Search found 628 matches
- Mon Jul 29, 2019 6:51 am
- Forum: Coding
- Topic: Code Bounty 30USD PLASMEME MASKS
- Replies: 5
- Views: 2048
Re: Code Bounty 30USD PLASMEME MASKS
i can make an attempt, sounds like a sprite thing though
- Thu Jul 25, 2019 6:45 pm
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Re: Mining rework: epic floyd style
like i said multiple times, RTS is not happening.
- Wed Jul 24, 2019 9:21 pm
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Re: Mining rework: epic floyd style
I'm having some trouble seeing how this is fundamentally different from the existing mining mechanic. You're still effectively clicking on mineral deposits outside the base and then running back to a machine and clicking on it to deposit the ores. Just a suggestion: Under your system, the refining ...
- Wed Jul 24, 2019 8:04 pm
- Forum: Ideas
- Topic: Chemistry, more like ChemFactory
- Replies: 46
- Views: 12741
Re: Chemistry, more like ChemFactory
@oranges if I add sources of chems such as underground reservoirs and new plants, do you think that would work well with this PR?
- Wed Jul 24, 2019 6:51 pm
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Re: Mining rework: epic floyd style
So I decided to go ahead and make an account to discuss this, because shaft miner's a job I've been playing pretty heavily recently. I can't speak for everyone else who plays and enjoys the role, but I can provide my personal input based on experiences. That being said, currently I find there is a ...
- Wed Jul 24, 2019 4:17 pm
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Re: Mining rework: epic floyd style
I'm concerned about your lack of ideas for rewards, especially since you disparage the current lavaland loot Bear in mind before trying to rip loot out that mining is currently a role that must be populated for several other systems (such as research/protolathes) to work as intended. Currently we d...
- Wed Jul 24, 2019 10:52 am
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Re: Mining rework: epic floyd style
I'm concerned about your lack of ideas for rewards, especially since you disparage the current lavaland loot Bear in mind before trying to rip loot out that mining is currently a role that must be populated for several other systems (such as research/protolathes) to work as intended. Currently we d...
- Tue Jul 23, 2019 3:55 pm
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Re: Mining rework: epic floyd style
Will the boulders have randomized element contents or be based around mineral types? In the real world the primary ore of lead; galena(mainly PbS), is also the primary ore of silver and the most important titanium ore; Ilmenite contain an equimolar amount of iron. Certain minerals also tend to be f...
- Mon Jul 22, 2019 11:05 pm
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Re: Mining rework: epic floyd style
>rts
>byond
yeah ok id rather die than code that buddy
>byond
yeah ok id rather die than code that buddy
- Mon Jul 22, 2019 9:34 pm
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 13244
Mining rework: epic floyd style
hello gamers, seeing as material datums are practically done, I wanna work on somenthing else that relates to materials; Mining. Currently mining is more of a side-chore for shaft miners, which is clearly not the intended purpose of a job called mining. The fun part of mining right now is exploring ...
- Sun Jul 21, 2019 11:26 pm
- Forum: General Chat
- Topic: Oranges did [almost] nothing wrong
- Replies: 35
- Views: 7390
Re: Oranges did [almost] nothing wrong
tbf making internals and spacesuits less common would be nice
- Thu Jul 11, 2019 10:56 pm
- Forum: Coding Feedback
- Topic: Janitors can't keep up with the rate of mess
- Replies: 23
- Views: 4929
Re: Janitors can't keep up with the rate of mess
no jani is just a shit job. and if theres a janiborg you'll feel even more useless
- Tue Jun 18, 2019 11:16 pm
- Forum: Coding
- Topic: Techweb Related Code Bounties
- Replies: 19
- Views: 5447
- Sun Jun 16, 2019 1:09 pm
- Forum: Coding
- Topic: Code Bounty 30 USD/25 Euros - spider changes
- Replies: 6
- Views: 2254
Re: Code Bounty 30 USD/25 Euros - spider changes
Bounty is done https://github.com/tgstation/tgstation/pull/44559 I'll throw in another 5 USD if the coder ensures the item is instead named something like "Australian Slime Mutator" and adds at least once instance of "Crikey!" Into the uplink description. I was considering a seco...
- Fri Jun 07, 2019 6:23 pm
- Forum: Video Games
- Topic: Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
- Replies: 7
- Views: 2169
Re: Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
It's cool I'm gonna play it for a while and add my thoughts/any bugs I encountered. Don't take it badly I think this is close to a game I could really like. I imagine most of this is stuff you are aware of but I'll dump it all out here anyway The transition from space to floor combat's movement was...
- Fri Jun 07, 2019 4:46 pm
- Forum: Video Games
- Topic: Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
- Replies: 7
- Views: 2169
Re: Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
we released into early access now so feel free to try it out and leave some suggestions if you have any.
- Sun Jun 02, 2019 7:49 pm
- Forum: Ideas
- Topic: Injuries (medical system rework)
- Replies: 26
- Views: 5738
Re: Injuries (medical system rework)
No GOD no. This shit alredy implemented on other servers its TERRIBLE. You just die or medics heal you half an hour in medbay. So its easy to just kill you and clone. Play and hunt traitors not lay dead in medbay morgue. You wasting players time that they can use to validhunt/greytide on stupid lay...
- Sun May 26, 2019 11:34 am
- Forum: Ideas
- Topic: Ethereal Expansion Suggestions
- Replies: 17
- Views: 3369
Re: Ethereal Expansion Suggestions
Let them use the space ninja power siphon ability to eat and or heal. I think the interaction would be really fun. "GODDAMNED LUMINESCUM DRAINED MY APC AGAIN GO EAT A FUCKING BATTERY" It would be interesting to see them actually act like the FTL race they are based off of and be able to i...
- Fri May 24, 2019 9:41 pm
- Forum: Ideas
- Topic: Ethereal Expansion Suggestions
- Replies: 17
- Views: 3369
Re: Ethereal Expansion Suggestions
make em absorb power from wires like power sinks to get temporary buffed up (extra luminosity and slighty less next_move_modifier) but they risk to overcharge and explode if they do it too much also i would say drop the naming standard to "have an astronomic reference in the name" as the ...
- Fri May 24, 2019 4:48 pm
- Forum: Ideas
- Topic: Ethereal Expansion Suggestions
- Replies: 17
- Views: 3369
Re: Ethereal Expansion Suggestions
no but I'm willing
- Fri May 24, 2019 4:41 pm
- Forum: Ideas
- Topic: Ethereal Expansion Suggestions
- Replies: 17
- Views: 3369
Ethereal Expansion Suggestions
Hi, I'm planning to work on some of the traits of Ethereal and extend their functionality a bit to make them a somewhat more interesting pick. If you have any cool suggestions feel free to post them. I'm going to ignore obvious bad faith posts. Some points I've already taught about: - lack of custom...
- Wed May 08, 2019 7:39 pm
- Forum: Coding
- Topic: codeman for sale
- Replies: 28
- Views: 9890
Re: codeman for sale
I'm back from being kidnapped by university and am accepting new commisions/bounties again so feel free to DM me anything you'd like to see.
- Mon Apr 29, 2019 8:50 pm
- Forum: Resolved Appeals
- Topic: [Nervere] Qustinnus - Dindu
- Replies: 3
- Views: 694
Re: [Nervere] Qustinnus - Dindu
do i look like i can control that man they had to de-admin him on his own server because he kept abusing his powers to spawn posssessed bubblegums. :^)))
- Mon Apr 29, 2019 8:45 pm
- Forum: Resolved Appeals
- Topic: [Nervere] Qustinnus - Dindu
- Replies: 3
- Views: 694
[Nervere] Qustinnus - Dindu
Discord ID and (if not the same) your commonly used names:Qustinnus#8423 Banning admin (if known):Nervere Time ban was placed (approximate): 22:44 GMT Your side of the story:I warned Nervere Why you think you should be unbanned: He blames me https://tgstation13.download/dip/discordimageproxy.php/att...
- Mon Apr 08, 2019 8:13 pm
- Forum: Video Games
- Topic: Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
- Replies: 7
- Views: 2169
Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
hello its me again. for Uni I'm working on a FREE roguelike that'll be going into Beta soon, it's a roguelike in space where you and your crew board alien ships to gain abilities and work your way towards an evil alien overlord. it's not huge but it'll be free once it releases and we'll have a beta ...
- Thu Mar 14, 2019 9:30 pm
- Forum: Closed Policy Discussion
- Topic: roundstart snails
- Replies: 60
- Views: 15699
Re: roundstart snails
wasn't really an argument I just like variety in races so having multiple "weak to brutes" is dull.subject217 wrote:reminder that floyd tried to argue that the brutemod var was unique flavor that belonged exclusively to ethereals
- Tue Mar 12, 2019 9:58 am
- Forum: Video Games
- Topic: ARMA 3 - Better than SQUAD edition
- Replies: 44
- Views: 10505
Re: ARMA 3 - Better than SQUAD edition
also we do war crimes
- Tue Mar 12, 2019 9:56 am
- Forum: Thinking Cap
- Topic: he locked the thread
- Replies: 485
- Views: 127131
Re: he locked the thread
i have been inactive for a while but elyina sounds like a loser.
- Tue Mar 12, 2019 9:33 am
- Forum: Closed Policy Discussion
- Topic: roundstart snails
- Replies: 60
- Views: 15699
Re: roundstart snails
cant you people just learn how to make interesting races for once instead of turning an animal into a race and then using admin powers to turn everyone into one. smh
- Mon Feb 11, 2019 10:45 pm
- Forum: Video Games
- Topic: Apex Legends
- Replies: 50
- Views: 13094
Re: Apex Legends
tfw respawn is making more quality games with the source engine than valve has done in years
- Mon Feb 04, 2019 4:15 pm
- Forum: Video Games
- Topic: global game jam 2019
- Replies: 13
- Views: 4130
Re: global game jam 2019
game jams are shitty and nearly half the staff quits the next day you must go to shitty sites or something. My site is staffed by students + teachers so its usually well-managed and I had great fun this year I got bored ~5 hours in and spent the rest of the weekend working on other stuff while at t...
- Mon Feb 04, 2019 2:35 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 61065
Re: Hygiene Removal
you guys act as if it's impossible to config hygiene. anyways the PR I was working on is almost done but I havn't had much time home yet due to uni so I gotta work on it for a bit more
- Mon Jan 28, 2019 4:14 am
- Forum: Video Games
- Topic: global game jam 2019
- Replies: 13
- Views: 4130
Re: global game jam 2019
Well, the art's good. yeah except we spent a lot of time trying to fix the scale of the meshes because someone dun goofed the metrics and we ended up with counters with a height of 2 mugs and tables with a height of 8 mugs. Anyways yeah the artists were awesome but none of them had used github and ...
- Mon Jan 28, 2019 3:29 am
- Forum: Video Games
- Topic: global game jam 2019
- Replies: 13
- Views: 4130
Re: global game jam 2019
and heres a vid https://streamable.com/p4pwn not much to show because i dont have other players rn
- Mon Jan 28, 2019 3:09 am
- Forum: Video Games
- Topic: global game jam 2019
- Replies: 13
- Views: 4130
Re: global game jam 2019
hi gamers, I've returned from the global game jam, I ended up teaming up with 7 artists, 3 designers and being the only programmer. ended up making a co-op game where 3 players are mice trying to fuck up a house by making a mess, and another player is the cat who wants to keep the house clean and ne...
- Wed Jan 23, 2019 7:50 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 61065
Re: Hygiene Removal
headmin polls dont really matter in terms of whether or not something gets removed, just as much as a coderbus poll wont get an admin removed.
- Mon Jan 21, 2019 11:14 pm
- Forum: Video Games
- Topic: ITT: no mans sky 2: electric boogaloo (not really)
- Replies: 4
- Views: 1529
Re: ITT: no mans sky 2: electric boogaloo (not really)
vr dev sucks in uni because theres barely any vr kits, that aside, I still want to make a VR game, I'm just not sure what.Plapatin wrote:vr mode when
- Mon Jan 21, 2019 10:27 pm
- Forum: General Chat
- Topic: I am just... Done
- Replies: 17
- Views: 5037
Re: I am just... Done
Like no, seriously, I am fucking done with /tg/ especially. You just can't have any code on it anymore. Whether is a ftl coder adding fart fetishes, or a furry adding weird racies. Or heck, if it's the bay coders adding highrp enforcing moodlets. did you just insult me 3 times in 2 lines, damn good...
- Mon Jan 21, 2019 9:37 pm
- Forum: Video Games
- Topic: ITT: no mans sky 2: electric boogaloo (not really)
- Replies: 4
- Views: 1529
ITT: no mans sky 2: electric boogaloo (not really)
not really no mans sky 2, but I'm working on a new project and it has the sexy sci-fi exoplanet feel going so I wanted to share some screenshots https://tgstation13.download/dip/discordimageproxy.php/attachments/533298783874973696/536932943646687232/HighresScreenshot00005.png https://tgstation13.dow...
- Mon Jan 21, 2019 2:25 am
- Forum: Coding
- Topic: codeman for sale
- Replies: 28
- Views: 9890
Re: codeman for sale
finished my last commision and I'm ready for new work, feel free to DM me on discord or post here if you're interested. I'll have a lot of free time the upcoming 3 weeks so I'll get things done fast.
- Mon Jan 21, 2019 2:24 am
- Forum: Ideas
- Topic: Round length
- Replies: 81
- Views: 22301
Re: Round length
maybe make a formula, where there is an exponential decrease in "minimum wait time till you can call the shuttle" depending on how many people are alive, noone dead? 1 hour, 75%? 45 minutes, 50%? 25 minutes. etc.
- Thu Jan 17, 2019 6:28 pm
- Forum: Video Games
- Topic: Disconnect (Free, short, 3D Puzzle game I made in a few weeks)
- Replies: 9
- Views: 2175
Re: Disconnect (Free, short, 3D Puzzle game I made in a few weeks)
The battery part was kinda neat. Could be a fun concept for a longer game. Thanks! I'm working on a re-make. My only worry is that cables are still a difficult thing, and no engine has really figured it out. I tried using Nvidia Flex but that doesnt really pull on objects that are attached to it pr...
- Thu Jan 17, 2019 4:23 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 716598
- Wed Jan 16, 2019 6:02 pm
- Forum: Off Topic
- Topic: how me and some other students accidentaly copied another company's logo
- Replies: 14
- Views: 9582
Re: how me and some other students accidentaly copied another company's logo
because the project lasted 3 weeks so we had no timeiksyp wrote:why not just change the logo
- Wed Jan 16, 2019 3:19 pm
- Forum: Off Topic
- Topic: how me and some other students accidentaly copied another company's logo
- Replies: 14
- Views: 9582
how me and some other students accidentaly copied another company's logo
>be me one year ago >creating game with custom controller in unity >need logo >UI artist looks for retro color scheme to fit our games theme >Finds one, makes a logo based on the colors >we all inspect the picture https://tgstation13.download/dip/discordimageproxy.php/attachments/249270156159614976/...
- Tue Jan 15, 2019 6:20 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 61065
Re: Hygiene Removal
Sounds like a planMalkraz wrote:Just add a new high-pressure setting to the Janitor's backpack water tank so he can blast stinky people with it to get them clean and toss them down the hallway. Emag it for boiling water or something.
- Mon Jan 14, 2019 7:47 am
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 61065
Re: Hygiene Removal
and most of them weren't merged by oranges after all oranges forced goofball's half baked economy pr on us without any sort of config, who says he'd do any differently for brap fetish prs because if we made PRs configurable people like you would disable everything because things like the clown car ...
- Sun Jan 13, 2019 9:04 pm
- Forum: Ideas
- Topic: Ghost role: Mouse
- Replies: 5
- Views: 1676
Re: Ghost role: Mouse
Well let me shill my idea for Pest Wars again. Where all ghost roles are removed, and only drones and pests remain. They battle for supremacy, drones (and janitor) maintaining, and pests shitting up and breaking stuff. After round ends the score is calculated and one side is the winner. All in the ...
- Sun Jan 13, 2019 5:30 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 61065
Re: Hygiene Removal
The only feedback you're taking seriously is the handful of posts that will allow you to keep it. You're ignoring the majority that say the core concept doesn't fit and isn't wanted. Your refusal to acknowledge that in good faith is why you're being compared to goof. i dont take you serious is what...
- Sun Jan 13, 2019 4:00 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 61065
Re: Hygiene Removal
The only feedback you're taking seriously is the handful of posts that will allow you to keep it. You're ignoring the majority that say the core concept doesn't fit and isn't wanted. Your refusal to acknowledge that in good faith is why you're being compared to goof. I mean whats he supposed to do,...