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Re: Test 2: Policy Boogaloo

So, my question is. Why did you use the vote, which was barely in yes, as an excuse to remove the AI for a week, but this vote, which is barely in the no to removing silicon policy for a week, doesn't matter shit and you went ahead with removing silicon policy for a week? Kinda seems inconsistent.
by firecage
Mon Feb 29, 2016 11:24 am
 
Forum: General Chat
Topic: Test 2: Policy Boogaloo
Replies: 32
Views: 4452

Re: How Not to Be a Cock When Asking for a TC Trade

For some reason it feels like this thread is very specifically directed towards me.
by firecage
Sat Feb 27, 2016 9:30 am
 
Forum: General Chat
Topic: How Not to Be a Cock When Asking for a TC Trade
Replies: 54
Views: 6661

Re: engineering needs more shit to do

For those who suggested it. No, taking away the shit one job does and giving it to another job to give them more to do, is both a bad idea and bad design. Give Engineering new stuff instead.
by firecage
Fri Feb 26, 2016 5:27 am
 
Forum: Ideas
Topic: engineering needs more shit to do
Replies: 72
Views: 5340

Re: [not sure] Tonto - 3 year ban

Tonto, you say you never ban evaded, perhaps you never successfully did it on the servers. But I recall you frequently ban evading on the previous forums, and spamming it to hell and back.
by firecage
Fri Feb 26, 2016 3:42 am
 
Forum: Resolved Appeals
Topic: [not sure] Tonto - 3 year ban
Replies: 68
Views: 8883
PostThis post was deleted by MisterPerson on Mon Feb 22, 2016 9:25 pm.
Reason: This isn't constructive

Re: Removed Round Start cloning

My god Steelpoint, can you for ONCE in your life shut the fuck up about your auto rifles? Since you keep fucking mentioning them.
by firecage
Mon Feb 22, 2016 4:35 pm
 
Forum: Coding Feedback
Topic: Removed Round Start cloning
Replies: 32
Views: 3115

Re: Map Vote

Now you know how I feel when I have to spend 5 hours on BoxShit
by firecage
Sun Feb 21, 2016 12:17 pm
 
Forum: Ideas
Topic: Map Vote
Replies: 4
Views: 488

Anchored Gavel Block

Seriously, why was the Gavel Block manually edited on the map to be Anchored? Thats just shit. Whats more shit, it was apparently a stealth edit in a PR, since not any mention of it can be found anywhere. The closest I could come with git-blame was that it was Steelpoint who did it, yet the PR makes...
by firecage
Sat Feb 20, 2016 4:43 pm
 
Forum: Coding Feedback
Topic: Anchored Gavel Block
Replies: 10
Views: 727

Re: fix cryo

Go code an actual medical system then, goofball, you obsequious dogcunt. Considering you changed medical to be "slap synthflesh and call it a day", you have as much of a right to criticize people for not being doctors as Japan has the right to criticize people for war crimes. Fuck no Sac....
by firecage
Wed Feb 17, 2016 12:49 pm
 
Forum: Ideas
Topic: fix cryo
Replies: 31
Views: 2538

Re: give me ideas for new emag functions

Didn't we previous decide that we will stop adding new bloody features to the emag since it is already way to OP and overused?
by firecage
Wed Feb 17, 2016 9:10 am
 
Forum: Ideas
Topic: give me ideas for new emag functions
Replies: 38
Views: 3009

Re: fix cryo

Fucking fix cryo. And no Iamgoofball, this is retarded.
by firecage
Wed Feb 17, 2016 3:49 am
 
Forum: Ideas
Topic: fix cryo
Replies: 31
Views: 2538

Re: Oldcult vs Newcult: The Poll

Kor. Why remove conversation from cult though....when it was one of the two original ones, and one which was actually fun. Well, it did get less fun though and people kept changing cult and doing overhauls with no general direction.

It's not fun anymore. Not at all.
by firecage
Tue Feb 16, 2016 3:25 pm
 
Forum: Coding Feedback
Topic: Oldcult vs Newcult: The Poll
Replies: 42
Views: 3709

Re: Disallow murder sprees on Basil.

No
by firecage
Sat Feb 13, 2016 12:26 pm
 
Forum: Policy Discussion
Topic: Disallow murder sprees on Basil.
Replies: 92
Views: 9650

Re: Robotocists making unslaved borgs fnr

"Oh look, that unslaved borg was able to open a door! BLOW IT! ITS ROGUE!" And so borgs will basically be useless when there's no AI? And you are giving an awful lot of exceptions. I guess we might as well remove making unsynced borgs then and massively buff the AI, considering we are maki...
by firecage
Thu Feb 11, 2016 5:45 pm
 
Forum: Policy Discussion
Topic: Robotocists making unslaved borgs fnr
Replies: 77
Views: 8968

Re: Change uplink purchasing to a stock system

No thanks this would actually serve to worsen what traitors can buy. Oh, you can buy far more lethal stuff! But sorry, the things which were cheap, you are now cucked on.
by firecage
Thu Feb 11, 2016 10:04 am
 
Forum: Ideas
Topic: Change uplink purchasing to a stock system
Replies: 6
Views: 589

Antags force changing gender via surgery?

So what exactly is the ruling on Antags force changing peoples gender via surgery? Earlier today people kept talking about it in OOC. Apparently it is bannable for antags to do it, unless they are Abductors, as stated by admins. Personally, if this is the truth, it is a huge hug-box safespace shit w...
by firecage
Sun Feb 07, 2016 5:19 pm
 
Forum: Policy Discussion
Topic: Antags force changing gender via surgery?
Replies: 12
Views: 1219

Re: Make Telekinesis users immune to Handcuffs.

Adding exceptions for TK would be snowflake code. Every time anyone clicked anything they'd have to check for TK. It would also make TK users permavalid if security couldnt restrain them. Wouldn't be much of a buff since they'd stun/kill you instead of stun+cuff. Also TK users have to swing their h...
by firecage
Thu Jan 21, 2016 12:18 am
 
Forum: Ideas
Topic: Make Telekinesis users immune to Handcuffs.
Replies: 16
Views: 1911

Re: Abolish the Anon amendment for FNR

Personally I don't think its that bad at all when people give their opinion on controversial bans/complaints. We are after all 1 community and certain decisions affect that community, might as well voice your opinion when those issues are relevant. shitposting should of course be removed. We had th...
by firecage
Sun Jan 17, 2016 4:12 pm
 
Forum: Policy Discussion
Topic: Abolish the Anon amendment for FNR
Replies: 43
Views: 5161

Re: Abolish the Anon amendment for FNR

Well hello Joe Shmoe.
by firecage
Sun Jan 17, 2016 9:56 am
 
Forum: Policy Discussion
Topic: Abolish the Anon amendment for FNR
Replies: 43
Views: 5161

Abolish the Anon amendment for FNR

I believe the Anon amendment for FNR should be abolished. Now, I myself would probably get banned/warned sometimes, but holy fuck. Currently people are abusing the fuck out of it to shitpost in Ban Appeals/Ban Requests. With some threads it feels like we are back in the peanut gallery days. I highly...
by firecage
Sat Jan 16, 2016 12:59 pm
 
Forum: Policy Discussion
Topic: Abolish the Anon amendment for FNR
Replies: 43
Views: 5161

Re: [Lollerderby/Thunder12345] Spawning nukeop during rev

No Nightingale, it is basically doing nothing what they did by essentially turning it into extended+. I would say the admin was within full rights to do this.
by firecage
Sat Jan 16, 2016 12:55 pm
 
Forum: Successful Complaints
Topic: [Lollerderby/Thunder12345] Spawning nukeop during rev
Replies: 34
Views: 3781

Re: [Lollerderby/Thunder12345] Spawning nukeop during rev

Honestly? This sounds like an incredibly drawn out and dull round. Like extended+. And I can easily see people getting pissy, especially with barely fuckall happening after 40 minutes during a rev round. Heck, even if this was traitor with the traitors doing nothing, nuke with the ops doing nothing,...
by firecage
Sat Jan 16, 2016 8:25 am
 
Forum: Successful Complaints
Topic: [Lollerderby/Thunder12345] Spawning nukeop during rev
Replies: 34
Views: 3781

Re: [hornygranny] BeardBeard - Why is this ban still in plac

Goofball, please stop shitting up the FNR. This isn't even your own ban appeal, you are just randomly making a ban appeal for someone else. On that note, 2Beard has gotten countless chances, each time throwing it into the gutter and once more being a griefing shitstain.
by firecage
Sat Jan 16, 2016 8:09 am
 
Forum: Resolved Appeals
Topic: [hornygranny] BeardBeard - Why is this ban still in place
Replies: 3
Views: 474

Re: Lizards as donator only privlege

Fuck off, actually make a new feature for this instead of trying to block features you personally dislike behind a paywall. There's a reason this was denied before.
by firecage
Sun Jan 10, 2016 10:22 pm
 
Forum: Coding Feedback
Topic: Lizards as donator only privlege
Replies: 54
Views: 5953

Re: Avernum 2: Crystal Souls

Yah, they are. Fun as fuck games.
by firecage
Sat Jan 09, 2016 6:19 pm
 
Forum: Video Games
Topic: Avernum 2: Crystal Souls
Replies: 2
Views: 393

Avernum 2: Crystal Souls

So, any of you guys played this glorious RPG yet? Or atleast played any game in the Avernum series. Really fun when it is plot/storyline heavy, and text heavy. Though I should probably sum up the Avernum world for you, and the start of Avernum 2. Note though, it is an Isometric game. General Summary...
by firecage
Sat Jan 09, 2016 3:45 pm
 
Forum: Video Games
Topic: Avernum 2: Crystal Souls
Replies: 2
Views: 393

Re: Any good Isometric RPG's?

What? It's not a lie. Their quests sucks, their plot sucks, their characters sucks.

They are as flat as a 10 year olds breasts.
by firecage
Fri Jan 08, 2016 7:04 pm
 
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 3168

Re: Any good Isometric RPG's?

Ehhh, not sure if it's something I would call an isometric rpg.
by firecage
Fri Jan 08, 2016 9:48 am
 
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 3168

Re: Any good Isometric RPG's?

Oh, already played it, heh.
by firecage
Fri Jan 08, 2016 8:59 am
 
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 3168

Any good Isometric RPG's?

So guys, got any good Isometric RPG's for me to play? Current ones already played: Avernum Series Geneforge Series Baldur's Gate Series Icewind Dale Series Neverwinter Nights Series Planescape: Torment Avadon Series Nethergate Siege of Avalon Arcanum Divine Divinity Pillars of Eternity (And no, the ...
by firecage
Fri Jan 08, 2016 8:50 am
 
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 3168

Enforcing Ban appeal and Ban Request rules?

So, whatever happened to the rules regarding to, say, Ban Appeals, being enforced? For example several people, who I shall merely call them/they, repeatedly clogging up ban appeals, and considering they are the same people, it is quite difficult to see how they were all directly involved in each eve...
by firecage
Tue Jan 05, 2016 8:30 am
 
Forum: Policy Discussion
Topic: Enforcing Ban appeal and Ban Request rules?
Replies: 4
Views: 514

Re: [jud1c470r] - Rule zero

This can get locked until judic responds since he's been shitposting in IRC about all day or headmins/host decide to leave it or overturn it. Enough of this. First of all Nik I only shitposted in IRC for like, half the day. I'm a busy man. As for elaborating on this ban here. It's rule 0. The major...
by firecage
Sun Jan 03, 2016 10:33 am
 
Forum: Resolved Appeals
Topic: [jud1c470r] - Rule zero
Replies: 82
Views: 8619

Re: Wizards can't use guns.

So you know how the Sleeping Carp gang can't use ranged weapons? I propose that neither can wizards of the Space Wizard Federation. They use magic instead. "But why?", you ask. Because MM/Ei Nath is bad enough without them Jaunting into the Armory and tase-and-lasering everyone. From a lo...
by firecage
Wed Dec 23, 2015 1:46 pm
 
Forum: Ideas
Topic: Wizards can't use guns.
Replies: 22
Views: 1882

Re: Chinese Cartoons

Well, I recently watched Corpse Party. Enjoyed it quite a lot, I would recommend all of you to watch it. >watching that abomination of an OVA instead of playing the game which one did you see anyway? there's like 2 or 3 different versions but I don't think that any of them follow the best ending Co...
by firecage
Mon Dec 14, 2015 4:57 pm
 
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1372
Views: 329689

Re: Chinese Cartoons

Well, I recently watched Corpse Party. Enjoyed it quite a lot, I would recommend all of you to watch it.
by firecage
Mon Dec 14, 2015 7:29 am
 
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1372
Views: 329689

Re: add cap for characters in shuttle call

Why would we need to ruin legitimate and fun features instead of banning people who abuse it?
by firecage
Mon Dec 14, 2015 7:24 am
 
Forum: Coding Feedback
Topic: add cap for characters in shuttle call
Replies: 11
Views: 1220

Re: sibyl gets a cap of 50-60

Shroom made the thread. Theres Cap in the title? Get it?? Geeet iiiiiit?????
by firecage
Fri Dec 11, 2015 3:50 pm
 
Forum: General Chat
Topic: sibyl gets a cap of 50-60
Replies: 26
Views: 2547

Re: Delete Lizards.

RACECAR
A........A
C........C
E........E
C........C
A........A
RACECAR
by firecage
Fri Dec 04, 2015 6:58 am
 
Forum: Ideas
Topic: Delete Lizards.
Replies: 34
Views: 4345
PostThis post was deleted by peoplearestrange on Tue Dec 01, 2015 11:19 am.
Reason: Linked to a now deleted post

Re: Chocolai - Metafriending

I can testify that Anda was definitely....uhhh, I forgot the English word. Anyway I was in this round, first as a loyalist, and then as a rev. As a loyalist in the brig, I know that Anda was loyalty implanted and deconverted, and she did say Dante was the one who converted her. Later when sec was tr...
by firecage
Mon Nov 30, 2015 12:17 pm
 
Forum: Resolved Requests
Topic: Chocolai - Metafriending
Replies: 25
Views: 3657

Re: Remove the common channel from headsets

No. The times it was tried on the server, it failed horribly. Every round comms gets disabled, it is bloody horrible. Do you REALLY want to remove an important part of the game just so traitors have a slightly easier time killing someone with less effort? And add atmosphere? I highly doubt it would ...
by firecage
Fri Nov 27, 2015 8:01 am
 
Forum: Ideas
Topic: Remove the common channel from headsets
Replies: 61
Views: 5430

Re: Why does space dust exist

Sure, remove space dust from events. Then make it a generic thing which can naturally occur without events, and make it more likely. Since a station definitely wouldn't fair well with wide open windows in space.
by firecage
Wed Nov 25, 2015 1:20 pm
 
Forum: Coding Feedback
Topic: Why does space dust exist
Replies: 20
Views: 1723

Re: Re-enabling cat people

MisterPerson wrote:
Super Aggro Crag wrote:i want to have space cyclopses.


Excuse me the plural of "cyclops" is "cyclopes". You have high school lit to thank for this fun fact.


The fuck, seriously!?
by firecage
Mon Nov 23, 2015 10:26 am
 
Forum: Coding Feedback
Topic: Re-enabling cat people
Replies: 105
Views: 9937

Re: Re-enabling cat people

But some Khajit looks like humans with ears and tails!
by firecage
Mon Nov 23, 2015 1:14 am
 
Forum: Coding Feedback
Topic: Re-enabling cat people
Replies: 105
Views: 9937

Re-enabling cat people

Well, nothing bad happpened while Cat People were active. So let's vote on whether they should permanently be enabled or not.
by firecage
Sun Nov 22, 2015 10:42 pm
 
Forum: Coding Feedback
Topic: Re-enabling cat people
Replies: 105
Views: 9937

Re: brig should have more leg restraints

It also spawns in Birdboats armory. Biardboat wins once more!
by firecage
Sun Nov 22, 2015 12:13 pm
 
Forum: Ideas
Topic: brig should have more leg restraints
Replies: 25
Views: 1717

Re: ERP unbanning 3: Oh God It's Still Happening

Void, rule 0, not rule 1.
by firecage
Sun Nov 22, 2015 11:54 am
 
Forum: Policy Discussion
Topic: ERP unbanning 3: Oh God It's Still Happening
Replies: 215
Views: 20952

Re: People trying to ruin round because of map

Saegrimr, well, I included the suicide thing, because it was annoying when the same 5 or 7 people ran to the HoP line and oxygentank suicided every time it was a map they disliked.
by firecage
Fri Nov 20, 2015 11:12 pm
 
Forum: Policy Discussion
Topic: People trying to ruin round because of map
Replies: 53
Views: 5723

People trying to ruin round because of map

Can we perhaps get a ruling on people who do one of the following when the map rotation chooses a map they don't like: 1. Call the shuttle as soon as they can and then keep it called. 2. Suicide or ghost. 3. Start round restart votes. 4. Try to fuck up the station or cause chaos to get the shuttle c...
by firecage
Fri Nov 20, 2015 10:53 pm
 
Forum: Policy Discussion
Topic: People trying to ruin round because of map
Replies: 53
Views: 5723

Re: 1 easy way to solve any "is X harm?" debate

But Lumi, humanfied monkeys being killed and experimented on doesn't fall under law 1 though.
by firecage
Tue Nov 17, 2015 7:36 am
 
Forum: Policy Discussion
Topic: 1 easy way to solve any "is X harm?" debate
Replies: 22
Views: 1640
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