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Re: Update to rule 1.

Yeah it's a translation. My point still stands. You can have a single person who's being an obnoxious bully but you can't ban him because there is no rule for it, so you make one. Would you think this prompts more shitters in the future to have a shitty behaviour in the attempt to change the rules? ...
by Grazyn
Wed Oct 09, 2019 7:18 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 26211

Re: Update to rule 1.

Si tienes que cambiar las reglas porque una sola persona causa suficiente drama, por ende tu consideras que cambiar las reglas es necesario, el problema no son los jugadores, sino la persona que con actos de hyper sensibilidad y un acto de victima mueve su propia agenda para poder darse poderes par...
by Grazyn
Wed Oct 09, 2019 6:44 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 26211

Re: Classic traitoring tactics that need to be used more

Unpopular opinion but I'd like to see more old school murderbone. Not the team antag or subverted AI type, just solo traitor using whatever broken mechanic we have right now to go to town and kill everything in the most efficient way. Just like that, pop pop pop and everyone around him going horizo...
by Grazyn
Mon Oct 07, 2019 10:04 am
 
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 10494

Re: Classic traitoring tactics that need to be used more

Unpopular opinion but I'd like to see more old school murderbone. Not the team antag or subverted AI type, just solo traitor using whatever broken mechanic we have right now to go to town and kill everything in the most efficient way. Just like that, pop pop pop and everyone around him going horizon...
by Grazyn
Mon Oct 07, 2019 7:47 am
 
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 10494

Re: Things we love about the current state of /tg/

Shadowflame909 wrote:That's why I only do it on lowpop/event hall noobie server since they don't know how to call the shuttle.

Eh I had the opposite experience, someone says "AI call the shuttle", the AI law2s it and then nobody recalls it because they don't know how besides shouting "AI RECALL IT"
by Grazyn
Mon Oct 07, 2019 6:02 am
 
Forum: General Chat
Topic: Things we love about the current state of /tg/
Replies: 28
Views: 2789

Re: Assistants and Maint Access

I mean we all know this policy thread will be closed with some unsubstantial "headmin ruling" that won't actually change anything, may as well suggest radical solutions so next time the same thread pops up it will be easier to dredge them up again.
by Grazyn
Sun Oct 06, 2019 11:54 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: Assistants and Maint Access

If all the suggestions to fix assistants boil down to "remove everything that makes them able to interact with the round in a meaningful way" well, the problem lies in the assistant role itself. So, just remove the job. "B-but new players need it to learn to play the game!". Eas...
by Grazyn
Sun Oct 06, 2019 6:20 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: Assistants and Maint Access

If all the suggestions to fix assistants boil down to "remove everything that makes them able to interact with the round in a meaningful way" well, the problem lies in the assistant role itself. So, just remove the job. "B-but new players need it to learn to play the game!". Easy...
by Grazyn
Sat Oct 05, 2019 5:27 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: Things we love about the current state of /tg/

Is there anything to love about /tg/ anymore? The coders are shit (medbay changes/drag changes). The admins are banbots. Most players are low rp TDM/RDM/Validhunting apes. The only good thing left is the drama. Last connected: Oct 03 You sure seem to still enjoy connecting to the servers for someon...
by Grazyn
Sat Oct 05, 2019 10:21 am
 
Forum: General Chat
Topic: Things we love about the current state of /tg/
Replies: 28
Views: 2789

Re: Classic traitoring tactics that need to be used more

Ask your target how to do a relatively complex thing then kill him while he's typing
by Grazyn
Fri Oct 04, 2019 11:38 am
 
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 10494

Re: Assistants and Maint Access

Yeah tools are one of the reasons maint is useful for assistants, at least on meta. On mid-highpop public toolboxes will be emptied 20 seconds after roundstart, and tools from the vendor are out of question (they'd cost more than you can earn in an entire shift), so you have to scavenge them from th...
by Grazyn
Fri Oct 04, 2019 8:17 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: Assistants and Maint Access

Well we must also take care not to push too much in the other direction. Assistants occupy an important niche in the station ecosystem, they provide minor conflict and distractions for sec. If you crack down on it too much, it gets to the point where anyone breaking space law can be automatically me...
by Grazyn
Thu Oct 03, 2019 9:08 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: Assistants and Maint Access

I would rather just have assistants changed to visitors and have the AI's laws changed to only work for employees of nanotrasen. It would make things for shitter assistants harder, and give borgs leeway to end them for being shitlords. Forcing assistants to be non-human race only (opposite of heads...
by Grazyn
Wed Oct 02, 2019 11:16 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: Assistants and Maint Access

I would rather just have assistants changed to visitors and have the AI's laws changed to only work for employees of nanotrasen. It would make things for shitter assistants harder, and give borgs leeway to end them for being shitlords. Forcing assistants to be non-human race only (opposite of heads...
by Grazyn
Wed Oct 02, 2019 10:13 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: Update to rule 1.

It's called Toggle dead OOC and it's the fastest way (out of selectively muting shitters) to stop flame, harassment and shitposting dead in its tracks. It also doesn't give an announcement unlike regular OOC mute so normal, living players would just see OOC suddenly become a calm and friendly place ...
by Grazyn
Wed Oct 02, 2019 10:04 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 26211

Re: Update to rule 1.

I think admins should use the "mute ooc for dead players" button more. It really goes a long way
by Grazyn
Wed Oct 02, 2019 8:35 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 26211

Re: Assistants and Maint Access

Procedurally generated maint when
by Grazyn
Tue Oct 01, 2019 11:12 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 9539

Re: IS IT REVS?????

Timonk wrote:Typing out Revolution instead of revs can be deadly in some cases

"REVS!" is ok

At this point, the only ones who still say "It's revs!" are memesters who want to stir shit up in policy discussion because "tHerE's nO dIffErEnce"
by Grazyn
Tue Oct 01, 2019 9:09 am
 
Forum: Policy Discussion
Topic: IS IT REVS?????
Replies: 26
Views: 2570

Re: What is the default state of syndie borgs and are you absolutely responsible for them

Borgs emagged by antags aren't antags themselves. It would be a huge policy mess if they were.
by Grazyn
Fri Sep 27, 2019 8:38 am
 
Forum: Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 3791

Re: What is the default state of syndie borgs and are you absolutely responsible for them

Law 4 is mostly a crutch and mostly useless; a borg flooding plasma will draw suspicion, which can directly endanger the guy who emagged it - the AI will probably notice it's been emagged, get a human to lock it down/blow it, the MMI or a reassembled asimov borg will rat out the emagger, or someone...
by Grazyn
Thu Sep 26, 2019 7:24 am
 
Forum: Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 3791

Re: OCCUPATION: HUMAN

Image

Image
by Grazyn
Wed Sep 25, 2019 8:20 pm
 
Forum: General Chat
Topic: OCCUPATION: HUMAN
Replies: 13
Views: 1620

Re: Fixing server culture with policy

In the good old days we used to have a page showing K/D for the top 100 players, that's how RP old tgstation was. Low pop rounds were basically 30 ghosts observing the traitor/wizard spawnkill everyone with the same meta-gear round after round. I think RP in an embryonic form only started to appear ...
by Grazyn
Wed Sep 25, 2019 11:45 am
 
Forum: Policy Discussion
Topic: Fixing server culture with policy
Replies: 66
Views: 6944

Re: What is the default state of syndie borgs and are you absolutely responsible for them

I wonder how the borg was supposed to use his "additional fun gear" in a way that didn't harm anyone else whatsoever. Non-antag scientist gives a maxcap to a non-antag assistant. Assistant: "What should I do with this?" Scientist: *shrug Assistant: *blows up medbay Assistant is d...
by Grazyn
Wed Sep 25, 2019 10:38 am
 
Forum: Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 3791

Re: What is the default state of syndie borgs and are you absolutely responsible for them

If I get emagged i'm assuming the person is antag (therefore I am too) unless told otherwise, especially when I get something on par with "idc what you do". That's not to say I think emagged borgs should assume they can level the station since they still have to obey their now-very-loose ...
by Grazyn
Wed Sep 25, 2019 6:30 am
 
Forum: Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 3791

Re: What is the default state of syndie borgs and are you absolutely responsible for them

Hm yes I can see how law 4 in this case would make it quite different than a simple one-human law. I still find the "mimes can't talk so whatever happens after they mess with silicon laws can in no way be their fault" argument a bit flimsy. Since this is a policy thread and not a ban appea...
by Grazyn
Tue Sep 24, 2019 9:07 am
 
Forum: Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 3791

Re: What is the default state of syndie borgs and are you absolutely responsible for them

I was under the impression that giving harmful laws to silicons as non-antag is bannable, and if silicons go on a rampage due to those laws you're responsible for any death that occured. Purging is covered by silicon policy and doesn't give them a license to murderbone, but that's different from ema...
by Grazyn
Tue Sep 24, 2019 8:11 am
 
Forum: Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 3791

Re: Movement Speed

If you're going to raise movespeed again, please bring back the chat wheel too
by Grazyn
Mon Sep 23, 2019 7:26 am
 
Forum: Policy Discussion
Topic: Re: Movement Speed
Replies: 15
Views: 1571

Re: Ignoring/looting dead people in medbay

I think this is less about people looting a corpse's firesuit because the station is on fire right now and more about "lol time to break into medbay to get epic phat lewtz off of corpses. Neat, this assistant has insuls and toolbelt *YOINK*" type situations. why is this bad? Because it's ...
by Grazyn
Sat Sep 21, 2019 6:27 am
 
Forum: Policy Discussion
Topic: Ignoring/looting dead people in medbay
Replies: 50
Views: 4960

Re: Serial tiders

I don't know if it has been suggested before but... how about force assistants to be race-restricted to non-human races? Basically the opposite of what happens with heads of staff. If your character is human you're changed into a random roundstart non-human race, otherwise you join normally. It's a ...
by Grazyn
Fri Sep 20, 2019 11:00 am
 
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 29740

Re: Enforce higher expectations for heads of staff and security roles

Be head and: a) have nothing to do because your crew is competent, but you still cant just bugger off because responsibilities or b) get nothing done because your crew is incompetent and your department is on fire, but you still cant suicide because responsibilities Or be no head and: a) get shit d...
by Grazyn
Fri Sep 20, 2019 8:14 am
 
Forum: Policy Discussion
Topic: Enforce higher expectations for heads of staff and security roles
Replies: 112
Views: 10347

Re: Ignoring/looting dead people in medbay

Even if I don't actually need it to survive, it's not like I'm looting that juicy e-gun and armor specifically "to be a dick" to the player, so rule 1 shouldn't come into consideration anyway.
by Grazyn
Thu Sep 19, 2019 9:44 pm
 
Forum: Policy Discussion
Topic: Ignoring/looting dead people in medbay
Replies: 50
Views: 4960

Re: Re-Enable Drones

I can't say I miss drones. They were always trying to toe the line of their lawset. This too. I always remembered drones going on the shuttle even though it directly contradicted their laws since they weren't maintaining the station to the best of their ability and fucking around on the shuttle mig...
by Grazyn
Thu Sep 19, 2019 4:10 pm
 
Forum: Policy Discussion
Topic: Re-Enable Drones
Replies: 43
Views: 4080

Re: Re-Enable Drones

Making other players outright invisible to drones would be a good start.

But I suspect that if the "non-interference clause" was somehow fully hardcoded, people wouldn't want to play drone in the first place
by Grazyn
Thu Sep 19, 2019 3:21 pm
 
Forum: Policy Discussion
Topic: Re-Enable Drones
Replies: 43
Views: 4080

Re: Ignoring/looting dead people in medbay

Medbay personnel have access to powerful crowd control weaponry, more than enough to subdue and throw out (or even kill, if escalation allows it) any interloper. Also medbay sec officers. If I'm broke and I need a quick buck, I'll hit the cloning queue and look for some fat IDs. I try not to get not...
by Grazyn
Thu Sep 19, 2019 3:17 pm
 
Forum: Policy Discussion
Topic: Ignoring/looting dead people in medbay
Replies: 50
Views: 4960

Re: Serial tiders

Lumbermancer wrote:Real assistant main would just abuse extended access while ignoring the job.

No way I'm keeping the department suit on, and then I'd get chain-arrested for trespassing. It gets boring after a while. Just loot the place first
by Grazyn
Tue Sep 17, 2019 10:34 am
 
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 29740

Re: Serial tiders

don't change anything about assistants or how they play. instead, put a job limit on them that changes over time and scales with how many people are playing security/heads (and, to a lesser extent, the regular jobs). if you want to play a certain role but without the responsibilities, you'd have to...
by Grazyn
Tue Sep 17, 2019 7:18 am
 
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 29740

Re: Serial tiders

I'm an assistant main, I don't play much anymore but when I do it's always assistant. Why? Because I enjoy the relaxed pace and being able to wander around without people pestering me. I get to test and learn about recently added features without others screaming at me for not knowing them. I can st...
by Grazyn
Fri Sep 13, 2019 8:47 am
 
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 29740

Re: 2k19 /pol/ - European Spring edition


Why was #15 censored? Was it really really bad?
by Grazyn
Thu Sep 12, 2019 2:42 pm
 
Forum: Off Topic
Topic: 2k19 /pol/ - European Spring edition
Replies: 633
Views: 98582

Re: "What Is and Isn't Shitcurity, A discussion"

Communicating with prisoners/suspects as much as you reasonably can is a good way to start. Wordlessly throwing suspects in the brig with the occasional "you're wanted, shut up" in response to their questions is the #1 reason people call sec shitcurity.
by Grazyn
Thu Sep 12, 2019 10:29 am
 
Forum: Policy Discussion
Topic: "What Is and Isn't Shitcurity, A discussion"
Replies: 36
Views: 2887

Re: Kill and Clone

As long as the doc is acting in good faith (i.e. he's actually trying to get the patient back on his feet, not just killing and throwing him in the clone queue and forgetting about him) it should fall into "banning for incompetence" territory, which I think admins don't like to do.
by Grazyn
Thu Sep 12, 2019 10:23 am
 
Forum: Policy Discussion
Topic: Kill and Clone
Replies: 28
Views: 2798

Re: Escalation against security falsely arresting you

So what is reasonable escalation against security falsely arresting you? It happens from time to time that an officer tries to arrest you for false reasons. Ranging from harmless crimes to thinking you are an antag. It brings you in a really shitty situation since officers almost always stun before...
by Grazyn
Mon Sep 09, 2019 11:22 am
 
Forum: Policy Discussion
Topic: Escalation against security falsely arresting you
Replies: 59
Views: 5980

Re: 2k19 /pol/ - European Spring edition

Providing the Queen provided ascent for the law being put to her today, the prime minister is deploying a Blackadder'esque "cunning plan" to supply a additional letter to the EU explaining why "rogue parliment's" propopsition to extend is a bad idea and to make them reconsider. ...
by Grazyn
Mon Sep 09, 2019 9:21 am
 
Forum: Off Topic
Topic: 2k19 /pol/ - European Spring edition
Replies: 633
Views: 98582

Re: 2k19 /pol/ - European Spring edition

The government was sworn in yesterday morning. Literally the first thing they did was challenge a regional law that was supposed to help deporting illegals.
by Grazyn
Fri Sep 06, 2019 7:44 am
 
Forum: Off Topic
Topic: 2k19 /pol/ - European Spring edition
Replies: 633
Views: 98582

Re: 2k19 /pol/ - European Spring edition

Italy is no longer far-right. Salvini's nationalists left the government and a new coalition was formed between the populist Five Stars and the socdems. So the government went from national-populist to social-populist. We'll see how it goes...
by Grazyn
Thu Sep 05, 2019 2:16 pm
 
Forum: Off Topic
Topic: 2k19 /pol/ - European Spring edition
Replies: 633
Views: 98582

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

Wait a second, how did you guys even come up with this thing about devs referencing specific current political events? All I found in this thread was this (which sparked the whole argument) https://cdn.discordapp.com/attachments/459163612196634626/558656202095984661/D2QETj-XQAAj7x8.png all it says h...
by Grazyn
Thu Jul 18, 2019 7:06 am
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 10676

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

You're all kinda missing the point of my original post though. Its entirely possible (as Bloodlines 1 and multitudes of games have already) do inter-group politics in contemporary settings without a need to go full fucking Cliffy B: https://img.fireden.net/v/image/1502/34/1502344991867.png Yeah tha...
by Grazyn
Thu Jul 11, 2019 10:29 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 10676

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

Super Mario 64 came out in 96 and didn't feature the Srebrenica Massacre, I guess my argument is void
by Grazyn
Thu Jul 11, 2019 6:51 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 10676

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

My goal post is "it's normal for games with a contemporary setting to reference contemporary events" and you're nitpicking the examples I pulled from memory while missing the bigger picture. Yes, SoF had some missions set in Iraq despite being released before the 2003 Iraq war, because Ira...
by Grazyn
Thu Jul 11, 2019 3:17 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 10676

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

Super Aggro Crag wrote:Soldier of fortune came out before the iraq war dumpass

Holy shit do you think the war on terror happened in a vacuum? Do you even know that your country bombed Baghdad in '98/99 or so?

inb4 "We bomb so many countries it's hard to keep track"
by Grazyn
Thu Jul 11, 2019 12:31 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 10676

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

I played soldier of fortune and I recall literally seeing SADDAM FUCKING HUSSEIN through my sniper optics, the fuck are you on?
by Grazyn
Thu Jul 11, 2019 7:33 am
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 10676
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