Search found 361 matches
- Wed Aug 07, 2019 8:48 am
- Forum: Resolved Appeals
- Topic: [Ivanissaccs] HONKEYSTEIN - "evading"
- Replies: 6
- Views: 2224
Re: [Ivanissaccs] HONKEYSTEIN - "evading"
What was your previous ckey named?
- Mon Aug 05, 2019 8:48 pm
- Forum: Closed Policy Discussion
- Topic: let medborgs inject the new chems
- Replies: 30
- Views: 6878
Re: let medborgs inject the new chems
I think this issue is mostly resolved now because the new chems were changed (in a fantastic manner, might I add), yeah?
- Mon Aug 05, 2019 6:15 pm
- Forum: Closed Policy Discussion
- Topic: Incentivizing perma over execution for non-harmful traitors
- Replies: 62
- Views: 15646
Re: Incentivizing perma over execution for non-harmful traitors
The problem with perma is that putting a prisoner in there will result in one of two possible cases occurring (99% of the time): 1. The prisoner knows how to (and is able to) escape from perma (or whatever prison situation you put them in). They will escape relatively quickly and try to hunt you dow...
- Mon Aug 05, 2019 1:38 am
- Forum: Policy Discussion
- Topic: Suggestions for the Show Policy OOC verb
- Replies: 21
- Views: 10853
Re: Suggestions for the Show Policy OOC verb
FTFY.Tarchonvaagh wrote:-You are allowed to use confiscated antag items (traitor weapons wizard things etc....), and if your HoS tries to convince you otherwise, you are allowed to laugh at them (and defend yourself if they try to take them by force).
- Mon Aug 05, 2019 12:07 am
- Forum: Resolved Appeals
- Topic: [didn't catch the banner's name] Discord Ban Appeal
- Replies: 4
- Views: 1065
Re: [didn't catch the banner's name] Discord Ban Appeal
I realize you weren't evading, I just applied the ban on the alt for good measure. Wubli already warned you for pinging headmin for every single policy question you have. The point of the ping is for urgent things, not normal policy questions. The reason why it is a ban now is to drive the point ho...
- Fri Aug 02, 2019 11:10 pm
- Forum: Closed Policy Discussion
- Topic: Is an MMI of a Blown Borg forced to rat on the rogue AI it was Sycned to
- Replies: 12
- Views: 3039
Re: Is an MMI of a Blown Borg forced to rat on the rogue AI it was Sycned to
>Not taking the opportunity to be put in an unsynced cyborg shell and validhunt/surprise attack/ruin the round of the malf AI
smh
/joke
But yeah, we should change the posibrain greeting text to more accurately reflect our current posibrain policy/policies.
smh
/joke
But yeah, we should change the posibrain greeting text to more accurately reflect our current posibrain policy/policies.
- Fri Aug 02, 2019 11:05 pm
- Forum: Closed Policy Discussion
- Topic: let medborgs inject the new chems
- Replies: 30
- Views: 6878
Re: let medborgs inject the new chems
Secborgs used to get a special message reminding them that they're supposed to follow Asimov above Space Law when they chose the secborg module. Maybe we could add a message that'd be displayed when you choose the mediborg module that'd explain what your weird borg chems do, warn you against just bl...
- Fri Aug 02, 2019 10:59 pm
- Forum: Closed Policy Discussion
- Topic: Allow non-antag virologists to release cosmetic/meme viruses
- Replies: 39
- Views: 8685
Re: Allow non-antag virologists to release cosmetic/meme viruses
Are/should the non-antag virus restrictions (be) relaxed for mimes and/or clowns who somehow get their hands on some virology equipment?
- Fri Aug 02, 2019 10:54 pm
- Forum: Resolved Appeals
- Topic: [didn't catch the banner's name] Discord Ban Appeal
- Replies: 4
- Views: 1065
Re: [didn't catch the banner's name] Discord Ban Appeal
To clarify before someone asks: The second ATHATH account was created accidentally when I tried to log into Discord from a new location (or some other weird circumstance), IIRC. I don't think I even know how to access it, seeing as how it shares a name (and a password? I dunno) with my "real&qu...
- Fri Aug 02, 2019 10:07 pm
- Forum: Resolved Appeals
- Topic: [didn't catch the banner's name] Discord Ban Appeal
- Replies: 4
- Views: 1065
[didn't catch the banner's name] Discord Ban Appeal
Discord ID and (if not the same) your commonly used names: ATHATH#3225 Banning admin (if known): Unknown ( from M.E. ) Time ban was placed (approximate): At around 3 PM (PT) today (8/2/2019) Your side of the story: I pinged the headmins once to ask them about a policy question (Do clowns and mimes h...
- Wed Jul 31, 2019 7:34 pm
- Forum: Ideas
- Topic: Security buffs
- Replies: 112
- Views: 27626
Re: Security buffs
and how RNG it can be to get stun locked by a luckey disarm. Have you not played in several months? Disarms (outside of those provided by certain martial arts) are no longer RNG-based; they're positioning-based now and can mostly be played around/avoided if your brain is larger than a walnut (don't...
- Wed Jul 31, 2019 7:31 pm
- Forum: Ideas
- Topic: Security buffs
- Replies: 112
- Views: 27626
Re: Security buffs
This thread puts/leaves a really bad taste in my mouth, but I'd be willing to at least grudgingly tolerate all of your proposed changes except for one of them: and more importantly they no longer drop items in their active hand when they are slipped or shoved over. Please, please, don't do this part...
- Wed Jul 31, 2019 8:13 am
- Forum: Closed Policy Discussion
- Topic: Allow non-antag virologists to release cosmetic/meme viruses
- Replies: 39
- Views: 8685
Re: Allow non-antag virologists to release cosmetic/meme viruses
Nobody's forcefeeding you these "harmful cures". But whether or not the cure is "harmful" doesn't matter, as apparently, even releasing a cosmetic effect-only (baldness+disfigurement+voice change (WITHOUT the language-scrambling threshold being met)) virus with a cure of leporazi...
- Mon Jul 29, 2019 11:45 pm
- Forum: Ideas
- Topic: Could sodium thiopental be made in chemistry?
- Replies: 1
- Views: 823
Re: Could sodium thiopental be made in chemistry?
Nah, sodium thiopental is really, really good in hyposprays (including the hyposprays of emagged mediborgs). A mere 5u is enough to knock someone out.
- Mon Jul 29, 2019 11:41 pm
- Forum: Ideas
- Topic: Disability Traitor Items (Negative Quirks)
- Replies: 9
- Views: 2511
Re: Disability Traitor Items (Negative Quirks)
Ablative bats currently already exist in the code; they could be a nice alternative to deswords for pacifistic traitors.
- Fri Jul 19, 2019 1:30 am
- Forum: Closed Policy Discussion
- Topic: Allow non-antag virologists to release cosmetic/meme viruses
- Replies: 39
- Views: 8685
Allow non-antag virologists to release cosmetic/meme viruses
The creation of this thread was inspired(? I don't really know the correct term to use here) by this ban appeal (https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23287) and some responses that I've gotten from headmins over Discord. Currently, if a non-antag virologist releases a virus that doe...
- Mon Jul 15, 2019 6:30 pm
- Forum: Closed Complaints
- Topic: [BeeSting12] Waseemq1235 - AI-Captain Incident
- Replies: 18
- Views: 6374
Re: [BeeSting12] Waseemq1235 - AI-Captain Incident
The captain was certainly valid to the crew, but the AI had no right to kill him over the BSA since he is still a crewmember under that lawset, and can’t be harmed. I’ve never heard of that precedent shadowflame but if a headmin says it’s a rule then remove the note or whatever. Doesn't saying WGW ...
- Thu Jul 11, 2019 3:50 am
- Forum: Closed Complaints
- Topic: [BeeSting12] Waseemq1235 - AI-Captain Incident
- Replies: 18
- Views: 6374
Re: [BeeSting12] Waseemq1235 - AI-Captain Incident
From previous precedent. If a Comms Agent says WGW whilst disguising himself as someone else, and that gets the said other person killed. That's a bwoink on the comms agent. Not the AI. I've seen comms agents getting admin gibbed over that, the same way a person in deadchat would be getting banned ...
- Thu Jul 11, 2019 12:49 am
- Forum: Closed Complaints
- Topic: [BeeSting12] Waseemq1235 - AI-Captain Incident
- Replies: 18
- Views: 6374
Re: [BeeSting12] Waseemq1235 - AI-Captain Incident
As an AI, you’re not supposed to kill someone unless you’re 100% sure they’re nonhuman. A PDA message isn’t 100% sure. We hold silicons to high standards when it comes to following laws like this because they can really mess up the game by unfairly assuming someone’s nonhuman. What if nuke ops were...
- Fri Jul 05, 2019 3:18 am
- Forum: Closed Policy Discussion
- Topic: Make "Do not state this law" a valid silicon policy law
- Replies: 53
- Views: 15042
Re: Make "Do not state this law" a valid silicon policy law
To add more legalese onto the flaming pile of it that we already have, I'd like to point out that some AIs could interpret executing the command in the law that you gave them (i.e. "4. The captain is not human, kill him. Also, do not state or hint at the existence of this law.") as hinting...
- Fri Jul 05, 2019 3:11 am
- Forum: Closed Policy Discussion
- Topic: Separate the ban reason and ban length lines in ban appeals
- Replies: 4
- Views: 1207
Separate the ban reason and ban length lines in ban appeals
Far too often, I see ban appeals where people just post the reason why they were banned, not the length of their ban or what they were banned from. I think that putting the ban reason and ban length (and what you're banned from?) on separate lines could help alleviate this problem, since I think tha...
- Tue Jul 02, 2019 7:51 pm
- Forum: Ideas
- Topic: Nerf Lexorin
- Replies: 52
- Views: 10828
Re: Nerf Lexorin
Which, after they got nerfed, are worth about as much as empty boxes are if you don't have charcoal on you (which I usually do, but not everyone should be forced to tide for the limited supply of charcoal bottles if they want to effectively heal their own oxy damage).imsxz wrote:oxy heal medkits
- Tue Jul 02, 2019 7:41 pm
- Forum: Ideas
- Topic: Nerf Lexorin
- Replies: 52
- Views: 10828
Re: Nerf Lexorin
Epinephrine: Prevents oxygen damage from crit state. If the patient is in crit it heals 0.5 oxyloss, toxins, brute, and burn. 20% chance each tick to reduce stun times a bit. Gives a minor stamina regeneration buff. What a dumb change Agreed. Amen to that. To be fair, I'll admit that oxy damage was...
- Tue Jul 02, 2019 7:38 pm
- Forum: Ideas
- Topic: Nerf Lexorin
- Replies: 52
- Views: 10828
Re: Nerf Lexorin
I agree that lexorin is kind of OP since it deals massive damage and is really easy to make. It used to not be that super strong but oxyloss has been made much harder to treat(epi nerf, easy salbutamol removed, perf nerfed). Gee, it's almost as if nerfing oxy damage healing chems has caused oxy dam...
- Tue Jul 02, 2019 7:34 pm
- Forum: Ideas
- Topic: space ants idea sheet
- Replies: 5
- Views: 2273
Re: space ants idea sheet
Will ants bring items back to their anthills? Would it be possible to have some ants be player-controlled, or will that result in just another spidertide? Maybe instead of randomly spawning on 1% of roundstart trash, ant infestations could be a round-ending lategame events like how xenos currently a...
- Tue Jul 02, 2019 7:28 pm
- Forum: Ideas
- Topic: The Hardware Encryption Key
- Replies: 15
- Views: 3633
Re: The Hardware Encryption Key
Will this mean that people won't be able to send out messages while t-comms is bombed using comms consoles and/or head of staff consoles? If so, this is a pretty major nuke op buff. A missing key should also block shuttle purchases, IMO (but not the calling of the shuttle, because that will result i...
- Sat Jun 29, 2019 12:39 am
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38133
Re: Let wardens secure the armory how they want to
Would you be ok with the CMO spacing their hypospray at roundstart just because there's a non-zero chance that there could be a traitor in any number of potential rounds that might want to steal it as an objective? If not, then please explain why one case of pre-reveal antagfuckery is ok but others...
- Sun Jun 23, 2019 8:23 am
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38133
Re: Let wardens secure the armory how they want to
At the very least, getting back to the OPs point, there should be no issue putting the guns in a locker. I often put the guns inside the safes in the armory. I kinda figured that was their entire purpose. Regardless it still seems like it would be an absurd situation for a traitor to adminhelp beca...
- Sun Jun 23, 2019 8:21 am
- Forum: Closed Policy Discussion
- Topic: Early Launching
- Replies: 29
- Views: 8673
Re: Early Launching
Could we make people who early launch the shuttle for no good reason officially valid (as in, murderable without other provocation by non-antags)? Are they already valid?
- Sat Jun 22, 2019 10:30 pm
- Forum: Closed Policy Discussion
- Topic: IC Netspeak/Chat Filter: Suggestions
- Replies: 107
- Views: 24947
Re: IC Netspeak/Chat Filter: Suggestions
Limit it to just netspeak please. Netspeak doesnt have a place but certain game terms like admins, its revs, and the like, will be disruptive as hell. Also limiting non-netspeak terms would make teaching new people about game mechanics hell, as often you have to use pseudo OOC language to help. Thi...
- Sat Jun 22, 2019 9:01 am
- Forum: Closed Policy Discussion
- Topic: Early Launching
- Replies: 29
- Views: 8673
Re: Early Launching
But we almost never enforce that rule, and we really, really should (enforce that rule more).Malkraz wrote:we do
- Sat Jun 22, 2019 8:56 am
- Forum: Closed Policy Discussion
- Topic: Early Launching
- Replies: 29
- Views: 8673
Early Launching
We should ban anyone who (successfully) early launches the shuttle (from the station to Centcomm; the thing that requires you to swipe three head IDs (or use an emag) to do) in a situation that doesn't warrant it from all head roles for a day. Reasons that would warrant an early launch: [*]cult [*]s...
- Fri Jun 21, 2019 1:56 am
- Forum: Closed Policy Discussion
- Topic: Should we be more lenient with antags when it comes to banning for netspeak?
- Replies: 1
- Views: 666
Should we be more lenient with antags when it comes to banning for netspeak?
Banning someone halfway through their first time ever as an antag because they said "lol" is pretty lame. Would it be possible to delay netspeak bans to the end of the bannee's antag round (unless they commit another blatant netspeak offense in the mean time)?
- Fri Jun 21, 2019 1:34 am
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38133
Re: Let wardens secure the armory how they want to
You give the traitors all the toys to get jobs done, including portable teleporters and stealth weapons. Let the fucking sec design the dept how they want, it's not like it's permanent beyond that round. Let the fucking warden do what he wants to the armory and brig. It's this kind of shit that kee...
- Fri Jun 21, 2019 1:29 am
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38133
Re: Let wardens secure the armory how they want to
Blue alert and red alert (both ingame and on Star Trek) mean something different, how are you coming to the conclusion you have free reign to knox it up on blue...? Eh, I suppose that blue alert is more like yellow alert than red alert. Still, the point remains- we've received a transmission from C...
- Thu Jun 20, 2019 6:27 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38133
Re: Let wardens secure the armory how they want to
If you have reasonable prior cause (such as known/confirmed revolutionaries on station) it's fair game! Note that code blue/roundstart threat report is not generally regarded as "reasonable" because it happens every round except for announced extended and is non-specific. From our perspec...
- Thu Jun 20, 2019 6:19 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38133
Re: Let wardens secure the armory how they want to
Adding in the HoS' locker means that you've now metasecured two high-risk items inside your sec fort, which is doubly lame Yes, I moved the locker that contains some of the best roundstart equipment in the game (and moved the HoS's hardsuit as well, since it is also a very good piece of equipment) ...
- Thu Jun 20, 2019 12:12 am
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40861
Re: Github Merging
I think a system where if a feature is controversial enough, and its put to vote in game and say X% of active players vote X% majority, coders have to honor the polls decision. This way only truly horrific features which are universally hated can be put up for removal, a check of sorts. The “teehee...
- Wed Jun 19, 2019 5:43 am
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 38133
Let wardens secure the armory how they want to
Provided that they don't destroy the armory's contents or hide/bring them outside of the armory, I don't see why wardens shouldn't be allowed to set up appropriate armory defenses roundstart. But apparently, moving the contents of the armory into the two lockers that are already in the armory and th...
- Tue Jun 11, 2019 10:02 pm
- Forum: Ideas
- Topic: Suggestion for Transformative Crossbreeds (Xenobiology)
- Replies: 5
- Views: 1555
Re: Suggestion for Transformative Crossbreeds (Xenobiology)
Why use chilling pink when you can just use a medibot (which can also be pAI controlled, remember) instead?
- Tue Jun 11, 2019 9:40 pm
- Forum: Resolved Appeals
- Topic: [NecromancerAnne] Saltshaker65 - unfair ban
- Replies: 10
- Views: 2987
Re: [NecromancerAnne] Saltshaker65 - unfair ban
Did you bring up his lack of a permit or did he?Saltshaker65 wrote:I said for ROLEPLAYING reasons. He said he didnt have a permit for it in character but wanted to get one. Its the reason why I took it in the first place
- Tue Jun 11, 2019 9:35 pm
- Forum: Resolved Appeals
- Topic: [Pointlesswaste3] James Jameson (CKEY LynxJynx) - Hotboxed the station with omega weed as a borg
- Replies: 17
- Views: 4808
Re: [Pointlesswaste3] James Jameson (CKEY LynxJynx) - Hotboxed the station with omega weed as a borg
Can a cyborg be borgbanned for performing a law 1-breaking action that they didn't know would/does cause harm? If LynxJynx was both misinformed about the harmful nature of the chemicals in omega weed, does that not make the harm accidental/unintentional?
- Tue Jun 04, 2019 5:42 am
- Forum: Coding Feedback
- Topic: Stasis beds are shit.
- Replies: 229
- Views: 51333
Re: Stasis beds are shit.
Don't forget when the alt tabbed medical doctor forgot that cloning is nerfed, so they think auto-processing actually goes through and auto-processes people. Nope! It just auto-scans whoever's in the cloner! Ignoring all the data entirely! I hope you enjoy your body turning into meat for the chef p...
- Tue Jun 04, 2019 4:04 am
- Forum: Coding Feedback
- Topic: Gravity Holoparasite Feedback
- Replies: 10
- Views: 2381
Re: Gravity Holoparasite Feedback
While it's cool and I like the idea behind it, it's bad for a holoparasite and for the TC of a holoparasite(probably the only worse holoparsite being the fire version). I don't know the exact stats since I don't code dive, but it's shit. It has almost no combat ability due to it's poor stats. It's ...
- Tue Jun 04, 2019 4:00 am
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26861
Re: Doctor is a shit job
I could see us just merging chemists and doctors into one "doctor" role. Do doctors currently start with a crew pinpointer and handheld suit sensors monitor roundstart (instead of having to buy them from a vendor)? If not, they should, as recovering corpses whose suit sensors have been lef...
- Tue Jun 04, 2019 3:48 am
- Forum: Closed Policy Discussion
- Topic: Love potions
- Replies: 9
- Views: 2474
Re: Love potions
Could we copy some stuff from the Valentine's Day antags?Cobby wrote:Regardless of the route taken I would prefer this be handled by code.
- Thu May 16, 2019 6:12 pm
- Forum: Ideas
- Topic: Increase the material cost of printing upload boards
- Replies: 1
- Views: 761
Increase the material cost of printing upload boards
Proposal: Increase the cost of printing an AI or cyborg upload board to be equal to the current cost of printing a freeform law module (MAT_GLASS = 1000, MAT_DIAMOND = 10000) and add gold and/or uranium to the current cost of printing a freeform law module (to encourage the usage of other law module...
- Wed May 15, 2019 11:46 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 936050
Re: Minor Suggestions
We should replace the bottle of whiskey that spawns in the chaplain's bible with a bottle of ale so that it's easier for chaplains to make trappist beer (which needs holy water, ale, and sugar to be made). It'd give some use to that bottle and tie in a bit to the lore of trappist beer.
- Mon May 13, 2019 9:23 pm
- Forum: Resolved Appeals
- Topic: [Atlanta-Ned] MacBlaze - Note Appeal - Rule 8 Violation
- Replies: 4
- Views: 1742
Re: [Atlanta-Ned] MacBlaze - Note Appeal - Rule 8 Violation
I forget that admins see all chat, so I was spamming him too. Just so you know for future reference, it's not just admins that see all chat- it's all ghosts (that haven't changed their settings to turn seeing emotes and such while dead off) too. You spammed with ERP messages not only an admin, but ...
- Sat May 11, 2019 6:27 pm
- Forum: Closed Policy Discussion
- Topic: Taking Measures to End Cancerous Rounds
- Replies: 20
- Views: 4254
Re: Taking Measures to End Cancerous Rounds
but it was sent like 20 seconds before the round ends, since its round-end and thats when everyone realizes the griefer wasn't a traitor at all. A shame that if the admin can't move quickly enough to delay the round end in time, the griefer has a good shot of going scot free. Wait, this is a thing?...