Search found 1643 matches

by Gun Hog
Sat Nov 11, 2017 9:30 pm
Forum: Ideas
Topic: Integrated electronics
Replies: 23
Views: 5799

Re: Integrated electronics

A module that response to attack_ai() maybe?
by Gun Hog
Sat Nov 11, 2017 6:31 pm
Forum: Ideas
Topic: Integrated electronics
Replies: 23
Views: 5799

Re: Integrated electronics

Kor, you already can put plasma cutter or accelerator into turret and mine. Also,Ninja and Antur approved IE for testmerge.I was told to bug you about it. Integrated ore storage. It lets the circuit have a dedicated storage for mined ores. So, you use a plasma cutter with the turret, mining locator...
by Gun Hog
Fri Nov 10, 2017 8:12 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

Clown Shield 2.0! The inflatable balloon shield, made entirely of balloons! This squeaky, bouncy "shield" will protect the clown from weapons with force 5 and lower! If the weapon is sharp (regardless of force), OR if the weapon is force 6 or greater, it will POP the shield, destroying it...
by Gun Hog
Fri Nov 10, 2017 12:07 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

how is that a bad idea because it would take fucking forever not really, it'd just be a cooler reebe I have had dreams about this, an SS13 version of the Dungeon in Terraria. Wheels of fire skirting along the walls, corrupted/undead mobs storming you, large, spinning spiked balls, and all the other...
by Gun Hog
Fri Nov 10, 2017 12:01 am
Forum: Ideas
Topic: Decentralize Research
Replies: 86
Views: 19531

Re: Decentralize Research

Also as far as departmental lathes go, do you think you could add a new var to each tech that determines which lathe it goes to? The lathes being medical, security, robotics, engineering, supply (for mining) I could try doing it if you dont want to though you have done a ton of work already Researc...
by Gun Hog
Thu Nov 09, 2017 10:50 pm
Forum: Ideas
Topic: Decentralize Research
Replies: 86
Views: 19531

Re: Decentralize Research

What is the incentive for a Scientist or the RD to bother interacting with the R&D system? Do they still have access to all the current designs? Btw, if you do not add a proper distribution system for minerals, then most of the time a single department will hog the majority of them. Fun conflict...
by Gun Hog
Tue Nov 07, 2017 12:49 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

Give Traitor AIs the ability to buy a remote emag module for 80 CPU. This allows the AI to emag any machine by entering a click-to-emag mode similar to camera mode. The high price is due to the potential power it would have. Emag sleeprs to scramble the chems, emag chem dispensers to make parapen ju...
by Gun Hog
Mon Nov 06, 2017 12:49 pm
Forum: Closed Policy Discussion
Topic: Fake antags
Replies: 54
Views: 12390

Re: Fake antags

Where would the act of dropping several flashes in the hallways for :unknownman: greyscum :unknownman: to abuse fall?
by Gun Hog
Thu Nov 02, 2017 7:54 pm
Forum: Coding Feedback
Topic: Assmos
Replies: 85
Views: 22957

Re: New atmos

Who needs TTVs when single tank bombs are more destructive than the station's self destruct?
by Gun Hog
Wed Nov 01, 2017 11:43 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

:honk: The clown shield :honkman: ! Almost totally useless for actual combat, as it has no armor values and a 0% block chance. Instead, when struck, it makes a high-volume, random annoying noise (both hand-held horns :honk: , the blob hit noise, Xeno hissing :xeno:, e-sword noise :toysword: , slip n...
by Gun Hog
Wed Nov 01, 2017 9:39 pm
Forum: Spriting and Mapping
Topic: MagnetStation
Replies: 7
Views: 2494

Re: MagnetStation

I love the Cere-like features, such as isolated departments on their own asteroids. I do not like the TEG being the main engine, as it has no interesting failure mechanics. You mentioned SM and Tesla (Singulo too?) being engine options. So, if all the equipment to set up the engine of choice is pres...
by Gun Hog
Fri Oct 27, 2017 11:49 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 944575

Re: Minor Suggestions

Give the Syndicate Lavaland Base a smoke machine!
by Gun Hog
Tue Oct 24, 2017 10:47 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 944575

Re: Minor Suggestions

Armhulen did not have enough GPB for the feature. Someone with more GPB could copy and post it, or Armhulen himself can farm GPB and ask to have it opened again. The close had nothing to do with the merit of the PR itself.
by Gun Hog
Sat Oct 21, 2017 5:21 pm
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 721236

Re: SS13 Related Art / Hand Drawn Art

Kor's new Avatar is mega cutie!
by Gun Hog
Thu Oct 19, 2017 6:05 pm
Forum: Spriting and Mapping
Topic: Delta Station White Ship
Replies: 50
Views: 13179

Re: [WIP] Delta Station White Ship

Okay time to get some final questions out of the way, in the map editor each whiteship has it's own file, while also having an exact copy on the station map as well. How exactly does the ship's placement work? Also I keep getting errors about the docking weight/height being too large. The currents ...
by Gun Hog
Wed Oct 18, 2017 9:52 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

Puddles of acid should dissolve shoes when crossed. Currently, such puddles are entirely harmless. Puddles created by uranium or radium should irradiate mobs when crossed.
by Gun Hog
Tue Oct 17, 2017 1:53 pm
Forum: Ideas
Topic: Increasing Relevancy of Service Department
Replies: 36
Views: 8142

Re: Increasing Relevancy of Service Department

I know four methods of dealing with a missing chef, bartender, and botanist(s), in order of effectiveness: 1. Break in and make your own food. If no one is defending the kitchen, it is a simple matter of climbing over the table, and hacking open the cold room. 2. Build (or ask to have built) a publi...
by Gun Hog
Tue Oct 17, 2017 1:10 pm
Forum: Spriting and Mapping
Topic: Delta Station White Ship
Replies: 50
Views: 13179

Re: [WIP] Delta Station White Ship

Mark9013100 wrote:I'm going to need some help with this, dreamdaemon has a stroke every time I boot up a server with deltastation.
Describe your problem in more detail, please.
by Gun Hog
Tue Oct 17, 2017 1:31 am
Forum: General Chat
Topic: What do you do as AI
Replies: 47
Views: 12860

Re: What do you do as AI

How would you want these hard-light holograms to work? What would you want them to be able to do? How would you counter one being used as a weapon by a rogue AI?
by Gun Hog
Fri Oct 13, 2017 4:20 pm
Forum: Coding Feedback
Topic: what is the point of pen pockets?
Replies: 13
Views: 2886

Re: what is the point of pen pockets?

Not only that it impedes pinning medals and such on people. This is my main complaint. Fix this and I don't care if they stay or not. This is mine as well. When my Science staff do impressive work, I like to reward them with the Nobel medals. The protector is even more annoying to remove; You canno...
by Gun Hog
Tue Oct 10, 2017 2:16 pm
Forum: Roleplaying
Topic: Ye catgirl
Replies: 97
Views: 44718

Re: Ye catgirl

I examine the bodies of the previous humanoids for loot!
by Gun Hog
Sun Oct 08, 2017 3:37 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

Anonmare wrote:Make external airlocks proper airlocks, complete with cycling and their own air supply to replenish anything lost between openings.
We have this in Toxins. It does not work very well. Improve it first, then add it to more stuff.
by Gun Hog
Sat Oct 07, 2017 5:30 pm
Forum: General Chat
Topic: Wireart thread
Replies: 29
Views: 6282

Re: Wireart thread

Why do you autists get so triggered over seeing knots in wires?
by Gun Hog
Thu Oct 05, 2017 7:09 pm
Forum: Roleplaying
Topic: Ye catgirl
Replies: 97
Views: 44718

Re: Ye catgirl

I take a moment from my depression to examine my surroundings and my own possessions.
by Gun Hog
Wed Oct 04, 2017 3:31 am
Forum: Coding Feedback
Topic: Science Dept Sec
Replies: 8
Views: 2424

Re: Science Dept Sec

Or just ask the RD. The RD, CE, and CMO each have department ID consoles, and may also download the ID changing program to a tablet, if he/she has one.
by Gun Hog
Mon Oct 02, 2017 4:32 pm
Forum: General Chat
Topic: What would you do in this situation?
Replies: 26
Views: 6003

Re: What would you do in this situation?

I am highly unlikely to ever do this to another player in this situation, instead I would be trying to get off via teleporter. Before reading this thread, my response would have been to adminhelp for an unprovoked murder. I would not be so angry if the person warned me beforehand or disarm/stunned m...
by Gun Hog
Sun Oct 01, 2017 4:20 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 107626

Re: Clockwork Cult 2.0

That is a shame, because the two cults have mechanics specifically for fighting each other. It is Light vs Dark!
by Gun Hog
Sat Sep 30, 2017 4:04 pm
Forum: Coding
Topic: [BUG] ayys "arent trained" to use science tools
Replies: 17
Views: 4823

Re: [BUG] ayys "arent trained" to use science tools

Poor Bawhoppennn shilling to get an unban for a guy who never had an account in the first place... :honkman: :honk: :honkman:
by Gun Hog
Sat Sep 30, 2017 6:48 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 107626

Re: Clockwork Cult 2.0

I enjoyed my one round with it. Massive battles are what I enjoy most about SS13, and why War Ops and conversion modes are my favorite. I like to get involved in the fight, in a group, with lots happening. Dying in maint to a Traitor/Ling that does not kill anyone else is so dull in comparison!
by Gun Hog
Wed Sep 27, 2017 3:48 pm
Forum: Roleplaying
Topic: Ye catgirl
Replies: 97
Views: 44718

Re: Ye catgirl

I attempt to set the gravity plating to "invert" as a way of turning the ceiling into a floor, thus granting me access to the holopad.
by Gun Hog
Wed Sep 27, 2017 3:17 am
Forum: Roleplaying
Topic: Ye catgirl
Replies: 97
Views: 44718

Re: Ye catgirl

I pull out my laser pointer and cast the beam across the catgirl-hologram's field of vision.
by Gun Hog
Tue Sep 26, 2017 7:17 pm
Forum: Ideas
Topic: Preferences for AI
Replies: 2
Views: 515

Re: Preferences for AI

>Reads and agrees with the idea.

>Gather up the requisite code from the AI file

>Take a look at the code for character preferences and adding stuff to the save file

Catrunningaway.gif
by Gun Hog
Tue Sep 26, 2017 2:43 pm
Forum: Ideas
Topic: Dullahans
Replies: 58
Views: 13029

Re: Dullahans

wait does that mean that as long as their head has air, their body doesn't need to breathe? Well, of course! Think of it like swimming. You are fine as long as your head is above the water or you have breathing equipment. A dullahan at a swimming pool could just leave her head on a table or in some...
by Gun Hog
Tue Sep 26, 2017 11:56 am
Forum: Ideas
Topic: Dullahans
Replies: 58
Views: 13029

Re: Dullahans

Instead of a throat, Dullahans have a portal instead, which serves to teleport matter and energy through it. The portal prevents contamination by the outside by one of two methods: Being entirely "capped" though the use of protective wards, OR the portal works in the opposite direction. If...
by Gun Hog
Mon Sep 25, 2017 11:31 pm
Forum: Ideas
Topic: Dullahans
Replies: 58
Views: 13029

Re: Dullahans

Kawaii
by Gun Hog
Mon Sep 25, 2017 10:38 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 909715

Re: Screenshots General

Look to the right. There is an entirely safe path there!
by Gun Hog
Mon Sep 25, 2017 10:35 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

I'm reminded of that one episode of stargate atlantis where the whiny guy finds an ancient tech personal forcefield that makes him completely invincible but then he realises that the projector is inside the field and he can't touch it to turn it off since it's completely form-fitting, then he tries...
by Gun Hog
Mon Sep 25, 2017 3:54 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

Omni-Environment Suit A type of hardsuit built to withstand hazards. The Omni-Environment Suit provides protection against all non-weapon hazards. It is fireproof, spaceproof, acid proof, radiation proof, provides protection against bombs, biological threats, and does not burn in lava. It also prov...
by Gun Hog
Sun Sep 24, 2017 2:44 pm
Forum: Ideas
Topic: Departmental Fabricators and networked Autolathes
Replies: 8
Views: 1998

Re: Departmental Fabricators and networked Autolathes

Autolathes can print several Science designs if someone puts it on a design disk and uploads it to the autolathe; The restriction is that the autolathe can only accept designs that require only metal or glass. The autolathe does not take any other minerals, and thus cannot take anything that require...
by Gun Hog
Sun Sep 24, 2017 1:07 am
Forum: Ideas
Topic: blob
Replies: 25
Views: 5641

Re: blob

HoG was nowhere near being finished. It was not even halfway!
by Gun Hog
Sat Sep 23, 2017 2:35 pm
Forum: Spriting and Mapping
Topic: Delta Station White Ship
Replies: 50
Views: 13179

Re: [WIP] Delta Station White Ship

That is great! All you need now is to put all the dirt and grime back down, and you have yourself a BYOS White Ship!
by Gun Hog
Wed Sep 20, 2017 11:10 pm
Forum: Spriting and Mapping
Topic: Delta Station White Ship
Replies: 50
Views: 13179

Re: [WIP] Delta Station White Ship

Here is the Metastation White Ship by comparison. It is not very different... https://user-images.githubusercontent.com/4955510/30671601-788b7f72-9e2d-11e7-8281-c6532000a993.png You could perhaps take this chance to make a portable mini-station! Plop down an autolathe in the Engi section for facilit...
by Gun Hog
Tue Sep 19, 2017 1:24 pm
Forum: Ideas
Topic: blob
Replies: 25
Views: 5641

Re: blob

We once had a feature where humans would become infected by a blob virus, and were considered antags. This human could pre-sabotage the station before hiding away to burst into a proper blob. It is almost as if removing that was a bad idea...
by Gun Hog
Tue Sep 19, 2017 1:20 pm
Forum: Ideas
Topic: Experimentor Function - Catalyst Merger
Replies: 7
Views: 2028

Re: Experimentor Function - Catalyst Merger

You can toss in a bit of RNG or some weird Goofball level mechanics to keep people guessing. But yes, any statics are going to be known, obviously. Weirdness like mixing a pneumatic cannon with beehives gets you a Beelistic Rifle! (Insert loaded hives to shoot the bees stored in them at people)
by Gun Hog
Sun Sep 17, 2017 6:37 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 909715

Re: Screenshots General

We need to do this with catatonic humans!!
by Gun Hog
Thu Sep 14, 2017 8:46 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1049448

Re: ITT: We make shitty suggestions and come up with poor id

Triage Medical HUD: - A medical HUD which contains four additional sets of data: The damage square, which is broken into four smaller squares. Red for brute, yellow for burn, green for toxin, blue for oxyloss. The squares grow brighter as their respective damage types are inflicted on the target. T...
by Gun Hog
Mon Sep 11, 2017 3:34 pm
Forum: General Chat
Topic: What do you do as AI
Replies: 47
Views: 12860

Re: What do you do as AI

Remie Richards wrote:We should let the AI play chess against the RD (or anyone really but the RD makes sense)
or other games, like card games (such as bullshit, go fish)
Having holo-board games that two or more players can join (including silicons) sounds A-M-A-Z-I-N-G.
by Gun Hog
Mon Sep 11, 2017 1:35 pm
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 440724

Re: Memorable Quotes

You fasten the plasma canister to the port. You unfasten the plasma canister from the port. Bellabarisruk Awil-Ili says, "Whatcha doin" Explody The Maxcap Clown says, "Uh..." Bellabarisruk Awil-Ili asks, "WHAT IS YOUR NAME!?" On of those rare moments that make me LOL I...
by Gun Hog
Mon Sep 11, 2017 1:12 am
Forum: Coding Feedback
Topic: GONDOLAS
Replies: 7
Views: 5037

Re: GONDOLAS

This seems like a meme, but I know not what...
by Gun Hog
Mon Sep 11, 2017 1:10 am
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 270111

Re: Sprite Requests

I need 3 sprites, I'm making rare variants of the 3 current spiders to suprise players with a new playstyle. I need a viper, an extremely poisonous fragile one. Purple eyes! I need a queen, same size but with egg sacks and some kind of royal markings. Green eyes! And I need a goliath, basically a f...