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Search found 1698 matches
- Wed Dec 20, 2023 8:24 pm
- Forum: Player's Club
- Topic: Complaining about greenshifts/low threat shifts
- Replies: 71
- Views: 38332
- Wed Dec 20, 2023 7:57 pm
- Forum: Player's Club
- Topic: Complaining about greenshifts/low threat shifts
- Replies: 71
- Views: 38332
Complaining about greenshifts/low threat shifts
Man greenshifts really do suck don't they? I mean sure if you are really invested in doing a single job's content for an hour or more maybe you can tease some fun out of it, but even then I would argue less than half the jobs really have interesting things to do in an environment without conflict. T...
- Wed Dec 20, 2023 12:22 am
- Forum: Player's Club
- Topic: The Players Club Corner
- Replies: 1123
- Views: 184000
Re: The Gupta Corner
this is madness, this is not what the gupta corner was supposed to be about!!
- Tue Dec 19, 2023 6:58 pm
- Forum: Player's Club
- Topic: losing all social ties over trolling
- Replies: 18
- Views: 7042
Re: losing all social ties over trolling
I got bwoinked in real life once, but it ended up being ruled as an IC issue
- Tue Dec 19, 2023 5:49 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
I'm against it and that is why it will not change. [snip] I'd be really ticked off if headadmins enabled this without our say so as well, because the configuration option exists soley for downstreams to make them not have to modularise that code, and is not ever intended to actually be changed with...
- Tue Dec 19, 2023 7:51 am
- Forum: Coding Feedback
- Topic: Fanatic Antagonist feedback thread
- Replies: 2
- Views: 2028
Fanatic Antagonist feedback thread
The new Tiger Cooperative based antagonist called the fanatic is being testmerged on sybil RIGHT NOW. https://github.com/tgstation/tgstation/pull/80313 If you have played a round with a fanatic, especially as the fanatic or a changeling, please post your feedback here! If you have not played any rou...
- Mon Dec 18, 2023 11:42 pm
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
Re: MRP - Offensive Genocide of Security
Easy there friend, you can put down the keyboard. Its not too late to move past this.
- Mon Dec 18, 2023 10:43 pm
- Forum: Closed Policy Discussion
- Topic: Explosive selling
- Replies: 16
- Views: 7757
Re: Explosive selling
What are we, a church? Lets get some nash-equalibrum based bans up in here!
- Mon Dec 18, 2023 5:21 pm
- Forum: Player's Club
- Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
- Replies: 36
- Views: 22661
Re: Potential new antag: 5 DNA points or a worse blood brother (codenut)
thats where i got it fromNecromancerAnne wrote: ↑Mon Dec 18, 2023 10:05 am The deagle made sense, the Regal Condor is a Tiger Co-operative holy weapon after all.
- Mon Dec 18, 2023 6:43 am
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
snip ... Lots of the arguments against seem to boil down to "I just don't want more competition on my head rolls." ... i was wondering how much truth this had behind it and it looks like among the 12(?) opposed non-admins in this thread, 5 play head roles like 30%+ of the time. There's no...
- Sun Dec 17, 2023 5:28 pm
- Forum: Player's Club
- Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
- Replies: 36
- Views: 22661
Re: Potential new antag: 5 DNA points or a worse blood brother (codenut)
The tiger coop dude has this stuff: A desert eagle (7 shots, 60 damage) A spare magazine uhhhhhhhhhhhhh you're just joshing, right? doesn't actually get 14 pre-nerf revolver shots right You told me it would be easier to nerf them rather than buff em later :lol: you decide the balance but if it drop...
- Sun Dec 17, 2023 8:03 am
- Forum: Player's Club
- Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
- Replies: 36
- Views: 22661
Re: Potential new antag: 5 DNA points or a worse blood brother (codenut)
itseasytosee was taken on the forums already.Nabski wrote: ↑Fri Dec 15, 2023 2:05 amBro why are you version two of the person that made this PR.
- Sun Dec 17, 2023 8:02 am
- Forum: Player's Club
- Topic: TOOLBOX TOURNY 2023: AFTERPARTY
- Replies: 16
- Views: 6036
Re: TOOLBOX TOURNY 2023: AFTERPARTY
Powerful donation drive! It sucks that it couldn’t be an in game event for most spectators. I really enjoyed that aspect from previous events.
- Sun Dec 17, 2023 4:21 am
- Forum: Player's Club
- Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
- Replies: 36
- Views: 22661
Re: Potential new antag: 5 DNA points or a worse blood brother (codenut)
You told me it would be easier to nerf them rather than buff em laterArmhulen wrote: ↑Sun Dec 17, 2023 3:04 amuhhhhhhhhhhhhh you're just joshing, right? doesn't actually get 14 pre-nerf revolver shots rightTheRex9001 wrote: ↑Fri Dec 15, 2023 9:58 pm The tiger coop dude has this stuff:
A desert eagle (7 shots, 60 damage)
A spare magazine
- Sat Dec 16, 2023 6:51 pm
- Forum: Player's Club
- Topic: ACTUAL signature review thread.
- Replies: 54
- Views: 32567
- Fri Dec 15, 2023 6:40 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
Im really annoyed by so many of the people here thinking they are taking some sort of moral high ground in this thread. The entire issue is completely based on personal preference. No one is wrong because they would think the setting would lose something if humans became heads. You just don’t feel t...
- Fri Dec 15, 2023 12:14 am
- Forum: Player's Club
- Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
- Replies: 36
- Views: 22661
Re: Potential new antag: 5 DNA points or a worse blood brother (codenut)
Their connection to the body gets destroyed on absorb, and the changeling only gets the benefit if the tiger's mind is in the body.
- Thu Dec 14, 2023 11:10 pm
- Forum: Closed Policy Discussion
- Topic: Should Knock/Rust Heretics say fuck due to being uncontainable?
- Replies: 20
- Views: 10595
Re: Should Knock/Rust Heretics say fuck due to being uncontainable?
the grasp of a knock/rust heretic is enough to break them out.TheBibleMelts wrote: ↑Thu Dec 14, 2023 11:01 pm yooo I heard they added teleport implants that disable the ability to bladebreak out of jail
- Thu Dec 14, 2023 11:08 pm
- Forum: Player's Club
- Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
- Replies: 36
- Views: 22661
- Thu Dec 14, 2023 8:30 pm
- Forum: Player's Club
- Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
- Replies: 36
- Views: 22661
Re: Potential new antag: 5 DNA points or a worse blood brother
Maybe they could do something to a person and if the changeling absorbs them they get a bonus? Atleast one incentive for the changeling not immediately going "lets head to dorm toilets, cut our radios off and talk about our evil plan ;D" when they find the fanatic they do get to be an ima...
- Thu Dec 14, 2023 8:24 pm
- Forum: Ideas
- Topic: Double-bladed energy sword rework
- Replies: 8
- Views: 2493
Re: Double-bladed energy sword rework
Its a cool idea indeed, but i'm still convinced that this is an issue because stun batons are still win-sticks. But if we can accept that stun batons being powerful is healthy for the game, I can see where this buff if coming from.
(soulful post btw )
(soulful post btw )
- Thu Dec 14, 2023 8:30 am
- Forum: Ideas
- Topic: Tiger Cooperative Changeling worshiper antagonist design doc
- Replies: 3
- Views: 2748
- Wed Dec 13, 2023 6:13 pm
- Forum: Off Topic
- Topic: Gym Thread/Fitness Thread
- Replies: 63
- Views: 29043
- Wed Dec 13, 2023 1:57 am
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
Fun should come before any other reason. The people who want non-human heads enabled are asking so because they want to have fun. It is fun to play heads of staff on occasion, and similarly some players find it very fun to play their favorite- and likely non-human- character. No lore, nor balance, ...
- Tue Dec 12, 2023 11:29 pm
- Forum: Player's Club
- Topic: Everything is better than it ever has been
- Replies: 40
- Views: 23784
Re: Everything is better than it ever has been
look what you have to do to mimic a fraction of my power.
- Tue Dec 12, 2023 6:37 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
The "consistent portrayal of NT" IMO was always "Stupid evil corporation" that murder their employees with deathsqauddies called Sergeant SUPERKILL for mild disrespect to such a degree that "The syndicate are the good guys" was not even a particularly controversial lor...
- Tue Dec 12, 2023 3:32 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
all the best lore is canonized by in game interactions. Otherwise its hard to see it as more than a wierdly in specific style guide
- Tue Dec 12, 2023 3:55 am
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
- Mon Dec 11, 2023 6:15 pm
- Forum: Player's Club
- Topic: Gauging interest in Bridge Warden
- Replies: 42
- Views: 26661
Re: Gauging interest in Bridge Warden
Yes but give them a cool name like “first mate” or “captian’s” mate. Combonation coffee boy and defensive specialist could be funny. Give them some flavor text about how they are unwaveringly loyal to the captain.
- Mon Dec 11, 2023 8:56 am
- Forum: Player's Club
- Topic: The Rule __ is dead! Long live Rule __!
- Replies: 10
- Views: 3899
Re: The Rule __ is dead! Long live Rule __!
I like the change, its closer to actually encouragement of roleplay instead of whatever the hell it was trying to do before. We have a bad habit of playing coy with our policy.
- Mon Dec 11, 2023 7:46 am
- Forum: Closed Policy Discussion
- Topic: Make Terry officially NRP, like Goon 1
- Replies: 6
- Views: 3451
Re: Make Terry officially NRP, like Goon 1
I'd be down to see how it shakes out. Maybe some of the NRP punks on sybil who hardly give a fuck about anything would migrate out of my hair.
- Mon Dec 11, 2023 3:07 am
- Forum: Player's Club
- Topic: The Players Club Corner
- Replies: 1123
- Views: 184000
Re: The Gupta Corner
Its on life support, not really living.
- Sun Dec 10, 2023 7:06 pm
- Forum: Coding Feedback
- Topic: Blood brother's flash should work like a regular revhead flash
- Replies: 19
- Views: 8576
Re: Blood brother's flash should work like a regular revhead flash
Somebody should tell goofball so he can add it to families.BrianBackslide wrote: ↑Fri Dec 08, 2023 10:47 pm What if BBs convert with high-fives? And when converted, your character says "You son of a bitch, I'm in!"
- Sun Dec 10, 2023 7:00 pm
- Forum: Closed Policy Discussion
- Topic: Lets raise the hours required to play command and sec on Mrp
- Replies: 10
- Views: 4335
Re: Lets raise the hours required to play command and sec on Mrp
I think that this could be helped with more flavor text for expectations and privileges command staff.
- Sun Dec 10, 2023 7:56 am
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
Re: MRP - Offensive Genocide of Security
Do we really have mrp admins who have read the mrp rules and think that antagonists are allowed to slaughter all of security just because they want to slaughter all of security?
- Sun Dec 10, 2023 7:22 am
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
Re: MRP - Offensive Genocide of Security
ok then this is already policy
- Sat Dec 09, 2023 11:49 pm
- Forum: Closed Policy Discussion
- Topic: reopen ban requests
- Replies: 28
- Views: 18787
- Sat Dec 09, 2023 10:13 pm
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
Re: MRP - Offensive Genocide of Security
Dendydoom provided a good example: my understanding of restricted antags vs sec has always been that it either needs to be in pursuit of your objectives (this secoff is posted in engineering and i need to sabotage the engine, i'm going to kill him) or you have a specific example in that round that ...
- Sat Dec 09, 2023 10:05 pm
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
Re: MRP - Offensive Genocide of Security
In your topic post yousay: However, it is important to remember that security exists as a counterbalance to antagonistic forces, and while they willingly assume risks to confront antagonists, they should not be subject to arbitrary violence when they are not actively interfering with the antagonist'...
- Sat Dec 09, 2023 9:38 pm
- Forum: Player's Club
- Topic: Swamp Hussein stands trial - raps for his freedom
- Replies: 42
- Views: 30913
Re: Swamp Hussein stands trial - raps for his freedom
He's actually going off.
- Sat Dec 09, 2023 9:35 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
I know the major complaint is gonna be "but what about muh asimov" but we already let non-humans be security which conflicts with the AI WAY MORE than the average head of staff in most rounds, and the game still works just fine. Gonna level with you, the reason it 'works' is because every...
- Sat Dec 09, 2023 8:01 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
Maybe we should just demote felinid to a quirk that gives you eats and a tail, I feel like it would really take the edge off.
- Sat Dec 09, 2023 7:56 pm
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
Re: MRP - Offensive Genocide of Security
a sec officer scrubbing cams is a threat to any antagonist. Ninja could've used any other security console on the station, and cameras don't pose that great of a danger as AI will locate them anyway. Ok chuckle nuts, then why were you watching them? Looking for anything suspicious duh, AI has much ...
- Sat Dec 09, 2023 7:48 pm
- Forum: Player's Club
- Topic: up and coming cuban pete gets put down a peg
- Replies: 113
- Views: 78299
- Sat Dec 09, 2023 7:46 pm
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
- Sat Dec 09, 2023 6:37 pm
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 25459
Re: MRP - Offensive Genocide of Security
Closest I can find on short notice was a discussion from 2021I had with some players https://tgstation13.download/dip/discordimageproxy.php/attachments/590051584495321100/1183106291309232148/image.png TL;DR You can very easily justify killing security but preemptively wiping the floor with them wit...
- Sat Dec 09, 2023 2:15 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
If you think ability to roll heads of staff is the only thing that separates humans and non-humans, you might need to reread the racial traits No im saying there is little in universe destiction between species. They all pretty much just treated like humans with some weird quirks. They all act just...
- Sat Dec 09, 2023 9:06 am
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 157534
Re: Enforce Human Authority: 0
Preserving the AI dynamic is another reason to keep heads human, but you lot probably want crewsimov anyways.
Yeah, please don’t do this. Kills the shred of distinction that we have in game between humans and nonhumans. Thematic cataclysmic.
Yeah, please don’t do this. Kills the shred of distinction that we have in game between humans and nonhumans. Thematic cataclysmic.
- Sat Dec 09, 2023 5:24 am
- Forum: Ideas
- Topic: Tiger Cooperative Changeling worshiper antagonist design doc
- Replies: 3
- Views: 2748
Tiger Cooperative Changeling worshiper antagonist design doc
Hey I made a design doc and prototype for a new antagonist based on the tiger cooperatives changeling worship.
https://hackmd.io/eNu8pH_aRZuuoX04zqEqTQ?both
Check it out and let me know your thoughts.
https://hackmd.io/eNu8pH_aRZuuoX04zqEqTQ?both
Check it out and let me know your thoughts.
- Fri Dec 08, 2023 5:43 pm
- Forum: Ideas
- Topic: Making lings cool again
- Replies: 13
- Views: 7513
Re: Making lings cool again
nerf stun batons
also i wound buff changeling adrenalines to make you flat out immune to stamina damage.
also i wound buff changeling adrenalines to make you flat out immune to stamina damage.