Search found 388 matches

by ohnopigeons
Wed May 24, 2017 8:10 am
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

Had I not come to MrStonedOne prior to the first hosting session perhaps I would understand better where you are coming from regarding the disrespect but I did offer the code. I feel that is in the spirit of open source. There is a great resource called Google, have you heard of it? You could do wi...
by ohnopigeons
Wed May 24, 2017 8:08 am
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

ohnopigeons wrote:It's an example of the hostilities born out of your refusal to comply with open-sourcing in both spirit and contractually. There are the same kind of people symmetrically in your discord community as well. Why is this of any surprise?
by ohnopigeons
Wed May 24, 2017 8:08 am
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

ohnopigeons wrote:It's an example of the hostilities born out of your refusal to comply with open-sourcing in both spirit and contractually. There are the same kind of people symmetrically in your discord community as well. Why is this of any surprise?
by ohnopigeons
Wed May 24, 2017 5:03 am
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

I thought that I could break the contract and get away with it. You didn't let me get away with it "The leadership here had no regard to how this would personally effect the project or anyone on the team and had nothing to gain by trying to force our group to release. I have lost much respect ...
by ohnopigeons
Wed May 24, 2017 5:03 am
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

I thought that I could break the contract and get away with it. You didn't let me get away with it "The leadership here had no regard to how this would personally effect the project or anyone on the team and had nothing to gain by trying to force our group to release. I have lost much respect ...
by ohnopigeons
Wed May 24, 2017 4:37 am
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

It's an example of the hostilities born out of your refusal to comply with open-sourcing in both spirit and contractually. There are the same kind of people symmetrically in your discord community as well. Why is this of any surprise?
by ohnopigeons
Wed May 24, 2017 4:37 am
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

It's an example of the hostilities born out of your refusal to comply with open-sourcing in both spirit and contractually. There are the same kind of people symmetrically in your discord community as well. Why is this of any surprise?
by ohnopigeons
Wed May 24, 2017 4:29 am
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

godsring wrote:We had no problem sharing the unique code with /TG/ this offer was not even denied but completely ignored.
I don't think you understand the concept and philosophy behind open source, google is your friend.
by ohnopigeons
Wed May 24, 2017 4:29 am
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

godsring wrote:We had no problem sharing the unique code with /TG/ this offer was not even denied but completely ignored.
I don't think you understand the concept and philosophy behind open source, google is your friend.
by ohnopigeons
Wed May 24, 2017 4:12 am
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

godsring wrote:I personally came to contact MrStonedOne telling him that we wouldnt be fully open sourcing

We originally had no problem sharing our code whatsoever
Image
by ohnopigeons
Wed May 24, 2017 4:12 am
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

godsring wrote:I personally came to contact MrStonedOne telling him that we wouldnt be fully open sourcing

We originally had no problem sharing our code whatsoever
Image
by ohnopigeons
Wed May 24, 2017 3:18 am
Forum: Closed Policy Discussion
Topic: Greytide as a result of mapchange/extended.
Replies: 100
Views: 21605

Re: Greytide as a result of mapchange/extended.

Greytiders are valid under "defend your department" policy. Just kill them A Chaplain smashed the glass sliding door above the tables, invaded Hydro and we had a fight which I heroically won. I dragged him into the emergency storage across from hydroponics, so someone else could find and c...
by ohnopigeons
Tue May 23, 2017 10:34 pm
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

Image
Image

What did he mean by this?
by ohnopigeons
Tue May 23, 2017 10:34 pm
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

Image
Image

What did he mean by this?
by ohnopigeons
Tue May 23, 2017 8:06 pm
Forum: Coding Feedback
Topic: Feedback for goofball's "balances cargo" for when it gets in
Replies: 54
Views: 10991

Re: Feedback for goofball's "balances cargo" for when it get

Lowered cost is more balanced than enabling saturation. Plasma should be a consistent item you can export and get money from, but I do agree it should be nerfed somewhat in how much money a 50 stack can give . My PR gives less points (than yours) for stealing Engineering's plasma stack and calling i...
by ohnopigeons
Tue May 23, 2017 6:09 pm
Forum: Coding Feedback
Topic: Feedback for goofball's "balances cargo" for when it gets in
Replies: 54
Views: 10991

Re: Feedback for goofball's "balances cargo" for when it get

I'd rather the cost of plasma be reduced than let it saturate. Also // Materials. Nothing but plasma is really worth selling. Better leave it all to RnD and sell some plasma instead. // Bananium. Exporting it makes the clown cry. Priceless. /datum/export/material/bananium cost = 5000 material_id = M...
by ohnopigeons
Tue May 23, 2017 5:36 pm
Forum: Coding Feedback
Topic: Feedback for goofball's "balances cargo" for when it gets in
Replies: 54
Views: 10991

Re: Feedback for goofball's "balances cargo" for when it get

BIG LIST OF THINGS THAT DON'T GET SATURATED
  • Plasma
  • Crates
  • Paperwork
  • Syndicate Documents
THINGS THAT GET SATURATED FASTER THAN NORMAL
  • Seeds
by ohnopigeons
Tue May 23, 2017 3:02 pm
Forum: Coding Feedback
Topic: Meson Changes Discussion
Replies: 49
Views: 13096

Re: Meson Changes Discussion

That code doesn't need comments, it's quite readable. the only thing I see wrong there is the processing code + the fact "mode" is a shit variable name in context (which is presumably why it got a comment) Comments aren't just for explaining how a code works, the code is very readable in ...
by ohnopigeons
Tue May 23, 2017 6:37 am
Forum: Coding Feedback
Topic: Meson Changes Discussion
Replies: 49
Views: 13096

Re: Meson Changes Discussion

Literally how is that snowflake wtf Consider the fact that: All of this was added (and more!) for the sole, singular purpose of preventing miners from seeing turfs. That aside, as for specific details: The entire addition of processing code +/obj/item/clothing/glasses/meson/Initialize() + . = ..() ...
by ohnopigeons
Tue May 23, 2017 5:25 am
Forum: Coding Feedback
Topic: Meson Changes Discussion
Replies: 49
Views: 13096

Re: Meson Changes Discussion

Why was this snowflake code merged with a 5-to-1 dislike ratio with the github arguments being generally against, with some very good points? Did I mention this code was snowflake? /obj/item/clothing/glasses/meson name = "Optical Meson Scanner" name = "Optical Meson Scanner" - de...
by ohnopigeons
Mon May 22, 2017 4:37 pm
Forum: Off Topic
Topic: 2k17 /pol/
Replies: 4061
Views: 831182

Re: 2k17 /pol/

No, it is not disingenuous. The heavy/light part of the crude oil primarily concern profit margins. So long as the price of crude is high enough (which it is), sour/heavy crude oil is still profitable, but less so. Which brings me back to my point about oil money instead of the oil itself. Also the ...
by ohnopigeons
Mon May 22, 2017 4:29 pm
Forum: Off Topic
Topic: 2k17 /pol/
Replies: 4061
Views: 831182

Re: 2k17 /pol/

Missing my point. The point isn't the fact that the asses shit oil, it's the fact that the asses shit oil money . https://a.safe.moe/g1dgP.png I hope you will notice that the US is currently not inclined to and never will be be inclined to aid Canada militarily in an aggressive, almost imperialist, ...
by ohnopigeons
Mon May 22, 2017 2:20 pm
Forum: Off Topic
Topic: 2k17 /pol/
Replies: 4061
Views: 831182

Re: 2k17 /pol/

Kissing oil-shitting asses is a time-honored American (and Western in general) tradition What is Venezuela What is Iran http://www.telegraph.co.uk/news/2017/05/19/sweden-drops-julian-assange-rape-investigation/ is ecuador /ourcountry/ for harbouring assange for so long? From what I read it's mostly...
by ohnopigeons
Mon May 22, 2017 5:14 am
Forum: Off Topic
Topic: 2k17 /pol/
Replies: 4061
Views: 831182

Re: 2k17 /pol/

There's not. The war in Yemen will continue ad infinitum as the Saudis are too inept to ever conclusively end the war militarily, politically unwilling to compromise, have money to spare to fight a long war, and have enough leverage over Western nations (and their institutions) for weapon systems, i...
by ohnopigeons
Mon May 22, 2017 4:51 am
Forum: Off Topic
Topic: 2k17 /pol/
Replies: 4061
Views: 831182

Re: 2k17 /pol/

It's going badly but it could have been worse, like an American-Russian air war over Syria.
by ohnopigeons
Thu May 18, 2017 8:59 am
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

kevinz000 wrote:releasing singulo/tesla is really easy btw.
However easy it may be it doesn't happen, for various reasons. In all of the SM delaminations in the past 2 months, I've only seen it happen once or twice. And therefore this is not relevant to the discussion in case I wasn't making that clear enough.
by ohnopigeons
Wed May 17, 2017 11:56 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

Lazengann wrote:Engines exist almost solely for antags to have a way to end the round so frequent engine failure is normal
Yeah okay this is a player problem.
by ohnopigeons
Wed May 17, 2017 11:39 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

Oranges wrote:rude words
Yes okay orange fruit thank you for your contribution
by ohnopigeons
Wed May 17, 2017 11:35 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

what's the tldr? Fact: The SM frequently delaminates Viewpoint A: The SM frequently delaminating is bad, not just for engineering but for all the players on the station and the game, so solutions are needed to make this less likely (this is the premise of this thread) Viewpoint B: Frequent SM delam...
by ohnopigeons
Wed May 17, 2017 10:55 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

Oranges wrote:If the stars align and you add just the right amount of salt and sugar, it's theoretically possible to release a singu/tesla
Yes okay orange fruit thank you for your contribution
by ohnopigeons
Wed May 17, 2017 10:43 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

No, you don't have people stating they refuse to learn the supermatter, you have ShadowDimentio stating they refuse to learn the supermatter. That's not a player problem that's a ShadowDimentio problem. Anyways, yes, the supermatter IS safer than the sing/tesla. Do you know why? It's because if the ...
by ohnopigeons
Wed May 17, 2017 9:55 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

For an engine that's literally been run for 5+ years, a sudden rash of roundstart singuloose means that the problem is inherent with the engine? What makes SM delaminations a player problem but not singulooses?
by ohnopigeons
Wed May 17, 2017 9:31 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

And you're missing my point. A loose singularity is unfixable, sure, but the threshold to failure is fairly high. This is compounded by the fact that the singularity is really simple game-mechanically and easy to understand. I've seen engineers help other engineers by explaining and teaching the Sin...
by ohnopigeons
Wed May 17, 2017 5:32 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

Its a product of us having a lazy engine system for ages and a culture built where engineers could set it up in 3 seconds and then fuck off to tide with a hardsuit and engie gear. The SM has a shorter set up time than the singulo ever did. If the SM starts to fail, it can be fixed. It requires you ...
by ohnopigeons
Wed May 17, 2017 4:03 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

CPTANT wrote:Is it seriously so hard to (set up and maintain the SM engine)
Given the frequency of delaminations, apparently yes.
by ohnopigeons
Wed May 17, 2017 3:45 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

No, I'm saying that the SM engine is inappropriate in its current role given the atmos-skill of the average playerbase and associated default settings and designs. When players ready up or join a game, if they want to work and maintain the station's systems, they are given two (non-head) options: St...
by ohnopigeons
Wed May 17, 2017 2:31 pm
Forum: Coding Feedback
Topic: Supermatter not reporting to common until emergency point
Replies: 57
Views: 12458

Re: Supermatter not reporting to common until emergency poin

The problem with the SM engine is that it's based on atmos and like 90% of players don't understand how atmos and atmos pipes work. So, surpise, most people don't conceptually understand how to unfuck a plasma-to-distro sabotage, let alone the SM engine. For people who understand atmos (admins, most...
by ohnopigeons
Wed May 17, 2017 2:11 am
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42425

Re: Shuttle Calls shouldn't be because the game happened

The rounds probably get a lot shorter at peak server pops which is where impressions like OP's come from, is there a way to correlate round length with their respective timestamps/timestamp histogram buckets? Also: 20 minute minimum 10 minute shuttle ETA 3 minute docking time 2 minute travelling tim...
by ohnopigeons
Tue May 16, 2017 3:12 am
Forum: Coding Feedback
Topic: Can cerestation please be reserved for 80+ players?
Replies: 38
Views: 8110

Re: Can cerestation please be reserved for 80+ players?

It was rough, but it was rougher on some stations than others. Meta was on the lesser side of rough, whereas Disc and Asteroid (IIRC?) got it the worst.

I really don't think it was as bad as you make it out to be.
by ohnopigeons
Tue May 16, 2017 3:02 am
Forum: Coding Feedback
Topic: Can cerestation please be reserved for 80+ players?
Replies: 38
Views: 8110

Re: Can cerestation please be reserved for 80+ players?

Badger, not bagil. My point was that it was accepted by the playerbase long before map rotation. Map rotation was necessary to effectively reintroduce it.
by ohnopigeons
Tue May 16, 2017 2:50 am
Forum: Coding Feedback
Topic: Can cerestation please be reserved for 80+ players?
Replies: 38
Views: 8110

Re: Can cerestation please be reserved for 80+ players?

It took metastation approximately a year and a half to be accepted by the playerbase, longer if you count the time it was being forced on servers while meta was about So it will probably take about two-three years then The citrus is spreading fake news again. Metastation was introduced and run on B...
by ohnopigeons
Sun May 14, 2017 2:57 pm
Forum: Coding Feedback
Topic: Can cerestation please be reserved for 80+ players?
Replies: 38
Views: 8110

Re: Can cerestation please be reserved for 80+ players?

Qbopper it's already been several months since the map was introduced. You yourself said that Cerestation needed a month to accurately gauge and judge, and we're way past that. I think it's pretty safe to say that the community reaction to the map has reached an equilibrium point and things will con...
by ohnopigeons
Sun May 14, 2017 1:05 pm
Forum: Coding Feedback
Topic: Feedback for goofball's "balances cargo" for when it gets in
Replies: 54
Views: 10991

Re: Feedback for goofball's "balances cargo" for when it get

ITT no one reads the code and just argue over what they think the PR changed and not what it actually changes
by ohnopigeons
Sun May 14, 2017 12:49 pm
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

Ok so from my limited understanding on what happened, aran got mad that godsring deadminned their friend for being a control freak, so aran sent a death threat to godsring and his son. When godsring then deadminned aran and didn't explain it, most of the staff left or something. IIRC the first dead...
by ohnopigeons
Sun May 14, 2017 12:49 pm
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

Ok so from my limited understanding on what happened, aran got mad that godsring deadminned their friend for being a control freak, so aran sent a death threat to godsring and his son. When godsring then deadminned aran and didn't explain it, most of the staff left or something. IIRC the first dead...
by ohnopigeons
Fri May 12, 2017 5:34 pm
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 92462

Re: MSO DCMA F13 Claim?

someone has linked this right http://www.lexology.com/library/detail.aspx?g=98d5ec53-ce49-40fc-a2e4-7a1c84a2aa46 Relying on Jacobsen v. Katzer, the District Court concluded that royalty-free licensing under open source conditions does not preclude a claim for damages. Holy SHIT Breach of contract c...
by ohnopigeons
Fri May 12, 2017 5:34 pm
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 118123

Re: MSO DCMA F13 Claim?

someone has linked this right http://www.lexology.com/library/detail.aspx?g=98d5ec53-ce49-40fc-a2e4-7a1c84a2aa46 Relying on Jacobsen v. Katzer, the District Court concluded that royalty-free licensing under open source conditions does not preclude a claim for damages. Holy SHIT Breach of contract c...