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Re: Do people feel genetics moving to science was a good move?

I'm neutral on idea itself, but execution is pretty bad, especially on meta. genetics were shoehorned into overly spacious room with zero adjustments, BEPIS and experimentor were shoehorned into shooting range, where genetics used to be in medbay there was morgue that could fit whole crew in and sti...
by Omni
Mon Feb 17, 2020 11:53 pm
 
Forum: General Chat
Topic: Do people feel genetics moving to science was a good move?
Replies: 39
Views: 2710

Re: Remove Hierophant

How do you nerf it exactly? It doesn't deal huge damage even, but its attacks cover huge areas instantly, have low cooldown, one attack is homing target for quite a long time, and there's teleport function on top of that. And there's barely and downside to it other than possible friendly fire. It do...
by Omni
Sun Feb 16, 2020 9:02 pm
 
Forum: Ideas
Topic: Remove Hierophant
Replies: 12
Views: 938

Remove Hierophant

I am aware that this will be probably called anti-fun (which it is)/Ided (which it isn't) PR idea, but it has to be said. While mining as a whole probably needs a rework and it's been discussed for longest time, it doesn't look like it's happening anytime soon, which I think calls for changes like t...
by Omni
Sun Feb 16, 2020 8:51 pm
 
Forum: Ideas
Topic: Remove Hierophant
Replies: 12
Views: 938

Re: Assistants and Maint Access

Precisely this^

Dynamic on Terry kinda solved that problem, now nobody plays security at all other than total newbs, everyone and their grandma just plays something else and rolls for antag ad nauseum 9/10 rounds.

But I don't think that was the intention.
by Omni
Sun Sep 29, 2019 2:24 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6583

Re: Assistants and Maint Access

Please, understand that different people play SS13 for different reasons. Thank you. Indeed. People who play the game for different reasons are tired of constant tiding and assistantcurities roaming the maintenances. Assistants should not be "be-all end-all - the ultimate ability to do anythin...
by Omni
Sun Sep 29, 2019 9:12 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6583

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart? I am down really. I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to) Indee...
by Omni
Fri Sep 27, 2019 11:16 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6583

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart? I am down really. I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to) Pardo...
by Omni
Fri Sep 27, 2019 9:32 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6583

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart? I am down really. I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to) Pardo...
by Omni
Fri Sep 27, 2019 9:27 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6583

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart?
I am down really.
by Omni
Fri Sep 27, 2019 9:20 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6583

Re: Non-existent RP

As I mentioned both RP and gameplay were had and enjoyed many years back. It might be that things have changed too much or it might be that when /tg/station just started out, it was indeed /tg/-station, advertised exclusively there and by word of mouth from players - /tg/ being the, amongst others,...
by Omni
Thu Sep 26, 2019 5:05 pm
 
Forum: General Chat
Topic: Non-existent RP
Replies: 62
Views: 4899

Re: Fixing server culture with policy

On topic of security, let's try to think of why are people playing sec in the long run, discounting new people getting allured to it (and fail miserably every time) and complete shitters. 1. They enjoy conflict (and of course power) more than others. 2. They enjoy SS13/TG's combat system, and believ...
by Omni
Mon Sep 23, 2019 9:35 pm
 
Forum: Policy Discussion
Topic: Fixing server culture with policy
Replies: 66
Views: 4744

Re: Restart vote kinda suck

I just use it to counteract the existence of the current mapvote. Keeps the ssethtiders from keeping us on meta 24/7. Restart and map votes share the same cooldown, so you can call a restart vote to prevent people from changing the map near the end of a round. Probably not intended behavior, but it...
by Omni
Sat Sep 21, 2019 9:55 am
 
Forum: Ideas
Topic: Restart vote kinda suck
Replies: 11
Views: 762
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