Search found 628 matches

by Qustinnus
Fri Mar 30, 2018 6:08 pm
Forum: General Chat
Topic: What do you think you're known for? (egothread)
Replies: 247
Views: 63243

Re: What do you think you're known for? (egothread)

coding things, being literaly everywhere, never playing, being a trap and for baiting people into getting angry
by Qustinnus
Fri Mar 30, 2018 1:56 am
Forum: General Chat
Topic: Post your battlestation
Replies: 80
Views: 17095

Re: Post your battlestation

Image

I wish I could buy a desktop again, but buying both an expensive laptop and an expensive desktop is 2 much 5 me
by Qustinnus
Thu Mar 29, 2018 5:40 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

The Clowns Pocket wrote:I just completely ignore it. Unlike hunger where you suddenly have a very real and serious speed decrease, ignoring mood just means that oh no your screen will be staticy and you'll hear voices.
>he doesnt know low sanity slows you
Image
by Qustinnus
Thu Mar 29, 2018 5:32 pm
Forum: Coding Feedback
Topic: Half Life airlock sounds
Replies: 37
Views: 7734

Re: Half Life airlock sounds

and ofcourse space jam and bad apple
by Qustinnus
Wed Mar 28, 2018 7:21 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

1. Janitor doesn't do his job. YOU ARE FEELING UNHINGED. 2.Lights break. ENGINEERING SHOULD DO ITS JOB. REE 3.You feel sad lately. Mental status: AHAHAHAHA. Thoughts: Why does this exist, you go insane over the stupidest stuff. I feel like it should be incorporated into the trait system at most. As...
by Qustinnus
Mon Mar 26, 2018 11:44 pm
Forum: Coding Feedback
Topic: Half Life airlock sounds
Replies: 37
Views: 7734

Re: Half Life airlock sounds

bandit wrote:what the fuck is copyright
you realize most of the audio on the tg repo is breaking copyright, right? :^)
by Qustinnus
Mon Mar 26, 2018 10:51 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Yeah but if buffing the Chef or not is a complete wash as far as RP goes, his mechanics shouldn't be more important than the mehcanics of the other 70 players online. Also, a completely scientific poll from about two minutes ago https://i.imgur.com/vxurvbF.png Doing a poll like this after my PR was...
by Qustinnus
Mon Mar 26, 2018 6:20 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

From less than a week ago. My point was not that it was still happening, but that people didn't like it when moodlets had easy consequences for their round, so I don't think expanding it to track more things more heavily, which will again cause it to have heavier consequences on the round more freq...
by Qustinnus
Mon Mar 26, 2018 4:06 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Maybe I'm weird. But this thing is still just annoying. It isn't only my opinion. Also not me called mood indicator "rapeface". And not only me said, that sims 13 is bad idea. Kor have started vote ingame recently. 5 players voted , that it is good idea and good implementation. 13 votes, ...
by Qustinnus
Mon Mar 26, 2018 3:29 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Ignore Selea he's a weirdo. Moodlets are needed. They are not done and need expansion and refinement but I think they will be beneficial. It's another layer that raises the game system up to the roleplay level and that's a good thing. It's also a new reward mechanic for actually engaging with crew ...
by Qustinnus
Mon Mar 26, 2018 2:12 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

I don't respect Quistinnus/Floyd, because he keeps distort other people's words every time, when he can do it. He knows, that I was against moodlets and proposed ERP mechanics as only justification to add it. Also he knows, that I've posted a lot more different ideas there. But he prefers to tell w...
by Qustinnus
Mon Mar 26, 2018 12:24 pm
Forum: Video Games
Topic: Warcraft 3 - Custom Games
Replies: 14
Views: 3537

Re: Warcraft 3 - Custom Games

run gay run was great. Uther Party was even better though, all the minigame maps were great in general.
by Qustinnus
Mon Mar 26, 2018 10:17 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

You can't just change every word in that sentence and then tell me I'm wrong. If area beauty has issues then it needs fixing but it isn't a good reason to get rid of everything. Though I do think that losing nutrition depending on mood feels redundant and puts too much pressure on the chef, I'd rat...
by Qustinnus
Sun Mar 25, 2018 9:55 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Since eating is the easiest and most accessible way to raise your mood, it feels like it boils down to a reskinned hunger bar except dirty floors make you hungry faster. Different mental breaks might make it more interesting but players would likely seek them out for an excuse to act up. I'm scared...
by Qustinnus
Sun Mar 25, 2018 7:57 pm
Forum: Video Games
Topic: Warcraft 3 - Custom Games
Replies: 14
Views: 3537

Warcraft 3 - Custom Games

hello gamers, anyone of you who is a r e a l gamer has probably played Warcraft 3 back in the day. I'm kinda interested in playing it again but public lobbies are infested with russians and bots, which makes me a sad man, so I was wondering if any of you would maybe be interested in playing WC3 cust...
by Qustinnus
Sun Mar 25, 2018 7:20 pm
Forum: Video Games
Topic: VR Thread
Replies: 442
Views: 120735

Re: VR Thread

day 1 of owning a vive: I returned it.
by Qustinnus
Sun Mar 25, 2018 7:41 am
Forum: Video Games
Topic: VR Thread
Replies: 442
Views: 120735

Re: VR Thread

>tfw bought HTC Vive through retailer >tfw its supposed to be delivered in 2 hours >go check the /r/vive digg because im a leddit loser >"fallout 4 vr promotion no longer honored" >w-what >"they ran out of codes and are still advertising that they're giving codes >hhnnnggg i specific...
by Qustinnus
Fri Mar 23, 2018 1:01 am
Forum: Coding Feedback
Topic: Nerf monkey spam.
Replies: 23
Views: 4638

Re: Nerf monkey spam.

i want to code ratkings actually but monkey kings sounds mental lol
by Qustinnus
Thu Mar 22, 2018 10:59 pm
Forum: Coding Feedback
Topic: Half Life airlock sounds
Replies: 37
Views: 7734

Re: Half Life airlock sounds

Qbopper wrote:
Kor wrote:It's deranged to imply it was some sort of shadowy conspiracy.
anything i dont like is being orchestrated behind the scenes
i wouldnt be surprised if a TG player came to my house to try and strangle me for replacing the door sound which they see as conspiring to destroy the TG codebase.
by Qustinnus
Thu Mar 22, 2018 2:08 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

area beauty is not in good shape right now you should not be getting negative mood because someone stacked blood in some obscure corner you can't see about 4 screens away you should not be going unhinged/start to lose it from being overfed and not even fat-mutation threshold. being fat should make ...
by Qustinnus
Thu Mar 22, 2018 4:03 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

The little face constantly changing stresses me out and getting sad cause I just hit a badguy as security causing him to bleed just feels out of character for the game. I like traits in Rimworld or whatever, and I like traits in SS13 because they're opt in/opt out, but moodlets are just sort of dis...
by Qustinnus
Tue Mar 20, 2018 1:20 am
Forum: Ideas
Topic: bring back the singularity
Replies: 109
Views: 19851

Re: bring back the singularity

Why do we need 3 engines that basically do the same thing (infinite power) but two of those engines have no real variation in setup, a binary fail state (no meltdown/chance to save it, they are out or they are not), and no real room for feature growth. All it does is complicate the job of whichever...
by Qustinnus
Tue Mar 20, 2018 12:04 am
Forum: Ideas
Topic: bring back the singularity
Replies: 109
Views: 19851

Re: bring back the singularity

Why do we need 3 engines that basically do the same thing (infinite power) but two of those engines have no real variation in setup, a binary fail state (no meltdown/chance to save it, they are out or they are not), and no real room for feature growth. All it does is complicate the job of whichever...
by Qustinnus
Sun Mar 18, 2018 5:43 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

New PR has been merged, please leave feedback on the changes made! :D
by Qustinnus
Fri Mar 16, 2018 3:07 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 378584

Re: What do you faggots look like (REDUX)

me revealing my true catgirl identity.
Image
by Qustinnus
Fri Mar 16, 2018 3:00 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Luke Cox wrote:Suicide at depressed mood level or riot
well in the next PR you'll slowly go insane, that counts right?
by Qustinnus
Thu Mar 15, 2018 9:26 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Xhuis wrote:Made a wiki page for this, for what it's worth.
Oh thanks! I wanted to work on that once my second PR was merged so I could work sanity into the article, this already helps a ton, though!
by Qustinnus
Thu Mar 15, 2018 9:25 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Quick question about these, can they be used as a means to implement various status effects? Yes, mood_events call an add and remove proc which can be overriden for their children. They don't have a process() proc but you should preferably let any of the other systems ment for processing mob effect...
by Qustinnus
Wed Mar 14, 2018 10:28 pm
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24405

Re: Character traits

I can't wait to be that dick that steals random relics from people just to fuck with their free moodies >:^)

makes sure there is a horrid moodlet linked to having your relic destroyed, and having an omega side ruin that lets you restore your relic :^))
by Qustinnus
Mon Mar 12, 2018 3:33 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Dax Dupont wrote:ERP moodlets when
when i become headcoder
by Qustinnus
Mon Mar 12, 2018 1:40 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

https://github.com/tgstation/tgstation/pull/36344

New PR to adress the following issues

- Moodlets are shit during combat (Sanity, moods over long term results in (de)buffs instead of current mood)
- Various bugs
- some of the shitcode I originally had
by Qustinnus
Sun Mar 11, 2018 5:02 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Lumbermancer wrote:Fair enough. But you people are talking about some kinds of effects, while all moodlets do for me is change colour based on how the fuck up am I.
The effects are subtle unless you really fuck up.
by Qustinnus
Sun Mar 11, 2018 4:23 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

If anything you should really add Prozac, it would also be educational because binge-eating isn't a healthy solution to depression, self-medication is. This is a good idea. Other servers have anti-depressants as a fluff chem but with moodlets you can actually make it functional. Make anti-depressan...
by Qustinnus
Sun Mar 11, 2018 2:16 am
Forum: Ideas
Topic: Slime Peoples dont gross out
Replies: 22
Views: 4609

Re: Slime Peoples dont gross out

the entire grossness system is bad and triggers me to this day and should be ripped out completely me too, what purpose does it even fill. except for annoying slimepeople wrong the entire grossness system is bad and triggers me to this day and should be ripped out completely me too, what purpose do...
by Qustinnus
Sat Mar 10, 2018 6:20 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Making you worse at combat is just a bad idea with moodlets. It doesn't make any sense to me. A depressed mood should have consequences, but movement is a dumb one. Maybe it can slow actions and work, instead. I think a better thing to do would be to make sadness infectious. Being around depressed ...
by Qustinnus
Fri Mar 09, 2018 6:11 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

I'm trying to think of good solutions to the movement speed dilemma, If I replace the slowdown I will have to replace it with something that still has some kind of effect. Otherwise, I'm still thinking of methods of making the slowdown less instant.
by Qustinnus
Fri Mar 09, 2018 1:27 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Nabski wrote:Walking over water as a hulk gives you the "I slipped" moodlet.
Also why am I sad to be a hulk?
have you not seen the last thor movie
by Qustinnus
Thu Mar 08, 2018 5:14 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

I'm thinking of making it so that the slowdown is a gradual increase while you are sad, the rate of which it goes up is increased by how sad you are, and the sad state you are in also caps it at a certain value This would mean that if you get some hardcore moodlets, the slowdown wont take effect un...
by Qustinnus
Thu Mar 08, 2018 4:25 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

I'm thinking of making it so that the slowdown is a gradual increase while you are sad, the rate of which it goes up is increased by how sad you are, and the sad state you are in also caps it at a certain value This would mean that if you get some hardcore moodlets, the slowdown wont take effect unt...
by Qustinnus
Thu Mar 08, 2018 3:29 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

How is it "random" in any way when the game clearly tells you what is causing your negative status? That's on-face not random. it may as well be random because it only tells me the reason after the slowdown is applied. The "beauty" of rooms also seems random when I read "th...
by Qustinnus
Thu Mar 08, 2018 2:47 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

Cobby wrote:you look a lot better now Qust, did you get a facelift?
a lot of botox and some kisses from oranges
by Qustinnus
Thu Mar 08, 2018 2:25 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Re: Moodlets

D&B wrote:I think, a better way of gauging how your mod is would be replacing the face with a small hangman representation, wih worse moodies completing said hangman.
thank you I will be porting ravenkeep in april. Would you also like a machine that uses blood to power the station?
by Qustinnus
Thu Mar 08, 2018 1:25 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 51870

Moodlets

Moodlets has just been merged. Feel free to leave feedback in this thread to discuss any balance issues or gameplay concerns you might have. I'm not great at balance so I'd definitely love suggestions or ideas for balance. Anyone with good balance suggestions gets free good moodlets. https://i.imgur...
by Qustinnus
Sat Feb 17, 2018 5:43 pm
Forum: Ideas
Topic: Xeno queen preventing shuttle departure
Replies: 26
Views: 5060

Re: Xeno queen preventing shuttle departure

maybe we should just re-work xeno into a more decent antag
by Qustinnus
Sat Feb 10, 2018 2:48 am
Forum: Ideas
Topic: Moodlets
Replies: 106
Views: 23810

Re: Moodlets

Selea wrote:Still needs perverted ones. I can help with list of them.
sure once erp is unbanned but its not
by Qustinnus
Fri Feb 09, 2018 10:30 pm
Forum: Ideas
Topic: Moodlets
Replies: 106
Views: 23810

Re: Moodlets

It's PRed now so if anyone has any suggestions feel free to post them! https://github.com/tgstation/tgstation/pull/35475
by Qustinnus
Sun Dec 10, 2017 9:19 pm
Forum: General Chat
Topic: New player feedback
Replies: 30
Views: 6585

Re: New player feedback

oranges wrote:I have just started playing ss13 and i like it very much thank you all the devs for your hard work
fuck you fruitman
by Qustinnus
Sat Nov 18, 2017 2:04 am
Forum: Ideas
Topic: J_Madison's capitalistic collective beneficiary system
Replies: 12
Views: 2662

Re: J_Madison's capitalistic collective beneficiary system

hahahahahahahahahahahahahahahahaahahhahahahah
by Qustinnus
Fri Nov 17, 2017 7:50 pm
Forum: Ideas
Topic: Giving AI things to do
Replies: 11
Views: 2499

Re: Giving AI things to do

if you have some suggestions for things AIs can do, feel free to share. I wouldn't mind coding it (so AIs are more distracted and don't notice me breaking into places)
by Qustinnus
Fri Nov 17, 2017 7:48 pm
Forum: Ideas
Topic: Limb Overhaul - Physiology
Replies: 7
Views: 2322

Re: Limb Overhaul - Physiology

i mean the top part seems doable, if not difficult.

the rest seems just very difficult, tho.