Search found 1151 matches
- Wed Mar 02, 2016 10:03 am
- Forum: Closed Policy Discussion
- Topic: Silicon Policimov
- Replies: 44
- Views: 9676
Re: Silicon Policimov
But if you wrote out "Security Policy" or even "playing SS13 policy" you could write a small novel with what that actually entails in terms of expectations for your behavior. Security policy in book form you say? What a crazy thought. all silicon policy was, was precedent worked...
- Wed Mar 02, 2016 9:58 am
- Forum: Closed Policy Discussion
- Topic: Doing something to the point it disrupts others repeatedly
- Replies: 52
- Views: 12152
Re: Doing something to the point it disrupts others repeated
instead of nerf viro why not revert the shitty buff?
Nevermind who ever reverts just nerf that shit.
Nevermind who ever reverts just nerf that shit.
- Wed Mar 02, 2016 9:17 am
- Forum: General Chat
- Topic: Test 2: Policy Boogaloo
- Replies: 32
- Views: 9520
Re: Test 2: Policy Boogaloo
Even if the policy isn't enforced a good deal of it is just examples, the policy mostly exists because people don't know how to play AI.
- Sun Feb 28, 2016 2:44 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 716352
Re: SS13 Related Art / Hand Drawn Art
[quote="PKPenguin321"]check out my drawing thread on singulo: https://www.singulo.io/tg/res/59140.html here are some samples from said thread https://www.singulo.io/tg/src/1447904489564.png garithos https://www.singulo.io/tg/src/1447715735267.png nuke op https://www.singulo.io/tg/src/1447...
- Sat Feb 27, 2016 9:47 am
- Forum: Off Topic
- Topic: Hey everybahhdy
- Replies: 58
- Views: 17181
Re: Hey everybahhdy
I legitimately have over 2000 tabs on firefox, it takes 10 minutes to load.TheWiznard wrote:nice tabs
- Sat Feb 27, 2016 7:33 am
- Forum: Closed Policy Discussion
- Topic: Silicon Policimov
- Replies: 44
- Views: 9676
Re: Silicon Policimov
Fuck whitelist nukeops, whitelist silicon when? Whitelist AI and ban shitty borgs and everyone else will fall in line. Policy/player attitude problems. Do what we did with security: Crack down on the shitlers until people learn how to play and the rest of the crew can start trusting them again. Thi...
- Fri Feb 26, 2016 9:23 am
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 55781
Re: Turn the AI off for a week
You want to fix this situation? I've said it every time this comes up, start silicon banning anyone that makes any shitty excuse for validhunting as an AI until it stops. That's pretty much the definition of setting policy There's already a policy that works fine, its just not being enforced at all.
- Fri Feb 26, 2016 8:06 am
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 55781
Re: Turn the AI off for a week
Based on the feedback so far I actually think a law or policy change to remove the validhunting requirements of the AI is probably a good choice. Please don't tell me they're letting you make major decisions about this because it really does seem like you have no idea and haven't read the policy. I...
- Fri Feb 26, 2016 7:41 am
- Forum: Former Admins
- Topic: [No Longer Admin] TechnoAlchemist
- Replies: 49
- Views: 14212
Re: TechnoAlchemist
Protest, they lose a traitor round but that'll show the meanie admin who dared tarnish their snowflake.Aloraydrel wrote:>suiciding as traitor because you don't have the right name
To what end
- Thu Feb 25, 2016 9:04 am
- Forum: Ideas
- Topic: Should Ops Be Able To Sling Backpack In Suit Slot?
- Replies: 18
- Views: 3119
Re: Should Ops Be Able To Sling Backpack In Suit Slot?
Can we just go 90's comics and give literally every single slot a pocket or something.
Just carry everything and die like the loot pinata you were born to be.
Just carry everything and die like the loot pinata you were born to be.
- Thu Feb 25, 2016 8:49 am
- Forum: Closed Policy Discussion
- Topic: MURDER DETECTED, ERT DISPATCHED
- Replies: 43
- Views: 9759
Re: MURDER DETECTED, ERT DISPATCHED
Riot Shields do jack shit to Aliens. Shields blocking Xeno leaps was a bug that was removed so now you get a RNG to block a Xeno tackle. If a Deathsquad Officer gets pounced on then its gg for them. While their armour is fantastic all the Xeno has to do is drag him away while keeping him stunned an...
- Thu Feb 25, 2016 7:47 am
- Forum: Closed Policy Discussion
- Topic: MURDER DETECTED, ERT DISPATCHED
- Replies: 43
- Views: 9759
Re: MURDER DETECTED, ERT DISPATCHED
Why would you call a deathsquad for xenos? One guy with hulk can solo entire hives of them, its almost a guaranteed xeno slaughter if they get a riot shield.
- Thu Feb 18, 2016 1:33 am
- Forum: Closed Policy Discussion
- Topic: MURDER DETECTED, ERT DISPATCHED
- Replies: 43
- Views: 9759
Re: MURDER DETECTED, ERT DISPATCHED
In 2011, the deathsquad was called on Dante Smith when he was killing everyone with an LMG. Granted I think an admin gave it to him, but stuff being called because of killing isn't new. The difference being that Dante killing everyone with an adminspawn gun is generally a round ending situation whi...
- Thu Feb 18, 2016 1:18 am
- Forum: Closed Policy Discussion
- Topic: Engineering job bans
- Replies: 11
- Views: 2567
Re: Engineering job bans
Incompetence isn't banworthy, the only reason it doesn't tend to escape early anymore is because of the buffs to protecting it and there are more competent people rather than swarms of new players.
- Thu Feb 11, 2016 9:24 am
- Forum: Admin Feedback
- Topic: Administration General Feedback
- Replies: 200
- Views: 89555
Re: Administration General Feedback
I would like to say that the rate at which ban appeals/requests and admin complaints are handled is pretty bad currently. There are multiple fnr threads that literally took several weeks or even more than a month to handle. Remember that mystical time where we had a head of bans and shit got done? ...
- Mon Feb 08, 2016 2:13 am
- Forum: Closed Policy Discussion
- Topic: Antags force changing gender via surgery?
- Replies: 12
- Views: 2872
Re: Antags force changing gender via surgery?
Ass removal surgery confirmed 2016.Wyzack wrote:Is it well within their rights to do as antagonists? You bet your ass.
- Fri Feb 05, 2016 1:22 pm
- Forum: Off Topic
- Topic: People who drifted away that you miss
- Replies: 113
- Views: 28246
Re: People who drifted away that you miss
Most of these people that aren't permabanned are either still here from time to time or probably steam friends with someone still here. If you really want to get in touch its not too hard to find anyone.
He posted a thread a while back, his life is so fucked.Ricotez wrote:that guy who always posted in bold
- Fri Feb 05, 2016 12:58 pm
- Forum: Closed Policy Discussion
- Topic: Some Philosophical Bullshit
- Replies: 13
- Views: 3485
Re: Some Philosophical Bullshit
I think we should just all have a good time playing Sealab in space and accept that sometimes shit happens and other people will wreck your shit. Or maybe you'll wreck theirs. Or maybe both of you get minibombed by a mime while hunting for lings in maint.
- Fri Feb 05, 2016 12:50 pm
- Forum: Closed Policy Discussion
- Topic: Stricter ASIMOV AI punishments.
- Replies: 80
- Views: 15601
Re: Stricter ASIMOV AI punishments.
People just want to play the second most powerful job in the game and valid the fuck out of everything even though its literally written in the default lawset for you to doorknob for anything human unless someones getting hurt because of it. Shiter wants to steal advanced magboots? You best believe ...
- Mon Feb 01, 2016 12:29 pm
- Forum: Coding Feedback
- Topic: Server seems to be boring?
- Replies: 15
- Views: 3247
Re: Server seems to be boring?
the life of a spaceman 1. join game for first time. this is the era of figuring out how to switch hands, how to drop and pull things, how to put on a shirt and mask, the works. 2. getting a grip/early discovery phase. this is the era where you try out your first real job, learn new things about the...
- Mon Feb 01, 2016 9:49 am
- Forum: General Chat
- Topic: "APC destroyed eyy mission accomplished"
- Replies: 14
- Views: 11631
Re: "APC destroyed eyy mission accomplished"
Used to be hosted on TLEs old forum with some other stuff, as far as I am aware the rest are lost to time.Helios wrote:Is it saved anywhere?Kor wrote:It is from a skype/teamspeak conversation that our first host, TLE, was in.
The person speaking was Terse Gilder.
At least that is what I was told.
- Mon Feb 01, 2016 9:30 am
- Forum: Coding Feedback
- Topic: Fungal Tuberculosis is something else
- Replies: 137
- Views: 24229
Re: Fungal Tuberculosis is something else
I released it to a bunch of people and nothing came of it, needs a buff.
- Mon Feb 01, 2016 9:22 am
- Forum: Coding Feedback
- Topic: Traitorsec 2: Electric Boogaloo
- Replies: 29
- Views: 3987
Re: Traitorsec 2: Electric Boogaloo
Anyone that doesn't remember being arrested, having your headset stripped and being dragged to the prison station to be murdered shouldn't get a say whether it comes back or not.
You don't know what it was like.
You don't know what it was like.
- Tue Jan 05, 2016 11:23 am
- Forum: Coding Feedback
- Topic: Plasmamen need a special room
- Replies: 21
- Views: 3356
Re: Plasmamen need a special room
Lumbermancer wrote:Spoiler:
- Tue Jan 05, 2016 11:15 am
- Forum: Coding Feedback
- Topic: Viro-terror grenades and Fungal Tuberculosis
- Replies: 18
- Views: 2760
Re: Viro-terror grenades and Fungal Tuberculosis
> all those words
Just throw the grenade and hope for the best
Just throw the grenade and hope for the best
- Tue Jan 05, 2016 11:10 am
- Forum: Closed Policy Discussion
- Topic: Enforcing Ban appeal and Ban Request rules?
- Replies: 4
- Views: 1252
Re: Enforcing Ban appeal and Ban Request rules?
An0n3 ammendment, although it is looking like its going back to the old system of no rules or moderation at times.
- Tue Jan 05, 2016 11:09 am
- Forum: Closed Policy Discussion
- Topic: Don't allow "everything I said was a joke" as a excuse
- Replies: 10
- Views: 2373
Re: Don't allow "everything I said was a joke" as a excuse
Goofball has no chance running against me.Shaps wrote:Are you planning on running for headmin goof
- Tue Jan 05, 2016 11:06 am
- Forum: Closed Policy Discussion
- Topic: Bring back Old Rule 3
- Replies: 19
- Views: 4397
Re: Bring back Old Rule 3
|oranges wrote:what if, after rejecting an admin help the next one they made could be permanently rejected with that popup?
That's a terrible idea, what if they have to adminhelp something important later in the round? A cooldown longer than the regular one would work better.
- Tue Jan 05, 2016 4:12 am
- Forum: Resolved Appeals
- Topic: [HotelBravoLima] Punnches420 - Being 20% of OOC
- Replies: 33
- Views: 8176
Re: [HotelBravoLima] Punnches420 - Being 20% of OOC
What did he actually do besides talk too much?
- Tue Dec 29, 2015 12:53 pm
- Forum: Coding Feedback
- Topic: Chaplain's camera obscura doesn't show orbiting ghosts
- Replies: 25
- Views: 6402
Re: Chaplain's camera obscura doesn't show orbiting ghosts
Ouija Board is admin spawned on most maps and you need too many people to fuck around with it properly, soul stoned bodies don't get memory wiped but you also get completely removed from the round as a human and stuck as a shade forever unless you suicide or get destroyed.
- Tue Dec 29, 2015 12:50 pm
- Forum: Coding Feedback
- Topic: Witchcraft
- Replies: 19
- Views: 4767
Re: Witchcraft
Space Wizards are canon though.Phalanx300 wrote:How about retheming wizards to psychers or something? Mah immersions.
- Tue Dec 29, 2015 12:49 pm
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26627
Re: New New New New New^50 Cult Feedback Thread
Is it worse than when Sabbat changed a bunch of stuff and left before he finished?Tsaricide wrote:I did not think it was possible to make cult worse, and then I played as new cult.
I'm sorry tk but please don't do this.
- Tue Dec 29, 2015 12:45 pm
- Forum: Spriting and Mapping
- Topic: A call for bite size space content
- Replies: 77
- Views: 20159
Re: A call for bite size space content
Does this mean we can have spacebattles now? Build a ship and then fights.
- Tue Dec 29, 2015 12:44 pm
- Forum: Ideas
- Topic: Tactical Repeating Shotgun
- Replies: 12
- Views: 3451
Re: Tactical Repeating Shotgun
HoS should get a Mares Leg instead of his current gun, no tactical crap like that horrific gun.
Fuck it give captains quaters an elephant gun mounted on the wall that can piece multiple targets
"In case of emergency, fuck everything"
Fuck it give captains quaters an elephant gun mounted on the wall that can piece multiple targets
"In case of emergency, fuck everything"
- Tue Dec 29, 2015 12:41 pm
- Forum: Ideas
- Topic: Surgery: Implants and Organs thread.
- Replies: 11
- Views: 3260
Re: Surgery: Implants and Organs thread.
Medical is just follow the steps and do it quickly so everyone doesn't bleed out, as far as jobs go you don't have to try and herd cats and be robust enough to keep order.
- Tue Dec 29, 2015 12:40 pm
- Forum: Ideas
- Topic: Shadowling as Side Antag
- Replies: 15
- Views: 2794
Re: Shadowling as Side Antag
They don't though.Helios wrote:What if they leaked gas? Breath masks count as obscuring identity.Drynwyn wrote:If there are known to be shadowlings about and people are wearing face-covering masks, I just go ahead and treat them like they're thralls.
- Tue Dec 29, 2015 12:38 pm
- Forum: Spriting and Mapping
- Topic: Nienhaus' Sprites
- Replies: 237
- Views: 93727
- Mon Dec 28, 2015 9:46 am
- Forum: Off Topic
- Topic: Watercooler/Slowchat 2: Son of Watercooler
- Replies: 5185
- Views: 1257043
Re: Watercooler/Slowchat 2: Son of Watercooler
Vaporwave should only really be used as background music or listened to ironically, its not the normal listening tunes.
- Mon Dec 28, 2015 8:12 am
- Forum: Coding Feedback
- Topic: Witchcraft
- Replies: 19
- Views: 4767
Re: Witchcraft
/tg/station13Xhuis wrote:Jesus Christ you people couldn't even go three replies without derailing the thread.
- Mon Dec 28, 2015 8:04 am
- Forum: Coding Feedback
- Topic: Hulk
- Replies: 99
- Views: 21417
Re: Hulk
Just ban everyone involved from genetics and the rest of the shitters forever and all will be fine.
- Mon Dec 28, 2015 8:01 am
- Forum: Coding Feedback
- Topic: Rev and communication
- Replies: 18
- Views: 4031
Re: Rev and communication
Taking the AI off department comms is just a huge nerf to AIs in general. They can achieve it through intercoms anyway, so it's just a skill-gate that not everyone has. Revolutions do well enough already. Intercoms were an absolutely fair middle ground. It required a lot of effort from the AI and y...
- Mon Dec 28, 2015 7:57 am
- Forum: Coding Feedback
- Topic: Revenants
- Replies: 74
- Views: 15675
Re: Revenants
Revenants should have to do a full siphon thing and if it stops for any reason they die instantly.
- Mon Dec 28, 2015 7:54 am
- Forum: Coding Feedback
- Topic: Chaplain's camera obscura doesn't show orbiting ghosts
- Replies: 25
- Views: 6402
Re: Chaplain's camera obscura doesn't show orbiting ghosts
Never forget the joys that were murdering the chaplain so your victims ghost wouldn't snitch every single round.
- Sat Dec 26, 2015 8:47 am
- Forum: Ideas
- Topic: Synths/Real Androids
- Replies: 65
- Views: 14013
Re: Synths/Real Androids
Gun Hog wrote:Untested code baby
- Sat Dec 26, 2015 8:33 am
- Forum: Resolved Appeals
- Topic: [HotelBravoLima] Zilenan91 - ERT/DS Jobban
- Replies: 10
- Views: 2320
Re: [HotelBravoLima] Zilenan91 - ERT/DS Jobban
Aside from blowing holes in the shuttle what would admins expect from spawning guys that are basically a deathsquad and them wrecking people that were picking them off?oranges wrote:I think this might be the dumbest ban I have ever seen
Fuck OOC why would anyone give a shit spawn more dudes to fight him.
- Fri Dec 25, 2015 4:22 am
- Forum: Closed Policy Discussion
- Topic: ERP unbanning 3: Oh God It's Still Happening
- Replies: 215
- Views: 50976
Re: ERP unbanning 3: Oh God It's Still Happening
Anyone else find it hilarious how often J Madison gets butthurt over here even though they have their own server?
But yeah if you are going to not play an antag role you shouldn't be fucking rolling for them, but its a much bigger issue then just ERPers.
But yeah if you are going to not play an antag role you shouldn't be fucking rolling for them, but its a much bigger issue then just ERPers.
- Fri Dec 25, 2015 2:22 am
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 16955
Re: Feature Freeze 2016! Greentext Volume 2!
Fine I'll record a song dedicated to whoever fixes the most bugs.
- Thu Dec 24, 2015 8:57 am
- Forum: Ideas
- Topic: Insulated tiles
- Replies: 14
- Views: 3259
Re: Insulated tiles
You missed some good times if you think this is bad.Anonmare wrote:Ya'll putting too much thought in atmospherics simulator disguised as a game
- Thu Dec 24, 2015 7:52 am
- Forum: Ideas
- Topic: Replacing the Disposals System
- Replies: 44
- Views: 9799
Re: Replacing the Disposals System
I honestly cannot fathom why anyone would care about the disposal system enough to think that the idea of replacing it with something simpler is fucking obviously a bad thing. Its less fun, that is the most important thing. Bins are boring, disposals can be used to fuck around and actually do things.
- Thu Dec 24, 2015 7:30 am
- Forum: Ideas
- Topic: Buster Arms
- Replies: 12
- Views: 3566
Re: Buster Arms
Make it an augmented weapon arm replacement thing.