Search found 2548 matches
- Wed Nov 01, 2023 7:03 pm
- Forum: Closed Policy Discussion
- Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
- Replies: 42
- Views: 20911
Re: Knowledge of Someone's Tactics - Where Does It Become Meta?
you conclude this is going to be "just one of those rounds", or at least that's what your OOC brain tells you I don’t think that counts because you’re allowed to have knowledge of atmos round-to-round, and part of that knowledge could be knowing singlecap recipes that atmosians use and th...
- Wed Nov 01, 2023 4:05 pm
- Forum: Closed Policy Discussion
- Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
- Replies: 42
- Views: 20911
Re: Knowledge of Someone's Tactics - Where Does It Become Meta?
It’s easiest to just assume we’re talking about antagonists, since that avoids Rule 1 and escalation concerns (which is tangential to the thread). The way I would consider it: Can you justify the decision IC at all? Let’s take breaking the geneticist’s console so he can’t make hulk. I think that’s r...
- Wed Nov 01, 2023 12:25 am
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
Even if it's just "you have to interact with your job content," that's still a bad rule for LRP. Things can come up in the round that have nothing to do with your job content, that aren't pressing matters, and yet that you still may want to go off and do. There's absolutely nothing stoppin...
- Tue Oct 31, 2023 9:17 pm
- Forum: Closed Policy Discussion
- Topic: [Proposal] The Mergening
- Replies: 63
- Views: 22959
Re: [Proposal] The Mergening
I think your point still works but it's Sybil - 24, Terry - 57, Manuel - 46? Almost twice the LRP players if you include Bagil.Ivan Issaccs wrote: ↑Tue Oct 31, 2023 8:07 pmManuel has more players than both LRP US servers combined.► Show Spoiler
- Tue Oct 31, 2023 9:03 am
- Forum: Closed Policy Discussion
- Topic: [Proposal] The Mergening
- Replies: 63
- Views: 22959
Re: [Proposal] The Mergening
First of all I don't think the LRP and MRP experience is "indistinguishable," having played hundreds of rounds on MRP and thousands on LRP. They are different experiences offering different things. Combining them sacrifices the unique experiences each individually offer for no clear advant...
- Mon Oct 30, 2023 6:08 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
@Fatal: While bwoinks are usually fairly routine for admins, and very low-impact, this is unfortunately not how many players view them, from what I’ve heard. At worst bwoinks can be round-long endeavors, sparking a long heated argument that ruins the game for the player for the night — or worse, for...
- Mon Oct 30, 2023 4:04 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
I would love to hear a single example of when this policy would apply for any job that isn’t station engineer TBH.
- Mon Oct 30, 2023 7:47 am
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
If you can justify why that service is not being given, from an in-character perspective with a reasonable reason, that's the end of it as far as I'm concerned I feel a point people have brought up is being ignored here. The issue isn't being able to justify yourself or not. The issue is it would f...
- Sun Oct 29, 2023 2:50 am
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
The level of RP on /tg/ has plummeted over the years and I doubt we can get it back without rules like this. You don't restore the RP level of TG by forcing players to do their jobs. I'm sorry if "asking people to do the bare fucking minimum" is A Step Too Far. Things come up in rounds th...
- Sun Oct 29, 2023 1:51 am
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
- Sat Oct 28, 2023 9:45 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
If a department isnt doing something that the station needs, they are usually handled via vigilante justice. Heads of staff get the same treatment and then probably a bwoink b/c rule 5. Why do we need additions/edits to policy for what is essentially an IC issue (unless it veers into rule 1 or 12 t...
- Sat Oct 28, 2023 9:11 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
i think if you take a job slot, you are deciding what flavor of role you're going to be adding to the shift, and should put some level of effort into maintaining the flavor of the role you chose. i hate the idea of people not being allowed to be bad at that role or not know it inside and out, but I...
- Sat Oct 28, 2023 8:55 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
i think if you take a job slot, you are deciding what flavor of role you're going to be adding to the shift, and should put some level of effort into maintaining the flavor of the role you chose. i hate the idea of people not being allowed to be bad at that role or not know it inside and out, but I...
- Sat Oct 28, 2023 7:49 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
I think it's worth paying attention to who does and doesn't want this compared to how they typically play the game. I think it's worth paying attention to who does and doesn't want this compared to how they typically administrate the game. Furthermore I resent the implication… If I am playing engi ...
- Sat Oct 28, 2023 6:35 pm
- Forum: Coding Feedback
- Topic: GET RID OF THE HALLOWEEN DARK FILTER
- Replies: 18
- Views: 4861
Re: GET RID OF THE HALLOWEEN DARK FILTER
I'll be real with you dawg, this is a skill issue. It's a week long just embrace the halloween darkness.
- Sat Oct 28, 2023 4:42 pm
- Forum: Roleplaying
- Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
- Replies: 97
- Views: 47067
Re: Everyone on manual is so nice and accepting it gives me a fucking headache.
Current headmins are pushing enforcement towards, "what would be a sane response IRL?" and IRL the sane response is to be nice and accepting, to de-escalate conflicts and avoid hostility at all costs. This is what most people do. Issue is that on a game like spaceman this mentality sucks ...
- Sat Oct 28, 2023 4:33 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36678
Re: Add basic job expectations to LRP ruleset
Very strongly disagree with this. I don’t see at all how people doing their jobs makes the server less “NRP,” especially when most job content doesn’t involve roleplay. The beauty of the LRP servers, of which TG has the only populated ones in all of SS13 (compared to the dozens of MRP and HRP server...
- Fri Oct 27, 2023 11:55 pm
- Forum: Ideas
- Topic: Russians having more of a presence
- Replies: 3
- Views: 1843
Re: Russians having more of a presence
I've always found Russian USSR references very cool in-game, this would be neat
- Fri Oct 27, 2023 4:02 pm
- Forum: Closed Policy Discussion
- Topic: How much does the crew know about abandoned crates
- Replies: 22
- Views: 6126
Re: How much does the crew know about abandoned crates
I feel like it's not unreasonable for crewmembers to start out knowing that the weird locked crates in maintenance explode if you enter the wrong code. We allow players to know about everything else item-wise by default; I see no issue with this being the same. I don’t think the question is one abo...
- Fri Oct 27, 2023 7:26 am
- Forum: Closed Policy Discussion
- Topic: Round removal was okay'd because I disapproved of a station name that was in reference to modern day politics over comms
- Replies: 28
- Views: 5762
Re: Round removal was okay'd because I disapproved of a station name that was in reference to modern day politics over c
I think there are a lot of complexities here and I'm not entirely sure how to handle it. A lot of of political things are just ok funny and no one cares e.g Albanian sec singing red and black I dress eagle on my chest proud to be an Albanian. This is very obviously political but for the many times ...
- Fri Oct 27, 2023 5:16 am
- Forum: Closed Policy Discussion
- Topic: Round removal was okay'd because I disapproved of a station name that was in reference to modern day politics over comms
- Replies: 28
- Views: 5762
Re: Round removal was okay'd because I disapproved of a station name that was in reference to modern day politics over c
There's no getting rid of politics. Even if you remove any discussion of it IC and OOC, it's going to appear in how people approach the game and each other. You can find politics, often unexamined, in almost anything but the most aesthetic content like art and music (and even then.) Banning all pol...
- Fri Oct 27, 2023 4:59 am
- Forum: Roleplaying
- Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
- Replies: 97
- Views: 47067
Re: Everyone on manual is so nice and accepting it gives me a fucking headache.
Current headmins are pushing enforcement towards, "what would be a sane response IRL?" and IRL the sane response is to be nice and accepting, to de-escalate conflicts and avoid hostility at all costs. This is what most people do. Issue is that on a game like spaceman this mentality sucks ,...
- Fri Oct 27, 2023 4:17 am
- Forum: Closed Policy Discussion
- Topic: How much does the crew know about abandoned crates
- Replies: 22
- Views: 6126
Re: How much does the crew know about abandoned crates
Is the issue whether you should have batonned the Mime? Because anyone entering brig without access is getting batonned, not sure what the admin was smoking. E: I get the policy question now also. I’d say they shouldn’t be treated as explosives administratively unless it’s clear the player is intent...
- Thu Oct 26, 2023 6:05 pm
- Forum: Closed Policy Discussion
- Topic: Round removal was okay'd because I disapproved of a station name that was in reference to modern day politics over comms
- Replies: 28
- Views: 5762
Re: Round removal was okay'd because I disapproved of a station name that was in reference to modern day politics over c
I think the policy thread is asking “is it okay to drop reference to modern politics IC.” The fact he was RR’d by a heretic and all the IC details aren’t really relevant. IMO, it’s all or nothing. Either all political shitposting is allowed, or no reference to anything political whatsoever is allowe...
- Wed Oct 25, 2023 9:01 pm
- Forum: Closed Policy Discussion
- Topic: Just remove ancient minor notes
- Replies: 32
- Views: 5959
Re: Just remove ancient minor notes
anything older than six months doesn't actually show up on your notes unless we click a button to explicitly show them to us. Admins don't take notes that old into account unless it's something really severe. This is just straight up untrue. Not only do we regularly see admins use 6 month, 8 month,...
- Wed Oct 25, 2023 12:21 am
- Forum: Closed Policy Discussion
- Topic: Discord Rule 8 And What Is And Isn't Rule Breaking
- Replies: 16
- Views: 3444
Re: Discord Rule 8 And What Is And Isn't Rule Breaking
Yeah I'm literally just restating the OP The rule is already that such things need to be placed in spoilers or not embedded, this thread is about people who get upset when they are asked to do that No one said they were upset they were asked to spoiler though? @Vekter: the impression comes from the...
- Tue Oct 24, 2023 2:27 pm
- Forum: Closed Policy Discussion
- Topic: Discord Rule 8 And What Is And Isn't Rule Breaking
- Replies: 16
- Views: 3444
Re: Discord Rule 8 And What Is And Isn't Rule Breaking
The rule is already that such things need to be placed in spoilers or not embedded, this thread is about people who get upset when they are asked to do that and want "what should I spoil or not embed" to be clarified. I don’t think anyone this thread has said they were upset when they hav...
- Tue Oct 24, 2023 12:33 pm
- Forum: Closed Policy Discussion
- Topic: Discord Rule 8 And What Is And Isn't Rule Breaking
- Replies: 16
- Views: 3444
Re: Discord Rule 8 And What Is And Isn't Rule Breaking
and you end up with people coming out with insane takes like "as long as it doesn't show a girl's nipple it's sfw" that lead to the question of "where the fuck do you work that that's considered safe" I think this has an incredibly simple solution. Anything outright NSFW (porn) ...
- Mon Oct 23, 2023 11:23 pm
- Forum: Closed Policy Discussion
- Topic: Urgent Adminhelp information requirements
- Replies: 10
- Views: 2961
Re: Urgent Adminhelp information requirements
People don't read that, but if it's there, we could at least tell them off/note them for it. Wouldn't be our fault if they failed to read it. This doesn’t seem fair to me. The player is going out their way to alert the admins of a rulebreak, but because they left out some information, now they’re g...
- Mon Oct 23, 2023 7:20 pm
- Forum: Closed Policy Discussion
- Topic: Urgent Adminhelp information requirements
- Replies: 10
- Views: 2961
Re: Urgent Adminhelp information requirements
Where in the rules would you codify this? I also don’t think it will encourage people to specify even if it is in the rules since people generally don’t check the rules for updates.
Probably more of a code request you’re asking for, maybe it could mention this in the prompt.
Probably more of a code request you’re asking for, maybe it could mention this in the prompt.
- Mon Oct 23, 2023 7:02 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Laws and Not Silicon Laws
- Replies: 11
- Views: 2864
Re: Silicon Laws and Not Silicon Laws
I think this is deserving of a policy precedent to be honest. On the one hand, yes it’s commonsense and good faith to wait for an order from the one human you're now lawed to. On the other hand, in the spirit of borgs intentionally rules-lawyering their laws (which they are encouraged to do), there ...
- Mon Oct 23, 2023 5:01 pm
- Forum: Closed Policy Discussion
- Topic: Rule 12 Clarifications
- Replies: 63
- Views: 23995
Re: Rule 12 Clarifications
So powergaming is not against the rules anymore? Does that mean the classic "don't AI-proof atmos at round start" example is no longer a thing? That’s considered metagaming or rule 1, not powergaming. Powergaming has also never been against LRP rules. It's a rule 2 issue, specifically pre...
- Mon Oct 23, 2023 3:53 pm
- Forum: Closed Policy Discussion
- Topic: Rule 12 Clarifications
- Replies: 63
- Views: 23995
Re: Rule 12 Clarifications
To clarify… Validhunting would simply fall under rule 12 under this new formulation, whether that’s intended or not. Hunting down an antag to beat them in a 1v1 and then loot and RR them is definitely “competitive pursuit of a win condition.” It would also be “at the detriment of others’ roleplay” s...
- Mon Oct 23, 2023 11:57 am
- Forum: Closed Policy Discussion
- Topic: Rule 12 Clarifications
- Replies: 63
- Views: 23995
Re: Rule 12 Clarifications
how truly applicable is this rule if this is the amount of text required to understand how to enforce or follow it? Timber's monologue can be condensed to this bit of it Rule 12 has two limbs to it. And both must be present to establish a Rule 12 break. You need pursuit of a competitive win conditi...
- Mon Oct 23, 2023 5:43 am
- Forum: Spriting and Mapping
- Topic: Which Maps have the best "Secret Areas"?
- Replies: 6
- Views: 10588
Re: Which Maps have the best "Secret Areas"?
Definitely Northstar, it's just too big not to win here. Tram is probably second, because it has some extremely strange Z level maints.
- Mon Oct 23, 2023 5:41 am
- Forum: General Chat
- Topic: New to this server
- Replies: 6
- Views: 2396
Re: New to this server
Im from beestation and have a lot of experience there but Im moving to tg now. Is there anything different/relevant I should know? Im a chef main but I play sec a lot too :silentman: :revolver: :honkman: Batons are much stronger on TG than Bee. There are fewer lethal options though, with buckshot a...
- Mon Oct 23, 2023 5:36 am
- Forum: Coding
- Topic: [BOUNTY] Re-add contractor kit to midround+latejoin traitor
- Replies: 7
- Views: 4182
[BOUNTY] Re-add contractor kit to midround+latejoin traitor
https://i.imgur.com/u1SAAIT.png Hello! $30 to re-add the contractor kit to midround and latejoin traitors' uplinks. Nothing special, just putting back what once was. This of course includes the contractor tablet that came with the kit, which was removed from the code in this PR. Payment will be on ...
- Sun Oct 22, 2023 8:07 pm
- Forum: Closed Policy Discussion
- Topic: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
- Replies: 26
- Views: 6686
Re: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
I don't think someone should hear "Hey, you're under arrest!" and believe they are allowed to follow normal escalation since, assuming the officer gives time to respond, since the officer lost the element of surprise by then. this is pretty much it. anything that the officer intentionally...
- Sun Oct 22, 2023 4:51 pm
- Forum: Closed Policy Discussion
- Topic: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
- Replies: 26
- Views: 6686
Re: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
I don't think someone should hear "Hey, you're under arrest!" and believe they are allowed to follow normal escalation since, assuming the officer gives time to respond, since the officer lost the element of surprise by then. this is pretty much it. anything that the officer intentionally...
- Tue Oct 17, 2023 7:56 am
- Forum: Closed Policy Discussion
- Topic: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
- Replies: 26
- Views: 6686
Re: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
Players are always allowed to non-violently resist an arrest, regardless of its validity. They just can't escalate over it and have to deal with the IC penalties for doing so. This is not quite correct. If an arrest is not obviously valid, it follows standard escalation. Players are allowed to esca...
- Mon Oct 16, 2023 6:29 pm
- Forum: Closed Policy Discussion
- Topic: (Roleplay) Heretics may be in a similar situation to what changelings were.
- Replies: 33
- Views: 10328
Re: (Roleplay) Heretics may be in a similar situation to what changelings were.
pre-progtot felt like giving a toybox to someone and saying "now make the round interesting" and then wagging our finger at the salivating validhunting crew and saying "play nice because one you've eaten them you won't get another!" but now it seems like we're forcing the crew t...
- Mon Oct 16, 2023 8:43 am
- Forum: Closed Policy Discussion
- Topic: Escalation Policy Rewrite
- Replies: 53
- Views: 23082
Re: Escalation Policy Rewrite
removing the clause for round removal for 2nd time escalations is no bueno i think The general idea seems to be that if people are consistently coming back to start fights over and over again they're violating rule 1 because they have no reason to do so besides being a dick. The conflict should res...
- Mon Oct 16, 2023 1:35 am
- Forum: Closed Policy Discussion
- Topic: Escalation Policy Rewrite
- Replies: 53
- Views: 23082
Re: Escalation Policy Rewrite
removing the clause for round removal for 2nd time escalations is no bueno i think The general idea seems to be that if people are consistently coming back to start fights over and over again they're violating rule 1 because they have no reason to do so besides being a dick. The conflict should res...
- Sun Oct 15, 2023 7:08 am
- Forum: Ideas
- Topic: Replace chemical implants with shock/stun implants
- Replies: 6
- Views: 1060
Re: Replace chemical implants with shock/stun implants
Thing is, chem implants aren't supposed to be IMPOSSIBLE to counter or serve as a GUARANTEE or anything. They're just one measure among many measures you can take for paroled criminals. The real issue with chem implants is the fact that they aren't pre-filled. I am willing to bet at least half of al...
- Sun Oct 15, 2023 5:47 am
- Forum: Closed Policy Discussion
- Topic: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
- Replies: 26
- Views: 6686
Re: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
Regardless, in discussion later on Discord, an admin stated they did not feel it was a valid arrest because I did not inform the person I was arresting WHY I thought they were connected with a kidnapping. E: Also, it's worth noting that the admin in question specified that they were not speaking on...
- Sat Oct 14, 2023 10:55 pm
- Forum: Closed Policy Discussion
- Topic: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
- Replies: 26
- Views: 6686
Re: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
I think the only thing required is a statement that they’re under arrest for X. Even stating it over comms should be enough if you have reason to worry about typing in front of a potential antag. The only exceptions are when sec witness you committing an obvious crime. Like say you’re hacking into t...
- Sat Oct 14, 2023 5:19 pm
- Forum: Closed Policy Discussion
- Topic: (Roleplay) Heretics may be in a similar situation to what changelings were.
- Replies: 33
- Views: 10328
Re: (Roleplay) Heretics may be in a similar situation to what changelings were.
So, first of all I think NecroAnne is making a valid point. Heretics absolutely are not the same as traitors. Traitors you can completely nullify by confiscating their uplinks — they become at worst unhinged crewmembers when released. Heretics will always have a way of getting their full kit back, r...
- Sat Oct 14, 2023 9:02 am
- Forum: Closed Policy Discussion
- Topic: Escalation Policy Rewrite
- Replies: 53
- Views: 23082
Re: Escalation Policy Rewrite
taking the contradictions out of escalation policy and letting rule 1 determine the validity of what happens seems like it would make for a less frustrating process for everybody. I agree, but if we’re using Rule 1 to determine the validity of what happens, can’t you just take out the last paragrap...
- Sat Oct 14, 2023 4:03 am
- Forum: Closed Policy Discussion
- Topic: Headmins should document dynamic changes in the auditorium.
- Replies: 15
- Views: 5325
Re: Headmins should document dynamic changes in the auditorium.
Even if dynamic is controlled by someone else more technically-minded, if I understand right the incentives to tweak dynamic and config are still pushed by the headmins Not really, especially in the past I was basically calling all the shots and just letting head admins know what's up. This thread ...
- Fri Oct 13, 2023 9:14 pm
- Forum: Closed Policy Discussion
- Topic: Escalation Policy Rewrite
- Replies: 53
- Views: 23082
Re: Escalation Policy Rewrite
It’s impossible to know whether the other person is a “regular crewmember” from an IC perspective Untrue, crewmembers are both allowed to know about antags and have to game knowledge. If you a tell of a person doing antag stuff you can assume they are an antag just as much as now. In the vast major...