Search found 278 matches
- Thu Sep 22, 2016 2:37 pm
- Forum: Ideas
- Topic: Template station
- Replies: 3
- Views: 840
Template station
Why limit the stupid ruin rng to places that most players will never go? Lets build the station out of templates. Pros: Easy to make map changes lots more map variety systems already exist in code Cons: more map bits to update map layouts might not be that different map boarders will need to be stan...
- Tue Sep 20, 2016 4:18 am
- Forum: Ideas
- Topic: Remove disarm
- Replies: 21
- Views: 4645
Remove disarm
The last bastion of true rng combat. replace it with tring to yank peoples arms off. A true disarm(hulk only)
- Mon Sep 19, 2016 7:41 pm
- Forum: Off Topic
- Topic: Security aresting for pre-crimes
- Replies: 6
- Views: 1359
Security aresting for pre-crimes
As Atmosman I, with pure and noble intentions, was purging the gas lines between holding and mix. After flushing these lines and draining every drop of gas into the waste loop I was permad when I DINDU MUFFIN. Justification given was that no2 reaching the mix tank is a briggable offense. THAT AIN'T ...
- Sat Sep 17, 2016 4:17 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
Sudden staircase death disorder remains incurable.
- Thu Sep 15, 2016 2:35 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
Wize fwom your gwave.
- Fri Sep 09, 2016 1:16 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
Endworm op
- Tue Sep 06, 2016 5:59 pm
- Forum: Video Games
- Topic: sanic goes wmd
- Replies: 0
- Views: 664
sanic goes wmd
Hedgewars:
its free
and its like worms
but not.
its free
and its like worms
but not.
- Mon Sep 05, 2016 12:58 am
- Forum: General Chat
- Topic: making stunprods for no reason
- Replies: 92
- Views: 22160
Re: making stunprods for no reason
Coding it as a back object would be easy just need sprites
- Tue Aug 30, 2016 3:26 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
Next time we craft nukes before we move
Have we ever found the cure to sudden seaman death syndrome?
Have we ever found the cure to sudden seaman death syndrome?
- Sun Aug 28, 2016 11:00 pm
- Forum: Coding Feedback
- Topic: Alternitive uniform cosmetics should use altclick
- Replies: 11
- Views: 1674
Alternitive uniform cosmetics should use altclick
title is proposal
I'm to angry to code away the locker-bloat right now due to the unstoppable tide of people asking for spare jackets. also FUCK MAP EDITS
I'm to angry to code away the locker-bloat right now due to the unstoppable tide of people asking for spare jackets. also FUCK MAP EDITS
- Thu Aug 25, 2016 12:34 am
- Forum: Video Games
- Topic: SWAT 4: Shitcurity Simulator
- Replies: 79
- Views: 19656
Re: SWAT 4: Shitcurity Simulator
Not a jury in the world that would convict you
- Wed Aug 24, 2016 5:20 am
- Forum: Video Games
- Topic: SWAT 4: Shitcurity Simulator
- Replies: 79
- Views: 19656
Re: SWAT 4: Shitcurity Simulator
No one told me the exicutable i needed was diferent fuck. needed swat4x
- Wed Aug 24, 2016 4:22 am
- Forum: Closed Policy Discussion
- Topic: Straight Talk about conversion modes
- Replies: 39
- Views: 9839
Re: Straight Talk about conversion modes
Most conversion mode leaders are terible. gang leaders who never give tools, info or orders, Revheads who drive by flash half the station, cultists who just wander off or spam jujernauts(remove constructcult)
- Mon Aug 22, 2016 8:44 pm
- Forum: Video Games
- Topic: SWAT 4: Shitcurity Simulator
- Replies: 79
- Views: 19656
Re: SWAT 4: Shitcurity Simulator
Please everyone knows that cults get hit with a swat team by the fbi not the atf
- Mon Aug 22, 2016 7:17 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
a server comand to set all skills to 100 would be nice
- Mon Aug 22, 2016 3:47 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
But then how am i suposed to murder eryone and steal sub?
On another note i tried the sub builder and holy fuck. i looked up and 5 hours had passed and my sub still didnt work right(every lamp needs a hardline what the fuck why cant i wire them in a string)
)
On another note i tried the sub builder and holy fuck. i looked up and 5 hours had passed and my sub still didnt work right(every lamp needs a hardline what the fuck why cant i wire them in a string)
)
- Sun Aug 21, 2016 7:34 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
browsing the custom sub list this one seemed good
mega:///#!uZJG1YgB!1qRXTCRu47tfrGwWX76KSMTSN3CkzHtvcVM07ODZHA8
automatic airlock sounds like a great feature
mega:///#!uZJG1YgB!1qRXTCRu47tfrGwWX76KSMTSN3CkzHtvcVM07ODZHA8
automatic airlock sounds like a great feature
- Sun Aug 21, 2016 5:06 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
never go below the floor ice
Silly monsters live down there and any hole drops you straight to crush depth
also never fuck with the controls of the respawn shuttle. turning on autopilot is a death sentence.
Silly monsters live down there and any hole drops you straight to crush depth
also never fuck with the controls of the respawn shuttle. turning on autopilot is a death sentence.
- Fri Aug 19, 2016 7:58 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938041
Re: Minor Suggestions
Actualy overhaul knockdown and disarmSligneris wrote:Suggestion: Make legless people able to hold items. Just make them unable to move when they do hold something.
- Thu Aug 18, 2016 6:58 am
- Forum: Ideas
- Topic: Nanotrasen Network (NTNET, AKA modular computers)
- Replies: 18
- Views: 6121
Re: Nanotrasen Network (NTNET, AKA modular computers)
Please no more sir we just get arbitrary script injection attacks.
- Thu Aug 18, 2016 5:37 am
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
The best part is where the last two guys on the sub kept fixing leaks in one spot which let the sub rise open throttle right into the rocks. because they just had to both fix the leak they did this five times in ten minutes until they literally ran out of air tanks
- Thu Aug 18, 2016 5:01 am
- Forum: Spriting and Mapping
- Topic: AquaStation Development Thread
- Replies: 114
- Views: 34187
Re: AquaStation: A brighter station, underwater
i would assume our lord and savior would rapidly expand to enormous size and start a vortex of water that tears the station apart before the planet is ripped apart. The Goofball would probably just fizzle and kill all life within about a kilometer
- Thu Aug 18, 2016 1:06 am
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
I think sometimes you get slammed into the floor and it doesn't stop hurting you
- Wed Aug 17, 2016 1:25 am
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
if man was mentioned to swim it wouldn't be so funny watching the sub slam into the walls over and over. my traitor target tripped and broke his neck so I decided to cut through the airlock. but I could only get one tank so I know you hording autists had like three each 8 people is the standing reco...
- Wed Aug 17, 2016 12:57 am
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
And I only sank the sub twice.
next time ill roll cap so I can practice driving something other then the transport torpedo .
next time ill roll cap so I can practice driving something other then the transport torpedo .
- Tue Aug 16, 2016 11:11 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
whats the chanel? and the password?
- Tue Aug 16, 2016 8:22 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
are you willing to accept someone whose training consists of an hour of watching an0n3's flailing and an hour of my own?
having tooled around solo a bit longer its surprising how much shenanigans you can achieve with a screwdriver and some wires.
having tooled around solo a bit longer its surprising how much shenanigans you can achieve with a screwdriver and some wires.
- Tue Aug 16, 2016 7:55 pm
- Forum: Coding
- Topic: why i code the way I code
- Replies: 56
- Views: 15843
Re: why i code the way I code
what im geting is remove rcd from everwher but ce. Goof is the bitter pill we need to keep the game fresh
- Tue Aug 16, 2016 6:39 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
- Tue Aug 16, 2016 3:45 pm
- Forum: Video Games
- Topic: Barotrauma: SS13 Underwater
- Replies: 468
- Views: 150152
Re: Barotrauma: SS13 Underwater
Im down for some free fun. Edit the tooltorial is absoloutly terible and gives you bad advice on literaly the last objective. TELL ME I NEED A PRESSURE SUIT DON'T ASSUME I'M GOING TO LEAVE A DOOR OPEN. First time my power game kicked in and I sufocated myself in a diving suit. Good fun. second death...
- Mon Aug 15, 2016 5:08 pm
- Forum: General Chat
- Topic: Fun AI Lawsets
- Replies: 33
- Views: 9913
Re: Fun AI Lawsets
4. The station is being turned into a nursery for human infants. Baby-proof all pressurized sections.
- Sun Aug 14, 2016 3:43 am
- Forum: Video Games
- Topic: TURN ON CNN NEW BERSERK GAME INCOMING
- Replies: 3
- Views: 1123
Re: TURN ON CNN NEW BERSERK GAME INCOMING
The only character with a true to source dynasty warrior game.
- Fri Aug 12, 2016 11:42 pm
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 68431
- Fri Aug 12, 2016 6:46 pm
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 68431
- Fri Aug 12, 2016 6:30 pm
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 68431
Re: No Man's Sky
Its trash dont buy it. I expect Peter Molyneux to jump out of a box and say GOTCHA AGAIN BOYYYYYYS
- Fri Aug 12, 2016 4:31 am
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 68431
Re: No Man's Sky
Its not a demo its a 2001 game its sequal/update/modernization got put out to pasture in 2011 because feature creep and the Dev getting a real job. its essentially no mans sky if you took the paper thin survival/shooter out. if we ever feel like digging through 22000 lines of oldcode we could modern...
- Fri Aug 12, 2016 12:56 am
- Forum: Video Games
- Topic: Starbound
- Replies: 283
- Views: 75914
Re: Starbound
fam:got you
- Thu Aug 11, 2016 11:32 pm
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 68431
Re: No Man's Sky
If you fags are willing to put up with shitty graphics anyway (because ss13) just play Noctis . Its like a crowdfunding game that never came outs demo except that no wallets were harmed. No mans sky is like a direct rip of the concept. FEATURES: FREE! ONE AMAZING RESOURCE AMAZING 16 BIT ASSEMBLY COD...
- Tue Aug 09, 2016 10:11 pm
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 68431
Re: No Man's Sky
Pc delayed 3 days to ad gameplay
- Fri Jul 15, 2016 6:22 pm
- Forum: Video Games
- Topic: HELLMoo
- Replies: 41
- Views: 12303
Re: HELLMoo
All of the guides tell you that script grinding is bad and then tell you how to script grind safely. on the official wiki. i now see what randy was on about people playing his way in life-web
- Sun Jul 10, 2016 1:59 am
- Forum: Video Games
- Topic: Wing Commander: Squadron 42 - a space game that might be fun
- Replies: 12
- Views: 2452
Re: Wing Commander: Squadron 42 - a space game that might be
The frees pace wing commander time is sick as fuck. I got addicted to the speed it offered. made default free space ships feel like molasses.
hope this is good
hope this is good
- Sat Jun 18, 2016 5:53 am
- Forum: Video Games
- Topic: Dead By Daylight
- Replies: 506
- Views: 207526
Re: Dead By Daylight - Chefs revenge
an update dropped that made everything better. the devs are actively responding and patching so hopefully all the game breakers will be gone before they add any cosmetic stuff.
Why isn't shadowing like this instead of the third version of cult.
Why isn't shadowing like this instead of the third version of cult.
- Thu Jun 09, 2016 6:43 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216058
Re: Overwatch
I think friending with battle tag is bugged, you need the full email. also i think this game ate the playerbase.
- Tue May 31, 2016 3:59 pm
- Forum: Video Games
- Topic: Dwarf Fortress: Travelling Bar Brawler edition
- Replies: 242
- Views: 94442
Re: Dwarf Fortress: Travelling Bar Brawler edition
If the code drops we have to become Dwarf Forteress 13 the coderbase, after stealing goon's version
- Sat May 28, 2016 3:32 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216058
Re: Overwatch
Your daily reminder that that ass is a brain washed murderer with the body temperature of a wet sock.
- Tue May 24, 2016 9:28 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216058
Re: Overwatch
My first defence on Volstok the attackers rank didn't push out of spawn so I just kept hooking medics as they tried to pass. Game is fun but reflexes were degrading about 4 hours in. Took a nap and the CK2 addict got hold of the mouse.
9/10
Mercy amber skin is the best.
9/10
Mercy amber skin is the best.
- Mon May 23, 2016 12:53 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216058
Re: Overwatch
Party up tomorow? game drops at 7:00 EDT
My id is Supermichael
My id is Supermichael
- Mon May 23, 2016 12:49 am
- Forum: Video Games
- Topic: Lost Planet 2
- Replies: 7
- Views: 1581
Re: Lost Planet 2
>mediocre game from 2010
I remember this series being awful, the vehicles controlled like shit and had paper thin armor and your health was constantly ticking down.
I remember this series being awful, the vehicles controlled like shit and had paper thin armor and your health was constantly ticking down.
- Sun May 22, 2016 3:28 pm
- Forum: Ideas
- Topic: Completely official design doc for conversion modes
- Replies: 13
- Views: 2572
Re: Completely official design doc for conversion modes
Shadowlings should get an extra powerful servant for converting another shadowling. ether that or dust after some arbitrary point
- Sun May 22, 2016 5:46 am
- Forum: Video Games
- Topic: Dwarf Fortress: Travelling Bar Brawler edition
- Replies: 242
- Views: 94442
Re: Dwarf Fortress: Travelling Bar Brawler edition
Is wrestlememe still op? I remember throw damage was based on the density of whatever you hit. and demon civs had slade castles. you would do the daintest throw and shit would splatter. throw someone in a featherwood forest at machine 8 and you did jack shit