Search found 628 matches
- Fri Mar 30, 2018 6:08 pm
- Forum: General Chat
- Topic: What do you think you're known for? (egothread)
- Replies: 247
- Views: 63243
Re: What do you think you're known for? (egothread)
coding things, being literaly everywhere, never playing, being a trap and for baiting people into getting angry
- Fri Mar 30, 2018 1:56 am
- Forum: General Chat
- Topic: Post your battlestation
- Replies: 80
- Views: 17095
- Thu Mar 29, 2018 5:40 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
- Thu Mar 29, 2018 5:32 pm
- Forum: Coding Feedback
- Topic: Half Life airlock sounds
- Replies: 37
- Views: 7734
Re: Half Life airlock sounds
and ofcourse space jam and bad apple
- Wed Mar 28, 2018 7:21 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
1. Janitor doesn't do his job. YOU ARE FEELING UNHINGED. 2.Lights break. ENGINEERING SHOULD DO ITS JOB. REE 3.You feel sad lately. Mental status: AHAHAHAHA. Thoughts: Why does this exist, you go insane over the stupidest stuff. I feel like it should be incorporated into the trait system at most. As...
- Mon Mar 26, 2018 11:44 pm
- Forum: Coding Feedback
- Topic: Half Life airlock sounds
- Replies: 37
- Views: 7734
Re: Half Life airlock sounds
you realize most of the audio on the tg repo is breaking copyright, right? :^)bandit wrote:what the fuck is copyright
- Mon Mar 26, 2018 10:51 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
Yeah but if buffing the Chef or not is a complete wash as far as RP goes, his mechanics shouldn't be more important than the mehcanics of the other 70 players online. Also, a completely scientific poll from about two minutes ago https://i.imgur.com/vxurvbF.png Doing a poll like this after my PR was...
- Mon Mar 26, 2018 6:20 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
From less than a week ago. My point was not that it was still happening, but that people didn't like it when moodlets had easy consequences for their round, so I don't think expanding it to track more things more heavily, which will again cause it to have heavier consequences on the round more freq...
- Mon Mar 26, 2018 4:06 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
Maybe I'm weird. But this thing is still just annoying. It isn't only my opinion. Also not me called mood indicator "rapeface". And not only me said, that sims 13 is bad idea. Kor have started vote ingame recently. 5 players voted , that it is good idea and good implementation. 13 votes, ...
- Mon Mar 26, 2018 3:29 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
Ignore Selea he's a weirdo. Moodlets are needed. They are not done and need expansion and refinement but I think they will be beneficial. It's another layer that raises the game system up to the roleplay level and that's a good thing. It's also a new reward mechanic for actually engaging with crew ...
- Mon Mar 26, 2018 2:12 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
I don't respect Quistinnus/Floyd, because he keeps distort other people's words every time, when he can do it. He knows, that I was against moodlets and proposed ERP mechanics as only justification to add it. Also he knows, that I've posted a lot more different ideas there. But he prefers to tell w...
- Mon Mar 26, 2018 12:24 pm
- Forum: Video Games
- Topic: Warcraft 3 - Custom Games
- Replies: 14
- Views: 3537
Re: Warcraft 3 - Custom Games
run gay run was great. Uther Party was even better though, all the minigame maps were great in general.
- Mon Mar 26, 2018 10:17 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
You can't just change every word in that sentence and then tell me I'm wrong. If area beauty has issues then it needs fixing but it isn't a good reason to get rid of everything. Though I do think that losing nutrition depending on mood feels redundant and puts too much pressure on the chef, I'd rat...
- Sun Mar 25, 2018 9:55 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
Since eating is the easiest and most accessible way to raise your mood, it feels like it boils down to a reskinned hunger bar except dirty floors make you hungry faster. Different mental breaks might make it more interesting but players would likely seek them out for an excuse to act up. I'm scared...
- Sun Mar 25, 2018 7:57 pm
- Forum: Video Games
- Topic: Warcraft 3 - Custom Games
- Replies: 14
- Views: 3537
Warcraft 3 - Custom Games
hello gamers, anyone of you who is a r e a l gamer has probably played Warcraft 3 back in the day. I'm kinda interested in playing it again but public lobbies are infested with russians and bots, which makes me a sad man, so I was wondering if any of you would maybe be interested in playing WC3 cust...
- Sun Mar 25, 2018 7:20 pm
- Forum: Video Games
- Topic: VR Thread
- Replies: 442
- Views: 120735
Re: VR Thread
day 1 of owning a vive: I returned it.
- Sun Mar 25, 2018 7:41 am
- Forum: Video Games
- Topic: VR Thread
- Replies: 442
- Views: 120735
Re: VR Thread
>tfw bought HTC Vive through retailer >tfw its supposed to be delivered in 2 hours >go check the /r/vive digg because im a leddit loser >"fallout 4 vr promotion no longer honored" >w-what >"they ran out of codes and are still advertising that they're giving codes >hhnnnggg i specific...
- Fri Mar 23, 2018 1:01 am
- Forum: Coding Feedback
- Topic: Nerf monkey spam.
- Replies: 23
- Views: 4638
Re: Nerf monkey spam.
i want to code ratkings actually but monkey kings sounds mental lol
- Thu Mar 22, 2018 10:59 pm
- Forum: Coding Feedback
- Topic: Half Life airlock sounds
- Replies: 37
- Views: 7734
Re: Half Life airlock sounds
i wouldnt be surprised if a TG player came to my house to try and strangle me for replacing the door sound which they see as conspiring to destroy the TG codebase.Qbopper wrote:anything i dont like is being orchestrated behind the scenesKor wrote:It's deranged to imply it was some sort of shadowy conspiracy.
- Thu Mar 22, 2018 2:08 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
area beauty is not in good shape right now you should not be getting negative mood because someone stacked blood in some obscure corner you can't see about 4 screens away you should not be going unhinged/start to lose it from being overfed and not even fat-mutation threshold. being fat should make ...
- Thu Mar 22, 2018 4:03 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
The little face constantly changing stresses me out and getting sad cause I just hit a badguy as security causing him to bleed just feels out of character for the game. I like traits in Rimworld or whatever, and I like traits in SS13 because they're opt in/opt out, but moodlets are just sort of dis...
- Tue Mar 20, 2018 1:20 am
- Forum: Ideas
- Topic: bring back the singularity
- Replies: 109
- Views: 19851
Re: bring back the singularity
Why do we need 3 engines that basically do the same thing (infinite power) but two of those engines have no real variation in setup, a binary fail state (no meltdown/chance to save it, they are out or they are not), and no real room for feature growth. All it does is complicate the job of whichever...
- Tue Mar 20, 2018 12:04 am
- Forum: Ideas
- Topic: bring back the singularity
- Replies: 109
- Views: 19851
Re: bring back the singularity
Why do we need 3 engines that basically do the same thing (infinite power) but two of those engines have no real variation in setup, a binary fail state (no meltdown/chance to save it, they are out or they are not), and no real room for feature growth. All it does is complicate the job of whichever...
- Sun Mar 18, 2018 5:43 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
New PR has been merged, please leave feedback on the changes made!
- Fri Mar 16, 2018 3:07 am
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 378584
- Fri Mar 16, 2018 3:00 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
well in the next PR you'll slowly go insane, that counts right?Luke Cox wrote:Suicide at depressed mood level or riot
- Thu Mar 15, 2018 9:26 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
Oh thanks! I wanted to work on that once my second PR was merged so I could work sanity into the article, this already helps a ton, though!Xhuis wrote:Made a wiki page for this, for what it's worth.
- Thu Mar 15, 2018 9:25 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
Quick question about these, can they be used as a means to implement various status effects? Yes, mood_events call an add and remove proc which can be overriden for their children. They don't have a process() proc but you should preferably let any of the other systems ment for processing mob effect...
- Wed Mar 14, 2018 10:28 pm
- Forum: Coding Feedback
- Topic: Character traits
- Replies: 111
- Views: 24405
Re: Character traits
I can't wait to be that dick that steals random relics from people just to fuck with their free moodies >:^)
makes sure there is a horrid moodlet linked to having your relic destroyed, and having an omega side ruin that lets you restore your relic :^))
makes sure there is a horrid moodlet linked to having your relic destroyed, and having an omega side ruin that lets you restore your relic :^))
- Mon Mar 12, 2018 3:33 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
when i become headcoderDax Dupont wrote:ERP moodlets when
- Mon Mar 12, 2018 1:40 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
https://github.com/tgstation/tgstation/pull/36344
New PR to adress the following issues
- Moodlets are shit during combat (Sanity, moods over long term results in (de)buffs instead of current mood)
- Various bugs
- some of the shitcode I originally had
New PR to adress the following issues
- Moodlets are shit during combat (Sanity, moods over long term results in (de)buffs instead of current mood)
- Various bugs
- some of the shitcode I originally had
- Sun Mar 11, 2018 5:02 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
The effects are subtle unless you really fuck up.Lumbermancer wrote:Fair enough. But you people are talking about some kinds of effects, while all moodlets do for me is change colour based on how the fuck up am I.
- Sun Mar 11, 2018 4:23 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
If anything you should really add Prozac, it would also be educational because binge-eating isn't a healthy solution to depression, self-medication is. This is a good idea. Other servers have anti-depressants as a fluff chem but with moodlets you can actually make it functional. Make anti-depressan...
- Sun Mar 11, 2018 2:16 am
- Forum: Ideas
- Topic: Slime Peoples dont gross out
- Replies: 22
- Views: 4609
Re: Slime Peoples dont gross out
the entire grossness system is bad and triggers me to this day and should be ripped out completely me too, what purpose does it even fill. except for annoying slimepeople wrong the entire grossness system is bad and triggers me to this day and should be ripped out completely me too, what purpose do...
- Sat Mar 10, 2018 6:20 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
Making you worse at combat is just a bad idea with moodlets. It doesn't make any sense to me. A depressed mood should have consequences, but movement is a dumb one. Maybe it can slow actions and work, instead. I think a better thing to do would be to make sadness infectious. Being around depressed ...
- Fri Mar 09, 2018 6:11 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
I'm trying to think of good solutions to the movement speed dilemma, If I replace the slowdown I will have to replace it with something that still has some kind of effect. Otherwise, I'm still thinking of methods of making the slowdown less instant.
- Fri Mar 09, 2018 1:27 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
have you not seen the last thor movieNabski wrote:Walking over water as a hulk gives you the "I slipped" moodlet.
Also why am I sad to be a hulk?
- Thu Mar 08, 2018 5:14 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
I'm thinking of making it so that the slowdown is a gradual increase while you are sad, the rate of which it goes up is increased by how sad you are, and the sad state you are in also caps it at a certain value This would mean that if you get some hardcore moodlets, the slowdown wont take effect un...
- Thu Mar 08, 2018 4:25 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
I'm thinking of making it so that the slowdown is a gradual increase while you are sad, the rate of which it goes up is increased by how sad you are, and the sad state you are in also caps it at a certain value This would mean that if you get some hardcore moodlets, the slowdown wont take effect unt...
- Thu Mar 08, 2018 3:29 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
How is it "random" in any way when the game clearly tells you what is causing your negative status? That's on-face not random. it may as well be random because it only tells me the reason after the slowdown is applied. The "beauty" of rooms also seems random when I read "th...
- Thu Mar 08, 2018 2:47 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
a lot of botox and some kisses from orangesCobby wrote:you look a lot better now Qust, did you get a facelift?
- Thu Mar 08, 2018 2:25 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Re: Moodlets
thank you I will be porting ravenkeep in april. Would you also like a machine that uses blood to power the station?D&B wrote:I think, a better way of gauging how your mod is would be replacing the face with a small hangman representation, wih worse moodies completing said hangman.
- Thu Mar 08, 2018 1:25 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 51870
Moodlets
Moodlets has just been merged. Feel free to leave feedback in this thread to discuss any balance issues or gameplay concerns you might have. I'm not great at balance so I'd definitely love suggestions or ideas for balance. Anyone with good balance suggestions gets free good moodlets. https://i.imgur...
- Sat Feb 17, 2018 5:43 pm
- Forum: Ideas
- Topic: Xeno queen preventing shuttle departure
- Replies: 26
- Views: 5060
Re: Xeno queen preventing shuttle departure
maybe we should just re-work xeno into a more decent antag
Re: Moodlets
sure once erp is unbanned but its notSelea wrote:Still needs perverted ones. I can help with list of them.
Re: Moodlets
It's PRed now so if anyone has any suggestions feel free to post them! https://github.com/tgstation/tgstation/pull/35475
- Sun Dec 10, 2017 9:19 pm
- Forum: General Chat
- Topic: New player feedback
- Replies: 30
- Views: 6585
Re: New player feedback
fuck you fruitmanoranges wrote:I have just started playing ss13 and i like it very much thank you all the devs for your hard work
- Sat Nov 18, 2017 2:04 am
- Forum: Ideas
- Topic: J_Madison's capitalistic collective beneficiary system
- Replies: 12
- Views: 2662
Re: J_Madison's capitalistic collective beneficiary system
hahahahahahahahahahahahahahahahaahahhahahahah
- Fri Nov 17, 2017 7:50 pm
- Forum: Ideas
- Topic: Giving AI things to do
- Replies: 11
- Views: 2499
Re: Giving AI things to do
if you have some suggestions for things AIs can do, feel free to share. I wouldn't mind coding it (so AIs are more distracted and don't notice me breaking into places)
- Fri Nov 17, 2017 7:48 pm
- Forum: Ideas
- Topic: Limb Overhaul - Physiology
- Replies: 7
- Views: 2322
Re: Limb Overhaul - Physiology
i mean the top part seems doable, if not difficult.
the rest seems just very difficult, tho.
the rest seems just very difficult, tho.