party
Personally, the group of black girls didn't go away when he first asked them. The second you disobey the law, the law is going to open up a can of Grade A USDA Approved Ass whoopin on you. The fucking idiots should have left the first time they we're told, all the black people who we're put on the ...
- Wed Jun 10, 2015 5:20 pm
- Forum: Off Topic
- Topic: Texas Pool Party
- Replies: 104
- Views: 22568
Texas Pool Party
I want a discussion on this topic so I can understand how other people feel about it. also just going to copy and paste my entire rant on atlas chats here direct copypasta from my post on hippie http://www.cnn.com/2015/06/10/us/mckinney-texas-pool-party-video/ Nexendia [9:53 AM] If I go from mine Ne...
- Mon Apr 13, 2015 6:28 pm
- Forum: Spriting and Mapping
- Topic: Spheretech's Sprites
- Replies: 48
- Views: 17629
Re: Spheretech's Sprites
Could you upload the Honk Cannon tooo ploxspheretech wrote:Vampire UI https://www.dropbox.com/s/9fn07l4psz817 ... I.dmi?dl=0
I believe all the links are broken and I cba reuploading everything so if you want any of that stuff just ask
- Mon Apr 13, 2015 12:18 am
- Forum: Spriting and Mapping
- Topic: Spheretech's Sprites
- Replies: 48
- Views: 17629
Re: Spheretech's Sprites
<3 u bbyspheretech wrote:So this is the DMI of that ripley that nienhaus fixed https://www.dropbox.com/s/e9iag2h9m3edp ... h.dmi?dl=0
And that flamethrower https://www.dropbox.com/s/3ig9zc4rgg478 ... I.dmi?dl=0
- Mon Apr 13, 2015 12:00 am
- Forum: Spriting and Mapping
- Topic: Spheretech's Sprites
- Replies: 48
- Views: 17629
Re: Spheretech's Sprites
SPHERETECH
- Sun Apr 12, 2015 5:53 am
- Forum: Spriting and Mapping
- Topic: Spheretech's Sprites
- Replies: 48
- Views: 17629
Re: Spheretech's Sprites
Ayyy could you reupload that ripley sprite?
- Tue Apr 07, 2015 12:46 am
- Forum: Resolved Appeals
- Topic: [stickymayhem] Jake Mate - Perma Ban
- Replies: 13
- Views: 4644
- Wed Mar 18, 2015 10:39 pm
- Forum: Resolved Appeals
- Topic: [Antonkr] Nexendia - Can I come back?
- Replies: 15
- Views: 3461
Re: [Antonkr] Nexendia - Can I come back?
Alright, I've lifted your ban and placed the Engineering bans. The terms of your probation are as follows: 1) You are jobbanned from all Silicon and Engineering jobs until further notice. Any attempt to circumvent those bans (including jobchange via HoP) violates your probation. 2) Any interaction ...
- Wed Mar 18, 2015 8:37 pm
- Forum: Resolved Appeals
- Topic: [Antonkr] Nexendia - Can I come back?
- Replies: 15
- Views: 3461
Re: [Antonkr] Nexendia - Can I come back?
OkaayAn0n3 wrote:Looking into this. I'll review your notes and ban history and brb with a decision.
- Wed Mar 18, 2015 4:39 am
- Forum: Resolved Appeals
- Topic: [Antonkr] Nexendia - Can I come back?
- Replies: 15
- Views: 3461
Re: [Antonkr] Nexendia - Can I come back?
You're doing pretty well on hippie AFAIK. From IC experience, you are not fun to play with. OOCly, you are doing pretty good. Became a mentor, coder, admin and stuff. You might have improved. The staff might have made a bad decision. Not sure. Fuck you Yuuki. I dunno if you are asking to be let bac...
- Wed Mar 18, 2015 3:13 am
- Forum: Resolved Appeals
- Topic: [Antonkr] Nexendia - Can I come back?
- Replies: 15
- Views: 3461
Re: [Antonkr] Nexendia - Can I come back?
You're doing pretty well on hippie AFAIK. From IC experience, you are not fun to play with. OOCly, you are doing pretty good. Became a mentor, coder, admin and stuff. You might have improved. The staff might have made a bad decision. Not sure. Fuck you Yuuki. I dunno if you are asking to be let bac...
- Wed Mar 18, 2015 2:30 am
- Forum: Resolved Appeals
- Topic: [Antonkr] Nexendia - Can I come back?
- Replies: 15
- Views: 3461
[Antonkr] Nexendia - Can I come back?
Byond account and character name: Nexendia - Nexendia Banning admin: Antonkr Ban type (What are you banned from?): Perma Ban reason and length: Hugging a huge amount of people, at the signs of disease, followed by a silicone ban a few hours prior. See notes for previous accounts. http://privatepast...
- Fri Jan 09, 2015 7:26 pm
- Forum: Spriting and Mapping
- Topic: Efficiency Station 3 Feedback Thread
- Replies: 97
- Views: 28015
Re: Efficiency Station 3 Feedback Thread
Those shutters mean nothing.. especially after I made this quick guide on how to fuck the AI over..deathhoof wrote:Now with the shutters ai sat is too robust
Girders are fucking OP plz nerf
Spoiler:
- Fri Jan 09, 2015 6:14 pm
- Forum: Spriting and Mapping
- Topic: Efficiency Station 3 Feedback Thread
- Replies: 97
- Views: 28015
Re: Efficiency Station 3 Feedback Thread
Any particular reason why you made it so easy to laser the ai to death? I dont like this map one bit. Any map where the ai doesnt stand a chance at defending themselves is a broken map. "This one feature for this one roundtype seems imbalanced to me, EVERYTHING IS WRONG HERE." http://puu....
- Thu Jan 08, 2015 6:26 pm
- Forum: Spriting and Mapping
- Topic: Efficiency Station 3 Feedback Thread
- Replies: 97
- Views: 28015
Re: Efficiency Station 3 Feedback Thread
AI Sat and Telecoms Sat = Pure Perfection!
- Wed Nov 26, 2014 7:44 pm
- Forum: General Chat
- Topic: MY FIRST BAN
- Replies: 97
- Views: 27159
Re: MY FIRST BAN
ocky spam was my first ban.. no idea what I spammed though..
my first "real" ban was for bolting escape shut as nontag during cultist :^) get rekt cultist scum
my first "real" ban was for bolting escape shut as nontag during cultist :^) get rekt cultist scum
- Tue Nov 18, 2014 7:26 pm
- Forum: Ideas
- Topic: Voice changer mask
- Replies: 6
- Views: 1531
Re: Voice changer mask
Me :^)Erbbu wrote:Who even buys a voice changer, ever? Totally for buffing this item.
- Tue Nov 18, 2014 5:18 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 910502
Re: Screenshots General
for a second there I thought you were making a swastika with the melons... but then I realized it was a really poor cropMMMiracles wrote:bad crop job ahead:melons 4 dayzSpoiler:
- Thu Nov 13, 2014 7:36 pm
- Forum: Ideas
- Topic: [Poll] Should Security Officers spawn with gloves?
- Replies: 31
- Views: 5724
Re: [Poll] Should Security Officers spawn with gloves?
Time to play detective :3paprika wrote:>Detective being good at his job and knowing how antags think and solving cases using his brain instead of pure evidence 100% of the time with the broken scanner system
P-POWERGAMER!!
- Wed Nov 12, 2014 5:18 pm
- Forum: Coding Feedback
- Topic: Changeling can (theoritically) absorb 1 million DNA
- Replies: 2
- Views: 1170
Re: Changeling can (theoritically) absorb 1 million DNA
(ノಠ益ಠ)ノ彡┻━┻
Why was I not told of this sooner!
Totally not going to abuuuse this :3
Why was I not told of this sooner!
Totally not going to abuuuse this :3
- Sun Nov 02, 2014 4:52 am
- Forum: Resolved Appeals
- Topic: {Antonkr} Nexendia - Permaban Appeal
- Replies: 6
- Views: 1206
Re: {Antonkr} Nexendia - Permaban Appeal
Ok, thanks for not outright denying it at first glance..Antonkr wrote:Had a look at your notes on Hippiestation, doesn't look like that much changed.
Appeal denied.
- Sun Nov 02, 2014 4:29 am
- Forum: Resolved Appeals
- Topic: {Antonkr} Nexendia - Permaban Appeal
- Replies: 6
- Views: 1206
Re: {Antonkr} Nexendia - Permaban Appeal
Provide good references from well off major servers, (which I would expect to be from admins), and I will maybe consider it. Otherwise, you have more notes then 2beard and terbs put together across your accounts, and I do not yet believe your number of contributions to the server versus the frustra...
- Sun Nov 02, 2014 4:26 am
- Forum: Resolved Appeals
- Topic: {Antonkr} Nexendia - Permaban Appeal
- Replies: 6
- Views: 1206
Re: {Antonkr} Nexendia - Permaban Appeal
I haven't played on /tg/ since MayKavaloosh wrote:you haven't been gone for a while mate i saw you like 5 days ago
- Sun Nov 02, 2014 3:43 am
- Forum: Resolved Appeals
- Topic: {Antonkr} Nexendia - Permaban Appeal
- Replies: 6
- Views: 1206
{Antonkr} Nexendia - Permaban Appeal
Byond account and character name: Nexendia - Nexendia Banning admin: Antonkr Ban reason and length: http://puu.sh/czK3U/ad1ff88e36.png Time ban was placed (including time zone): ^see SS Your side of the story: I was shit, utter horrid shit.. Why you think you should be unbanned: I have been gone for...
- Fri Oct 24, 2014 6:37 pm
- Forum: Coding Feedback
- Topic: AI defense is getting ridiculous
- Replies: 73
- Views: 16490
Re: AI defense is getting ridiculous
Spoken like someone who doesn't play telescience. To have the range to reach AI core, you need to max out the telepad, which means upgraded capacitors, and more bluespace crystals, which can only be reached by dismantling the teleporter (a great way to get arrested) or by going through telepad to o...
- Wed Oct 22, 2014 8:51 pm
- Forum: Coding Feedback
- Topic: AI defense is getting ridiculous
- Replies: 73
- Views: 16490
Re: AI defense is getting ridiculous
Only takes 4-8 minutes to get the equipment ready and usable.MMMiracles wrote:How to rain on any MALF/subverted ai's parade:
Learn telescience
Make bomb
Teleport bomb to core
*beep* *beep*
PROFIT
- Wed Oct 22, 2014 6:20 pm
- Forum: Coding Feedback
- Topic: AI defense is getting ridiculous
- Replies: 73
- Views: 16490
Re: AI defense is getting ridiculous
It is going to be fixed but making the AI core easy as fuck to attack again wont make the gameplay more fun. Only end faster. Crew overcoming the AI, or at least attempting to, is infinitely more fun than "WELP AI IS IN AN IMPREGNABLE SPACE FORTRESS, IM JUST GOING TO CALL THE SHUTTLE AND HIDE ...