Search found 356 matches
- Wed Jan 28, 2015 6:11 am
- Forum: General Chat
- Topic: Post Your Notes Here!!!
- Replies: 130
- Views: 37768
Re: Post Your Notes Here!!!
01-Sep-2013 | Banned from Research Director - Detonated a bag of holding during a malf round. He was just trying to help, but it killed multiple people ~mrglasses91 I think I got the AI! Edit: Wait no shit this was the round where at least one other person detonated a BoH bomb at the exact same time...
- Wed Jan 28, 2015 6:04 am
- Forum: Video Games
- Topic: Dragon's Dogma Online
- Replies: 6
- Views: 2197
Re: Dragon's Dogma Online
Funny thinking about how the "meta" will force every player playing a tank to be female. Anyone else is forced to be male.
In any case I'm interested to see whether they'll fuck this up or not. DD was pretty good.
In any case I'm interested to see whether they'll fuck this up or not. DD was pretty good.
Spoiler:
- Tue Jan 27, 2015 11:41 pm
- Forum: Coding Feedback
- Topic: blood, bleeding, etc
- Replies: 25
- Views: 4900
Re: blood, bleeding, etc
My biggest concern is how this would affect cult, mainly because for some reason everyone who designs an advanced medical system fails to take into account how some runes deal silly amounts of damage to whoever was using them, leading to weird shit like someone on bay having every bone in his body s...
- Tue Jan 27, 2015 5:15 am
- Forum: Coding Feedback
- Topic: Soul Shards
- Replies: 34
- Views: 8026
Re: Soul Shards
Pretty sure the entire point of wands and staffs and magical items in most TTRPGs is to allow mundane people to cast magic without actually being magical.
- Thu Jan 22, 2015 8:58 pm
- Forum: Spriting and Mapping
- Topic: Misc. Papercraft & Wax Seals [CODER NEEDED]
- Replies: 16
- Views: 4072
Re: Misc. Papercraft & Wax Seals [CODER NEEDED]
Folding 1000 cranes should grant you one free wish via prayer.
Watch the assistants kill each other for paper bins.
Watch the assistants kill each other for paper bins.
- Tue Jan 20, 2015 8:01 am
- Forum: General Chat
- Topic: Imaginary 1000 player station
- Replies: 78
- Views: 34095
Re: Imaginary 1000 player station
I did try a couple of no common channel as CE rounds, it just resulted in a bunch of people complaining that they couldn't share their verbal diarrhoea and a few people stalking me to get their valids on because they thought I was an antagonist You purposely sabotaged a vital piece of equipment, th...
- Mon Jan 19, 2015 4:03 pm
- Forum: Coding Feedback
- Topic: Goon Chem Feedback
- Replies: 224
- Views: 50751
Re: Goon Chem Feedback
At this point it's gone far beyond "a few bugs and balance issues".
- Mon Jan 19, 2015 4:01 pm
- Forum: Closed Policy Discussion
- Topic: New Silicon Policy, /Silicons Policy General/
- Replies: 131
- Views: 33774
Re: New Silicon Policy, /Silicons Policy General/
If it would protect a human from harm, yes.
- Thu Jan 15, 2015 4:27 am
- Forum: Video Games
- Topic: Shadowrun: Honk Honk
- Replies: 36
- Views: 9144
Re: Shadowrun: Honk Honk
For the record if you didn't read the actual page the kickstarter is only for creating additional content and to cover publishing fees, not for actually making the game. I am really interested in that rat shaman, since there appear to be some signs of her being a toxic mage. The ghoul ex security gu...
- Wed Jan 14, 2015 6:44 am
- Forum: Coding Feedback
- Topic: [Poll] Belt slot requiring jumpsuit
- Replies: 26
- Views: 5679
Re: [Poll] Belt slot requiring jumpsuit
As long as you can't just strap a gun to your dick, I say that you should be able to use belts while naked.
- Mon Jan 12, 2015 9:21 pm
- Forum: Coding Feedback
- Topic: Firing Pins
- Replies: 82
- Views: 25877
Re: Firing Pins
There's a few boxes of crayons and some laundry machines in the op base.leibniz wrote: Interesting, my only concern is that combat gloves blow the cover of stealthops.
- Sat Jan 10, 2015 7:24 am
- Forum: Coding Feedback
- Topic: Firing Pins
- Replies: 82
- Views: 25877
Re: Firing Pins
I have never seen anyone roleplay being captured as a nuke op, and I highly doubt that anyone would bother trying if nuke ops didn't have explosive implants. They can be recognized at a glance by the operatives, so keeping then alive would be a detriment because the ops have the opportunity to free ...
- Sat Jan 10, 2015 3:39 am
- Forum: Coding Feedback
- Topic: Bullshit Removals and Coder Complaints.
- Replies: 149
- Views: 32827
Re: Bullshit Removals and Coder Complaints.
He wasn't implying conspiracy, he was implying that coders purposely pick fights knowing that it'll get them locked.
- Fri Jan 09, 2015 4:54 am
- Forum: Video Games
- Topic: LISA: The Painful Lobotomy
- Replies: 26
- Views: 9455
Re: LISA: The Painful Lobotomy
mash buttons, make combos
conbos are better when manually inputted
conbos are better when manually inputted
- Fri Jan 09, 2015 1:23 am
- Forum: Ideas
- Topic: Cyborg Equipment Upgrade Modules
- Replies: 10
- Views: 1722
Re: Cyborg Equipment Upgrade Modules
Roboticists tend to not have infinite laser guns, bottles of lube and poly acid, and energy swords.
- Wed Jan 07, 2015 8:40 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 672693
Re: Little things you learned that are game changing
And then some assistant comes up and starts eating all the pills.
- Sun Jan 04, 2015 8:56 pm
- Forum: Coding Feedback
- Topic: Bullshit Removals and Coder Complaints.
- Replies: 149
- Views: 32827
Re: Bullshit Removals and Coder Complaints.
Or you could remove the snowflake cooling down mechanic and keep the tricord.
- Thu Jan 01, 2015 11:08 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 536460
Re: Simple Questions Thread
I'm probably remembering things wrong but it's a flat 20 damage per limb.
Which can be fixed with a bit of welding.
Which can be fixed with a bit of welding.
- Thu Jan 01, 2015 11:07 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 947670
Re: Minor Suggestions
Let's not give mimes any more advantages, there's already enough shitlords playing vigilante mimes.
- Thu Jan 01, 2015 10:43 pm
- Forum: Closed Policy Discussion
- Topic: New Silicon Policy, /Silicons Policy General/
- Replies: 131
- Views: 33774
Re: New Silicon Policy, /Silicons Policy General/
If it's a lower priority than law 2, yes.
Which is why you add "stating this law causes human harm".
Which is why you add "stating this law causes human harm".
- Tue Dec 30, 2014 4:56 pm
- Forum: Ideas
- Topic: Contact poison
- Replies: 7
- Views: 1924
Re: Contact poison
You'd be surprised how many people just drink glasses or beer bottles without checking their contents.
I mean it'd be pretty obvious and they would check what's in the glass as soon as they see their health go from 100% to 99%, but you can still feed them about... 15 units or so.
I mean it'd be pretty obvious and they would check what's in the glass as soon as they see their health go from 100% to 99%, but you can still feed them about... 15 units or so.
- Sun Dec 28, 2014 9:35 am
- Forum: Coding Feedback
- Topic: Bullshit Removals and Coder Complaints.
- Replies: 149
- Views: 32827
Re: Bullshit Removals and Coder Complaints.
Upgraded microwaves duplicate EVERYTHING.
That one slab of meat? Two steaks. Two slices of bread and a chunk of ham? Four slices and two chunks. It's just that donk pockets cool down and can be put back in after a couple of minutes. That's it, that's the "gimmick".
That one slab of meat? Two steaks. Two slices of bread and a chunk of ham? Four slices and two chunks. It's just that donk pockets cool down and can be put back in after a couple of minutes. That's it, that's the "gimmick".
- Sat Dec 27, 2014 9:33 pm
- Forum: Coding Feedback
- Topic: Please Balance Syndicate Cyborgs
- Replies: 57
- Views: 12652
Re: Please Balance Syndicate Cyborgs
>admin exclusive
ayy lmao
Though I do agree that instead of adding a team member one of the ops should become a cyborg.
ayy lmao
Though I do agree that instead of adding a team member one of the ops should become a cyborg.
- Sat Dec 27, 2014 4:58 am
- Forum: Ideas
- Topic: Reduce the ease in making a phazon
- Replies: 39
- Views: 8959
Re: Reduce the ease in making a phazon
There isn't any silver on the station, though. And there's only two bars of gold.
Granted telecrystals are very easy to obtain, you don't even need to research for them.
Granted telecrystals are very easy to obtain, you don't even need to research for them.
- Sat Dec 27, 2014 2:34 am
- Forum: Ideas
- Topic: Wizards Den/Ship
- Replies: 47
- Views: 23693
Re: Wizards Den/Ship
I cannot fathom how anyone could spend longer than five minutes trying out things to get the rifle. There's no tools and spells don't work on the z-level, only way I could see them wasting a ton of time on is by summoning an apprentice and trying to turn him into a borg, and that would likely lead t...
- Fri Dec 26, 2014 9:16 pm
- Forum: Ideas
- Topic: Wizards Den/Ship
- Replies: 47
- Views: 23693
Re: Wizards Den/Ship
They're likely the fake windows CentCom uses.
- Thu Dec 25, 2014 8:03 am
- Forum: Coding Feedback
- Topic: Bullshit Removals and Coder Complaints.
- Replies: 149
- Views: 32827
Re: Bullshit Removals and Coder Complaints.
Then why not remove the entire cooking system and replace it with astronaut food? I mean, the only other reason the donk pocket could be seen as a gimmick is because of how it cooled after a while, but it surely can't be that.
- Wed Dec 24, 2014 7:22 am
- Forum: Video Games
- Topic: possibility of precipitation
- Replies: 75
- Views: 14385
Re: possibility of precipitation
Huntress is EZ Mode
- Wed Dec 24, 2014 6:31 am
- Forum: Coding Feedback
- Topic: Bullshit Removals and Coder Complaints.
- Replies: 149
- Views: 32827
Re: Bullshit Removals and Coder Complaints.
There's a million and one ways to fix this without removing literally the only microwave recipe in the game.MisterPerson wrote:The issue was duplicating the tricord in the donk pocket.
- Tue Dec 23, 2014 7:38 pm
- Forum: Ideas
- Topic: Make unimportant jobs more important
- Replies: 22
- Views: 4616
Re: Make unimportant jobs more important
Suddenly the librarian is printing out hundreds of books with text taken from a lorem ipsum translator.
- Mon Dec 22, 2014 8:24 pm
- Forum: Coding Feedback
- Topic: The Captain's laser lockdown
- Replies: 75
- Views: 15891
Re: The Captain's laser lockdown
It's really easy to take precautions against that. Just emag the doors and they can't be bolted shut, or just bolt them open with the same tools you used to get in.
- Fri Dec 19, 2014 8:57 pm
- Forum: Coding Feedback
- Topic: Flashlights, stunbatons, lanterns (and PDAs) power changes
- Replies: 41
- Views: 11367
Re: Flashlights, stunbatons, lanterns (and PDAs) power chang
Big problem with darkness is that there's no middle ground right now. Either things are too easy to see, or it's practically unplayable.
- Fri Dec 19, 2014 1:16 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 536460
Re: Simple Questions Thread
Mime mech
I believe it shoots silencing bullets
I believe it shoots silencing bullets
- Fri Dec 19, 2014 7:49 am
- Forum: Off Topic
- Topic: /tg/station P&P Night
- Replies: 301
- Views: 67171
Re: /tg/station P&P Night
Hey guys, sorry for bailing a while ago. Just wanted to say that that Run Faster came out a today and has a ton of stuff, most notable being karma gen. You can probably find it pretty easily by lurking /tg/'s shadowrun general, Little Mac's already uploaded a de-watermarked pdf of it.
- Thu Dec 18, 2014 9:50 am
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 49054
Re: Starbound
We already paid for the game when we first fell for it, might as well see if they've done anythingDrPillzRedux wrote:You people are falling for this shit again? Jesus.
That, and I really want to restart Icestotzka
- Wed Dec 17, 2014 12:38 pm
- Forum: Ideas
- Topic: Wizards Den/Ship
- Replies: 47
- Views: 23693
Re: Wizards Den/Ship
Ariastation, server that got lost in the ether and never came back, which is a shame because it was apparently using several replicated features from goon.
That is a derelict that was accessed by using telescience to open up a flesh portal
That is a derelict that was accessed by using telescience to open up a flesh portal
- Wed Dec 17, 2014 11:59 am
- Forum: Ideas
- Topic: Wizards Den/Ship
- Replies: 47
- Views: 23693
Re: Wizards Den/Ship
The doors make it look like it's actually a ship. No harm in having doors.
- Wed Dec 17, 2014 7:26 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70782
Re: New antagonist policy
When everyone assumes that they victims hid themselves in a disposals unit because they had to log out at some point, nope.Sum Ting Wong wrote:A serial killer on the loose doesn't inspire paranoia?
- Tue Dec 16, 2014 8:24 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 49054
Re: Starbound
Just wait until the new release comes out. Might even be entertaining, unlike the current version.
- Tue Dec 16, 2014 3:45 am
- Forum: Video Games
- Topic: possibility of precipitation
- Replies: 75
- Views: 14385
Re: possibility of precipitation
Chef is top tier. Add chef borgs to SS13 post haste.
- Tue Dec 16, 2014 2:16 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 70782
Re: New antagonist policy
Right now it seems less like a "Don't be shitty" policy and more of a "Don't kill anyone except your target when SoS or Quartz is on" policy.
- Tue Dec 16, 2014 1:49 am
- Forum: Ideas
- Topic: Wizards Den/Ship
- Replies: 47
- Views: 23693
- Tue Dec 16, 2014 1:16 am
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 49054
Re: Starbound
The only good thing to come out (not really, they're only publishing it) of chucklefish is Risk of Rain which is, coincidentally, the only good thing to come out of AGDG Though I did have good times on the game when we tried to build icestation. Too bad I lost the screenshots ;_; save for one http:/...
- Tue Dec 16, 2014 12:31 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 536460
Re: Simple Questions Thread
Granted as long as you aren't hit by lexorin it's pretty easy to save someone who got poisoned, just spam CPR once they go into crit. Of course, if there's a madman shooting everyone with lexorin, or you're caught in a maintenance tunnel...
- Mon Dec 15, 2014 11:53 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 536460
Re: Simple Questions Thread
Plasma got hit by the nerf stick so they could buff Lexorin, so that's probably the most effective poison when combined with chloral hydrate and a bit of sleep toxin.
Though from a quick glance the chemical with the highest raw toxpwr is... polyacid.
Though from a quick glance the chemical with the highest raw toxpwr is... polyacid.
- Mon Dec 15, 2014 1:17 am
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 49791
Re: Security Cyborgs, Silicons, and ASIMOV
or you could just ban shitty secborgs
- Sun Dec 14, 2014 11:58 am
- Forum: Closed Policy Discussion
- Topic: [POLL] New Antagonist Policy
- Replies: 62
- Views: 17105
Re: [POLL] New Antagonist Policy
So this means that survivors can't murderbone, which means that survivors, who are created to cause chaos during a wizard round, can't cause chaos.
- Sun Dec 14, 2014 11:47 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 910950
- Sat Dec 13, 2014 7:07 pm
- Forum: Coding Feedback
- Topic: Flashlights, stunbatons, lanterns (and PDAs) power changes
- Replies: 41
- Views: 11367
Re: Flashlights, stunbatons, lanterns (and PDAs) power chang
Stop making mining worse, damnit.
- Wed Dec 10, 2014 8:50 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 536460
Re: Simple Questions Thread
I don't think there was every a period when wizards weren't humans.