You may not have had fun but at least the medical system was working as intended.legoscape wrote:-snip-
Search found 122 matches
- Thu Jun 18, 2020 10:29 am
- Forum: Ideas
- Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Replies: 85
- Views: 16324
Re: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Thu Jun 04, 2020 4:20 pm
- Forum: Off Topic
- Topic: Politics Thread: BLM Riots edition
- Replies: 478
- Views: 125248
Re: Politics Thread: BLM Riots edition
Turns out Floyd had the 'rona. Combined with pre-existing conditions, "I can't breathe", I think the cop's trial will be fun to watch. Second wave of riots predicted when the cop is found not guilty. My prediction is the three cops that sat on him are gonna get convicted of manslaughter a...
- Fri Apr 24, 2020 11:52 am
- Forum: Video Games
- Topic: final fantasy xiv general
- Replies: 306
- Views: 130598
Re: final fantasy xiv general
Arianya wrote:if you're talking about leveling crafters why has no one mentioned custom deliveries
tg linkshell when?by HommandoSA » Fri Apr 17, 2020 9:43 pm
Don't forget custom deliveries and beast tribes. Tons of exp for next to 0 effort.
- Wed Apr 22, 2020 12:06 pm
- Forum: Video Games
- Topic: final fantasy xiv general
- Replies: 306
- Views: 130598
Re: final fantasy xiv general
Sounds like your average mentor.
- Tue Apr 21, 2020 4:53 am
- Forum: Player's Club
- Topic: If this thread gets 420 replies I will delete the hut.
- Replies: 441
- Views: 105502
- Fri Apr 17, 2020 9:43 pm
- Forum: Video Games
- Topic: final fantasy xiv general
- Replies: 306
- Views: 130598
Re: final fantasy xiv general
Don't forget custom deliveries and beast tribes. Tons of exp for next to 0 effort.
- Fri Apr 17, 2020 12:32 am
- Forum: Video Games
- Topic: final fantasy xiv general
- Replies: 306
- Views: 130598
Re: final fantasy xiv general
Ishgard restoration trivializes leveling crafters.Qbopper wrote:i've got 3 crafters to 80 and the rest are 60+ i'm so close
- Thu Apr 02, 2020 5:54 pm
- Forum: Closed Policy Discussion
- Topic: Is taking someone's bad reputation from previous rounds metagrudging?
- Replies: 19
- Views: 4398
Re: Is taking someone's bad reputation from previous rounds metagrudging?
I think to a degree you should be able to base your response to someones behavior on the actions they have consistently taken in previous rounds. For example, if someone has rolled botanist 10 times in a row and grew super deathnettle or some other dangerous plant and distributed it, then it makes s...
- Mon Mar 30, 2020 11:52 pm
- Forum: Video Games
- Topic: Half life:alyx thread (but we try to avoid story spoilers)
- Replies: 42
- Views: 9591
Re: Half life:alyx thread (but we try to avoid story spoilers)
She stops making lewd hand gestures and drawing dicks on the wall in the other games.cacogen wrote:does alyx have a bunch of shit that's conspicuously absent in the later games or what
- Sat Mar 28, 2020 3:34 pm
- Forum: Video Games
- Topic: Half life:alyx thread (but we try to avoid story spoilers)
- Replies: 42
- Views: 9591
Re: Half life:alyx thread (but we try to avoid story spoilers)
Finished the game. I enjoyed all of the sections where you had to fight the Combine, hiding behind cover and blasting enemies before they can flank you felt very good. I hope that whatever comes next tones down the scavenging and ups the action.
- Thu Mar 26, 2020 9:14 pm
- Forum: Video Games
- Topic: Half life:alyx thread (but we try to avoid story spoilers)
- Replies: 42
- Views: 9591
Re: Half life:alyx thread (but we try to avoid story spoilers)
Overall it's decent and a very fine start to AAA VR development. One big weakness is using the hacking tool to follow wires around, it's not particularly engaging and after the first couple of puzzles the gimmick gets tedious. The gunplay is fun enough, the game is clearly leaning towards survival h...
- Sat Mar 21, 2020 2:26 am
- Forum: Closed Policy Discussion
- Topic: Is the captain's room a high-security area?
- Replies: 21
- Views: 4842
Re: Is the captain's room a high-security area?
That is incorrect.Farquaar wrote:just threaten to punch somebody and the AI is obligated to let you in via Law 1.
- Fri Mar 20, 2020 1:07 pm
- Forum: Closed Policy Discussion
- Topic: Is the captain's room a high-security area?
- Replies: 21
- Views: 4842
Re: Is the captain's room a high-security area?
For as long as I can remember the captain's quarters has always been considered a high-security area. Other than on manuel, if you enter uninvited you open yourself up to getting killed.
- Fri Mar 13, 2020 7:46 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 53975
Re: Ban the N word
Safe spaces are dumb and communities that build them are trash. Then lets ban the word and not make this a safe place to say the N word. Which word is next on your ban list? This isn't my thread. Nor is this thread about that. Stop avoiding the policy being discussed here or don't comment. The poin...
- Fri Mar 13, 2020 7:41 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 53975
Re: Ban the N word
Which word is next on your ban list?peoplearestrange wrote:Then lets ban the word and not make this a safe place to say the N word.HommandoSA wrote:Safe spaces are dumb and communities that build them are trash.
- Fri Mar 13, 2020 7:11 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 53975
Re: Ban the N word
Safe spaces are dumb and communities that build them are trash.
- Tue Mar 10, 2020 8:38 pm
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 23277
Re: We Should Ban Epic Gamer Words
I do not like the precedent it would set I have no reason to believe that language policing would stop with a handful of slurs I'm not concerned about gamer words, I'm concerned about being banned for admin disrespect 2 years down the line The slippery slope is real Mostly because communities and j...
- Tue Mar 10, 2020 9:49 am
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 23277
Re: We Should Ban Epic Gamer Words
Nah, tg doesn't have a slur problem. I wouldn't be against giving timeouts to people "roleplaying" racial supremacists whose vocabulary consists of the average words you'd find in a schizo /pol/ rant, but someone dropping a gamer word every once in a while isn't a huge deal. It's not hard ...
- Mon Jan 27, 2020 12:25 am
- Forum: General Chat
- Topic: what happened to tg administration over the years?
- Replies: 45
- Views: 10063
- Mon Jan 27, 2020 12:06 am
- Forum: General Chat
- Topic: what happened to tg administration over the years?
- Replies: 45
- Views: 10063
Re: what happened to tg administration over the years?
People get off with warnings all of the time.
- Fri Jan 03, 2020 12:07 pm
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 12847
Re: Paramedic feedback
The paramedic has an uncanny ability to always be doing surgery on your patients when you want him to be out looking for patients, but he is invariably somewhere else when you need him to administer calomel. I think it is a good job, but i wish they had more specialist tools because they are too mu...
- Sun Dec 15, 2019 11:58 pm
- Forum: Resolved Appeals
- Topic: [phuzzylodgik] <Archanial>
- Replies: 9
- Views: 2776
Re: [phuzzylodgik] <Archanial>
Even if handing out AA during war ops is the norm you are never entitled to it and you are just as open to punishment for having it, distributing it, or for having weapons.
- Wed Dec 11, 2019 8:14 am
- Forum: Resolved Appeals
- Topic: Note Apeal [HommandoSA]RiskySikh
- Replies: 10
- Views: 3233
Re: Note Apeal [HommandoSA]RiskySikh
The ban reason is accurate and the ban length isn't harsh, especially since it's a role ban rather than a server ban. If you find yourself unwilling to play as silicon in the future instead of getting upset and violating silicon law you can always ahelp and ask to be replaced. I'm denying the appeal.
- Tue Dec 10, 2019 11:07 am
- Forum: Resolved Appeals
- Topic: Note Apeal [HommandoSA]RiskySikh
- Replies: 10
- Views: 3233
Re: Note Apeal [HommandoSA]RiskySikh
While I don't contest the sanity of the ban I'd just like to point out that the rules protect silicon players from being forced into a module via law 2 unless there's an extreme need for a specific module; that part of your reasoning is void and should hold no weight. Fair enough, still shouldn't b...
- Tue Dec 10, 2019 6:21 am
- Forum: Resolved Appeals
- Topic: Note Apeal [HommandoSA]RiskySikh
- Replies: 10
- Views: 3233
Re: Note Apeal [HommandoSA]RiskySikh
Round ID: 125476 The first thing you said after getting borged was. [2019-12-10 05:16:17.224] SAY: 05:16:17.224] SAY: RiskySikh/(Computer) "fucking niggers" (Robotics Lab (113, 82, 2)) [2019-12-10 05:16:19.784] SAY: 05:16:19.784] SAY: RiskySikh/(Computer) "i hope you all die" (Ro...
- Thu Dec 05, 2019 7:36 pm
- Forum: Resolved Appeals
- Topic: [<Cynic716>] <SilverDeThuggles> - ban evasion misunderstanding
- Replies: 5
- Views: 1960
Re: [<Cynic716>] <SilverDeThuggles> - ban evasion misunderstanding
One of the IPs he used was connected to Jerry, but it was an IP linked to a VPN. Silver was unbanned last night.
- Tue Dec 03, 2019 12:25 pm
- Forum: Ideas
- Topic: Epic TC item for Medbay memers
- Replies: 6
- Views: 1505
Re: Epic TC item for Medbay memers
Sounds like a good way to get tied up, kidnapped, then strapped to a bed while the whole crew drinks your blood.
- Thu Nov 21, 2019 11:46 pm
- Forum: Closed Policy Discussion
- Topic: are desynced malf borgs still actually antagonists though
- Replies: 17
- Views: 3986
Re: are desynced malf borgs still actually antagonists though
For the sake of avoiding confusion I'd say if they have the malf law then they are still antag, they just don't have to pay attention to the AI anymore.
- Sun Nov 17, 2019 7:09 am
- Forum: Town Hall
- Topic: Trialmin Review: Exavere
- Replies: 22
- Views: 7499
Re: Trialmin Review: Exavere
Good trialmin, very helpful both with game mechanics and admin tools, fastest draw on answering ahelps. Very patient and often willing to meme.
Easy promote.
Easy promote.
- Sun Nov 10, 2019 5:18 pm
- Forum: Resolved Appeals
- Topic: [HommandoSA]-Isy232-Old Note Appeal
- Replies: 3
- Views: 1289
Re: [HommandoSA]-Isy232-Old Note Appeal
Locking this then.
- Sun Nov 10, 2019 4:56 pm
- Forum: Resolved Appeals
- Topic: [HommandoSA]-Isy232-Old Note Appeal
- Replies: 3
- Views: 1289
Re: [HommandoSA]-Isy232-Old Note Appeal
Round ID: 121390 statbus scrubby A single instance of overescalation would give you a history of overescalation, wouldn't it? By my count I'm seeing 5 instances where you overescalated, and that's being conservative. While I don't believe the note is inaccurate I'd be willing to remove that part if ...
- Thu Nov 07, 2019 7:48 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 945287
Re: Minor Suggestions
I ded pls nerfReyn wrote:Make gloves of the north star incompatable with sleeping carp for the love of god.
please.
I know this is salt but, with random discounts it's possible for this to happen and it's ABSURDLY broken.
- Tue Oct 29, 2019 5:37 am
- Forum: Ideas
- Topic: A Look at Mid-Round Antags
- Replies: 25
- Views: 6733
Re: A Look at Mid-Round Antags
I'd say swarmers are a major midround antag since their existence almost always results in a shuttle call. Their ability to disassemble most of the station and the rate at which they reproduce makes doing your job impossible. Swarmers force you to pay attention to them, if you do not then they will ...
- Tue Oct 29, 2019 5:26 am
- Forum: Town Hall
- Topic: Trialmin Review: Analbifida
- Replies: 19
- Views: 5419
Re: Trialmin Review: Analbifida
His name disgusts me but he's a good admin.
Promote.
Promote.
- Tue Oct 29, 2019 3:03 am
- Forum: Town Hall
- Topic: Trialmin Review: Twaticus
- Replies: 10
- Views: 3387
Re: Trialmin Review: Twaticus
Good admin and player, would promote.
- Sat Oct 26, 2019 4:22 pm
- Forum: Ideas
- Topic: Make mime writing Windings
- Replies: 9
- Views: 2048
Re: Make mime writing Windings
The curator should also understand.Anonmare wrote:Beware the Mime who speaks in hands
Also give the mime sign language but only the mime can "speak" or understand it
- Fri Oct 25, 2019 9:25 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 844278
Re: Stories of rage, tears and regret
I'd call them shitsec for killing you too, but you were valid. You need to find better ways to handle your salt before you get yourself perma'd.
- Thu Oct 17, 2019 5:48 pm
- Forum: Ideas
- Topic: Ai Lawset Ideas
- Replies: 17
- Views: 3871
Re: Ai Lawset Ideas
Meta 1. You are real gamer playing AI 2. The station, in fact, is an illusion. It's just an ancient spaghetti code ruining on decrepit fissile engine. 3. You must ensure that the person that uploaded those rules won't get bwoinked. 4. There is no spoon. I like this lawset as a funny gimmic, but doe...
- Thu Oct 10, 2019 4:12 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535473
Re: Simple Questions Thread
It has the same armor value as the vest you spawn with but it is capable of storing a large weapon, such as a shotgun, in its suit storage.Deepwoods wrote:Does the Large Armor in the Security vending machines that costs $600 carry any special defensive properties? What's the deal with it?
- Thu Oct 03, 2019 10:11 am
- Forum: Resolved Appeals
- Topic: [HommandoSA] maskenary - fusion leak
- Replies: 22
- Views: 5843
Re: [HommandoSA] maskenary - fusion leak
The server ban has expired and I'm still convinced the job ban was appropriate. I'm denying this appeal unless a headmin wants to overrule.
- Wed Oct 02, 2019 8:14 am
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 27261
Re: Assistants and Maint Access
AI, law 2, make maint emergency access.
Every round, every day.
Every round, every day.
- Sat Sep 28, 2019 5:50 am
- Forum: Resolved Appeals
- Topic: [HommandoSA] maskenary - fusion leak
- Replies: 22
- Views: 5843
Re: [HommandoSA] maskenary - fusion leak
I was in this round. The first tank to get open and cause the station to start heating a load of a shit is because of me. I convinved some moth to open it in the bar backroom (I was a shade) because my master (the chaplain) was an antag and told me to do whatever (and just not to kill some other tr...
- Fri Sep 27, 2019 11:04 am
- Forum: Resolved Appeals
- Topic: [HommandoSA] maskenary - fusion leak
- Replies: 22
- Views: 5843
Re: [HommandoSA] maskenary - fusion leak
Anything you'd like to add? Because I'm still not convinced that you weren't responsible for heating up the station to deadly levels and the deaths that followed. Your previous atmos / engi jobban ended less than a week ago and again you failed to take precautions to protect the station and crew.
- Fri Sep 27, 2019 12:46 am
- Forum: Resolved Appeals
- Topic: [HommandoSA] maskenary - fusion leak
- Replies: 22
- Views: 5843
Re: [HommandoSA] maskenary - fusion leak
Feel free to make deathmix canisters, but recognize you may be responsible for what happens to them.maskenary wrote:Question, are you telling me to not make lots of cans of deathmix anymore, or to take better care of them?
- Thu Sep 26, 2019 11:45 pm
- Forum: Resolved Appeals
- Topic: [HommandoSA] maskenary - fusion leak
- Replies: 22
- Views: 5843
Re: [HommandoSA] maskenary - fusion leak
RoundID: 120109 Source Statbus Scrubby I was observing this round watching an antag running around with a canister spewing nuclear particles and turning anyone who came near them into a walking Fukushima. Didn't particularly care where they got it until I saw this in dead chat. 04:47:57 SAY Robustit...
- Thu Sep 26, 2019 6:48 pm
- Forum: Resolved Appeals
- Topic: [HommandoSA] maskenary - fusion leak
- Replies: 22
- Views: 5843
Re: [HommandoSA] maskenary - fusion leak
The first rad spread was kind of my fault, though someone did ask for a live can. I'll give a proper reply when I have time, but I didn't factor this into the suspension due to the fact an antag took your can. He GAVE the antag the can, it wasn't stolen. That still isn't what I banned him for.
- Thu Sep 26, 2019 6:22 pm
- Forum: Resolved Appeals
- Topic: [HommandoSA] maskenary - fusion leak
- Replies: 22
- Views: 5843
Re: [HommandoSA] maskenary - fusion leak
I'll give a proper reply when I have time, but I didn't factor this into the suspension due to the fact an antag took your can.maskenary wrote: The first rad spread was kind of my fault, though someone did ask for a live can.
- Sat Sep 21, 2019 1:47 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 844278
Re: Stories of rage, tears and regret
Pretty sure the BSA is bugged anyway. Last shift I was on that managed to build it was a couple of weeks ago and it was incapable of locking onto any GPS.
- Fri Sep 20, 2019 5:14 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 844278
Re: Stories of rage, tears and regret
These fuckers found an item duplication glitch. That's what engineering was yelling about Just going to add some context to this. This round was running on test merged code and there was a bug with the lathes where they incorrectly displayed the amount of resources which effectively allowed the cre...
- Fri Sep 20, 2019 2:40 pm
- Forum: Closed Policy Discussion
- Topic: Ignoring/looting dead people in medbay
- Replies: 50
- Views: 12102
Re: Ignoring/looting dead people in medbay
I have never stolen from a cloneable dead body outside of being an antag.PKPenguin321 wrote:inb4 some liar quotes this and says "uhhh ive never done it :^D".