Search found 480 matches

by Raven776
Fri Dec 05, 2014 11:32 am
Forum: Resolved Requests
Topic: Matthew Svenson (Releasing game ending amounts of kudzu)
Replies: 7
Views: 2964

Matthew Svenson (Releasing game ending amounts of kudzu)

Your byond account: Raven776 Your character name: Juniper Breeze Their character name: Matthew Svenson Their byond account(optional, but useful if you can provide it): Server and time: Badger, 4:30 hour round from 1 AM to 5:30ish Logs and/or screenshots: [Common] Mathew Svensen (Chef) says, "AI...
by Raven776
Wed Dec 03, 2014 9:44 pm
Forum: Coding Feedback
Topic: Emergency Response Team
Replies: 76
Views: 14872

Re: Emergency Response Team

With no damage restriction but instead a time restriction...

Or the other way around.
by Raven776
Wed Dec 03, 2014 9:29 pm
Forum: Coding Feedback
Topic: So now explosions destroy all the things
Replies: 102
Views: 29137

Re: So now explosions destroy all the things

I agree, as someone who hasn't had a chance to play since this became a thing and likely won't until it isn't, this is the best change ever. I was worried the forums would be dead while I waited for my next spaceman fix.
by Raven776
Wed Dec 03, 2014 6:00 pm
Forum: Spriting and Mapping
Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
Replies: 167
Views: 51204

Re: Asteroidstation! [aka Rockbase aka TGstation 3]

It could definitely use some changes to atmos and wiring...

It's HUGE too... And somewhat confusing at first, but I do enjoy the separation of departments like robuttics and mining from science and cargo respectively.
by Raven776
Wed Dec 03, 2014 2:45 am
Forum: Coding Feedback
Topic: The Captain's laser lockdown
Replies: 75
Views: 15782

Re: The Captain's laser lockdown

If I ever break it out as a captain it's because I'm going full out xeno hunting...

I mean literally going full out. I get some sec officer to be my jungle guide in this wonderful world of spacestation and recharge my guns for me in between carp/spider/xenomorph kills.
by Raven776
Tue Dec 02, 2014 9:08 pm
Forum: Spriting and Mapping
Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
Replies: 167
Views: 51204

Re: Asteroidstation! [aka Rockbase aka TGstation 3]

Mining there is still a kickass new idea though...

Can we just agree that mining is fun on asteroid station?
by Raven776
Mon Dec 01, 2014 5:46 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 438626

Re: Memorable Quotes

Juniper Breeze asks, "My humanity slips from my grasp... What left is there in this world for me but the cold torment of steeled flesh?" Lily Shaner begins to saw through the bone in Juniper Breeze's left arm. Lily Shaner saws Juniper Breeze's left arm open! Lily Shaner says, "steele ...
by Raven776
Sun Nov 30, 2014 10:54 pm
Forum: Coding Feedback
Topic: The Captain's laser lockdown
Replies: 75
Views: 15782

Re: The Captain's laser lockdown

Blob, carp hunting, xeno blasting, and I think the laser does more damage when its charges are full than an Egun does, as well as being a rechargeable laser that you can dual wield with an egun/taser for maximum glassing of bad guys.
by Raven776
Sun Nov 30, 2014 4:29 am
Forum: Closed Policy Discussion
Topic: Arming up without reason. - And other things
Replies: 45
Views: 12954

Re: Arming up without reason. - And other things

Remove anything that isn't miner related, give them full goliath plated armor, and have their hardsuits allow an ID lock to start pumping hyperzine directly into them forever.
by Raven776
Sun Nov 30, 2014 1:07 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1040887

Re: ITT: We make shitty suggestions and come up with poor id

Any time a flashbang, rubber ducky, clown horn, or honkmech blast is played near an open intercomm, everyone within range of an intercomm or wearing an earbud is affected by it/hears it.
by Raven776
Sat Nov 29, 2014 7:11 pm
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 26430

Re: Feedback forums hostility

It pretty much boils down to 'I don't like change.' Pretty much every 'awful terrible no good very bad change' could be summed up with it being different from what was the norm before. Space being slow? Makes space something to be afraid of without a suit instead of 'lolmoonwalk' but it was received...
by Raven776
Sat Nov 29, 2014 5:39 pm
Forum: Ideas
Topic: Expensive Armor from Protolathe
Replies: 68
Views: 15452

Re: Expensive Armor from Protolathe

Spacemanspark wrote:Make it so you only take one step per minute.
Suddenly you've got a captain with a chain of command whipping his assistant horse to drag him from room to room while he dishes out stationary justice.
by Raven776
Sat Nov 29, 2014 10:41 am
Forum: Closed Policy Discussion
Topic: Very specific question
Replies: 35
Views: 8748

Re: Very specific question

paprika wrote:Yes, it is, deal with it you validhunting faglord
I enjoy these talks we have, you and I.
by Raven776
Sat Nov 29, 2014 6:41 am
Forum: Closed Policy Discussion
Topic: Security ignoring the Law.
Replies: 29
Views: 8363

Re: Security ignoring the Law.

Or people could be less of a shitler against security. Most of the time, when security is overbrigging someone, it's because the person who's in there has pointed a target on security's back. What does this mean? You've suddenly got a player who can take you out of the round who is abstaining from d...
by Raven776
Sat Nov 29, 2014 5:45 am
Forum: Closed Policy Discussion
Topic: Very specific question
Replies: 35
Views: 8748

Re: Very specific question

People who pay this much attention to ERP are just jealous they can't get anyone to do it with them. As long as they aren't a head of staff or other important role literally screwing off and fucking the round up, it's 100% harmless. The biggest problem with ERP, the biggest impact it has on rounds,...
by Raven776
Sat Nov 29, 2014 5:18 am
Forum: Ideas
Topic: New traitor item to counteract random searches
Replies: 23
Views: 4839

Re: New traitor item to counteract random searches

Using a multitool on it turns it into a rainbow backpack.
by Raven776
Fri Nov 28, 2014 7:45 am
Forum: Closed Policy Discussion
Topic: Very specific question
Replies: 35
Views: 8748

Re: Very specific question

Saegrimr wrote:
Raven776 wrote:Is metagrudging someone every round bannable?
She metagrudges my flaccid space cock into an erection every round. I haven't seen a FNR thread about that yet.
by Raven776
Fri Nov 28, 2014 2:36 am
Forum: Closed Policy Discussion
Topic: Very specific question
Replies: 35
Views: 8748

Very specific question

As a non-antag, is it a banworthy offense to tracking implant/GPS implant Alice Jackson and then hand out tranq loaded shotguns to people to hunt her and her ERP partner?

Thanks.
by Raven776
Wed Nov 26, 2014 5:45 pm
Forum: Ideas
Topic: Construction mech
Replies: 33
Views: 6907

Re: Construction mech

I'm really tired of people complaining about this possibly being a combat mech... Everything can be a combat mech. Hell, even a Ripley can be a combat mech if you've got a spacelubed tile to stun someone long enough to drill them into oblivion (mech drill seems to bypass brute resistance. I told ano...
by Raven776
Tue Nov 25, 2014 6:40 am
Forum: General Chat
Topic: My First Time Playing As a Head Was Yesterday
Replies: 14
Views: 3892

Re: My First Time Playing As a Head Was Yesterday

Eh, no one can tell you how well you did... It's a shit toss. Chances are, you did fine but not as well as you could have. Why? Because there's always something about this game that you don't know. No one will likely remember you if you didn't interact with a traitor in some dunking fashion or save ...
by Raven776
Tue Nov 25, 2014 2:15 am
Forum: Ideas
Topic: Cargo Clothing Fabricator
Replies: 26
Views: 10819

Re: Cargo Clothing Fabricator

No head of staff jumpsuits or hardsuits please, or producing no-slips. Last thing we need is Cargo giving those things out like candy. Everything else sounds cool. Maybe give Botany some kind of cotton plant to produce raw materials for making clothes. If cargo is mass producing no-slips then someb...
by Raven776
Mon Nov 24, 2014 7:49 pm
Forum: Ideas
Topic: Construction mech
Replies: 33
Views: 6907

Re: Construction mech

There is absolutely nothing wrong with a combat mech with drill and ore storage...

Or just up the ante and make the ripley mine out larger areas. 5x1 or 3x3 would be neat. And higher brute resist in a vacuum, or more brute resist from goliath plates/more capacity for them?
by Raven776
Mon Nov 24, 2014 8:25 am
Forum: Ideas
Topic: Construction mech
Replies: 33
Views: 6907

Re: Construction mech

So we've got mechs for mining, firefighting, medical care, combat, and honking but we don't really have one centered around construction and repair so let's fix that. This particular mech would essentially be meant to repair those gaping holes that engineering is just too damn lazy to fix. The cons...
by Raven776
Mon Nov 24, 2014 8:01 am
Forum: General Chat
Topic: MY FIRST BAN
Replies: 97
Views: 26981

Re: MY FIRST BAN

I wish more traitor cargo folks did that. It was fucking hilarious to see how badly it fucked up the station and how little anyone could do about it. You have to chase the thing down (not a good idea) with a screwdriver and try to open it and disable it while it careens around the station crushing ...
by Raven776
Mon Nov 24, 2014 7:13 am
Forum: General Chat
Topic: Traitor Ideas you wanna pull off.
Replies: 302
Views: 79611

Re: Traitor Ideas you wanna pull off.

The problem is that people don't like to lose... Antag standpoint: Why would you ever take the vest off of them/let them live after your objective was done? Victim Standpoint: Knowing that you probably wouldn't let yourself live if you were the antag, why wouldn't you immediately start beating the f...
by Raven776
Mon Nov 24, 2014 6:40 am
Forum: General Chat
Topic: Traitor Ideas you wanna pull off.
Replies: 302
Views: 79611

Re: Traitor Ideas you wanna pull off.

Except most convoluted traitor plans only make sense after the fact... It's like stealing and disposing of the ai upload board as a head or changeling so you can later find a justifiable reason to waltz into its upload and demand it let itself get carded just so you can steal it at round end. The su...
by Raven776
Sat Nov 22, 2014 11:10 pm
Forum: Ideas
Topic: Making modular reciever easier to obtain
Replies: 33
Views: 6446

Re: Making modular reciever easier to obtain

All of my doubts are removed. Modular receiver's a pretty decent idea, and the further additions by Pap look to be pretty amusing too.
by Raven776
Sat Nov 22, 2014 10:00 pm
Forum: General Chat
Topic: Pet Likes Thread - Little things that make you smile
Replies: 102
Views: 29505

Re: Pet Likes Thread - Little things that make you smile

When a traitor fails to subvert an AI by onehumaning a non-asimov.
by Raven776
Sat Nov 22, 2014 9:53 pm
Forum: Resolved Requests
Topic: Scott Osterweiss: Just wow.
Replies: 15
Views: 3734

Re: Scott Osterweiss: Just wow.

I don't know if they'd show up on logs, but I recall very specific events from the round that would generally call my side into favor. If you have logs from way back then, that is.
by Raven776
Sat Nov 22, 2014 9:36 pm
Forum: Ideas
Topic: Making modular reciever easier to obtain
Replies: 33
Views: 6446

Re: Making modular reciever easier to obtain

When I was thinking of it as an improvised weapon, it didn't make much sense...

But a science specific weapon used in tandem with tech shells? Seems pretty alright...

I still don't like using atmos pipes for it, though. Tearing out pipes in maint is awful behavior.
by Raven776
Sat Nov 22, 2014 9:14 pm
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 55920

Re: Dont make space slow please

Speed nerf is necessary if you ask me, at least down to human levels of movement... Sanic fast is never actually a good thing.

It's fun, but tiny view sizes and shitty targetting systems make any combat in space impossible at those speeds.
by Raven776
Sat Nov 22, 2014 7:51 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1040887

Re: ITT: We make shitty suggestions and come up with poor id

The medical belt actually probably has the least utility out of any belt, as the medic doesn't normally need so much immediate access space. Not anymore with a defib taking up your back slot. But defibs look so classy in your hand... Their sprite shape and size makes them look like those old fashio...
by Raven776
Fri Nov 21, 2014 5:24 pm
Forum: Ideas
Topic: Making modular reciever easier to obtain
Replies: 33
Views: 6446

Re: Making modular reciever easier to obtain

Yeah, at that point it's literally a scavenger hunt through a lot of places you don't have access to to get a 'ghetto' weapon...

Like, if you need atmos access, botany competence, and science access to make a weapon, it should be BETTER than one you can make by strapping a glass shard to a rod.
by Raven776
Fri Nov 21, 2014 4:46 pm
Forum: Closed Policy Discussion
Topic: Security Cyborgs, Silicons, and ASIMOV
Replies: 181
Views: 49454

Re: Security Cyborgs, Silicons, and ASIMOV

I want to groan when people say Secborgs are too powerful or need nerf. (Mostly because they usually base these claims on incorrect facts) They ALREADY Have recharging tazers, not infinite shots. And using the stun part of their baton or the tazer drains a ton of power. Laser even more so. Raven776...
by Raven776
Thu Nov 20, 2014 7:26 am
Forum: Closed Policy Discussion
Topic: Security Cyborgs, Silicons, and ASIMOV
Replies: 181
Views: 49454

Re: Security Cyborgs, Silicons, and ASIMOV

If you're someone who's murdered/harmed/assaulted/doorslammed/shutterslammed/tabled/bottlestunned/grenaded/speared/fireaxed or anything else another human being in front of a security borg or AI, and then you shout out 'BUT YOU CANT FOLLOW SPACE LAW' when they're putting you in jail, please shut the...
by Raven776
Tue Nov 18, 2014 1:40 am
Forum: Resolved Requests
Topic: Scott Osterweiss: Just wow.
Replies: 15
Views: 3734

Re: Scott Osterweiss: Just wow.

I don't suppose this can get looked at again? It's been a while and I'd hate for memories to go dark on the whole matter before someone can look into the logs.
by Raven776
Sun Nov 16, 2014 8:48 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 667473

Re: Little things you learned that are game changing

Steelpoint wrote:Why even use 9 damage? Why not 10 or something more rounded.
It's a huge difference in damage in the long run, really... At least when it comes down to any fight where you are possibly going to be grabbing something as awful as rods to fight with.
by Raven776
Sun Nov 16, 2014 11:37 am
Forum: General Chat
Topic: Traitor Ideas you wanna pull off.
Replies: 302
Views: 79611

Re: Traitor Ideas you wanna pull off.

Syndiebombs fit in lockers? They don't, but you can just pry out the payload, which fits into lockers, crates, backpacks, etc. Combine that with the fact minor explosions trigger the payload, and you can do some crafty stuff. So, for the mulebot, you can spawn a syndiebomb and some C4, hook the C4 ...
by Raven776
Sat Nov 15, 2014 4:08 pm
Forum: Ideas
Topic: Remove Disappointing Artifact Rooms
Replies: 31
Views: 5554

Re: Remove Disappointing Artifact Rooms

I just got a box of cats from an artifact room.

That needs to stay.
by Raven776
Sat Nov 15, 2014 12:49 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645446

Re: Stories of Awesome (Or something close to it.)

>Join up as shaft miner >Go fighting moon monsters >Buddy miner Aron Grar mines with me >He stares in awe as I kill up to three moonmonsters at once >I give him moonmonster loot that I don't need >I do research in science >I get all of the minerals the station will ever need, stock medical, and supp...
by Raven776
Sat Nov 15, 2014 1:18 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 531615

Re: Simple Questions Thread

Defibs. How do? I've revived someone ONCE with them, and that was after I killed them moments prior. Obviously you need to pack them up with chems or else they'll slip into death really quickly again, but how long can they be dead before you can revive them? What damage can they be at? DEFIBS!? HOW ...
by Raven776
Sat Nov 15, 2014 1:12 am
Forum: General Chat
Topic: Traitor Ideas you wanna pull off.
Replies: 302
Views: 79611

Re: Traitor Ideas you wanna pull off.

Buy an ebow. Break an ass of windows until I get hundreds of pieces of glass. Stuff glass into lockers and drag it into a maint tunnel. Weld myself a little torture nest with false walls and shit in maint. Place a ton of glass all over this 4x4 room in each tile. Hack the airlocks with signallers o...
by Raven776
Fri Nov 14, 2014 6:26 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 667473

Re: Little things you learned that are game changing

Treat it like you would IC. Call them sir, ma'am, chief, or captain until they tell you otherwise, if they do. The AI you can call by their name, unless you have to take the moment to P.E.R.I.O.D. B.E.T.W.E.E.N. E.V.E.R.Y. L.E.T.T.E.R. In which case, ask them what their name stands for and wait. And...
by Raven776
Thu Nov 13, 2014 11:41 pm
Forum: Off Topic
Topic: Royalty and nobility
Replies: 32
Views: 6922

Re: Royalty and nobility

I hope not.

We should all mount up and go on a crusade to repatriate this man onto his rightful throne and rule.
by Raven776
Thu Nov 13, 2014 9:00 pm
Forum: Coding Feedback
Topic: Can we have a visual indicator for Space Lube'd floors?
Replies: 70
Views: 13025

Re: Can we have a visual indicator for Space Lube'd floors?

I thought the visual indicator of space lube was watching the clown rocket into a wall?
by Raven776
Thu Nov 13, 2014 7:21 pm
Forum: Closed Policy Discussion
Topic: Virologist Validity: to lynch or not to lynch
Replies: 37
Views: 9027

Re: Virologist Validity: to lynch or not to lynch

I really don't get how someone can fuck up and 'accidentally' release GBS, harmful symptoms have to be intentionally released 99% of the time, so it's not like engineering where negligence can release the singulo. Fucking up releasing a disease is a team effort. It happens when a CMO/MD wanders int...
by Raven776
Wed Nov 12, 2014 8:52 am
Forum: Resolved Requests
Topic: Scott Osterweiss: Just wow.
Replies: 15
Views: 3734

Re: Scott Osterweiss: Just wow.

There were a few more briggings in there, some for less reasons. Somewhere between 2 and 3 I was brigged for what Scott says was 'breaking into cargo,' which I never did. Also the incident where he tazed me in a hallway near the grav anomoly somewhere between 2 and 3. Otherwise, you get the jist of ...
by Raven776
Tue Nov 11, 2014 9:03 pm
Forum: Ideas
Topic: Augmentations Department.
Replies: 25
Views: 6466

Re: Augmentations Department.

Why is why he wants to take that specific function away from just robotics, change/improve/expand it, and make a new job centered around doing it.

Personally? I'd like for it to be an MD's job to do augments in this fashion, or at least someone in medical.
by Raven776
Tue Nov 11, 2014 3:54 pm
Forum: Coding Feedback
Topic: Poly Acid thread not detected
Replies: 65
Views: 15651

Re: Poly Acid thread not detected

Not only does it melt protective gear, it permanently destroys hardsuits and any object.

As a CE, if someone ever so much as brews Poly acid, I want to go kill them to protect my advanced hardsuit.

From a safe distance of course...
by Raven776
Mon Nov 10, 2014 8:05 pm
Forum: Ideas
Topic: Constructable Conveyor Belts
Replies: 2
Views: 942

Re: Constructable Conveyor Belts

Exercise room with treadmills when?