Search found 2041 matches
- Mon Jun 05, 2017 9:14 pm
- Forum: Spriting and Mapping
- Topic: Alternate Wall Style Dump
- Replies: 16
- Views: 4313
Alternate Wall Style Dump
a while ago someone in coderbus asked for walls like this to mess around with the goal was to change wall perspective so it's less nonsensical, which is a very difficult task I came up with this stuff but whoever it was vanished I think so I'm dumping it in here just in case anyone wanted to mess wi...
- Mon Jun 05, 2017 5:42 pm
- Forum: Closed Complaints
- Topic: [qbopper and Thunder] Ezri Dax - Bad handling of Ahelps
- Replies: 22
- Views: 4514
Re: [qbopper and Thunder] Ezri Dax - Bad handling of Ahelps
Thunder and Qbopper should perhaps read the admin thread regarding the general concern with stupid command reports, whichever of you actually made it
- Mon Jun 05, 2017 2:51 pm
- Forum: Closed Policy Discussion
- Topic: Mass Antag Checking
- Replies: 30
- Views: 6628
Re: Mass Antag Checking
hmmmmm it's kind of like conversion antags are bad, and force people into bad, unfun situations
that aren't fun
hmmmm
that aren't fun
hmmmm
- Mon Jun 05, 2017 1:49 am
- Forum: Coding Feedback
- Topic: The Extended Announcement (aka the bat signal for greytide)
- Replies: 50
- Views: 11621
Re: The Extended Announcement (aka the bat signal for minor
please be patient, they don't teach good english in North Korea
dude,
kevin
remember?
dude,
kevin
remember?
- Sun Jun 04, 2017 9:52 pm
- Forum: Coding Feedback
- Topic: The Extended Announcement (aka the bat signal for greytide)
- Replies: 50
- Views: 11621
Re: The Extended Announcement (aka the bat signal for minor
I thought seeing you say "would of" last night was a fluke, kevin
learn english you rat FUCK
learn english you rat FUCK
- Sun Jun 04, 2017 6:16 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 904560
- Sun Jun 04, 2017 4:41 am
- Forum: Coding Feedback
- Topic: Clockcult Improvement Drive
- Replies: 101
- Views: 24088
Re: Clockcult Improvement Drive
Do NOT view post history. Only warning.
- Sun Jun 04, 2017 4:41 am
- Forum: Coding Feedback
- Topic: Clockcult Improvement Drive
- Replies: 101
- Views: 24088
Re: Clockcult Improvement Drive
do kor's thing or uhhhhhhhhhhh i'll come to your house with a gun does double finger pistoles chk chk i''ll be seeing you!
- Sun Jun 04, 2017 3:03 am
- Forum: General Chat
- Topic: OXFORD BREAKING NEWS!
- Replies: 11
- Views: 2885
Re: OXFORD BREAKING NEWS!
who
cares
cares
- Sat Jun 03, 2017 11:07 pm
- Forum: Spriting and Mapping
- Topic: INDUSTRISTATION [pick a name pls]
- Replies: 96
- Views: 30849
Re: New design style/map [Industristation (name pending)]
lol do it pussy
- Sat Jun 03, 2017 6:28 pm
- Forum: Coding Feedback
- Topic: Iron hawk marine, a bridge too far
- Replies: 43
- Views: 8970
Re: Iron hawk marine, a bridge too far
I'm disgusted in Steelpoint but at the same time, it's completely the fault of our maintainers that this fucking somehow slipped through despite clearly being jerk off garbage.
- Sat Jun 03, 2017 4:27 pm
- Forum: Resolved Appeals
- Topic: Ban Appeal of Focarion2
- Replies: 13
- Views: 2233
Re: Ban Appeal of Focarion2
ok the perma was to explain on forums
- Sat Jun 03, 2017 4:09 pm
- Forum: Coding Feedback
- Topic: Iron hawk marine, a bridge too far
- Replies: 43
- Views: 8970
Re: Iron hawk marine, a bridge too far
this is so painfully stupid
why the fuck did kor merge this
why the fuck did kor merge this
- Sat Jun 03, 2017 4:04 pm
- Forum: Resolved Appeals
- Topic: Ban Appeal of Focarion2
- Replies: 13
- Views: 2233
Re: Ban Appeal of Focarion2
didn't know this was a bannable offense tbh
- Fri Jun 02, 2017 9:14 pm
- Forum: Ideas
- Topic: Environmental Smash!
- Replies: 21
- Views: 4543
Re: Environmental Smash!
explain thisArmhulen wrote:I don't wanna hear it from mister "give robotics martial arts"
- Fri Jun 02, 2017 12:32 am
- Forum: Coding Feedback
- Topic: 9000 guns and not a drop to drink
- Replies: 85
- Views: 16240
Re: 9000 guns and not a drop to drink
LOL TRUEOldman Robustin wrote:>MFW Kevinz spergs out because my engineering reward system would let engineers get advanced magboots because THATS TOO OP!!!
>MFW Kevinz then proceeds to add more superweapons to fucking RND
- Thu Jun 01, 2017 9:31 pm
- Forum: Coding Feedback
- Topic: 9000 guns and not a drop to drink
- Replies: 85
- Views: 16240
Re: 9000 guns and not a drop to drink
I sure love watching arbitrary numbers go up by cookie clicking until it pops a gun out that I can use to horizontal someone and then start over
- Thu Jun 01, 2017 6:36 pm
- Forum: Coding Feedback
- Topic: Languages
- Replies: 26
- Views: 7760
Re: Languages
pod people are not slimes you stupid idiot
- Thu Jun 01, 2017 6:35 pm
- Forum: Coding
- Topic: maintainer rules.
- Replies: 18
- Views: 5135
Re: maintainer rules.
We're trying to have a serious discussion here and if you aren't going to be mature, you don't get a seat at the table.
- Thu Jun 01, 2017 6:35 pm
- Forum: Off Topic
- Topic: Attachment to characters/units
- Replies: 16
- Views: 3261
- Thu Jun 01, 2017 5:40 pm
- Forum: Coding
- Topic: maintainer rules.
- Replies: 18
- Views: 5135
Re: maintainer rules.
I don't think you understood what I meant in that screencap
- Thu Jun 01, 2017 12:22 am
- Forum: Coding
- Topic: maintainer rules.
- Replies: 18
- Views: 5135
Re: maintainer rules.
I don't understand what the purpose of your little image there is Qbopper, there isn't any sense contextually to it
- Wed May 31, 2017 5:44 pm
- Forum: Coding
- Topic: Upcoming Pseudo Freeze
- Replies: 58
- Views: 15964
Re: Upcoming Pseudo Freeze
goofball is actually in the right this time
- Wed May 31, 2017 3:36 pm
- Forum: Planet Station Development
- Topic: Jungle Mobs
- Replies: 110
- Views: 43559
Re: Jungle Mobs
had some ideas for these like a million years ago that I forgot so heres what I vaguely remember: 1. Some kind of predatory cat creature - stalks you - tries to stay at a distance - tries to stay in low light if possible - will make one big leaping attack attempt, retreats if failed 2. "ogre&qu...
- Tue May 30, 2017 11:06 pm
- Forum: Roleplaying
- Topic: Character Bio Thread
- Replies: 102
- Views: 84729
Re: Character Bio Thread
dumb slut
- Tue May 30, 2017 11:06 pm
- Forum: Former Admins
- Topic: [No longer an admin]IcePacks
- Replies: 183
- Views: 46630
Re: IcePacks
unless he was the one who set gang, I don't think any of this is his fault
- Tue May 30, 2017 11:04 pm
- Forum: Coding
- Topic: Upcoming Pseudo Freeze
- Replies: 58
- Views: 15964
- Tue May 30, 2017 7:26 pm
- Forum: Former Admins
- Topic: [No longer an admin]IcePacks
- Replies: 183
- Views: 46630
Re: IcePacks
Doesn't really sound like his fault
- Tue May 30, 2017 6:59 am
- Forum: Coding
- Topic: The Eternal TGUI Strife.
- Replies: 62
- Views: 21055
Re: The Eternal TGUI Strife.
Watch the double posting there, pal.
- Tue May 30, 2017 3:03 am
- Forum: Resolved Appeals
- Topic: akesson - armhulenn 1440 min ban
- Replies: 23
- Views: 4464
Re: akesson - armhulenn 1440 min ban
Bro. I hate validhunting. For real. But I must be retarded or something. Because I just can't see the connection to valid hunting here. You're punishing a corpse for being a corpse? Or you're punishing Robustin just for being Robustin (metagrudge?)?? Please don't go "Well I get it now, I just w...
- Mon May 29, 2017 6:31 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
I respect the challenge so sometime I will
- Mon May 29, 2017 6:29 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
LOL GOTCHA BITCH NICE TRY BANNED FOR METACOMMS
- Mon May 29, 2017 6:25 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
It's our duty to call out your factual inaccuracies such as "I'm plenty likeable"
- Mon May 29, 2017 6:17 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
don't get me wrong though I think it's funny if you're fucking with shadow
- Mon May 29, 2017 6:16 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
that's sociopathic
- Mon May 29, 2017 6:15 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
there are more than two people calling you shit at any given time in any place of the forum so I don't even know who you would be referring to here
- Mon May 29, 2017 6:10 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
That doesn't mean anything, you chump-a-dump
That's the most limp-dick attempt to brush this off
That's the most limp-dick attempt to brush this off
- Mon May 29, 2017 6:00 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53381
Re: Shaps
You have to stop deluding yourself, David.
Everyone hates you.
Everyone hates you.
- Mon May 29, 2017 5:54 pm
- Forum: Coding
- Topic: maintainer rules.
- Replies: 18
- Views: 5135
Re: maintainer rules.
"why don't we just remove coder bus" he typed, drooling all over his keyboard. It was truly a miracle that his fat fingers managed to hit the right keys at all; The message was more of an instinctive reflex than a decisive action, as John was busy watching The Simpsons reruns in his head. ...
- Fri May 26, 2017 3:19 pm
- Forum: Admin Feedback
- Topic: Atlanta-Ned
- Replies: 137
- Views: 62197
Re: Atlanta-Ned
Except it resets itself every time you reconnect to the game
- Thu May 25, 2017 11:33 pm
- Forum: Video Games
- Topic: HELLMOO: A world of pain, erp(rape) and edginess.
- Replies: 21
- Views: 4382
Re: HELLMOO: A world of pain, erp(rape) and edginess.
not fun enough to justify how edgy it is
- Wed May 24, 2017 11:43 pm
- Forum: General Chat
- Topic: >conversion modes
- Replies: 86
- Views: 18009
>conversion modes
>cult >AI reports cult activity in science >an officer arms up and murders the entire department >not a single person killed was cult >officer not at fault because AI reported it and they had no chaplain and there's precedent for just killing people because of that >AI not at fault because it plausi...
- Wed May 24, 2017 8:47 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Ausops
- Replies: 135
- Views: 37725
Re: Ausops
can't really complain about the conduct of
ausops they're a pretty reasonable admin,
like them a lot,
every interaction i have is
nice and enjoyable and they
don't take shit from no man,
also a big fan of their
rsprites
ausops they're a pretty reasonable admin,
like them a lot,
every interaction i have is
nice and enjoyable and they
don't take shit from no man,
also a big fan of their
rsprites
- Tue May 23, 2017 10:01 pm
- Forum: Coding
- Topic: Could this be a new revert rule?
- Replies: 9
- Views: 2495
Re: Could this be a new revert rule?
they very likely already have!
- Tue May 23, 2017 9:56 pm
- Forum: Coding Feedback
- Topic: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
- Replies: 94
- Views: 19549
Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
I mean especially if you're suggesting that this opponent just slipped you from off-screen. That dude just styled on your chump ass.
- Tue May 23, 2017 9:55 pm
- Forum: Coding Feedback
- Topic: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
- Replies: 94
- Views: 19549
Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Foresight, my dude
If you expect combat to simply reduced to who has the higher damage/armor values, you are a buffoon!
Slipped on soap? You got out skilled. That's how it works in our current ecosystem.
Try to see it coming next time, goober.
If you expect combat to simply reduced to who has the higher damage/armor values, you are a buffoon!
Slipped on soap? You got out skilled. That's how it works in our current ecosystem.
Try to see it coming next time, goober.
- Tue May 23, 2017 9:46 pm
- Forum: Coding Feedback
- Topic: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
- Replies: 94
- Views: 19549
Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
don't slip on soap then
- Tue May 23, 2017 9:39 pm
- Forum: Coding Feedback
- Topic: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
- Replies: 94
- Views: 19549
Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
that's a pretty large exaggeration, lum
- Tue May 23, 2017 9:22 pm
- Forum: Planet Station Development
- Topic: J_Madison's Winterstorm
- Replies: 107
- Views: 35811
Re: J_Madison's Winterstorm
Nah I didn't expect you to take that into account either tbh
If you're paying money I'll sprite whatever it is that pays, doesn't matter, that's my bottom line
If you're paying money I'll sprite whatever it is that pays, doesn't matter, that's my bottom line