Search found 415 matches
- Fri Jul 24, 2020 1:59 am
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4378
Re: Non-wizard Laser eye blob interaction
Which round is this thread even about? Cause I gave a moth laser eyes a few days ago (they did a thing, and its moth week) which were then used against blob, but I never let it get so far as to make the blob lose.
- Fri Jul 24, 2020 12:10 am
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4378
Re: Non-wizard Laser eye blob interaction
The only way to get laser eyes outside the wizard spell is if an admin gives it to you. Unless someone merged the dumb moth laser eyes PR? I dont think we did.
- Thu Jul 23, 2020 2:51 pm
- Forum: Closed Complaints
- Topic: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library
- Replies: 8
- Views: 3933
Re: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library
I came to play minecraft, and honestly thought you were joking about the whole "why are you ruining my whole life" schpiel given the library just looked like a roundstart library. At this point, the shuttle was already past the point of no recall and by the time the library was dismantled ...
- Wed Jul 22, 2020 3:01 pm
- Forum: Ideas
- Topic: Shotgun speedloaders
- Replies: 18
- Views: 4722
Re: Shotgun speedloaders
Using a clunky UI as a balance tool is bad design. I agree with this in principle, but there should still be a difference between rummaging through a box in your backpack and getting a shell from a bandolier. Right now we got instant hotkeys to fill that purpose. On the flip side, shells directly i...
- Sun Jul 19, 2020 10:18 am
- Forum: Coding
- Topic: Custom Keybinds not functioning
- Replies: 18
- Views: 6432
Re: Custom Keybinds not functioning
I've had something similar occur and it's prevented me from playing since the keybinding thing was introduced. From what I remember, it was 100% broken on one of the servers (basil?) and completely locked me out of inputs, so I couldn't do anything at all. On the other server (sybil?), I could use ...
- Sat Jul 18, 2020 1:39 am
- Forum: Coding
- Topic: Custom Keybinds not functioning
- Replies: 18
- Views: 6432
Re: Custom Keybinds not functioning
Very likely to be a local issue then. Grasping at straws here but try alternative methods of input, i.e. on-screen keyboard.
- Fri Jul 17, 2020 11:47 am
- Forum: Coding
- Topic: Custom Keybinds not functioning
- Replies: 18
- Views: 6432
Re: Custom Keybinds not functioning
I grabbed your savefile off bagil to try to reproduce it, and it works fine on my machine. Is this the server you were connected to? If so, there doesnt seem to be any server side issues at least, but we could also check the logs if you find a round I you were trying this on.
- Tue Jul 14, 2020 12:38 am
- Forum: Closed Complaints
- Topic: [Skoglol] Jenqa - Lazy and can't handle a grain of salt
- Replies: 4
- Views: 2576
Re: [Skoglol] Jenqa - Lazy and can't handle a grain of salt
NOTE: August didn't have the halo yet when I got killed, I am sure about that. I was under the impression that cult was haloed by that point, but I may be mistaken about that. I just didn't like the way you replied on the ticket The reason my reply was short was that i had a couple other things I w...
- Mon Jul 13, 2020 5:52 pm
- Forum: Closed Complaints
- Topic: [Skoglol] Jenqa - Lazy and can't handle a grain of salt
- Replies: 4
- Views: 2576
Re: [Skoglol] Jenqa - Lazy and can't handle a grain of salt
You got killed by a cultist with visible halo in the middle of the station, then ahelped about being killed just after arriving. While we do not allow camping on or outside the arrivals shuttle and killing people as they walk off, this is not extended to EVA. No rules were broken, sad for you but th...
- Mon Jul 13, 2020 11:38 am
- Forum: Former Admins
- Topic: [No Longer Admin] Skoglol
- Replies: 10
- Views: 4641
Re: Skoglol
Another for the collection, thank you
- Mon Jul 13, 2020 10:07 am
- Forum: Resolved Appeals
- Topic: [Skoglol] Amin6724 -Perma
- Replies: 3
- Views: 1719
Re: [Skoglol] Amin6724 -Perma
https://tgstation13.org/wiki/Rules
Make sure you review our rules, and generally avoid killing people as a non antag unless allowed to through rule 4 or escalation. Security gets some extra protections when they are merely doing their jobs.
I've unbanned you, play nice.
Make sure you review our rules, and generally avoid killing people as a non antag unless allowed to through rule 4 or escalation. Security gets some extra protections when they are merely doing their jobs.
I've unbanned you, play nice.
- Thu Jul 09, 2020 8:38 am
- Forum: Resolved Appeals
- Topic: (Skoglol) Laughability - Lagging deadchat and OOC with unicode
- Replies: 2
- Views: 852
Re: (Skoglol) Laughability - Lagging deadchat and OOC with unicode
This wasnt intended to be a server permaban. I have edited the ban, and it is now an OOC and deadchat ban as originally intended. Lagging the server (and lagging out every single client connected is basically that) has historically carried with it pretty heavy punishment. Knowing this, and with the ...
- Thu Jul 09, 2020 6:35 am
- Forum: Coding Feedback
- Topic: This hulk nerf is awful
- Replies: 9
- Views: 2725
Re: This hulk nerf is awful
Actually hulk has gone back and forth a few times in the last year, granted this is the biggest backward step so far. Personally, I would have preferred removal.
- Thu Jul 09, 2020 3:41 am
- Forum: Coding Feedback
- Topic: This hulk nerf is awful
- Replies: 9
- Views: 2725
Re: This hulk nerf is awful
lol he said it with a straigth faceHelios wrote:Hulk has been fine for balance since 2007
- Wed Jul 08, 2020 6:22 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25189
Re: Disable assistant maintenance access
I dont mean this to make maints unavailable to assistants, just make them have to expend some effort getting there which is in line with the rest of the crew. Hacking isnt necessarily a problem we need to solve.
- Wed Jul 08, 2020 5:19 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25189
Re: Disable assistant maintenance access
Someone did bring up how other servers without assistant maint access often sees perma open maint doors, so sure we might see that. More stuff for assistants to do, more stuff for bored engineers to fix. Win win.
- Wed Jul 08, 2020 4:43 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25189
Disable assistant maintenance access
The majority of the crew jobs do not have general maintenance access, only around their own department. The exceptions are engineering, security, cargo and the captain. Given maintenance isn't supposed to be open to the general public, assistants having free reign in there is out of place. As it cur...
- Wed Jul 08, 2020 10:44 am
- Forum: Resolved Appeals
- Topic: [Skoglol] Amin6724 -Perma
- Replies: 3
- Views: 1719
Re: [Skoglol] Amin6724 -Perma
Killing security for doing their jobs (like a legitimate arrest) is not acceptable. Neither is collecting legs for RP reasons if that involves taking them off players. Save this behaviour for your antagonist rounds. You claim anger issues is the reason for this behaviour, but you seem to have set of...
- Tue Jul 07, 2020 6:29 am
- Forum: Resolved Appeals
- Topic: [naolac] Darek143 ban evasion
- Replies: 1
- Views: 853
Re: [naolac] Darek143 ban evasion
Since you were accused of evading my initial metacomms ban and I remember the initial evasion incident, Ill take over this one. There was some suspicion of the racism23 account being you, but looking at it again and considering the stickyban on you havent caught anything else its not very likely. I'...
- Wed Jun 17, 2020 4:38 pm
- Forum: Resolved Appeals
- Topic: [skoglol] 1 month no talkies for a bad joke
- Replies: 12
- Views: 4167
Re: [skoglol] 1 month no talkies for a bad joke
Yes, this is just an OOC and deadchat ban.
For the record, Timonk and Nicki aren't friends. Or if they are, Timonk may want to inform Nicki of this.
Past that, it doesn't really matter if this kind of thing is a joke or not. If the recipient is made uncomfortable by it, it may as well not be.
For the record, Timonk and Nicki aren't friends. Or if they are, Timonk may want to inform Nicki of this.
Past that, it doesn't really matter if this kind of thing is a joke or not. If the recipient is made uncomfortable by it, it may as well not be.
- Wed Jun 17, 2020 2:13 pm
- Forum: Resolved Appeals
- Topic: [skoglol] 1 month no talkies for a bad joke
- Replies: 12
- Views: 4167
Re: [skoglol] 1 month no talkies for a bad joke
I don't think anyone here actually think you intended to "kill nicki IRL", but that doesn't change the severity of saying it. People frequently post dumb shit in OOC, but there is a line and I think you crossed it. We are all here to enjoy ourselves and have fun and this kind of thing seri...
- Sat Jun 13, 2020 1:01 am
- Forum: Resolved Appeals
- Topic: [Doctor Brutality] stalindoge16-l-tap
- Replies: 3
- Views: 1167
Re: [Doctor Brutality] stalindoge16-l-tap
Seems you missed some info, here it is: BYOND account: stalindoge16 Ban type: Server Ban reason: Banned from the server permanently - Killed HoS for tackling a table. Proceeded to strip them in gibber room likely about to gib, disconnected immediately as sec came after them. Explain yourself on our ...
Re: Nerf HARS
Fun fact, radstorms dont actually irradiate you to any significant degree. They just mutate the shit out of you.
- Thu Jun 11, 2020 6:45 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.
- Replies: 4
- Views: 1698
Re: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.
Whenever you change AI laws, you need to be mindful of the consequences. AI players are encouraged to find loopholes and make life difficult for the crew, and most will happily do so. I believe you when you say this was a mistake in terms of you didnt want all this to happen, but being the one who c...
- Thu Jun 11, 2020 4:40 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.
- Replies: 4
- Views: 1698
Re: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.
Hi, thanks for appealing. The main reason this is a permanent ban was that you had logged off, and your intent seemed pretty clear at the time. Lets dive into this. The below is available at https://tgstation13.org/parsed-logs/terry/data/logs/2020/06/10/round-139232/attack.txt Some unrelated chatter...
- Tue Jun 09, 2020 1:41 pm
- Forum: Player's Club
- Topic: libbysnow sillycone cashew
- Replies: 43
- Views: 9438
Re: libbysnow sillycone cashew
terranaut wrote:reading libbys posts is more effort than im willing to put into peanut threads
im just gonna flip a coin to decide whos wrong
Try the tts, it really helpsskoglol wrote:https://www.naturalreaders.com/online/? ... bysnow.txt
- Tue Jun 09, 2020 9:36 am
- Forum: Player's Club
- Topic: libbysnow sillycone cashew
- Replies: 43
- Views: 9438
- Sat Jun 06, 2020 7:35 am
- Forum: Player's Club
- Topic: supermatter legume
- Replies: 227
- Views: 50873
Re: supermatter legume
PLAYERS: the admins suck they don't enforce the actual rules as written but just their opinion of them!!! ADMINS: (enforce the rules as written) PLAYERS: no not like that That would of course imply that a rule was broken. Could you look at the official rules pages, https://tgstation13.org/wiki/Rule...
- Sat Jun 06, 2020 7:31 am
- Forum: Resolved Appeals
- Topic: [Bgobandit] Thebleh - Note appeal for SM suicide
- Replies: 20
- Views: 6730
Re: [Bgobandit] Thebleh - Note appeal for SM suicide
2. The wiki entry on the supermatter, at the very top, in bold and highlighted: "Do NOT run into the Supermatter to commit suicide! You will be banned." Again, does not specify anything about roundstart, or delamination, but is an unambiguous statement not to do it: https://tgstation13.or...
- Sat Jun 06, 2020 6:56 am
- Forum: Closed Policy Discussion
- Topic: Clarify Headmin Ruling Regarding SM Suicide
- Replies: 22
- Views: 7216
Re: Clarify Headmin Ruling Regarding SM Suicide
Unless you perma open the doors, suiciding into a running supermatter wont harm anything. The rad pulse it lets off is barely felt (if at all) outside the chamber as its got a heavy range dropoff, and you make a tiny bit of extra power. Actually, dusting yourself is maybe one of the cleanest ways of...
- Mon Jun 01, 2020 12:47 pm
- Forum: Player's Club
- Topic: Mario 90900 peanut
- Replies: 53
- Views: 10430
Re: Mario 90900 peanut
We do make lizards change names (some times, eventually), but people like this make being consistent about it hard. If one lizard is allowed a human name, we gotta allow it for all of them.
- Sun May 24, 2020 7:40 pm
- Forum: Ideas
- Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Replies: 85
- Views: 16312
Re: Reintroduce cloner as source of new bodies
Sometimes body of patient is too fucked up and/or exotic. Does producing braindead clone of that sound too bad? Cloner should stay but require at very least brain transplant. T1-tier cloner that spits out braindead would be enough of nerf cloner actually needed. Experimental cloner ruin was rare fi...
- Sun May 24, 2020 1:17 am
- Forum: Ideas
- Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Replies: 85
- Views: 16312
Re: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
If you mean the complete removal, it was done so that the pile of cloning bugs could be done away with. There are other sections of the code which have a pile of bugs, and lie dormant, therefore not receiving the same treatment. I see it as spite. Simple as. Feel free to open a removal PR for dead ...
- Thu May 21, 2020 3:00 pm
- Forum: Ideas
- Topic: Bug reporting without Github
- Replies: 16
- Views: 3794
Re: Bug reporting without Github
Admins should be relaying issues where they are the ones sitting on describing information, for instance if they have used VV to confirm info or used it to view bugged states that might be helpful in tracking down the issue. In most other cases, directing the player to report the issue via the butto...
- Sun May 10, 2020 12:54 pm
- Forum: Coding Feedback
- Topic: C4 is shit.
- Replies: 40
- Views: 9074
Re: C4 is shit.
Want stronger C4? Get X4
- Fri May 08, 2020 12:53 am
- Forum: Closed Policy Discussion
- Topic: my guide to fixing the population on the LRP servers without using the hub as life support
- Replies: 56
- Views: 9848
Re: my guide to fixing the population on the LRP servers without using the hub as life support
Hub brings fresh players to our servers, something we sorely need. There are few things quite as boring as when everyone on the server knows everything and see no reason to have job related conversations. Besides, prime time sees more than one servers worth of traffic.
- Wed May 06, 2020 4:18 pm
- Forum: Closed Policy Discussion
- Topic: Should tide be banned?
- Replies: 17
- Views: 4487
Re: Should tide be banned?
The OP is presenting tide as fun for all, but that isn't the case. In these """wow haha so funny break things""" situations there are bound to be a fair few people who did not enjoy their time due to some random greyshits setting out to make their life harder. Sure, its...
- Fri May 01, 2020 3:27 pm
- Forum: Closed Policy Discussion
- Topic: Enable widescreen
- Replies: 52
- Views: 12412
- Wed Apr 29, 2020 7:20 am
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 40605
Re: Box Removal Discussion
I vote we just remove all the maps and replace it with an empty z-level. Noone around to bitch and moan if they all suffocate. No disagreements about maintenance being too small/big/cluttered/whatever either. On a more serious note, box has always felt shit to me. Pre map vote, noone wanted to play ...
- Tue Apr 28, 2020 6:50 pm
- Forum: Off Topic
- Topic: Furry Headquarters
- Replies: 64
- Views: 18413
Re: Furry Headquarters
Do you get sticky if you pet the donut dog?
- Tue Apr 28, 2020 7:10 am
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11794
Re: Swap Bagil off 24/7 Dynamic.
I am as far as I know the last one to touch dynamic weights and requirements. The numbers for the basic scaling antags were a wild guess, and I left further adjustments up to headmins in the configs. I have tried to make that happen for at least half a year, and I'm not very confident it will happen...
- Tue Apr 28, 2020 6:57 am
- Forum: Town Hall
- Topic: Trialmin Review: Skoglol
- Replies: 16
- Views: 5315
Re: Trialmin Review: Skoglol
Your mother was a hamster and your father smelt of elderberries!Vekter wrote:He was mean to me and said rude things about my mother.
So yes, please promote. Goodmin.
- Mon Apr 27, 2020 4:51 pm
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11794
Re: Swap Bagil off 24/7 Dynamic.
If the solution is as easy as "just reconfig it", please provide what you'd like to see in the configuration if the solution is to let people configure it, please provide documentation on your configuration code you filthy coder so i don't stare random bs. I was talking about config admin...
- Tue Apr 21, 2020 5:15 am
- Forum: Coding Feedback
- Topic: A map vote
- Replies: 58
- Views: 15699
Re: A map vote
dude what meta is still played more than any other map. There was some graph i think skog made or something of map playtime before and after map votes. Meta is still the most played but not as much as it once was https://tgstation13.download/dip/discordimageproxy.php/attachments/326831214667235328/...
- Tue Apr 21, 2020 1:39 am
- Forum: Player's Club
- Topic: If this thread gets 420 replies I will delete the hut.
- Replies: 441
- Views: 105369
Re: If this thread gets 420 replies I will delete the hut.
Do it you wont
- Fri Apr 17, 2020 11:32 pm
- Forum: Closed Policy Discussion
- Topic: Remove Random Searching in Alert Levels
- Replies: 76
- Views: 17445
Re: Remove Random Searching in Alert Levels
Also one of my pet peeves. Security random searching or searching for little reason during blue is pretty shitty, and trying to point that out IC is met with silence. Noone cares, because its not enforced. I would like to see it enforced. Define probable cause though. Seen with a weapon? Seen inside...
- Sun Apr 12, 2020 1:19 pm
- Forum: Closed Policy Discussion
- Topic: Preserving OG Options
- Replies: 24
- Views: 4965
Re: Preserving OG Options
who the fuck isn't validating pref options? I stg We are, in two places during load_preferences. The sanitize bug with 513 caused the colors to come out as "000" instead of "#000" so it is currently not catching these. if(!features["mcolor"] || features["mcolor&qu...
- Sun Apr 12, 2020 2:03 am
- Forum: Closed Policy Discussion
- Topic: Preserving OG Options
- Replies: 24
- Views: 4965
Re: Preserving OG Options
It doesnt matter how you got it, or if there is an advantage in having it or not. Its not a valid color option, and this discussion is asinine.
- Sun Apr 12, 2020 1:55 am
- Forum: Closed Policy Discussion
- Topic: Preserving OG Options
- Replies: 24
- Views: 4965
Re: Preserving OG Options
No, you cannot keep your full black #000000 lizard. The reasons for this should be very very obvious, but in case the readers dont get it: When you are full black, you are harder to spot in darkness. Regardless of any of that, the color you have is not a valid color pick. Just because you abused the...
- Sat Apr 11, 2020 9:43 pm
- Forum: Resolved Appeals
- Topic: [Peoplearestrange] This is a thing that happened
- Replies: 20
- Views: 7895
Re: [Peoplearestrange] This is a thing that happened
You were asked to stop doing so here: https://tgstation13.org/phpBB/viewtopic.php?f=7&t=26326#p554298 Having this settled, I would like to assert that your decision to have your characters speak in allcaps is detrimental to the MRP experience, as we have methods of shouting IC and allcapsing has...