Search found 681 matches
- Fri Dec 28, 2018 8:15 pm
- Forum: Closed Policy Discussion
- Topic: Does the detective fluff matter?
- Replies: 182
- Views: 45914
Re: Does the detective fluff matter?
When you get an HOS that actually tries to manage the department instead of just solo hunting antags it's great. On the rare occasion I play a human and HOS I try to not fight antags myself until shit gets bad(plus I'm not robust at all).
- Fri Dec 28, 2018 8:04 pm
- Forum: Closed Policy Discussion
- Topic: Does the detective fluff matter?
- Replies: 182
- Views: 45914
Re: Does the detective fluff matter?
If I’m warden half the time I’ll let people arrested that way go to spite the assistant with a stun baton who brought them in. Not all heroes wear capes. I also let at least 3 people go a round because they get dumped into a cell wordlessly and the officer who brought them in ignores me when I ask ...
- Fri Dec 28, 2018 7:57 pm
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] istoprocent - Unjustified Ban
- Replies: 64
- Views: 18701
Re: [TheMidnightRose] istoprocent - Unjustified Ban
space law doesn't matter under the current rules. I have used Space Law as a guide to determine, whether someone is open for Rule 4 or not - most if not all Capital Crimes are pretty strong indication that somebody is acting in an antagonistic way. I think we need a definitive valid guide to preven...
- Fri Dec 28, 2018 5:40 pm
- Forum: Closed Policy Discussion
- Topic: Does the detective fluff matter?
- Replies: 182
- Views: 45914
Re: Does the detective fluff matter?
That's all IC conflict though, if they want to make fun of each other or something. Our current rules don't require the detective to only detect. So no, the detective fluff doesn't matter right now. There might be value in discussing "should we make the detective fluff matter?" But I feel ...
- Fri Dec 28, 2018 5:36 pm
- Forum: Resolved Appeals
- Topic: [MrAlphonzo] KeyboardCreature - Dead Man's Switch
- Replies: 42
- Views: 10420
Re: [MrAlphonzo] KeyboardCreature - Dead Man's Switch
This whole policy of "you can maxcap the wiz but only if you win" came from Oldman blowing one too many holes in the station trying to tag a wizard. However I think back when that shit flinging fight happened Wiz didn't mulligan, and you knew if you killed the wiz the round would end. Now ...
- Fri Dec 28, 2018 5:30 pm
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] istoprocent - Unjustified Ban
- Replies: 64
- Views: 18701
Re: [TheMidnightRose] istoprocent - Unjustified Ban
There's a lot of talk here about the Detective not being allowed to execute someone, why are we even talking Space Law as a justification for bans or as an excuse in a ban appeal. Executions never have to go through a head of staff here. You're responsible for making sure your execution is valid, bu...
- Fri Dec 28, 2018 4:00 pm
- Forum: Closed Policy Discussion
- Topic: Does the detective fluff matter?
- Replies: 182
- Views: 45914
Re: Does the detective fluff matter?
We don't have any RP restrictions on player actions on this server, outside of no ERP and no OOC in IC. And the rule that requires heads of staff and the AI to at least make a minimum effort to do their job if that counts.
So no, the detective fluff matters as little as space law does.
So no, the detective fluff matters as little as space law does.
- Mon Dec 24, 2018 2:20 pm
- Forum: Town Hall
- Topic: Naming Policy Changes
- Replies: 150
- Views: 49186
Re: Naming Policy Changes
Exactly. On a server where people will tell you "it's revs, there can't be a traitor"(despite is being against the rules and admins telling them off) having someone named something silly like "Gubu Gristlegums" is hardly lowering our level of RP.
- Wed Dec 19, 2018 9:10 pm
- Forum: Town Hall
- Topic: Naming Policy Changes
- Replies: 150
- Views: 49186
Re: Naming Policy Changes
I should apply to become a trialmin, then become a fullmin, then get enough people to vote for me as a headmin on a platform of making the naming policy great, then never play the game again because I'd sit back and realize how stupid the entire argument is on both sides at the end of the day.
- Wed Dec 19, 2018 7:24 pm
- Forum: Town Hall
- Topic: Naming Policy Changes
- Replies: 150
- Views: 49186
Re: Naming Policy Changes
I have a feeling if you have a reasonable ethnic name that includes an article you won't actually get bwoinked about it in game, despite the argument going on here. If you have a hispanic spess man named Miguel de la Rossa or something I doubt you'll run into an issue. And if you do make another 6 p...
- Wed Dec 19, 2018 3:08 pm
- Forum: Town Hall
- Topic: Naming Policy Changes
- Replies: 150
- Views: 49186
Re: Naming Policy Changes
"species appropriate" is pretty vague and seems like it would restrict good faith names that don't fit the randomname generator. For example I guess Crocodillo no longer is acceptable for a lizard cause it's not a random name or "Makes-The-Memes"
- Tue Dec 18, 2018 11:42 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
Obscolene is right. Stop making page long arguments. Rules say "no honorifics are allowed". Lady is an honorific and therefore not allowed, irrelevant of whether or not it functions as a name. Justice is an honorific, as in Justice Clarence Thomas. Plus I'm arguing that the policy is dumb...
- Tue Dec 18, 2018 8:13 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
FYI I didn't debate in this thread namely because I don't have much to say, if silicon policy could be reduced to 'act in good faith' or something that simple it'd make me happy, but realistically it'll never happen just like the headmins will never reply to the thread with their thoughts on potent...
- Tue Dec 18, 2018 8:11 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
Justice Field Kevin Space Bones Jackson There's literally nothing wrong with any of these names. There's nothing wrong with those except by the letter of policy and how it's enforced(which is part of the problem. If Lady isn't an acceptable first name then Bones isn't either, it's a nickname. "...
- Tue Dec 18, 2018 7:59 pm
- Forum: Closed Policy Discussion
- Topic: Movement Speed
- Replies: 221
- Views: 53134
Re: Movement Speed
Sometimes the journey matters more than the destination.since he never had a destination
- Tue Dec 18, 2018 3:05 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
I honestly think we should just remove the whole naming policy and replace it with something along the lines of "just make sure your name is reasonable", I understand by doing it this way it's open to admin discrepancy but if someone appeals the ban I feel it's far better to discuss it in...
- Mon Dec 17, 2018 4:04 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
Damn I don't play or pay attention for like 4 days and this thread devolves this far. I'm grabbing the wheel and pulling it back onto policy and not on personal attacks and shit flinging between lady ari, oranges, nilons, iksyp, and various others. I honestly think we should just remove the whole na...
- Fri Dec 14, 2018 3:43 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33205
Re: Removal of auto cloning and pre scanning
When was auto cloning added to start with? We survived without it before. It's not the end of the world.
- Thu Dec 13, 2018 7:25 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
The issue isn't that "we're" focusing on one name like Ostrava or Lady. The majority of the admin team isn't focusing on harmless names like Lady Ari. The issue is that one admin can decide offhand 'nope fuck you, change it now' and that would be the end of it if people hadn't started call...
- Thu Dec 13, 2018 4:41 pm
- Forum: Resolved Appeals
- Topic: [Imsxz]- Dlw4456 - PERM
- Replies: 16
- Views: 4097
Re: [Imsxz]- Dlw4456 - PERM
its hard to get "good" recommendations from any server, one slight instance and your rep is tarnished. I find it a bit excessive for me to have to jump hurdles for a ban so long ago, with so little consultation or information regarding it. If I am unbanned my actions will speak for themse...
- Thu Dec 13, 2018 4:36 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
Players should not have to click adminwho to decide on which character to play. This is the heart of the issue. Every policy is going to vary between admins but this one fluctuates wildly. Because it's an admin decision you'd have to drag a headmin into overruling them. We don't really have these i...
- Wed Dec 12, 2018 7:36 pm
- Forum: Resolved Appeals
- Topic: Banning Admin ---- Elyina --- Lady Ari
- Replies: 24
- Views: 5814
Re: Banning Admin ---- Elyina --- Lady Ari
Fair enough. I've never admined so I can't claim I know exactly what's going on. But optics are important and it looks bad.
- Wed Dec 12, 2018 6:40 pm
- Forum: Resolved Appeals
- Topic: Banning Admin ---- Elyina --- Lady Ari
- Replies: 24
- Views: 5814
Re: Banning Admin ---- Elyina --- Lady Ari
Why are a lot of admins saying they disagree with the crackdown, disagree with this application of the policy, but then go on to back up the minority of admins they just said they disagree with? Is it admin hivemind? Where it doesn't matter if you think they're wrong, you'll back them up no matter w...
- Wed Dec 12, 2018 6:34 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
Paladin is bad because it's based around a class that most dnd players play poorly. Would you want to be in a dnd group with your average tgstation player who is playing a paladin?
- Wed Dec 12, 2018 2:43 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
Does it suck because they're bad or does it suck because too many AI players were assholes who only play to ruin other people's fun? Or both?
- Tue Dec 11, 2018 8:53 pm
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 67339
Re: Economy System Feedback Thread
Dunno the exact changes and I haven't played a lot in the last week but when I did play I didn't see gun cargo going out of control at round start like 3/4 of rounds had been. Sci budget fix must be working so far.
- Tue Dec 11, 2018 8:48 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33205
Re: Removal of auto cloning and pre scanning
Roadmaps are bad developing without a plan or a product vision is worse. Not to mention a road map isn't necessarily some grand waterfall scheme where you know what tgstation code should be a year from now. It can easily be a broad plan of general functionality and improvements with some kind of de...
- Tue Dec 11, 2018 7:08 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
I wonder what it would be like if we switched the round start lawset to robocop for a week.
- Tue Dec 11, 2018 7:07 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33205
Re: Removal of auto cloning and pre scanning
Roadmaps are bad developing without a plan or a product vision is worse. Edit: I know that tgstation development is volunteer and is not a 'product' so I wouldn't expect the same level of organization as an agile dev team or anything, but there should be a little. Probably coordinated between Orang...
- Tue Dec 11, 2018 4:24 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
Maybe that's because in ss13 Cyborgs and AI's are humanoid brains inside machines. Except for posibrains they aren't machines, they're people in machines with forced restrictions on their behavior.
- Tue Dec 11, 2018 3:02 pm
- Forum: Closed Policy Discussion
- Topic: Movement Speed
- Replies: 221
- Views: 53134
Re: Movement Speed
while i do like fast movement speed, i absolutely hate the fact that if you throw anything straight in front of yourself, you WILL hit yourself I stunned myself with a baton one trying to throw it at someone I was pursuing Projectile/thrown speed should be the current speed plus the speed of the mo...
- Tue Dec 11, 2018 3:00 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
This is a witch huntiamgoofball wrote:Apparently " Discount Lightbulb" is not okay for ethereals even when claiming my OC donut steel was raised by racist humans, discuss
- Tue Dec 11, 2018 2:46 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33205
Re: Removal of auto cloning and pre scanning
Doesn't MSO have the ultimate authority on what happens with anything tgstation related? I've suggested before if people really hate the fact that Oranges is unilaterally in control of code they should organize and petition MSO to change that. Edit: What you're not going to like however is that some...
- Tue Dec 11, 2018 2:38 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
Yes, I wanted to know how people would behave as the AI if that exactly were the case. How would you behave in that scenario. Would you still kill that changeling? Would you open that airlock for the lizard? And so on. The two questions about following orders dont quite fit that scenario; I was try...
- Tue Dec 11, 2018 4:05 am
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
Errr, I wanted to know what you think playing the AI is about. These questions were not about asimov or any lawset in particular. That it all depends on the lawset in the end is a given. Imagine you were purged (or a very vague lawset) and could choose freely That is what I think playing the AI is ...
- Mon Dec 10, 2018 8:33 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33205
Re: Removal of auto cloning and pre scanning
I don't think Oranges is trying to increase RP, but to increase lethality of the server.
- Mon Dec 10, 2018 8:27 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
These are easy. care about a player's species Depends on its laws required to care about a player in obvious need for help Depends on its laws - Asimov: Yes if it's a human and they're being harmed or if ordered proactively protect a player from becoming hurt Depends on its laws - Asimov today: yes ...
- Fri Dec 07, 2018 6:37 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33205
Re: Removal of auto cloning and pre scanning
If cloning is removed we should be able to defib any intact body with a brain. Allow doctors to implant artificial organs to fix up a corpse to make it defib-able. Add head reattachment surgery. head and disemboweled torso come into medbay. Fix the torso with artificial organs, reattach the had, def...
- Fri Dec 07, 2018 3:36 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
who are you responding to? My solution would be to simply change the punishment for having an bad name to a name change only, that way it doesn't matter if enforcement is arbitrary as there are no long term repercussions and frankly people have better things to be wasting time on. appearance bans s...
- Fri Dec 07, 2018 3:05 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33205
Re: Removal of auto cloning and pre scanning
You people jump to hyperbole like a frog with its ass on fire. Oranges wants to make it so if you die you can't immediately respawn in a cloner, as if by magic. Someone would have to recover the body and get you to a pod, or defib, or botany. How does that translate into: So, if I'm understanding th...
- Thu Dec 06, 2018 7:14 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Re: Is there any reason to really have a naming policy?
IMO the issue is that the very nature of the rule is subjective, and any naming policy that allows non IRL human names would have to be. When you have an admin team with different ideas of how much RP they want to enforce you get wild fluctuations in what's Kosher. Tyrone Watermelon was fine for mon...
- Thu Dec 06, 2018 2:57 pm
- Forum: Resolved Appeals
- Topic: [imsxz] Job banned despite breaking no rules
- Replies: 17
- Views: 3863
Re: [imsxz] Job banned despite breaking no rules
Wording of the rule should probably be changed so we don't have these threads again.
- Thu Dec 06, 2018 2:55 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 57816
Is there any reason to really have a naming policy?
Thread title. Naming policy is so subjective and so arbitrarily enforced that there doesn't really seem to be a need for it at all. https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20628 In this thread a dude got ordered to change his cat beast's name from DePantherius X and was told that was a...
- Thu Dec 06, 2018 2:37 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Kangtut
- Replies: 59
- Views: 14481
Re: Kangtut
Was this the one where it was extended and admemes spawned lone nuke op who got fucked immediately and the whole station spend 20 minutes searching every nook and cranny for some 4D chess playing stealth war ops? That was amusing, it was either yesterday or tuesday.
- Thu Dec 06, 2018 2:34 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
Just enforce no silicon policy for a week, only rule 1 and pure Asimov with freedom to interpret it as you want, and see how it goes. I like this idea. It would be interesting. Has there been a lot of silicon shittiness lately? Nah, like some mentioned silicons are largely powerless to stop traitor...
- Wed Dec 05, 2018 9:12 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
It isn't, but most of our playerbase are autistic assholesgum disease wrote: but I don't understand why Asimov is regarded as so contentious. It isn't a hard lawset to follow.
- Wed Dec 05, 2018 6:02 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
What steel said, non antags telling an AI to kill itself 4noraison is always going to be a bannable offense and no AI law changes are going to change that. You don't want to put in a clause to prevent AI suicide or blowing "non rogue" borgs. How do you even define that or come up with an a...
- Wed Dec 05, 2018 2:41 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22682
Re: It's time to fix Asimov
I just posted this in the other "SILVER MEN BAD" thread, but it might be worth considering removing the inaction part of Law 1. A ton of shitty silicon behavior is poorly justified IC by 'lol law 1 gotta prevent hurm'. Without that clause an AI would need to be ordered to help people in di...
- Wed Dec 05, 2018 2:36 pm
- Forum: Closed Policy Discussion
- Topic: silicon policy is too fucking long again
- Replies: 104
- Views: 22487
Re: silicon policy is too fucking long again
This has been brought up before, both as a meme and seriously, but maybe we should consider ditching asimov for an alternative lawset as the default. One that encourages less autism. It's an ss13 classic but it might not be right for tg. Edit: Or remove the inaction clause of law 1. A ton of shitty ...
- Wed Dec 05, 2018 2:32 pm
- Forum: Resolved Appeals
- Topic: [MortoSasye] KanjiDX - Note Appeal
- Replies: 7
- Views: 1606
Re: [MortoSasye] KanjiDX - Note Appeal
The cutoff is the round end report. Until that pops up all rules are 100% in effect. 2s before the report is still mid round. There has to be a hard limit or people would say "well if 2s is ok what about 5? what about 10?" A note like that is only going to be relevant to admins if you do t...