Search found 514 matches
- Sat May 17, 2014 9:18 am
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 87029
Re: The Eternal 'Port Baymed' Thread
People keep arguing how if the medbay is disabled for whatever reason the entire crew will not be able to reliably heal themselves... Isn't that kind of the point? Why do you think traitors attack medbay in the first place? If any department is sabotaged, the entire station is affected, either direc...
- Wed May 14, 2014 10:26 pm
- Forum: Ideas
- Topic: Make the Brig Less Secure
- Replies: 15
- Views: 3763
Re: Make the Brig Less Secure
That's funny, I always thought security was a bit underpowered.
- Mon May 12, 2014 2:37 pm
- Forum: Ideas
- Topic: Shaken, not Stirred - Official Drinks Thread
- Replies: 33
- Views: 9790
Re: Shaken, not Stirred - Official Drinks Thread
If we're going to have more cool drinks, first someone's gotta make drinking more realistic by not making me stutter for 5 mins after one beer. More importantly, stuttering while being drunk makes absolutely no sense. There was a suggestion a while ago to replace it with slurred speech but nothing ...
- Mon May 12, 2014 2:31 pm
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10045
Re: Idea: Food/Kitchen and Bar Expansion
Perhaps we simply need to nerf the amount of food in the vending machines?
- Thu May 08, 2014 6:18 pm
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10045
Re: Idea: Food/Kitchen and Bar Expansion
That only creates more problems. Why make eating more important if you're just going to add more redundant vending machines?
- Wed May 07, 2014 10:26 pm
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10045
Re: Idea: Food/Kitchen and Bar Expansion
This will only serve to annoy people at best. I think moving the vending machines to the bar is probably our best option.Alex Crimson wrote:Could always make eating more important by increasing the rate at which you get hungry.
- Wed May 07, 2014 1:02 am
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10045
Re: Idea: Food/Kitchen and Bar Expansion
I can't be the only one who would love to see more bar fights.Timrod wrote:If vending machines were removed entirely with this (or moved into the four new areas) it would make these areas major combat zones -
- Tue May 06, 2014 9:09 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35255
Re: [POLL] Has Mining update been successful?
People have been calling to buff the ore rates for quite some time now. I don't know why we don't do anything about it.
- Tue May 06, 2014 9:05 pm
- Forum: Ideas
- Topic: Traitor Objective: The Exchange
- Replies: 30
- Views: 8667
Re: Traitor Objective: The Exchange
So... the usual?phil235 wrote: lots of potential metagaming and murder on the escape pods/shuttle.
- Mon May 05, 2014 10:03 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 87029
Re: The Eternal 'Port Baymed' Thread
I actually don't play MD - I play Cargo and Security. Hm, I was pretty sure I've seen you saying you play MD, but could be I misread. Oh wait, I can say whatever I want and I'm right. You're playing MD because I said that. Good luck proving it otherwise. Is that the way of it now? Lobachevsky, what...
- Sun May 04, 2014 10:40 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 87029
Re: The Eternal 'Port Baymed' Thread
Tell me, are you trying to improve medical system or are you trying to give MD more stuff to do? If it's the latter (and from what you say, I believe it is), I believe you should change your priorities a little. Like I've said many times before, MD is only one job. We mustn't change medical system ...
- Sun May 04, 2014 9:45 pm
- Forum: Ideas
- Topic: Idea: Turn Disposals into a job
- Replies: 6
- Views: 2288
Re: Idea: Turn Disposals into a job
I like it - only we need to keep the grinder. Or some other deadly equivalent. Without it, how will I relive the experience of kidnapping someone, strapping them to a chair and cackling maniacally as I pull the grinder lever?
- Wed Apr 23, 2014 3:06 pm
- Forum: Ideas
- Topic: Random Thoughts
- Replies: 16
- Views: 4947
Re: Random Thoughts
Reduce the number of telecrystals double agents get to 5. Have them actually be creative instead of spawning shitloads of bombs and weapons. It'd turn DA rounds from "shitfest" to "espionage the round". :+1: >It'd turn DA rounds from "shitfest" into "snorefest&quo...
- Wed Apr 23, 2014 3:03 pm
- Forum: Ideas
- Topic: Carp Befriending Stick
- Replies: 21
- Views: 6195
Re: Carp Befriending Stick
>pied piper clown leading a troop of carp down the hallway
Yes. We need this immediately.
Yes. We need this immediately.