Search found 356 matches

by ExplosiveCrate
Wed Jan 28, 2015 6:11 am
Forum: General Chat
Topic: Post Your Notes Here!!!
Replies: 130
Views: 37768

Re: Post Your Notes Here!!!

01-Sep-2013 | Banned from Research Director - Detonated a bag of holding during a malf round. He was just trying to help, but it killed multiple people ~mrglasses91 I think I got the AI! Edit: Wait no shit this was the round where at least one other person detonated a BoH bomb at the exact same time...
by ExplosiveCrate
Wed Jan 28, 2015 6:04 am
Forum: Video Games
Topic: Dragon's Dogma Online
Replies: 6
Views: 2197

Re: Dragon's Dogma Online

Funny thinking about how the "meta" will force every player playing a tank to be female. Anyone else is forced to be male.

In any case I'm interested to see whether they'll fuck this up or not. DD was pretty good.
Spoiler:
they'll fuck it up
by ExplosiveCrate
Tue Jan 27, 2015 11:41 pm
Forum: Coding Feedback
Topic: blood, bleeding, etc
Replies: 25
Views: 4900

Re: blood, bleeding, etc

My biggest concern is how this would affect cult, mainly because for some reason everyone who designs an advanced medical system fails to take into account how some runes deal silly amounts of damage to whoever was using them, leading to weird shit like someone on bay having every bone in his body s...
by ExplosiveCrate
Tue Jan 27, 2015 5:15 am
Forum: Coding Feedback
Topic: Soul Shards
Replies: 34
Views: 8026

Re: Soul Shards

Pretty sure the entire point of wands and staffs and magical items in most TTRPGs is to allow mundane people to cast magic without actually being magical.
by ExplosiveCrate
Thu Jan 22, 2015 8:58 pm
Forum: Spriting and Mapping
Topic: Misc. Papercraft & Wax Seals [CODER NEEDED]
Replies: 16
Views: 4072

Re: Misc. Papercraft & Wax Seals [CODER NEEDED]

Folding 1000 cranes should grant you one free wish via prayer.

Watch the assistants kill each other for paper bins.
by ExplosiveCrate
Tue Jan 20, 2015 8:01 am
Forum: General Chat
Topic: Imaginary 1000 player station
Replies: 78
Views: 34095

Re: Imaginary 1000 player station

I did try a couple of no common channel as CE rounds, it just resulted in a bunch of people complaining that they couldn't share their verbal diarrhoea and a few people stalking me to get their valids on because they thought I was an antagonist You purposely sabotaged a vital piece of equipment, th...
by ExplosiveCrate
Mon Jan 19, 2015 4:03 pm
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 50751

Re: Goon Chem Feedback

At this point it's gone far beyond "a few bugs and balance issues".
by ExplosiveCrate
Mon Jan 19, 2015 4:01 pm
Forum: Closed Policy Discussion
Topic: New Silicon Policy, /Silicons Policy General/
Replies: 131
Views: 33774

Re: New Silicon Policy, /Silicons Policy General/

If it would protect a human from harm, yes.
by ExplosiveCrate
Thu Jan 15, 2015 4:27 am
Forum: Video Games
Topic: Shadowrun: Honk Honk
Replies: 36
Views: 9144

Re: Shadowrun: Honk Honk

For the record if you didn't read the actual page the kickstarter is only for creating additional content and to cover publishing fees, not for actually making the game. I am really interested in that rat shaman, since there appear to be some signs of her being a toxic mage. The ghoul ex security gu...
by ExplosiveCrate
Wed Jan 14, 2015 6:44 am
Forum: Coding Feedback
Topic: [Poll] Belt slot requiring jumpsuit
Replies: 26
Views: 5679

Re: [Poll] Belt slot requiring jumpsuit

As long as you can't just strap a gun to your dick, I say that you should be able to use belts while naked.
by ExplosiveCrate
Mon Jan 12, 2015 9:21 pm
Forum: Coding Feedback
Topic: Firing Pins
Replies: 82
Views: 25877

Re: Firing Pins

leibniz wrote: Interesting, my only concern is that combat gloves blow the cover of stealthops.
There's a few boxes of crayons and some laundry machines in the op base.
by ExplosiveCrate
Sat Jan 10, 2015 7:24 am
Forum: Coding Feedback
Topic: Firing Pins
Replies: 82
Views: 25877

Re: Firing Pins

I have never seen anyone roleplay being captured as a nuke op, and I highly doubt that anyone would bother trying if nuke ops didn't have explosive implants. They can be recognized at a glance by the operatives, so keeping then alive would be a detriment because the ops have the opportunity to free ...
by ExplosiveCrate
Sat Jan 10, 2015 3:39 am
Forum: Coding Feedback
Topic: Bullshit Removals and Coder Complaints.
Replies: 149
Views: 32827

Re: Bullshit Removals and Coder Complaints.

He wasn't implying conspiracy, he was implying that coders purposely pick fights knowing that it'll get them locked.
by ExplosiveCrate
Fri Jan 09, 2015 4:54 am
Forum: Video Games
Topic: LISA: The Painful Lobotomy
Replies: 26
Views: 9455

Re: LISA: The Painful Lobotomy

mash buttons, make combos
conbos are better when manually inputted
by ExplosiveCrate
Fri Jan 09, 2015 1:23 am
Forum: Ideas
Topic: Cyborg Equipment Upgrade Modules
Replies: 10
Views: 1722

Re: Cyborg Equipment Upgrade Modules

Roboticists tend to not have infinite laser guns, bottles of lube and poly acid, and energy swords.
by ExplosiveCrate
Wed Jan 07, 2015 8:40 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 672693

Re: Little things you learned that are game changing

And then some assistant comes up and starts eating all the pills.
by ExplosiveCrate
Sun Jan 04, 2015 8:56 pm
Forum: Coding Feedback
Topic: Bullshit Removals and Coder Complaints.
Replies: 149
Views: 32827

Re: Bullshit Removals and Coder Complaints.

Or you could remove the snowflake cooling down mechanic and keep the tricord.
by ExplosiveCrate
Thu Jan 01, 2015 11:08 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 536460

Re: Simple Questions Thread

I'm probably remembering things wrong but it's a flat 20 damage per limb.

Which can be fixed with a bit of welding.
by ExplosiveCrate
Thu Jan 01, 2015 11:07 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 947670

Re: Minor Suggestions

Let's not give mimes any more advantages, there's already enough shitlords playing vigilante mimes.
by ExplosiveCrate
Thu Jan 01, 2015 10:43 pm
Forum: Closed Policy Discussion
Topic: New Silicon Policy, /Silicons Policy General/
Replies: 131
Views: 33774

Re: New Silicon Policy, /Silicons Policy General/

If it's a lower priority than law 2, yes.

Which is why you add "stating this law causes human harm".
by ExplosiveCrate
Tue Dec 30, 2014 4:56 pm
Forum: Ideas
Topic: Contact poison
Replies: 7
Views: 1924

Re: Contact poison

You'd be surprised how many people just drink glasses or beer bottles without checking their contents.

I mean it'd be pretty obvious and they would check what's in the glass as soon as they see their health go from 100% to 99%, but you can still feed them about... 15 units or so.
by ExplosiveCrate
Sun Dec 28, 2014 9:35 am
Forum: Coding Feedback
Topic: Bullshit Removals and Coder Complaints.
Replies: 149
Views: 32827

Re: Bullshit Removals and Coder Complaints.

Upgraded microwaves duplicate EVERYTHING.

That one slab of meat? Two steaks. Two slices of bread and a chunk of ham? Four slices and two chunks. It's just that donk pockets cool down and can be put back in after a couple of minutes. That's it, that's the "gimmick".
by ExplosiveCrate
Sat Dec 27, 2014 9:33 pm
Forum: Coding Feedback
Topic: Please Balance Syndicate Cyborgs
Replies: 57
Views: 12652

Re: Please Balance Syndicate Cyborgs

>admin exclusive

ayy lmao

Though I do agree that instead of adding a team member one of the ops should become a cyborg.
by ExplosiveCrate
Sat Dec 27, 2014 4:58 am
Forum: Ideas
Topic: Reduce the ease in making a phazon
Replies: 39
Views: 8959

Re: Reduce the ease in making a phazon

There isn't any silver on the station, though. And there's only two bars of gold.

Granted telecrystals are very easy to obtain, you don't even need to research for them.
by ExplosiveCrate
Sat Dec 27, 2014 2:34 am
Forum: Ideas
Topic: Wizards Den/Ship
Replies: 47
Views: 23693

Re: Wizards Den/Ship

I cannot fathom how anyone could spend longer than five minutes trying out things to get the rifle. There's no tools and spells don't work on the z-level, only way I could see them wasting a ton of time on is by summoning an apprentice and trying to turn him into a borg, and that would likely lead t...
by ExplosiveCrate
Fri Dec 26, 2014 9:16 pm
Forum: Ideas
Topic: Wizards Den/Ship
Replies: 47
Views: 23693

Re: Wizards Den/Ship

They're likely the fake windows CentCom uses.
by ExplosiveCrate
Thu Dec 25, 2014 8:03 am
Forum: Coding Feedback
Topic: Bullshit Removals and Coder Complaints.
Replies: 149
Views: 32827

Re: Bullshit Removals and Coder Complaints.

Then why not remove the entire cooking system and replace it with astronaut food? I mean, the only other reason the donk pocket could be seen as a gimmick is because of how it cooled after a while, but it surely can't be that.
by ExplosiveCrate
Wed Dec 24, 2014 7:22 am
Forum: Video Games
Topic: possibility of precipitation
Replies: 75
Views: 14385

Re: possibility of precipitation

Huntress is EZ Mode
by ExplosiveCrate
Wed Dec 24, 2014 6:31 am
Forum: Coding Feedback
Topic: Bullshit Removals and Coder Complaints.
Replies: 149
Views: 32827

Re: Bullshit Removals and Coder Complaints.

MisterPerson wrote:The issue was duplicating the tricord in the donk pocket.
There's a million and one ways to fix this without removing literally the only microwave recipe in the game.
by ExplosiveCrate
Tue Dec 23, 2014 7:38 pm
Forum: Ideas
Topic: Make unimportant jobs more important
Replies: 22
Views: 4616

Re: Make unimportant jobs more important

Suddenly the librarian is printing out hundreds of books with text taken from a lorem ipsum translator.
by ExplosiveCrate
Mon Dec 22, 2014 8:24 pm
Forum: Coding Feedback
Topic: The Captain's laser lockdown
Replies: 75
Views: 15891

Re: The Captain's laser lockdown

It's really easy to take precautions against that. Just emag the doors and they can't be bolted shut, or just bolt them open with the same tools you used to get in.
by ExplosiveCrate
Fri Dec 19, 2014 8:57 pm
Forum: Coding Feedback
Topic: Flashlights, stunbatons, lanterns (and PDAs) power changes
Replies: 41
Views: 11367

Re: Flashlights, stunbatons, lanterns (and PDAs) power chang

Big problem with darkness is that there's no middle ground right now. Either things are too easy to see, or it's practically unplayable.
by ExplosiveCrate
Fri Dec 19, 2014 1:16 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 536460

Re: Simple Questions Thread

Mime mech

I believe it shoots silencing bullets
by ExplosiveCrate
Fri Dec 19, 2014 7:49 am
Forum: Off Topic
Topic: /tg/station P&P Night
Replies: 301
Views: 67171

Re: /tg/station P&P Night

Hey guys, sorry for bailing a while ago. Just wanted to say that that Run Faster came out a today and has a ton of stuff, most notable being karma gen. You can probably find it pretty easily by lurking /tg/'s shadowrun general, Little Mac's already uploaded a de-watermarked pdf of it.
by ExplosiveCrate
Thu Dec 18, 2014 9:50 am
Forum: Video Games
Topic: Starbound
Replies: 186
Views: 49054

Re: Starbound

DrPillzRedux wrote:You people are falling for this shit again? Jesus.
We already paid for the game when we first fell for it, might as well see if they've done anything

That, and I really want to restart Icestotzka
by ExplosiveCrate
Wed Dec 17, 2014 12:38 pm
Forum: Ideas
Topic: Wizards Den/Ship
Replies: 47
Views: 23693

Re: Wizards Den/Ship

Ariastation, server that got lost in the ether and never came back, which is a shame because it was apparently using several replicated features from goon.

That is a derelict that was accessed by using telescience to open up a flesh portal
by ExplosiveCrate
Wed Dec 17, 2014 11:59 am
Forum: Ideas
Topic: Wizards Den/Ship
Replies: 47
Views: 23693

Re: Wizards Den/Ship

The doors make it look like it's actually a ship. No harm in having doors.
by ExplosiveCrate
Wed Dec 17, 2014 7:26 am
Forum: General Chat
Topic: New antagonist policy - repealed
Replies: 256
Views: 70782

Re: New antagonist policy

Sum Ting Wong wrote:A serial killer on the loose doesn't inspire paranoia?
When everyone assumes that they victims hid themselves in a disposals unit because they had to log out at some point, nope.
by ExplosiveCrate
Tue Dec 16, 2014 8:24 pm
Forum: Video Games
Topic: Starbound
Replies: 186
Views: 49054

Re: Starbound

Just wait until the new release comes out. Might even be entertaining, unlike the current version.
by ExplosiveCrate
Tue Dec 16, 2014 3:45 am
Forum: Video Games
Topic: possibility of precipitation
Replies: 75
Views: 14385

Re: possibility of precipitation

Chef is top tier. Add chef borgs to SS13 post haste.
by ExplosiveCrate
Tue Dec 16, 2014 2:16 am
Forum: General Chat
Topic: New antagonist policy - repealed
Replies: 256
Views: 70782

Re: New antagonist policy

Right now it seems less like a "Don't be shitty" policy and more of a "Don't kill anyone except your target when SoS or Quartz is on" policy.
by ExplosiveCrate
Tue Dec 16, 2014 1:49 am
Forum: Ideas
Topic: Wizards Den/Ship
Replies: 47
Views: 23693

Re: Wizards Den/Ship

Wizardjenkins66 wrote:Put it in the negative energy plane. Full of those monsters he keeps a pet and piles of skeletons.
So just surround the wizard with whatever image this server is using for derelict space?
Image
by ExplosiveCrate
Tue Dec 16, 2014 1:16 am
Forum: Video Games
Topic: Starbound
Replies: 186
Views: 49054

Re: Starbound

The only good thing to come out (not really, they're only publishing it) of chucklefish is Risk of Rain which is, coincidentally, the only good thing to come out of AGDG Though I did have good times on the game when we tried to build icestation. Too bad I lost the screenshots ;_; save for one http:/...
by ExplosiveCrate
Tue Dec 16, 2014 12:31 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 536460

Re: Simple Questions Thread

Granted as long as you aren't hit by lexorin it's pretty easy to save someone who got poisoned, just spam CPR once they go into crit. Of course, if there's a madman shooting everyone with lexorin, or you're caught in a maintenance tunnel...
by ExplosiveCrate
Mon Dec 15, 2014 11:53 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 536460

Re: Simple Questions Thread

Plasma got hit by the nerf stick so they could buff Lexorin, so that's probably the most effective poison when combined with chloral hydrate and a bit of sleep toxin.

Though from a quick glance the chemical with the highest raw toxpwr is... polyacid.
by ExplosiveCrate
Mon Dec 15, 2014 1:17 am
Forum: Closed Policy Discussion
Topic: Security Cyborgs, Silicons, and ASIMOV
Replies: 181
Views: 49791

Re: Security Cyborgs, Silicons, and ASIMOV

or you could just ban shitty secborgs
by ExplosiveCrate
Sun Dec 14, 2014 11:58 am
Forum: Closed Policy Discussion
Topic: [POLL] New Antagonist Policy
Replies: 62
Views: 17105

Re: [POLL] New Antagonist Policy

So this means that survivors can't murderbone, which means that survivors, who are created to cause chaos during a wizard round, can't cause chaos.
by ExplosiveCrate
Sun Dec 14, 2014 11:47 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 910950

Re: Screenshots General

MMMiracles wrote:Image

26k mining points.

52 mining bots.
I'd like to see a wizard try to attack the station now.
by ExplosiveCrate
Wed Dec 10, 2014 8:50 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 536460

Re: Simple Questions Thread

I don't think there was every a period when wizards weren't humans.