Search found 278 matches

by Supermichael777
Thu Sep 22, 2016 2:37 pm
Forum: Ideas
Topic: Template station
Replies: 3
Views: 840

Template station

Why limit the stupid ruin rng to places that most players will never go? Lets build the station out of templates. Pros: Easy to make map changes lots more map variety systems already exist in code Cons: more map bits to update map layouts might not be that different map boarders will need to be stan...
by Supermichael777
Tue Sep 20, 2016 4:18 am
Forum: Ideas
Topic: Remove disarm
Replies: 21
Views: 4645

Remove disarm

The last bastion of true rng combat. replace it with tring to yank peoples arms off. A true disarm(hulk only)
by Supermichael777
Mon Sep 19, 2016 7:41 pm
Forum: Off Topic
Topic: Security aresting for pre-crimes
Replies: 6
Views: 1359

Security aresting for pre-crimes

As Atmosman I, with pure and noble intentions, was purging the gas lines between holding and mix. After flushing these lines and draining every drop of gas into the waste loop I was permad when I DINDU MUFFIN. Justification given was that no2 reaching the mix tank is a briggable offense. THAT AIN'T ...
by Supermichael777
Sat Sep 17, 2016 4:17 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

Sudden staircase death disorder remains incurable.
by Supermichael777
Thu Sep 15, 2016 2:35 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

Wize fwom your gwave.
by Supermichael777
Fri Sep 09, 2016 1:16 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

Endworm op
by Supermichael777
Tue Sep 06, 2016 5:59 pm
Forum: Video Games
Topic: sanic goes wmd
Replies: 0
Views: 664

sanic goes wmd

Hedgewars:

its free

and its like worms

but not.
by Supermichael777
Mon Sep 05, 2016 12:58 am
Forum: General Chat
Topic: making stunprods for no reason
Replies: 92
Views: 22160

Re: making stunprods for no reason

Coding it as a back object would be easy just need sprites
by Supermichael777
Tue Aug 30, 2016 3:26 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

Next time we craft nukes before we move

Have we ever found the cure to sudden seaman death syndrome?
by Supermichael777
Sun Aug 28, 2016 11:00 pm
Forum: Coding Feedback
Topic: Alternitive uniform cosmetics should use altclick
Replies: 11
Views: 1674

Alternitive uniform cosmetics should use altclick

title is proposal

I'm to angry to code away the locker-bloat right now due to the unstoppable tide of people asking for spare jackets. also FUCK MAP EDITS
by Supermichael777
Thu Aug 25, 2016 12:34 am
Forum: Video Games
Topic: SWAT 4: Shitcurity Simulator
Replies: 79
Views: 19656

Re: SWAT 4: Shitcurity Simulator

Not a jury in the world that would convict you
by Supermichael777
Wed Aug 24, 2016 5:20 am
Forum: Video Games
Topic: SWAT 4: Shitcurity Simulator
Replies: 79
Views: 19656

Re: SWAT 4: Shitcurity Simulator

No one told me the exicutable i needed was diferent fuck. needed swat4x
by Supermichael777
Wed Aug 24, 2016 4:22 am
Forum: Closed Policy Discussion
Topic: Straight Talk about conversion modes
Replies: 39
Views: 9839

Re: Straight Talk about conversion modes

Most conversion mode leaders are terible. gang leaders who never give tools, info or orders, Revheads who drive by flash half the station, cultists who just wander off or spam jujernauts(remove constructcult)
by Supermichael777
Mon Aug 22, 2016 8:44 pm
Forum: Video Games
Topic: SWAT 4: Shitcurity Simulator
Replies: 79
Views: 19656

Re: SWAT 4: Shitcurity Simulator

Please everyone knows that cults get hit with a swat team by the fbi not the atf
by Supermichael777
Mon Aug 22, 2016 7:17 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

a server comand to set all skills to 100 would be nice
by Supermichael777
Mon Aug 22, 2016 3:47 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

But then how am i suposed to murder eryone and steal sub?

On another note i tried the sub builder and holy fuck. i looked up and 5 hours had passed and my sub still didnt work right(every lamp needs a hardline what the fuck why cant i wire them in a string)
)
by Supermichael777
Sun Aug 21, 2016 7:34 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

browsing the custom sub list this one seemed good
mega:///#!uZJG1YgB!1qRXTCRu47tfrGwWX76KSMTSN3CkzHtvcVM07ODZHA8

automatic airlock sounds like a great feature
by Supermichael777
Sun Aug 21, 2016 5:06 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

never go below the floor ice

Silly monsters live down there and any hole drops you straight to crush depth

also never fuck with the controls of the respawn shuttle. turning on autopilot is a death sentence.
by Supermichael777
Fri Aug 19, 2016 7:58 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938041

Re: Minor Suggestions

Sligneris wrote:Suggestion: Make legless people able to hold items. Just make them unable to move when they do hold something.
Actualy overhaul knockdown and disarm
by Supermichael777
Thu Aug 18, 2016 6:58 am
Forum: Ideas
Topic: Nanotrasen Network (NTNET, AKA modular computers)
Replies: 18
Views: 6121

Re: Nanotrasen Network (NTNET, AKA modular computers)

Please no more sir we just get arbitrary script injection attacks.
by Supermichael777
Thu Aug 18, 2016 5:37 am
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

The best part is where the last two guys on the sub kept fixing leaks in one spot which let the sub rise open throttle right into the rocks. because they just had to both fix the leak they did this five times in ten minutes until they literally ran out of air tanks
by Supermichael777
Thu Aug 18, 2016 5:01 am
Forum: Spriting and Mapping
Topic: AquaStation Development Thread
Replies: 114
Views: 34187

Re: AquaStation: A brighter station, underwater

i would assume our lord and savior would rapidly expand to enormous size and start a vortex of water that tears the station apart before the planet is ripped apart. The Goofball would probably just fizzle and kill all life within about a kilometer
by Supermichael777
Thu Aug 18, 2016 1:06 am
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

I think sometimes you get slammed into the floor and it doesn't stop hurting you
by Supermichael777
Wed Aug 17, 2016 1:25 am
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

if man was mentioned to swim it wouldn't be so funny watching the sub slam into the walls over and over. my traitor target tripped and broke his neck so I decided to cut through the airlock. but I could only get one tank so I know you hording autists had like three each 8 people is the standing reco...
by Supermichael777
Wed Aug 17, 2016 12:57 am
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

And I only sank the sub twice.
next time ill roll cap so I can practice driving something other then the transport torpedo .
by Supermichael777
Tue Aug 16, 2016 11:11 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

whats the chanel? and the password?
by Supermichael777
Tue Aug 16, 2016 8:22 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

are you willing to accept someone whose training consists of an hour of watching an0n3's flailing and an hour of my own?

having tooled around solo a bit longer its surprising how much shenanigans you can achieve with a screwdriver and some wires.
by Supermichael777
Tue Aug 16, 2016 7:55 pm
Forum: Coding
Topic: why i code the way I code
Replies: 56
Views: 15843

Re: why i code the way I code

what im geting is remove rcd from everwher but ce. Goof is the bitter pill we need to keep the game fresh
by Supermichael777
Tue Aug 16, 2016 6:39 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

nah fam the alpha is free

http://undertowgames.com/barotrauma/
by Supermichael777
Tue Aug 16, 2016 3:45 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 150152

Re: Barotrauma: SS13 Underwater

Im down for some free fun. Edit the tooltorial is absoloutly terible and gives you bad advice on literaly the last objective. TELL ME I NEED A PRESSURE SUIT DON'T ASSUME I'M GOING TO LEAVE A DOOR OPEN. First time my power game kicked in and I sufocated myself in a diving suit. Good fun. second death...
by Supermichael777
Mon Aug 15, 2016 5:08 pm
Forum: General Chat
Topic: Fun AI Lawsets
Replies: 33
Views: 9913

Re: Fun AI Lawsets

4. The station is being turned into a nursery for human infants. Baby-proof all pressurized sections.
by Supermichael777
Sun Aug 14, 2016 3:43 am
Forum: Video Games
Topic: TURN ON CNN NEW BERSERK GAME INCOMING
Replies: 3
Views: 1123

Re: TURN ON CNN NEW BERSERK GAME INCOMING

The only character with a true to source dynasty warrior game.
by Supermichael777
Fri Aug 12, 2016 11:42 pm
Forum: Video Games
Topic: No Man's Sky
Replies: 279
Views: 68431

Re: No Man's Sky

Tried to become minecraft in space, failed


Image
by Supermichael777
Fri Aug 12, 2016 6:46 pm
Forum: Video Games
Topic: No Man's Sky
Replies: 279
Views: 68431

Re: No Man's Sky

Image
Spoiler:
I to remember Freddie Fish
by Supermichael777
Fri Aug 12, 2016 6:30 pm
Forum: Video Games
Topic: No Man's Sky
Replies: 279
Views: 68431

Re: No Man's Sky

Its trash dont buy it. I expect Peter Molyneux to jump out of a box and say GOTCHA AGAIN BOYYYYYYS
by Supermichael777
Fri Aug 12, 2016 4:31 am
Forum: Video Games
Topic: No Man's Sky
Replies: 279
Views: 68431

Re: No Man's Sky

Its not a demo its a 2001 game its sequal/update/modernization got put out to pasture in 2011 because feature creep and the Dev getting a real job. its essentially no mans sky if you took the paper thin survival/shooter out. if we ever feel like digging through 22000 lines of oldcode we could modern...
by Supermichael777
Fri Aug 12, 2016 12:56 am
Forum: Video Games
Topic: Starbound
Replies: 283
Views: 75914

Re: Starbound

by Supermichael777
Thu Aug 11, 2016 11:32 pm
Forum: Video Games
Topic: No Man's Sky
Replies: 279
Views: 68431

Re: No Man's Sky

If you fags are willing to put up with shitty graphics anyway (because ss13) just play Noctis . Its like a crowdfunding game that never came outs demo except that no wallets were harmed. No mans sky is like a direct rip of the concept. FEATURES: FREE! ONE AMAZING RESOURCE AMAZING 16 BIT ASSEMBLY COD...
by Supermichael777
Tue Aug 09, 2016 10:11 pm
Forum: Video Games
Topic: No Man's Sky
Replies: 279
Views: 68431

Re: No Man's Sky

Pc delayed 3 days to ad gameplay
by Supermichael777
Fri Jul 15, 2016 6:22 pm
Forum: Video Games
Topic: HELLMoo
Replies: 41
Views: 12303

Re: HELLMoo

All of the guides tell you that script grinding is bad and then tell you how to script grind safely. on the official wiki. i now see what randy was on about people playing his way in life-web
by Supermichael777
Sun Jul 10, 2016 1:59 am
Forum: Video Games
Topic: Wing Commander: Squadron 42 - a space game that might be fun
Replies: 12
Views: 2452

Re: Wing Commander: Squadron 42 - a space game that might be

The frees pace wing commander time is sick as fuck. I got addicted to the speed it offered. made default free space ships feel like molasses.

hope this is good
by Supermichael777
Sat Jun 18, 2016 5:53 am
Forum: Video Games
Topic: Dead By Daylight
Replies: 506
Views: 207526

Re: Dead By Daylight - Chefs revenge

an update dropped that made everything better. the devs are actively responding and patching so hopefully all the game breakers will be gone before they add any cosmetic stuff.

Why isn't shadowing like this instead of the third version of cult.
by Supermichael777
Thu Jun 09, 2016 6:43 pm
Forum: Video Games
Topic: TF3
Replies: 906
Views: 216058

Re: Overwatch

I think friending with battle tag is bugged, you need the full email. also i think this game ate the playerbase.
by Supermichael777
Tue May 31, 2016 3:59 pm
Forum: Video Games
Topic: Dwarf Fortress: Travelling Bar Brawler edition
Replies: 242
Views: 94442

Re: Dwarf Fortress: Travelling Bar Brawler edition

If the code drops we have to become Dwarf Forteress 13 the coderbase, after stealing goon's version
by Supermichael777
Sat May 28, 2016 3:32 pm
Forum: Video Games
Topic: TF3
Replies: 906
Views: 216058

Re: Overwatch

Your daily reminder that that ass is a brain washed murderer with the body temperature of a wet sock.
by Supermichael777
Tue May 24, 2016 9:28 pm
Forum: Video Games
Topic: TF3
Replies: 906
Views: 216058

Re: Overwatch

My first defence on Volstok the attackers rank didn't push out of spawn so I just kept hooking medics as they tried to pass. Game is fun but reflexes were degrading about 4 hours in. Took a nap and the CK2 addict got hold of the mouse.

9/10

Mercy amber skin is the best.
by Supermichael777
Mon May 23, 2016 12:53 am
Forum: Video Games
Topic: TF3
Replies: 906
Views: 216058

Re: Overwatch

Party up tomorow? game drops at 7:00 EDT

My id is Supermichael
by Supermichael777
Mon May 23, 2016 12:49 am
Forum: Video Games
Topic: Lost Planet 2
Replies: 7
Views: 1581

Re: Lost Planet 2

>mediocre game from 2010

I remember this series being awful, the vehicles controlled like shit and had paper thin armor and your health was constantly ticking down.
by Supermichael777
Sun May 22, 2016 3:28 pm
Forum: Ideas
Topic: Completely official design doc for conversion modes
Replies: 13
Views: 2572

Re: Completely official design doc for conversion modes

Shadowlings should get an extra powerful servant for converting another shadowling. ether that or dust after some arbitrary point
by Supermichael777
Sun May 22, 2016 5:46 am
Forum: Video Games
Topic: Dwarf Fortress: Travelling Bar Brawler edition
Replies: 242
Views: 94442

Re: Dwarf Fortress: Travelling Bar Brawler edition

Is wrestlememe still op? I remember throw damage was based on the density of whatever you hit. and demon civs had slade castles. you would do the daintest throw and shit would splatter. throw someone in a featherwood forest at machine 8 and you did jack shit