Search found 576 matches

by Mickyan
Sat Sep 26, 2020 3:26 pm
Forum: Closed Policy Discussion
Topic: Tweak MRP movespeed
Replies: 44
Views: 7885

Re: Tweak MRP movespeed

skoglol wrote:Lets go with an easy example, megafauna.
You're not wrong but I weep every time someone brings up the miners' private playground as a reason not to change something that could benefit the entire server
by Mickyan
Tue Sep 15, 2020 11:40 pm
Forum: Closed Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 5815

Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

Antag rep is at the heart a very fair system of distributing antag. You play a lot, you get a lot of antag. The problem I have with it is that ss13 isnt a very fair game. Ignoring admin shenanigans, there are lots of ways you can get utterly fucked out of a round, antag or not, that you have zero c...
by Mickyan
Tue Sep 15, 2020 4:25 pm
Forum: Roleplaying
Topic: lizards wearing wigs
Replies: 22
Views: 8369

Re: lizards wearing wigs

people in this thread just want to ban lizards from wearing clothes, nice try weirdos
by Mickyan
Mon Sep 14, 2020 2:03 pm
Forum: Closed Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 5815

Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

I think antag rep is a great system and I firmly believe that the decision of disabling it was caused by headmins blindly listening to people who did not understand how the system works in the first place There were also some good ideas thrown around to change the config values to make it more fair ...
by Mickyan
Mon Sep 07, 2020 3:41 pm
Forum: General Chat
Topic: Rest in Peace, /tg/Station
Replies: 264
Views: 54020

Re: Rest in Peace, /tg/Station

wesoda25 wrote:You guys realize you can leave the server and come back to see the verification channel, right?
This is a lot of work just give me the juicy bits
by Mickyan
Mon Sep 07, 2020 12:34 pm
Forum: General Chat
Topic: Rest in Peace, /tg/Station
Replies: 264
Views: 54020

Re: Rest in Peace, /tg/Station

this is the most fun I've ever had reading discord chat holy shit all the good drama is in the verification channel from people who got kicked coming back and raging because they don't have enough play time (90 minutes living) to verify. You can't just say this and hold out on us, show us the goods
by Mickyan
Sun Sep 06, 2020 5:31 pm
Forum: Coding Feedback
Topic: Please stop habitually breaking game: list of some bugs that are still live
Replies: 70
Views: 17754

Re: Please stop habitually breaking game: list of some bugs that are still live

A well organized QA team would also have a literal checklist of every single feature in the game that needs to be checked, and would be checked after every single major update regardless of what has been changed If that sounds horribly tedious and time consuming, welcome to quality assurance and tha...
by Mickyan
Tue Aug 25, 2020 2:20 pm
Forum: Player's Club
Topic: [OFFICIAL] Headmin Election 12 Peanut Thread
Replies: 265
Views: 38943

Re: [OFFICIAL] Headmin Election 12 Peanut Thread

I will win the election
by Mickyan
Fri Aug 21, 2020 10:03 pm
Forum: Player's Club
Topic: [OFFICIAL] Headmin Election 12 Peanut Thread
Replies: 265
Views: 38943

Re: [OFFICIAL] Headmin Election 12 Peanut Thread

I will win the election
by Mickyan
Sun Jul 26, 2020 5:22 pm
Forum: General Chat
Topic: [philosophical] Am I metafriending too hard?
Replies: 19
Views: 4036

Re: [philosophical] Am I metafriending too hard?

sounds familiar
by Mickyan
Fri Jul 10, 2020 1:32 am
Forum: Ideas
Topic: Bodytypes
Replies: 21
Views: 4603

Re: Bodytypes

scaled sprites look like garbage since we're not using icons upscaled in gimp and you can't make pixels smaller

well I guess you can but it still looks awful
by Mickyan
Wed Jul 08, 2020 7:35 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 24899

Re: Disable assistant maintenance access

I'm not particularly against this but generally I dislike encouraging people to acquire equipment that's already very desirable (haking tools aka all access) But assistants or no assistants, I think the issue is that maint access is invaluable since it opens up the map in such a major way and gives ...
by Mickyan
Sat Jul 04, 2020 2:55 pm
Forum: Coding Feedback
Topic: Arconomy Final Form: Pre-PR Feedback Hole
Replies: 22
Views: 5862

Re: Arconomy Final Form: Pre-PR Feedback Hole

the absolute madman did it It's too early to really give any constructive feedback but one possible problem I could see emerging is if someone is hoarding money and doesn't spend it then the economy stalls because there's not enough currency moving around while prices keep rising, in some ways this ...
by Mickyan
Fri Jul 03, 2020 7:50 pm
Forum: General Chat
Topic: people that always play the same character
Replies: 65
Views: 14616

Re: people that always play the same character

AGAIN IT'S A ME PROBLEM I don't think it's a you problem, I always found it very frustrating that most admins will demand such high standards from security but assistants can get away with greytiding in groups on a daily basis I would hazard a guess that's part of the reason why barely anyone wants...
by Mickyan
Fri Jul 03, 2020 7:30 pm
Forum: General Chat
Topic: people that always play the same character
Replies: 65
Views: 14616

Re: people that always play the same character

Making friends and foes you recognize will enrich your experience far more than treating every round as a competition in a vacuum It does become a problem when it's repeatedly used to get an edge over others or overtakes the normal flow of the round, even with behaviors that aren't necessarily again...
by Mickyan
Tue Jun 16, 2020 3:20 pm
Forum: Resolved Appeals
Topic: Raveradbury- Jack Anton- killed a innocent "for not coming clean"
Replies: 4
Views: 1729

Re: Raveradbury- Jack Anton- killed a innocent "for not coming clean"

I think this is relevant information to put into context that this isn't an isolated incident I have experienced Jack's inclination to rush straight to executions at the first opportunity during a round where I was one of three people executed, to the best of my knowledge without captain permission....
by Mickyan
Sat Jun 13, 2020 7:49 pm
Forum: Ideas
Topic: Improve existing and introduce new chemical packaging options
Replies: 3
Views: 1316

Re: Improve existing and introduce new chemical packaging options

Ivuchnu wrote:2500u of chemicals
Ivuchnu wrote:nerfed to take your belt slot for dubious reasons
bruh
by Mickyan
Sat Jun 13, 2020 10:37 am
Forum: General Chat
Topic: regarding a recently leaked conversation
Replies: 147
Views: 37449

Re: regarding a recently leaked conversation

I can't believe bobbahbrown sold my scrubby search history to mark zuckerberg
by Mickyan
Tue Jun 09, 2020 4:59 pm
Forum: General Chat
Topic: Regarding Manuel Policy Discussions
Replies: 43
Views: 9369

Re: Regarding Manuel Policy Discussions

I didn't like the idea of manuel specific bans at first but I think this is something that could be useful for admins that may otherwise get cold feet about banning someone from all servers over things like being awful at roleplaying but not enough that it's obvious they're taking the piss So long a...
by Mickyan
Fri May 29, 2020 2:38 pm
Forum: Player's Club
Topic: Rose complaint peanut
Replies: 31
Views: 6621

Re: Rose complaint peanut

All this bad blood over something which in the end is inconsequential, and it makes me a bit sad to see this happen to the manuel community

I think mistakes were made all around by all parties, promise to do better next time and move on
by Mickyan
Wed May 27, 2020 12:45 pm
Forum: Coding Feedback
Topic: Deep frying deleting things is OP
Replies: 4
Views: 1317

Re: Deep frying deleting things is OP

https://github.com/tgstation/tgstation/pull/38054 It is still unclear what this accomplished other than allowing people to delete entire rooms with frying oil grenades and spray bottles Which by the way still allows you to fry the nuke disk and destroy it, forcing a respawn before it can actually be...
by Mickyan
Tue May 19, 2020 11:44 pm
Forum: General Chat
Topic: hypothetical design shit
Replies: 18
Views: 3581

Re: hypothetical design shit

you have to build shit in the middle of nowhere because every free space there used to be in maps has been taken up by the prefab shit and moved to the depths of maint where approximately 0 people will see or care about it None of the "prefab shit" is in desirable positions, not even box ...
by Mickyan
Tue May 19, 2020 9:09 pm
Forum: General Chat
Topic: hypothetical design shit
Replies: 18
Views: 3581

Re: hypothetical design shit

[*]Remove things like the shop room, empty rooms/ones that can be cleaned out for use by people making their own projects are better A puzzling distinction considering the commissary is by design an empty room for people to make their own projects in Besides this comes up occasionally and I still s...
by Mickyan
Tue May 19, 2020 4:02 pm
Forum: Coding Feedback
Topic: Random hardcore feedback
Replies: 27
Views: 6767

Re: Random hardcore feedback

It would help in general if we had natural hair color presets at character creation and then used those for random characters
by Mickyan
Fri May 15, 2020 10:11 pm
Forum: Ideas
Topic: Custom medical/security records
Replies: 3
Views: 760

Custom medical/security records

I think with the continued popularity of manuel this is something that would make a lot of people happy and records don't get a lot of use Simply a text field you can type in at character creation that will be added to medical/security records and can be used to write a short bio and some defining f...
by Mickyan
Sun May 10, 2020 11:57 pm
Forum: Video Games
Topic: it's up
Replies: 29
Views: 6281

Re: it's up

I'm not really that interested in a sequel, the series peaked with Space Station 7 and it's only been going downhill from there
by Mickyan
Thu May 07, 2020 12:07 pm
Forum: Closed Policy Discussion
Topic: Revert "Revert Manuel's game mode chances"
Replies: 64
Views: 14824

Re: Revert "Revert Manuel's game mode chances"

I don't even agree this is the players' or rules fault, these modes have underlying issues that are just made a lot worse in an environment where you're expected to not use every waking moment preparing for impending doom and all it takes is standing next to someone for more than a second to lose. A...
by Mickyan
Wed May 06, 2020 12:09 pm
Forum: Closed Policy Discussion
Topic: Revert "Revert Manuel's game mode chances"
Replies: 64
Views: 14824

Re: Revert "Revert Manuel's game mode chances"

These modes typically play out depending on which side has more people willing to ignore all MRP specific rules and just play the mode to win, there's enough wiggle room to do it without getting banned but the two mix together like oil and water
by Mickyan
Tue Apr 28, 2020 5:37 pm
Forum: Coding
Topic: Box Removal Discussion
Replies: 155
Views: 40232

Re: Box Removal Discussion

I do not like box

Yes, fixing what I don't like about it makes box more similar to meta

No, meta is not the perfect pinnacle of map design

I am okay with keeping box if it's the first to go when more unique maps are available to take its place
by Mickyan
Sun Apr 26, 2020 1:43 pm
Forum: Closed Policy Discussion
Topic: Enable widescreen
Replies: 52
Views: 12328

Re: Enable widescreen

1. Several parts of the code depend on view range being a square, it's going to cause both technical and balance issues in the current state 2. To make full use of widescreen you have to squish your chat further to the side - you can imagine why this is very annoying in a game where most visual feed...
by Mickyan
Sun Apr 26, 2020 12:00 am
Forum: Coding Feedback
Topic: Runechat Feedback Thread
Replies: 51
Views: 15800

Re: Runechat Feedback Thread

In a few months I'll wonder how I ever managed to play without this - Added pref for disabling messages from anything that isn't a mob (like machines!) - Added pref for tweaking the max message length on client-side (defaults to 110, which is what is has been during all testing) Are these also set t...
by Mickyan
Sun Apr 19, 2020 8:34 pm
Forum: Closed Policy Discussion
Topic: Will I get in trouble if someone gets hurt while messing with my things?
Replies: 12
Views: 2786

Re: Will I get in trouble if someone gets hurt while messing with my things?

To be clear in my example packages set for export have a visible bar code and cargo techs are expected to just load them on the shuttle, not open them
by Mickyan
Sun Apr 19, 2020 2:42 pm
Forum: Closed Policy Discussion
Topic: Will I get in trouble if someone gets hurt while messing with my things?
Replies: 12
Views: 2786

Will I get in trouble if someone gets hurt while messing with my things?

Assuming you're not going out of your way to bait people into hurting themselves or leaving your dangerous equipment all over the place Example: Cargo routinely steal wrapped packages destined to exports, am I going to get in trouble if I put a mousetrap grenade in one of them and a cargo tech blows...
by Mickyan
Sun Apr 19, 2020 1:25 am
Forum: Admin Feedback
Topic: RaveRadbury
Replies: 25
Views: 11424

Re: RaveRadbury

I like Rave but they play joke/annoying music far too often and on manuel of all places
by Mickyan
Fri Apr 17, 2020 9:07 pm
Forum: Coding Feedback
Topic: Infinite Datum Materials, and their design space.
Replies: 12
Views: 2981

Re: Infinite Datum Materials, and their design space.

We already have basic functionality for meat production with animal husbandry which is already far less exploitable than synthmeat production, and once it actually gets some use there's more reason to expand the system into something more interesting Same concept should apply to other currently infi...
by Mickyan
Wed Apr 15, 2020 4:03 pm
Forum: General Chat
Topic: Useful yet useless fun facts
Replies: 16
Views: 3638

Re: Useful yet useless fun facta

You can use pizzas as IV drip containers

(all food actually, but pizza is funnier)
by Mickyan
Fri Apr 10, 2020 2:27 pm
Forum: Spriting and Mapping
Topic: Multi-Z Pubby
Replies: 13
Views: 6822

Re: Multi-Z Pubby

After looking at that arcade floor I'd like to formally take back all the nice things I said about EOB's mapping
by Mickyan
Wed Apr 08, 2020 3:05 pm
Forum: General Chat
Topic: Pains, Traditions, and Rituals New Players Will Never Experience
Replies: 196
Views: 81929

Re: Pains, Traditions, and Rituals New Players Will Never Experience

Not noticing that one of the dozen blobs of pixels on the shuttle is trying to kill you because there are no attack animations and personal attack text is not highlighted in chat
by Mickyan
Mon Apr 06, 2020 2:06 am
Forum: Ideas
Topic: Why doesn't the warden get a cape?
Replies: 21
Views: 4366

Re: Why doesn't the warden get a cape?

Unlike the warden, the quartermaster can embezzle gain enough money to buy his own cape
by Mickyan
Fri Apr 03, 2020 5:26 pm
Forum: Spriting and Mapping
Topic: Multi-Z Pubby
Replies: 13
Views: 6822

Re: Multi-Z Pubby

If I trust someone to make a good map that can break the mold is EOB, he obviously has the chops for it

Probably best to wait for the vote and then ask oranges though
by Mickyan
Thu Apr 02, 2020 9:45 pm
Forum: General Chat
Topic: .
Replies: 5
Views: 1673

Re: Swanni floortiles

Screenshot_1.png
by Mickyan
Tue Mar 31, 2020 11:24 pm
Forum: Closed Policy Discussion
Topic: Revert Manuel's game mode chances
Replies: 18
Views: 5091

Re: Revert Manuel's game mode chances

I agree 100% with dezu. I've always loved SS13 as a roleplaying experience, and I was really excited when Manuel launched and spent a ton of time adminning and playing on there, as well as spending a bunch of time updating my (now mostly defunct) lore project to help foster it. Unfortunately, I fee...
by Mickyan
Tue Mar 31, 2020 7:20 pm
Forum: Closed Policy Discussion
Topic: Disable Meteors
Replies: 35
Views: 9131

Re: Disable Meteors

skoglol wrote:Meteor storms should cause a lot of meteors to come in from a single general direction, not all over like current. Makes them more devastating locally, but also a lot easier to focus repairs.
This would be good on top of an early warning announcement so you can actually react and prepare for it
by Mickyan
Tue Mar 31, 2020 12:23 am
Forum: Video Games
Topic: Half life:alyx thread (but we try to avoid story spoilers)
Replies: 42
Views: 9559

Re: Half life:alyx thread (but we try to avoid story spoilers)

Spoiler:
I didn't hate the ending but the entire story in alyx seemed centered around justifying the retcon of a 13 years old cliffhanger which is... going to be very shitty if this ends up being all we're getting for the next 10 years
by Mickyan
Mon Mar 30, 2020 6:22 pm
Forum: Video Games
Topic: bannerlord thread
Replies: 14
Views: 4899

Re: bannerlord thread

It's finally harvesting season
by Mickyan
Mon Mar 30, 2020 5:22 pm
Forum: Coding Feedback
Topic: Psychologist feedback thread.
Replies: 60
Views: 14380

Re: Psychologist feedback thread.

I want to see a validhunter kill someone because of their mood and try to explain it to an admin when they get it wrong but this situation still only exists in your head
by Mickyan
Mon Mar 30, 2020 1:50 pm
Forum: Coding Feedback
Topic: Psychologist feedback thread.
Replies: 60
Views: 14380

Re: Psychologist feedback thread.

People said this about the empath quirk almost one year ago and it still hasn't happened because it's still not that easy

Antag moodlets are dumb and they should go but that's for another day, also what kind of dumbass keeps their suit sensors on as antag
by Mickyan
Mon Mar 30, 2020 12:37 am
Forum: Coding Feedback
Topic: Psychologist feedback thread.
Replies: 60
Views: 14380

Re: Psychologist feedback thread.

Tracking sanity through suit sensors would be a nice addition for this
by Mickyan
Sun Mar 29, 2020 12:18 am
Forum: Coding Feedback
Topic: Minor rulings and misc stuff
Replies: 7
Views: 2399

Re: Minor rulings and misc stuff

The announcement seems to imply otherwise so I want to be sure since there's been disagreements about this on discord. Unless I'm misunderstanding the wording here: We will not carry code or content outside of the station unless it's burden is very small and minimal, that means lavaland ruins, space...