Search found 1643 matches

by Gun Hog
Sun Sep 10, 2017 5:07 pm
Forum: General Chat
Topic: What do you do as AI
Replies: 47
Views: 12752

Re: What do you do as AI

Ask Robotics to add AI mech beacons to all of the mechs, so you can go stomping around. You could also ask your Engiborg to hack a MULE for you, then use it to cart yourself around. If you are really, REALLY bored, ask the Clown or someone to visit you at your chamber to play music for you. (This, i...
by Gun Hog
Sat Sep 09, 2017 4:40 am
Forum: Ideas
Topic: Squeak juice
Replies: 4
Views: 1172

Re: Squeak juice

That seems annoying. Fund it.
by Gun Hog
Fri Sep 08, 2017 1:13 pm
Forum: Coding Feedback
Topic: Nightmare
Replies: 137
Views: 35623

Re: Nightmare

Well, I retract my earlier objections, then. I am not robust, so I do not know the full potential of the antag, although the not-blade is quite powerful (25 force, 35 armor pen) besides being a light-eater. In my hands, the role is at best an annoying mosquito, but to someone robust, it might be som...
by Gun Hog
Fri Sep 08, 2017 5:13 am
Forum: Coding Feedback
Topic: Nightmare
Replies: 137
Views: 35623

Re: Nightmare

Give a two second warning period for when a Nightmare enters light, and prevent him moving farther into light, but allow him a brief window to backpedal into darkness. Nightmares do not have turf/object vision, so they will often wind up trapped inside a lit room. Also, I find myself popping up on w...
by Gun Hog
Wed Sep 06, 2017 11:42 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 936254

Re: Minor Suggestions

Give standard cyborgs an RPED (Rapid Part Exchange Device) so they can upgrade machines! For the same cost and research of a normal BSRPED (BlueSpace Rapid Part Exchange Device), allow Robotics to build an upgrade to change those RPEDs to BSRPEDs.
by Gun Hog
Tue Sep 05, 2017 8:03 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 936254

Re: Minor Suggestions

Anonmare wrote:Combining a pressure plate and a grenade should make a landmine. Landmines inherit the grenade's properties
You can achieve this with signalers!
by Gun Hog
Mon Sep 04, 2017 6:39 pm
Forum: Ideas
Topic: Make mining outpost public
Replies: 10
Views: 2362

Re: Make mining outpost public

ExcessiveCobblestone wrote:The problem with aux is you have to get someone to put in cords which most of the time never happens in a round.
You can launch it to a random spot as well. Use the "Blind Drop" option.
by Gun Hog
Sun Sep 03, 2017 4:38 pm
Forum: Ideas
Topic: Make mining outpost public
Replies: 10
Views: 2362

Re: Make mining outpost public

What exactly are you looking to use, besides the ORM? (I asked to have an ORM placed at the Aux Base, but was shot down)
by Gun Hog
Sun Sep 03, 2017 4:28 pm
Forum: General Chat
Topic: important psa
Replies: 24
Views: 6330

Re: important psa

Admin whisper: You hear a voice in your head...
Revenant whisper: You hear something behind you talking...

This can confuse a lot of players. The first time it happened to me, I thought it was an admin using a spooky version of the whisper. Perhaps if they were not so similar, this could be avoided.
by Gun Hog
Sun Sep 03, 2017 1:20 am
Forum: Spriting and Mapping
Topic: Sophie Station
Replies: 10
Views: 3522

Re: Sophie Station

"Kalterik" seems fitting, given the engine!
by Gun Hog
Sun Sep 03, 2017 1:11 am
Forum: Ideas
Topic: Fixing the Xenobio monkey recycling system
Replies: 26
Views: 6030

Re: Fixing the Xenobio monkey recycling system

There are several approaches to this. Monkeys are stored as a simple number within the console. The actual mob is spawned upon using the "Feed Slimes" button. So, we can remove the recycle function and copy the slime storage function, adapting it for (dead) monkey mobs instead of slimes. T...
by Gun Hog
Sat Sep 02, 2017 11:04 pm
Forum: Ideas
Topic: Move the spare ID inside captain's locker
Replies: 31
Views: 6933

Re: Move the spare ID inside captain's locker

Putting it in the safe is a better idea, you can't steal the safe, but its not beyond reason for someone to break into it if they are dedicated enough. It would stop the shit show of an assistant rushing the Captain's office twenty seconds into the round. Seems acceptable, havent seen the safe bein...
by Gun Hog
Sat Sep 02, 2017 4:39 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1038657

Re: ITT: We make shitty suggestions and come up with poor id

CosmicScientist wrote:Lizards should be able to smell a person to tell what chems have been on their body in the last ten minutes.
I want to see someone make a PR for this. :popcorn: :salt:
by Gun Hog
Sat Sep 02, 2017 4:36 pm
Forum: Ideas
Topic: Move the spare ID inside captain's locker
Replies: 31
Views: 6933

Re: Move the spare ID inside captain's locker

The tradeoff to this being that Greyscum that normally steal only the ID will now steal the whole locker, including the Captain's armor, his unique sword , and his energy gun. The ID should be a bit of a challenge to steal, but FOR THE LOVE OF THE EMPEROR, DO NOT FORCE THE GREYSCUM TO STEAL ARMOR AN...
by Gun Hog
Sat Sep 02, 2017 4:30 pm
Forum: Ideas
Topic: Security Pilot
Replies: 27
Views: 5835

Re: Security Pilot

You do not need a new Sec job for pods, Steels. You get the unique security pod armor given to you at roundstart. However, if we ever get roundstart spawned pods, then Sec should certainly get a mini-bay with a single pod to shoot down other pods. You still do not need a job for that, though. Just l...
by Gun Hog
Fri Sep 01, 2017 11:59 am
Forum: Spriting and Mapping
Topic: Sophie Station
Replies: 10
Views: 3522

Re: Sophie Station

This looks to be a full-pop map. Why are you using the TEG instead of the supermatter, or another dangerous engine?
by Gun Hog
Thu Aug 31, 2017 8:37 pm
Forum: Coding Feedback
Topic: Flash stun duration
Replies: 36
Views: 8652

Re: Flash stun duration

I knew I had you high on my list for a reason :) (I think? I do not remember)
by Gun Hog
Thu Aug 31, 2017 8:29 pm
Forum: Coding Feedback
Topic: Flash stun duration
Replies: 36
Views: 8652

Re: Flash stun duration

DemonFiren wrote:
Reece wrote:Re-add security borgs.
I take it you didn't vote PKP.
Was there a candidate that even fully supported Secborgs? The most I saw was someone being okay with it if another headmin wanted to try it.
by Gun Hog
Thu Aug 31, 2017 7:49 pm
Forum: Coding
Topic: We should all get +DEBUG
Replies: 14
Views: 4937

Re: We should all get +DEBUG

I could probably win a bet on how quickly doing this would backfire! If you need to test something as a contributor, bug an admin to give you temporary permissions! Only maintainers have earned (most of them, anyway) the trust to not destroy the server faster than Kev and HBL at the same time.
by Gun Hog
Thu Aug 31, 2017 3:18 pm
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 228232

Re: Minor Feedback

On the other hand, regen is pretty damn valuable considering it comes from the easiest mob in lavaland Eh, it requires you to take the item back to station, either very quickly or buy a core stabiliser, and then find someone with the time and knowledge that you can trust to do surgery on you. And d...
by Gun Hog
Thu Aug 31, 2017 12:30 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 228232

Re: Minor Feedback

AnonymousNow wrote:I recently learned that hivelord core implantation no longer acts as passive healing.

I'm having difficulty finding words for this change, other than "retarded".
The implant is not really worth it, but the instant heal from picking it up is priceless.
by Gun Hog
Fri Aug 25, 2017 4:03 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 936254

Re: Minor Suggestions

Remie Richards wrote:don't.
:cry:
by Gun Hog
Fri Aug 25, 2017 3:56 am
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 267916

Re: Sprite Requests

How about this codersprite for one of your hardsuit upgrade modules? Image
by Gun Hog
Thu Aug 24, 2017 9:08 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 936254

Re: Minor Suggestions

The sec-segway should get defensive upgrades that allow it to shoot out dragnets and defensive plating (blocks laser and some bullet fire from the front via a front shield) so its actually viable later on to have officers patrolling on it, asking for them over the counter floor buffer style. A way ...
by Gun Hog
Thu Aug 24, 2017 3:32 am
Forum: Successful Complaints
Topic: [Thunder] - YakumoChen - Denying my AI Antagging DoomsdayFNR
Replies: 19
Views: 8583

Re: [Thunder] - YakumoChen - Denying my AI Antagging Doomsda

Hello! I am posting here because I need to clarify that Viral Mech Domination and Doomsday working is entirely intended! You are supposed to use the pinpointer to find the AI! Building a Phazon to fight the AI when they KNOW THAT IT IS ROGUE is on them, in my opinion. Anyway, I just wanted to say th...
by Gun Hog
Mon Aug 21, 2017 12:12 pm
Forum: Spriting and Mapping
Topic: Cerestation (It's dead, Jim)
Replies: 315
Views: 83114

Re: Cerestation (WIP) (Size Poll)

Not sure I like the idea of the autolathe being moved outside to the lobby. At least it starts unloaded so that Scientists that need something from it are more likely to move it, at least. - The placement of the exo-fabs is rather restrictive. Two-three players working there at the same time will ei...
by Gun Hog
Sat Aug 19, 2017 6:15 pm
Forum: Ideas
Topic: Mech equipment in mining vendor
Replies: 20
Views: 3905

Re: Mech equipment in mining vendor

I am sorry for my tone, that was unjustified. Anyway, to respond, yes, I certainly have played with a Ripley in the configuration I have stated previously. I have even defeated an Ash Drake with one This is possible through the use of a large area (dig it with your cutter) and clever use of strafing...
by Gun Hog
Sat Aug 19, 2017 4:08 pm
Forum: Ideas
Topic: Mech equipment in mining vendor
Replies: 20
Views: 3905

Re: Mech equipment in mining vendor

Just a brief idea to address the fact that generally mechs fare in combat versus mining mobs very poorly and a ripley does not have the maneuverability to move as fast as what is required. Such additional objects like a KA gun attachment, Ashstorm Mining armor plates (coloring the mech black & ...
by Gun Hog
Thu Aug 17, 2017 1:51 pm
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 716261

Re: SS13 Related Art / Hand Drawn Art

Someone draw circles on them both, please? I do not have the visual acuity to detect anything so subtle.
by Gun Hog
Thu Aug 10, 2017 1:55 pm
Forum: Coding Feedback
Topic: Excessive ammunition types
Replies: 54
Views: 15306

Re: Excessive ammunition types

It is dumb because you're derailing a conversation about ballistics and its effect in coding and gameplay to bitch about a feature that did not improve or worked for the betterment of the game in any way and was just added as a meme for the catpeople users. If you are so salty about your metafriend...
by Gun Hog
Thu Aug 10, 2017 5:51 am
Forum: General Chat
Topic: HoP all access guidelines that could be in HoP's inventory
Replies: 31
Views: 9530

Re: HoP all access guidelines that could be in HoP's invento

IF YOU'RE EITHER THE CLOWN OR THE MIME AND YOU'RE NOT A TRAITOR If you promise not to either annoy the hell out of everyone or build invisible walls everywhere, it's all yours. I request that you amend this to fit under the "Assistant" section. Honkscum do not deserve all-access any more ...
by Gun Hog
Thu Aug 10, 2017 5:32 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 904577

Re: Screenshots General

Armhulen wrote:
D&B wrote:Image
i want to die
Why was he elected CULT MASTER if he was a complete newbie?
by Gun Hog
Wed Aug 09, 2017 1:13 am
Forum: Coding Feedback
Topic: Excessive ammunition types
Replies: 54
Views: 15306

Re: Excessive ammunition types

Other then hem, this whole situation seems to be a nonissue Agreed, it really is quite a minor issue in the grand scheme of things. But, in this community, :salt: firestorms :salt: are started over a feature to let someone pat another player on the head. Erro's Law dictates that the less important ...
by Gun Hog
Tue Aug 08, 2017 8:53 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1038657

Re: ITT: We make shitty suggestions and come up with poor id

Let us attach a welder to an igniter assembly so it can be remotely activated. Then make it possible to attach said welder assembly to a welder tank Why not just allow igniter + desired trigger to be attached to the tank? You should not need a welder, just an igniter for the spark, and something el...
by Gun Hog
Tue Aug 08, 2017 5:47 am
Forum: Coding Feedback
Topic: Excessive ammunition types
Replies: 54
Views: 15306

Re: Excessive ammunition types

Other then hem, this whole situation seems to be a nonissue Agreed, it really is quite a minor issue in the grand scheme of things. But, in this community, :salt: firestorms :salt: are started over a feature to let someone pat another player on the head. Erro's Law dictates that the less important ...
by Gun Hog
Mon Aug 07, 2017 1:48 pm
Forum: Coding
Topic: RD Tech Web Bounty
Replies: 52
Views: 12471

Re: RD Tech Web Bounty

https://puu.sh/x3SMx/b4f0dbd6a7.png Meanwhile the experimentor just pales out of existance as science's local assisted suicide by fireball malfunction machine because everybody forgets its limited function of converting strange objects into tech giving doo-dads. Or its actual purpose: A murderous D...
by Gun Hog
Mon Aug 07, 2017 1:40 pm
Forum: Ideas
Topic: Addressing the stun meta
Replies: 82
Views: 21005

Re: Addressing the stun meta

May the freeze never end such that it may protect us from PRs like that. The less viable you make stuns, the more desired you make the ULTIMATE stun: Death.
by Gun Hog
Sun Aug 06, 2017 4:15 pm
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 716261

Re: SS13 Related Art / Hand Drawn Art

Janitors are often unwilling to switch to anything other than a mop, because wetting the floors and making people slip is the only real fun part of this job. But the Advanced Mop is exactly this, but better! It mops twice as fast and wets itself! The best part? It uses the same sprite as the one fr...
by Gun Hog
Sun Jul 30, 2017 6:10 pm
Forum: Spriting and Mapping
Topic: PubbyStation
Replies: 93
Views: 52592

Re: PubbyStation

I agree and disagree I have zero fucking patience for anyone who says something sucks without explaining why and will 100% of the time disregard that person that being said, when you have a lot of people doing that, you have to take notice i still think everyone who bashes cere without saying anyth...
by Gun Hog
Sun Jul 30, 2017 6:06 pm
Forum: Coding Feedback
Topic: Speed up augment surgery!
Replies: 41
Views: 9258

Re: Speed up augment surgery!

Yes but nobody uses them because the speed of the surgery isn't the issue, its the selection of tools between steps since even if you were to do all the steps in instantaneous time you are still going slowly by selecting the right tool in the ordered pattern which requires you to have your tools ne...
by Gun Hog
Sun Jul 30, 2017 5:30 pm
Forum: Spriting and Mapping
Topic: PubbyStation
Replies: 93
Views: 52592

Re: PubbyStation

foolproof: If someone says "It's shit" to something but won't explain why, you have the green light to ignore their opinion on it because they just made it clear they don't truly have one This is not foolproof! If players, through sheer numbers, collectively say this and only this about a...
by Gun Hog
Sun Jul 30, 2017 5:12 pm
Forum: Coding Feedback
Topic: Speed up augment surgery!
Replies: 41
Views: 9258

Re: Speed up augment surgery!

Upgradeable surgical tools would be cool and fix a lot of problems, and it's easy enough to add them to the R&D listing and the Protolathe and/or Robotics Fabricator menu. (I presume) Laser and/or diamond scalpel? Diamond saw? Robotic hemostat/other thingy? There are faster surgery tools that c...
by Gun Hog
Sun Jul 30, 2017 4:41 am
Forum: Coding
Topic: Trucks
Replies: 55
Views: 18163

Re: Trucks

ExcessiveCobblestone wrote:killing a dragon now drops horns you can attach to the front of your space pickup
Just the horn? Lame. MOUNT THE WHOLE HEAD!
by Gun Hog
Fri Jul 28, 2017 4:55 pm
Forum: Coding Feedback
Topic: Let's talk about gamemode odds of happening
Replies: 32
Views: 6778

Re: Let's talk about gamemode odds of happening

It was removed :(
https://github.com/tgstation/tgstation/pull/27872

EDIT: Ragin' Mages was supposed to be an admin button, not actually in rotation!
by Gun Hog
Fri Jul 28, 2017 2:21 am
Forum: Coding Feedback
Topic: Speed up augment surgery!
Replies: 41
Views: 9258

Re: Speed up augment surgery!

Add autodocs to the game that if you stand on a tile next to them it will heal 0.5 of every damage type every 2 seconds Add advanced autodocs that when fed augments, allow a doctor to select which augments it should apply to the person, every augment takes 15 seconds to completely implant. Patient ...
by Gun Hog
Thu Jul 27, 2017 11:14 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1038657

Re: ITT: We make shitty suggestions and come up with poor id

To be honest I thought Gunhog was talking about applying cybernetic implants directly into the augment prior to being put onto someone. Like printing off some welding shield eyes, popping a HUD into them and do two surgeries in one. Why not both? That would be fantastic, except that adding replacem...
by Gun Hog
Thu Jul 27, 2017 6:11 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1038657

Re: ITT: We make shitty suggestions and come up with poor id

Allow augmented body parts to accept surgical implants directly. Apply screwdriver to open the panel or screwdriver to remove the previous organ, slot in the matching implant/cybernetic organ, and you are done! If you have, say, an augmented head, you could pop out your eyes with a crowbar, and inse...