Search found 1245 matches

by Arianya
Thu Mar 02, 2017 3:49 pm
Forum: Town Hall
Topic: Trialmin review: Kevinz000
Replies: 56
Views: 16962

Re: Trialmin review: Kevinz000

Can we keep a review thread about reviewing the admin rather then trying to score points against other posters by "disproving" their review :V
by Arianya
Thu Mar 02, 2017 12:16 pm
Forum: Closed Policy Discussion
Topic: Drone laws
Replies: 119
Views: 27227

Re: Drone laws

Right, hence you remove the laws entirely and replace it with an OOC addendum that the purpose of drones is to repair and improve the station, nothing more or less and that doing anything outside this, including interacting with any non-drone beings can/will get you in trouble.
by Arianya
Thu Mar 02, 2017 11:58 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 716934

Re: SS13 Related Art / Hand Drawn Art

Onule wrote:Image
SHITSEC: The Painful
by Arianya
Tue Feb 28, 2017 8:20 pm
Forum: Closed Policy Discussion
Topic: Drone laws
Replies: 119
Views: 27227

Re: Drone laws

christ110 wrote: I propose that we forbid drones from interacting with sentient beings only, instead of living things. This also means that interacting with borgs will be forbidden, under the previous laws, this was unclear.

Thoughts?
Bandit wins the "not reading the thread" award.
by Arianya
Tue Feb 28, 2017 7:40 pm
Forum: Closed Policy Discussion
Topic: Drone laws
Replies: 119
Views: 27227

Re: Drone laws

If anything enforcement of drone rules are a little lax at the moment, given how frequently drones misbehave and either have to be blown or adminhelped. Also as PKP said, they're repair drones, not second lives where you can go do stuff so long as you don't interact with other players. People seem t...
by Arianya
Tue Feb 28, 2017 2:44 pm
Forum: Site, Forums, And Wiki
Topic: Wiki pages about maintenance locations
Replies: 8
Views: 2288

Re: Wiki pages about maintenance locations

Yeah, hiding information from the wiki just increases the learning curve from its already near vertical steepness. Theres an argument to be made (and has been had in the past, IIRC) about stuff like lavaland ruins but even thats pretty cut and dry since we don't have a secret repo for them. If peopl...
by Arianya
Tue Feb 28, 2017 9:47 am
Forum: Coding Feedback
Topic: Remove the singularity in favour of the supermatter
Replies: 235
Views: 50946

Re: Remove the singularity in favour of the supermatter

These are the kind of interactions that make SS13 fun.

The singulo equivelant of this is the Syndi Radio Operator going "SINGULOOSE" and Engineers going "No its not, I can see it from here."
by Arianya
Mon Feb 27, 2017 1:28 pm
Forum: Ideas
Topic: Make space slightly radioactive
Replies: 44
Views: 8487

Re: Make space slightly radioactive

Just replace EVA suits with hardsuits tbh

Its been coming for a while.
by Arianya
Mon Feb 27, 2017 11:01 am
Forum: General Chat
Topic: Sprite changes/Perspective
Replies: 155
Views: 41163

Re: Sprite changes/Perspective

I think the issue with the current box sprites is that too much visual real estate is given to the (relatively boring and uninteresting) top of the box. I'm not sure if its doable, but the ideal would be to "shorten" the top so that the label area is more the central focus.
by Arianya
Mon Feb 27, 2017 10:06 am
Forum: General Chat
Topic: Pros and cons of TG vs Goon
Replies: 102
Views: 30210

Re: Pros and cons of TG vs Goon

port the shamecube tbh
by Arianya
Sat Feb 25, 2017 2:45 am
Forum: Town Hall
Topic: Trialmin review: Kevinz000
Replies: 56
Views: 16962

Re: Trialmin review: Kevinz000

I have MIDIs turned off so can't really comment on that aspect of Kevinz I've found Kevinz pleasant and perfunctory when we've discussed admin related things. I suspect he'll find himself strained to play, admin and do coderbus related stuff but thats more general commentary then something specific ...
by Arianya
Thu Feb 23, 2017 10:58 am
Forum: General Chat
Topic: How Not to Be a Cock When Asking for a TC Trade
Replies: 54
Views: 14294

Re: How Not to Be a Cock When Asking for a TC Trade

killerx09 wrote:I once asked for a trade to become a sentient one potency banana peel.

An admin told me it wasn't possible.
They were correct, as I recall theres no way for a mind to posess a obj, you'd need to make a banana peel mob with non-dense and slip on move over.
by Arianya
Thu Feb 23, 2017 1:35 am
Forum: General Chat
Topic: How Not to Be a Cock When Asking for a TC Trade
Replies: 54
Views: 14294

Re: How Not to Be a Cock When Asking for a TC Trade

I once asked for a TC trade for "either fireball or voice of god I guess"

I got both.

It was a fun round.

I killed Bryce Pax.
by Arianya
Thu Feb 23, 2017 12:43 am
Forum: Closed Policy Discussion
Topic: Can we get rid of the headmin player vote please
Replies: 71
Views: 15980

Re: Can we get rid of the headmin player vote please

Really the actual answer is to be a lot more stringent with disqualifying candidates at the first whiff of poor behaviour, such as open faced attempts at bribery.

Headmin terms are 4 months at the moment, if you fuck around and do shady shit then you get to sit out this round of elections.
by Arianya
Wed Feb 22, 2017 10:20 am
Forum: General Chat
Topic: Sprite changes/Perspective
Replies: 155
Views: 41163

Re: Sprite changes/Perspective

There will always be coders, Remie. The current coder regime getting thrown out wouldn't deter people from wanting to improve the game. Worst case scenario there are fewer of them, and thus less need to maintain the game because there are fewer changes. Hardly any real loss. Please never actually b...
by Arianya
Tue Feb 21, 2017 10:50 am
Forum: Closed Policy Discussion
Topic: Antags, Security and Admin Policy
Replies: 121
Views: 24304

Re: Antags, Security and Admin Policy

The point is that sec mistrust makes secs job harder, which makes antags jobs much easier. Its already not uncommon for nukies/revs to get a leg up because un-antagged greytiders are fucking with sec in various ways, leading to the round be a complete wash, and this is the case when sec officers are...
by Arianya
Tue Feb 21, 2017 10:43 am
Forum: Closed Complaints
Topic: [LaharlMontgommery] Nilons - greyshit incident
Replies: 15
Views: 3358

Re: [LaharlMontgommery] Nilons - greyshit incident

To clarify slightly, I was the RD during this round and "promoted" (gave Mekhi Anderson access to standard science departments, including robotics) after he showed a fair amount of reliability and not greyshitting. The only reason his title was still Assistant was because the RD ID console...
by Arianya
Mon Feb 20, 2017 5:06 pm
Forum: General Chat
Topic: Sprite changes/Perspective
Replies: 155
Views: 41163

Re: Sprite changes/Perspective

People don't seem to be getting it. "I don't like the perspective change" - Reasonable criticism that can be actioned "Its not the old sprite nostalgia" - Not reasonable criticism that can be actioned I believe you'll find the required action, is no action. I know that's hard to...
by Arianya
Mon Feb 20, 2017 4:37 pm
Forum: General Chat
Topic: Sprite changes/Perspective
Replies: 155
Views: 41163

Re: Sprite changes/Perspective

People don't seem to be getting it. "I don't like the perspective change" - Reasonable criticism that can be actioned "Its not the old sprite nostalgia" - Not reasonable criticism that can be actioned I believe you'll find the required action, is no action. I know that's hard to...
by Arianya
Mon Feb 20, 2017 4:32 pm
Forum: General Chat
Topic: Sprite changes/Perspective
Replies: 155
Views: 41163

Re: Sprite changes/Perspective

People don't seem to be getting it.

"I don't like the perspective change" - Reasonable criticism that can be actioned

"Its not the old sprite nostalgia" - Not reasonable criticism that can be actioned
by Arianya
Mon Feb 20, 2017 11:23 am
Forum: Closed Policy Discussion
Topic: Antags, Security and Admin Policy
Replies: 121
Views: 24304

Re: Antags, Security and Admin Policy

The people who always get my goat with their "minor IC crime" are the ones who act all shocked and surprised when you actually brig them for their shit, and no matter what timer you give them they'll complain its too long. Like, I can atleast respect the assistants who know they did the cr...
by Arianya
Mon Feb 20, 2017 10:57 am
Forum: Coding Feedback
Topic: Vision Cones
Replies: 29
Views: 8126

Re: Vision Cones

It'd be nice to have some of the suggested stuff like running behind someone showing up but I realize that if we tried to perfect a feature before implementing nothing would ever get implemented.

I look forward to the clown slipping people from behind.
by Arianya
Mon Feb 20, 2017 10:51 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 716934

Re: SS13 Related Art / Hand Drawn Art

Very cute/demonic! Who's the artist?
by Arianya
Mon Feb 20, 2017 8:43 am
Forum: Site, Forums, And Wiki
Topic: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD
Replies: 79
Views: 19528

Re: THE SECOND "ANNUAL" WIKI DRIVE: PRIZES INSIDE!

What you don't know is that I implemented 18 new major guides in the last day.

Which slipped under the radar.

Obviously.
by Arianya
Fri Feb 17, 2017 9:32 am
Forum: Closed Policy Discussion
Topic: Antags, Security and Admin Policy
Replies: 121
Views: 24304

Re: Antags, Security and Admin Policy

Also, I find it kinda funny that everyone complaining about that note appeal fails to bring up SK's post where he makes it clear that the person was basically doing low pop murderboning and had a past history of it, but don't let that get in the way of "muh sec antags" Killing ~5 people c...
by Arianya
Fri Feb 17, 2017 9:30 am
Forum: Former Admins
Topic: [No Longer Admin] Kevinz000
Replies: 201
Views: 66626

Re: Kevinz000

Personally, I've found Kevinz to be pretty level headed and good. Hes also one of those admins who still actually plays the game. The fact that hes also a coder who plays the game basically makes him the offspring of a white whale and a unicorn. He seems to have some disagreements/misunderstandings ...
by Arianya
Fri Feb 17, 2017 8:49 am
Forum: Closed Policy Discussion
Topic: Antags, Security and Admin Policy
Replies: 121
Views: 24304

Re: Antags, Security and Admin Policy

Strongly disagree with the return of antag sec, for reasons many others have already noted. Also, people seem to be shitting on security officers who "think its their job to neutralize all antags", but this is quite literally their role in several game modes. If you're not trying to kill/s...
by Arianya
Thu Feb 16, 2017 4:25 pm
Forum: Resolved Appeals
Topic: [Sweaterkittens] Elyina - Egregious note
Replies: 16
Views: 4682

Re: [Sweaterkittens] Elyina - Egregious note

Wait what WHAT WHAT Maybe this needs a policy discussion thread or something but do people really think that an antagonist putting in a massive amount of effort to do an interesting gimmick like this is bad because it is too hard to out them and valid them? Isn't mistrust and paranoia of everyone a...
by Arianya
Thu Feb 16, 2017 4:12 pm
Forum: Resolved Appeals
Topic: [Sweaterkittens] Elyina - Egregious note
Replies: 16
Views: 4682

Re: [Sweaterkittens] Elyina - Egregious note

Sorta Anon3 posting Even if this isn't against the rules now, there'll probably have to be some amendment for it, as even as the HoS/Captain, its very difficult to reasonably suspect an implanted member of sec unless they do something obviously traitorous (attack other security, etc), let alone the ...
by Arianya
Thu Feb 16, 2017 9:20 am
Forum: Ideas
Topic: Fog of War - Vision Cones Implementation
Replies: 48
Views: 10351

Re: Fog of War - Vision Cones Implementation

you'll see and hear his foot steps you'll hear (see) him access his backpack (shuffling icon) you'll hear (see) him either take his taser out of his backpack or out of his armor (weapon drawing icon) you'll hear (see) the taser fire (bolt icon) you'll hear (see) the taser contact a tile next to you...
by Arianya
Tue Feb 14, 2017 2:51 pm
Forum: Closed Policy Discussion
Topic: talking mimes
Replies: 38
Views: 9511

Re: talking mimes

The custom emotes system is kinda messy at the moment which explains why mimes tend to default to PDA messages/writing on paper instead of trying to, pardon the pun, mime things out.

It'd be nice to see some mime-specific emotes implemented which are vague but could be interpreted various ways.
by Arianya
Tue Feb 14, 2017 1:54 pm
Forum: Site, Forums, And Wiki
Topic: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD
Replies: 79
Views: 19528

Re: THE SECOND "ANNUAL" WIKI DRIVE: PRIZES INSIDE!

Last day lets usurp XTDM from his coveted top slot.
by Arianya
Tue Feb 14, 2017 1:37 pm
Forum: Closed Policy Discussion
Topic: How does one become an admim?
Replies: 109
Views: 22839

Re: How does one become an admim?

Kind of a siderail, but why are EUmins/non-US mins so rare as to be worth noting as being particularly desired? From what I've seen from chatting to people the servers have a decent EU playerbase, and laws of statistics would dictate that atleast some of these people are un-shit enough to get triall...
by Arianya
Mon Feb 13, 2017 12:13 pm
Forum: Coding Feedback
Topic: why is dual energy sword 75% block
Replies: 55
Views: 12096

Re: why is dual energy sword 75% block

Unfortunately when I looked at nerfing them by removing their block chance from thrown objects (i.e. floor tiles, bolas, etc) I encountered the dread monstrosity that is throwcode. Bolas actually bypass the block chance entirely at the moment and everything else is subject to the 75% block chance bu...
by Arianya
Mon Feb 13, 2017 11:55 am
Forum: Coding Feedback
Topic: /vg/station lighting
Replies: 122
Views: 25372

Re: /vg/station lighting

Yakumo_Chen wrote:Maint is even more unbearably dark then it was before, even with proper lighting. I'm not really a fan of this

T-thats...

Thats how maint is meant to be?

Its meant to be a dark, dingy tunnel intended for drones and engineers, not an access corridor.
by Arianya
Wed Feb 08, 2017 10:41 am
Forum: Spriting and Mapping
Topic: DeltaStation Map Issues Here
Replies: 19
Views: 5291

Re: DeltaStation Map Issues Here

Last time I checked, the space cleaner bottle in the brig medbay spawns empty.

Save our brigs from being covered in blood.
by Arianya
Mon Feb 06, 2017 10:58 pm
Forum: Closed Policy Discussion
Topic: Extending bans because someone appealed your ban
Replies: 68
Views: 16918

Re: Extending bans because someone appealed your ban

My feelings in a few bulletpoints: 1. Extending bans is probably okay if the ban appeal reveals the player doesn't really show any contrition or regret for what they did. 1a. Obviously, this shouldn't affect things if they are such because they believe their action itself wasn't wrong/against the ru...
by Arianya
Thu Feb 02, 2017 5:00 pm
Forum: Coding Feedback
Topic: Let's talk Double-Esword
Replies: 163
Views: 29314

Re: Let's talk Double-Esword

I think I can admit I am wrong in this discussion with one regard. Security does have a single item that can, to a extent, counter a Double Energy Sword user. The reason I never thought to try it is because I never thought it would work. The Security Temperature Gun. Now the weapon is still subject...
by Arianya
Thu Feb 02, 2017 3:12 pm
Forum: Coding Feedback
Topic: Let's talk Double-Esword
Replies: 163
Views: 29314

Re: Let's talk Double-Esword

So, to cut through the back and forth of people being kind of awful. Would an acceptable fix be to disable the 75% deflect chance for thrown projectiles? (i.e. Floor tiles, spears, non-energy bolas, etc) Most of the arguments against nerfing it seem to have been in the vein that these options are vi...
by Arianya
Wed Feb 01, 2017 4:50 pm
Forum: Closed Policy Discussion
Topic: MFW its 2017 and admins are still awful at sillicon policy
Replies: 111
Views: 23792

Re: MFW its 2017 and admins are still awful at sillicon poli

I want AIs to all follow their vague laws in the same ways Feel free to rewrite the AI policy in a deterministic, exhaustive way that is also legible and can be enforced without making AI players dissapear. I want AIs to be independent of the crew I'm not exactly sure what you mean by this. Do you ...
by Arianya
Wed Feb 01, 2017 4:24 pm
Forum: Coding Feedback
Topic: Let's talk Double-Esword
Replies: 163
Views: 29314

Re: Let's talk Double-Esword

If I'm reading this correct, that block chance is both for melee and ranged attacks. A single esword has 50% chance, a officer's sabre has 50% (but is flagged to not block projectiles). A Desword has 75% but reflects energy projectiles outright. e: If you wanted to exempt melee attacks from the desw...
by Arianya
Wed Feb 01, 2017 12:38 pm
Forum: Coding Feedback
Topic: Delta has forced the need for sec overhaul
Replies: 79
Views: 15467

Re: Delta has forced the need for sec overhaul

So the general metrics for tracking security through the round and rewarding them with "points" that has been discussed seems to be as follows. Actions that generate points for sec Percentage of crew population still alive Processing high level prisoners off onto a literal prisoner transf...
by Arianya
Wed Feb 01, 2017 12:28 pm
Forum: Coding Feedback
Topic: Let's talk Double-Esword
Replies: 163
Views: 29314

Re: Let's talk Double-Esword

Tbh nerf its melee blockchance to being equal with the captain's saber.

I want sick swordfights, is that so much to ask for?
by Arianya
Wed Feb 01, 2017 11:19 am
Forum: Coding Feedback
Topic: Let's talk Double-Esword
Replies: 163
Views: 29314

Re: Let's talk Double-Esword

Plus limb removal RNG gives a fair chance the that esworder will cut off your baton holding hand in his first strike.
by Arianya
Wed Feb 01, 2017 9:27 am
Forum: Coding Feedback
Topic: Delta has forced the need for sec overhaul
Replies: 79
Views: 15467

Re: Delta has forced the need for sec overhaul

Its funny how if you try to nerf things like hulk or deswords you get shouted at for "GIT GUD LEARN HOW TO FIGHT SOMETHING YOU CAN'T STUN" but if you try to buff borgs you get shouted at about how borgs aren't meant to be security and its just for powergamey assholes.
by Arianya
Tue Jan 31, 2017 7:06 pm
Forum: General Chat
Topic: /TG/ European Server?? Please?
Replies: 67
Views: 18981

Re: /TG/ European Server?? Please?

danno wrote:gay
We still love you despite it, danno.
by Arianya
Tue Jan 31, 2017 5:04 pm
Forum: Coding Feedback
Topic: Delta has forced the need for sec overhaul
Replies: 79
Views: 15467

Re: Delta has forced the need for sec overhaul

Maybe sec get these "sec points" based on what percentage of the crew are alive. I'd actually really be up for Sec getting an objective that is told to all security at round start. Stuff like "Keep the brig clean" or "Deal less then a combined total of 500 damage to non-ant...
by Arianya
Tue Jan 31, 2017 4:47 pm
Forum: Site, Forums, And Wiki
Topic: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD
Replies: 79
Views: 19528

Re: THE SECOND "ANNUAL" WIKI DRIVE: PRIZES INSIDE!

bandit wrote: LEADERBOARD:

XDTM: 35 points
Good fucking lord XDTM leave some points for the rest of us.

Anyway, I've done a few small edits, looking to do some more indepth stuff tonight.
by Arianya
Tue Jan 31, 2017 4:45 pm
Forum: Coding Feedback
Topic: Delta has forced the need for sec overhaul
Replies: 79
Views: 15467

Re: Delta has forced the need for sec overhaul

I think challenging security to "be nicer" is an interesting and engaging proposal. In an effort to encourage security players, admins have created a bubble around security that incentivizes them to play with the upmost brutality. Security that runs a deathcamp is almost never punished by...