Search found 433 matches

by firecage
Thu Feb 11, 2016 10:04 am
Forum: Ideas
Topic: Change uplink purchasing to a stock system
Replies: 6
Views: 910

Re: Change uplink purchasing to a stock system

No thanks this would actually serve to worsen what traitors can buy. Oh, you can buy far more lethal stuff! But sorry, the things which were cheap, you are now cucked on.
by firecage
Sun Feb 07, 2016 5:19 pm
Forum: Closed Policy Discussion
Topic: Antags force changing gender via surgery?
Replies: 12
Views: 2872

Antags force changing gender via surgery?

So what exactly is the ruling on Antags force changing peoples gender via surgery? Earlier today people kept talking about it in OOC. Apparently it is bannable for antags to do it, unless they are Abductors, as stated by admins. Personally, if this is the truth, it is a huge hug-box safespace shit w...
by firecage
Thu Jan 21, 2016 12:18 am
Forum: Ideas
Topic: Make Telekinesis users immune to Handcuffs.
Replies: 16
Views: 4271

Re: Make Telekinesis users immune to Handcuffs.

Adding exceptions for TK would be snowflake code. Every time anyone clicked anything they'd have to check for TK. It would also make TK users permavalid if security couldnt restrain them. Wouldn't be much of a buff since they'd stun/kill you instead of stun+cuff. Also TK users have to swing their h...
by firecage
Sun Jan 17, 2016 4:12 pm
Forum: Closed Policy Discussion
Topic: Abolish the Anon amendment for FNR
Replies: 43
Views: 10737

Re: Abolish the Anon amendment for FNR

Personally I don't think its that bad at all when people give their opinion on controversial bans/complaints. We are after all 1 community and certain decisions affect that community, might as well voice your opinion when those issues are relevant. shitposting should of course be removed. We had th...
by firecage
Sun Jan 17, 2016 9:56 am
Forum: Closed Policy Discussion
Topic: Abolish the Anon amendment for FNR
Replies: 43
Views: 10737

Re: Abolish the Anon amendment for FNR

Well hello Joe Shmoe.
by firecage
Sat Jan 16, 2016 12:59 pm
Forum: Closed Policy Discussion
Topic: Abolish the Anon amendment for FNR
Replies: 43
Views: 10737

Abolish the Anon amendment for FNR

I believe the Anon amendment for FNR should be abolished. Now, I myself would probably get banned/warned sometimes, but holy fuck. Currently people are abusing the fuck out of it to shitpost in Ban Appeals/Ban Requests. With some threads it feels like we are back in the peanut gallery days. I highly...
by firecage
Sat Jan 16, 2016 12:55 pm
Forum: Successful Complaints
Topic: [Lollerderby/Thunder12345] Spawning nukeop during rev
Replies: 34
Views: 8329

Re: [Lollerderby/Thunder12345] Spawning nukeop during rev

No Nightingale, it is basically doing nothing what they did by essentially turning it into extended+. I would say the admin was within full rights to do this.
by firecage
Sat Jan 16, 2016 8:25 am
Forum: Successful Complaints
Topic: [Lollerderby/Thunder12345] Spawning nukeop during rev
Replies: 34
Views: 8329

Re: [Lollerderby/Thunder12345] Spawning nukeop during rev

Honestly? This sounds like an incredibly drawn out and dull round. Like extended+. And I can easily see people getting pissy, especially with barely fuckall happening after 40 minutes during a rev round. Heck, even if this was traitor with the traitors doing nothing, nuke with the ops doing nothing,...
by firecage
Sat Jan 16, 2016 8:09 am
Forum: Resolved Appeals
Topic: [hornygranny] BeardBeard - Why is this ban still in place
Replies: 3
Views: 836

Re: [hornygranny] BeardBeard - Why is this ban still in plac

Goofball, please stop shitting up the FNR. This isn't even your own ban appeal, you are just randomly making a ban appeal for someone else. On that note, 2Beard has gotten countless chances, each time throwing it into the gutter and once more being a griefing shitstain.
by firecage
Sun Jan 10, 2016 10:22 pm
Forum: Coding Feedback
Topic: Lizards as donator only privlege
Replies: 54
Views: 12951

Re: Lizards as donator only privlege

Fuck off, actually make a new feature for this instead of trying to block features you personally dislike behind a paywall. There's a reason this was denied before.
by firecage
Sat Jan 09, 2016 6:19 pm
Forum: Video Games
Topic: Avernum 2: Crystal Souls
Replies: 2
Views: 967

Re: Avernum 2: Crystal Souls

Yah, they are. Fun as fuck games.
by firecage
Sat Jan 09, 2016 3:45 pm
Forum: Video Games
Topic: Avernum 2: Crystal Souls
Replies: 2
Views: 967

Avernum 2: Crystal Souls

So, any of you guys played this glorious RPG yet? Or atleast played any game in the Avernum series. Really fun when it is plot/storyline heavy, and text heavy. Though I should probably sum up the Avernum world for you, and the start of Avernum 2. Note though, it is an Isometric game. General Summary...
by firecage
Fri Jan 08, 2016 7:04 pm
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 6823

Re: Any good Isometric RPG's?

What? It's not a lie. Their quests sucks, their plot sucks, their characters sucks.

They are as flat as a 10 year olds breasts.
by firecage
Fri Jan 08, 2016 9:48 am
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 6823

Re: Any good Isometric RPG's?

Ehhh, not sure if it's something I would call an isometric rpg.
by firecage
Fri Jan 08, 2016 8:59 am
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 6823

Re: Any good Isometric RPG's?

Oh, already played it, heh.
by firecage
Fri Jan 08, 2016 8:50 am
Forum: Video Games
Topic: Any good Isometric RPG's?
Replies: 34
Views: 6823

Any good Isometric RPG's?

So guys, got any good Isometric RPG's for me to play? Current ones already played: Avernum Series Geneforge Series Baldur's Gate Series Icewind Dale Series Neverwinter Nights Series Planescape: Torment Avadon Series Nethergate Siege of Avalon Arcanum Divine Divinity Pillars of Eternity (And no, the ...
by firecage
Tue Jan 05, 2016 8:30 am
Forum: Closed Policy Discussion
Topic: Enforcing Ban appeal and Ban Request rules?
Replies: 4
Views: 1252

Enforcing Ban appeal and Ban Request rules?

So, whatever happened to the rules regarding to, say, Ban Appeals, being enforced? For example several people, who I shall merely call them/they, repeatedly clogging up ban appeals, and considering they are the same people, it is quite difficult to see how they were all directly involved in each eve...
by firecage
Sun Jan 03, 2016 10:33 am
Forum: Resolved Appeals
Topic: [jud1c470r] - Rule zero
Replies: 82
Views: 18979

Re: [jud1c470r] - Rule zero

This can get locked until judic responds since he's been shitposting in IRC about all day or headmins/host decide to leave it or overturn it. Enough of this. First of all Nik I only shitposted in IRC for like, half the day. I'm a busy man. As for elaborating on this ban here. It's rule 0. The major...
by firecage
Wed Dec 23, 2015 1:46 pm
Forum: Ideas
Topic: Wizards can't use guns.
Replies: 22
Views: 4357

Re: Wizards can't use guns.

So you know how the Sleeping Carp gang can't use ranged weapons? I propose that neither can wizards of the Space Wizard Federation. They use magic instead. "But why?", you ask. Because MM/Ei Nath is bad enough without them Jaunting into the Armory and tase-and-lasering everyone. From a lo...
by firecage
Mon Dec 14, 2015 4:57 pm
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1503
Views: 655251

Re: Chinese Cartoons

Well, I recently watched Corpse Party. Enjoyed it quite a lot, I would recommend all of you to watch it. >watching that abomination of an OVA instead of playing the game which one did you see anyway? there's like 2 or 3 different versions but I don't think that any of them follow the best ending Co...
by firecage
Mon Dec 14, 2015 7:29 am
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1503
Views: 655251

Re: Chinese Cartoons

Well, I recently watched Corpse Party. Enjoyed it quite a lot, I would recommend all of you to watch it.
by firecage
Mon Dec 14, 2015 7:24 am
Forum: Coding Feedback
Topic: add cap for characters in shuttle call
Replies: 11
Views: 2752

Re: add cap for characters in shuttle call

Why would we need to ruin legitimate and fun features instead of banning people who abuse it?
by firecage
Fri Dec 11, 2015 3:50 pm
Forum: General Chat
Topic: sibyl gets a cap of 50-60
Replies: 26
Views: 5824

Re: sibyl gets a cap of 50-60

Shroom made the thread. Theres Cap in the title? Get it?? Geeet iiiiiit?????
by firecage
Fri Dec 04, 2015 6:58 am
Forum: Ideas
Topic: Delete Lizards.
Replies: 34
Views: 8181

Re: Delete Lizards.

RACECAR
A........A
C........C
E........E
C........C
A........A
RACECAR
by firecage
Mon Nov 30, 2015 12:17 pm
Forum: Resolved Requests
Topic: Chocolai - Metafriending
Replies: 25
Views: 9664

Re: Chocolai - Metafriending

I can testify that Anda was definitely....uhhh, I forgot the English word. Anyway I was in this round, first as a loyalist, and then as a rev. As a loyalist in the brig, I know that Anda was loyalty implanted and deconverted, and she did say Dante was the one who converted her. Later when sec was tr...
by firecage
Fri Nov 27, 2015 8:01 am
Forum: Ideas
Topic: Remove the common channel from headsets
Replies: 61
Views: 15394

Re: Remove the common channel from headsets

No. The times it was tried on the server, it failed horribly. Every round comms gets disabled, it is bloody horrible. Do you REALLY want to remove an important part of the game just so traitors have a slightly easier time killing someone with less effort? And add atmosphere? I highly doubt it would ...
by firecage
Wed Nov 25, 2015 1:20 pm
Forum: Coding Feedback
Topic: Why does space dust exist
Replies: 20
Views: 2899

Re: Why does space dust exist

Sure, remove space dust from events. Then make it a generic thing which can naturally occur without events, and make it more likely. Since a station definitely wouldn't fair well with wide open windows in space.
by firecage
Mon Nov 23, 2015 10:26 am
Forum: Coding Feedback
Topic: Re-enabling cat people
Replies: 105
Views: 22711

Re: Re-enabling cat people

MisterPerson wrote:
Super Aggro Crag wrote:i want to have space cyclopses.
Excuse me the plural of "cyclops" is "cyclopes". You have high school lit to thank for this fun fact.
The fuck, seriously!?
by firecage
Mon Nov 23, 2015 1:14 am
Forum: Coding Feedback
Topic: Re-enabling cat people
Replies: 105
Views: 22711

Re: Re-enabling cat people

But some Khajit looks like humans with ears and tails!
by firecage
Sun Nov 22, 2015 10:42 pm
Forum: Coding Feedback
Topic: Re-enabling cat people
Replies: 105
Views: 22711

Re-enabling cat people

Well, nothing bad happpened while Cat People were active. So let's vote on whether they should permanently be enabled or not.
by firecage
Sun Nov 22, 2015 12:13 pm
Forum: Ideas
Topic: brig should have more leg restraints
Replies: 25
Views: 4160

Re: brig should have more leg restraints

It also spawns in Birdboats armory. Biardboat wins once more!
by firecage
Sun Nov 22, 2015 11:54 am
Forum: Closed Policy Discussion
Topic: ERP unbanning 3: Oh God It's Still Happening
Replies: 215
Views: 50976

Re: ERP unbanning 3: Oh God It's Still Happening

Void, rule 0, not rule 1.
by firecage
Fri Nov 20, 2015 11:12 pm
Forum: Closed Policy Discussion
Topic: People trying to ruin round because of map
Replies: 53
Views: 12560

Re: People trying to ruin round because of map

Saegrimr, well, I included the suicide thing, because it was annoying when the same 5 or 7 people ran to the HoP line and oxygentank suicided every time it was a map they disliked.
by firecage
Fri Nov 20, 2015 10:53 pm
Forum: Closed Policy Discussion
Topic: People trying to ruin round because of map
Replies: 53
Views: 12560

People trying to ruin round because of map

Can we perhaps get a ruling on people who do one of the following when the map rotation chooses a map they don't like: 1. Call the shuttle as soon as they can and then keep it called. 2. Suicide or ghost. 3. Start round restart votes. 4. Try to fuck up the station or cause chaos to get the shuttle c...
by firecage
Tue Nov 17, 2015 7:36 am
Forum: Closed Policy Discussion
Topic: 1 easy way to solve any "is X harm?" debate
Replies: 22
Views: 4207

Re: 1 easy way to solve any "is X harm?" debate

But Lumi, humanfied monkeys being killed and experimented on doesn't fall under law 1 though.
by firecage
Sun Nov 15, 2015 7:27 pm
Forum: Closed Policy Discussion
Topic: Sillycone Mindswap Salt
Replies: 18
Views: 5976

Re: Sillycone Mindswap Salt

No. You are literally removing someone elses humanity and making yourself human. It should really not be allowed.
by firecage
Fri Nov 13, 2015 9:39 am
Forum: Closed Policy Discussion
Topic: Sillycone Mindswap Salt
Replies: 18
Views: 5976

Re: Sillycone Mindswap Salt

oranges. He means a human having mindswap being SoC's into a borg. Or alternatively, someone with mindswap mindswapping the AI or borg. Which I do agree with the OP with, if they are Asimov, they actually shouldn't be able to mindswap into a human again, since they are removing said humans humanity.
by firecage
Wed Nov 11, 2015 11:46 am
Forum: Ideas
Topic: Add traitor mind slave implants
Replies: 41
Views: 9418

Re: Add traitor mind slave implants

Zile? What. Good is a light RP server. Thus they have way more RP than here. This is apparently a PVP server now.
by firecage
Tue Nov 10, 2015 5:05 pm
Forum: Ideas
Topic: Disable restart votes
Replies: 9
Views: 2408

Re: Disable restart votes

Nightingale, but in the reverse, they can fuck people over. The shuttle wouldve arrived in about 5 minutes. Instead of waiting it out, they decided to do a restart vote and restart the round.
by firecage
Tue Nov 10, 2015 4:21 pm
Forum: Ideas
Topic: Disable restart votes
Replies: 9
Views: 2408

Disable restart votes

I say restart votes should be disabled. If there is really a serious enough problem, we can easily get an admin from either IRC or the other server.

Like just now. Shuttle is already enroute and will arrive soon. Assholes starts a reboot vote and it goes through since no admins were on.
by firecage
Tue Nov 10, 2015 9:05 am
Forum: Ideas
Topic: Access-restricted fire alarms
Replies: 19
Views: 3613

Re: Access-restricted fire alarms

No thanks. Did you know, fire alarms are typically for emergencies, and are purposely made so literally anyone and their grandma can pull them. They aren't made so only people who can deal with said emergency can pull them.
by firecage
Tue Nov 10, 2015 9:02 am
Forum: Ideas
Topic: Add traitor mind slave implants
Replies: 41
Views: 9418

Re: Add traitor mind slave implants

No thanks. There are already to many antag types which can 'mindslave' people. Revs. Gangs. Cults. Hand of God cultists. Shadowlings.

Give traitor something unique instead, not a rehashed version of what other antags already get.
by firecage
Fri Nov 06, 2015 3:56 pm
Forum: Coding Feedback
Topic: The big map rotation poll
Replies: 44
Views: 10644

Re: The big map rotation poll

Helios. Let's put it like this. The map options are Map A and Map B. 90% of people vote for map A. 10% vote for Map B. Currently it is on Map A. There isn't a 100% chance for a map rotation to occur. The longer the round lasts, the longer the chance for a map rotation to occur. Now, even though Map ...
by firecage
Fri Nov 06, 2015 3:52 pm
Forum: Coding Feedback
Topic: Map Rotation
Replies: 45
Views: 9342

Re: Map Rotation

The vast majority of players also don't play high responsibility positions where you can't entertain yourself by becoming a maint. hoarder. The vast majority of players also play less than me, so I'm sure some stations still have that "new car smell" for most players. Once the novelty wea...
by firecage
Fri Nov 06, 2015 3:35 pm
Forum: Coding Feedback
Topic: The big map rotation poll
Replies: 44
Views: 10644

Re: The big map rotation poll

Helios. Welcome to randomness. The following is a sequence is random numbers.

3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
by firecage
Thu Nov 05, 2015 1:42 pm
Forum: Closed Policy Discussion
Topic: Lowpop murderboner is getting bad.
Replies: 51
Views: 12833

Re: Lowpop murderboner is getting bad.

Saegrimr. Be the admin we don't deserve, but that we need! Take matters into your own hands and blackmail the headmins for change!
by firecage
Thu Nov 05, 2015 1:24 pm
Forum: Closed Policy Discussion
Topic: Lowpop murderboner is getting bad.
Replies: 51
Views: 12833

Re: Lowpop murderboner is getting bad.

Saegrimr, I know it is sarcasm from you. But it is sad once you realise a lot of the players here would say that seriously.
by firecage
Thu Nov 05, 2015 1:10 pm
Forum: Closed Policy Discussion
Topic: Lowpop murderboner is getting bad.
Replies: 51
Views: 12833

Re: Lowpop murderboner is getting bad.

Saegrimr, may be, but recently it has been going to far, far enough to actually harm the gameplay a lot every round.
by firecage
Thu Nov 05, 2015 1:04 pm
Forum: Coding Feedback
Topic: Map Rotation
Replies: 45
Views: 9342

Re: Map Rotation

Actually, the singularity being in the middle is much better. it is gauranteed to fuck up the station and not to just have a chance to do minor damage and go away.
by firecage
Thu Nov 05, 2015 12:54 pm
Forum: Closed Policy Discussion
Topic: Lowpop murderboner is getting bad.
Replies: 51
Views: 12833

Re: Lowpop murderboner is getting bad.

Well, Callan is right. Murderboning is getting a bit outoff hand and extremely detrimental to gameplay. Every lowpop round, someone goes on a murderbone spree to kill everyone. Mediumpop? People will still murderbone. I really don't mind it if mass killing happens during Nuke Ops, Revs, Wizard, and ...