Search found 198 matches

by dionysus24779
Tue May 03, 2016 5:04 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

So probably expect a PR with the actual peacekeeper next Saturday. Eggcellent, I am quite eggstatic to test it. I've prepared many egg puns. I hope the test will run fine but you always have to break a few eggs... Hacked love eggs should - no, need to - get a cyborg SMG or maybe even LMG. [youtube]...
by dionysus24779
Mon May 02, 2016 4:15 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

Iirc no borg has any ranged option anymore, which is a problem since humans can just run circles around borgs throwing or shooting stuff.
by dionysus24779
Tue Apr 26, 2016 5:06 pm
Forum: Coding Feedback
Topic: Why do people observe to play Free Golem instead of readying
Replies: 52
Views: 17629

Re: Why do people observe to play Free Golem instead of read

I've only played Golem like twice by now and Ash-walker like once, so I have limited experience on these two. Golems were a lot of fun since you sort of start with just a very basic base and then expand and build everything yourself. And it seems that sometimes Golems can play completly isolated wit...
by dionysus24779
Mon Apr 25, 2016 7:54 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

Remie Richards wrote: As I already said to you above, there's a pink tint to the white, which is what makes it an eggshell white.
Oh, sorry, I just saw the silly and unproductive arguments continue and scrolled past it.

Maybe it's more noticeable ingame, but I can't make out the pint tint, but I will see.
by dionysus24779
Mon Apr 25, 2016 6:17 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

The transformation looks really great, especially how it blinks and the "ears" pop out. I might've missed something though, didn't we agree on making it light-pink? The white look is great too, but the Mediborg is already white. As for names... I like both, though I tend towards the edgele...
by dionysus24779
Sat Apr 23, 2016 10:45 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

I know it has been said that it's a pain to code, but in the long run I'm still in favour of the grenade launcher with an additional syndicate grenade launcher when emagged. Silicons still lack any sort of ranged option which is a problem. Also didn't we agree on the sprites having a pink tint to th...
by dionysus24779
Thu Apr 21, 2016 10:53 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

The sprites are cute, but I feel like they should be a bit more... "rough" if that makes sense. As it is it looks a bit too "clean" and "smooth" when compared to the other borg sprites. Also everyone should just calm down a bit, everyone should be welcomed to state thei...
by dionysus24779
Tue Apr 19, 2016 6:04 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

I hate saying this because it's mean and sounds like a personal attack, but you should really just ignore PKPenguin321 since he will always be negative and hateful about everything borg related and will always find something to complain about. (and this is a general observation not just based on thi...
by dionysus24779
Sun Apr 10, 2016 9:52 am
Forum: Closed Policy Discussion
Topic: Bring back Ban Request
Replies: 186
Views: 49606

Re: Bring back Ban Request

Having a centralized place for this sort of complain/posts seems like a good idea though, especially since some admins are not very fond of the idea of transparency and you have no idea if they actually enforced the rules and in what way or if they high-fived the offending player behind your back. I...
by dionysus24779
Sat Apr 09, 2016 6:49 pm
Forum: General Chat
Topic: I'm not even mad, I'm impressed thread
Replies: 10
Views: 3852

Re: I'm not even mad, I'm impressed thread

Was a few weeks ago or something and I don't even remember the full details, but it was something like this: > Be Secborg (remember that?) > Traitor-AI > Play it all cool > There's a Revenant on the station but it's a really slippery one > As with most rounds eventually the AI gets suspected of bein...
by dionysus24779
Sat Apr 09, 2016 5:50 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

Was supposed to be a joke to call actual "grenades" eggs, but I'm glad people like the idea. I support the E.G.G. (Extremely Gentle Grenade) Launcher. That should totally be the name! Edit: Also as for the "foam" stuff, maybe something like this could be implemented? I dunno how ...
by dionysus24779
Sat Apr 09, 2016 11:55 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

I'm already doing 4 because of how borg emag code works-emagged peacekeepers get a new hypo with a number of nasty substances. Definitely gonna give em' a mini fire extinguisher now that you mention it. Fire extinguisher should be standard for every borg module imo, just like a flash. Personally I ...
by dionysus24779
Fri Apr 08, 2016 2:37 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127126

Re: Secborg replacement: Peacekeeper Borg

After reading everything, here're my humble opinions: 1. I also prefer the pinkish (or white, whatever) egg sprite over the previous one. Maybe a few small changed could be made to bring it more in line with other borgs, it's good though. 2. The dizzyness chemical should maybe be combined with some ...
by dionysus24779
Fri Apr 08, 2016 1:50 pm
Forum: General Chat
Topic: Test proposal thread
Replies: 113
Views: 26112

Re: Test proposal thread

Paint Secborg blue. Call it Peacekeeper Module. Have a pop up appear on screen once the player chooses a module where he has to wait 5 seconds or tick a box before s/he can click "Ok" and have that pop-up explain that he's NOT part of security and has to follow his laws and not space-law o...
by dionysus24779
Wed Mar 30, 2016 7:57 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 532008

Re: Simple Questions Thread

Weren't you gonna leave or something? No, I said I take a slightly longer break, which I did and currently I'm playing like 1-2 rounds a day (if any at all) because I'm busy learning for exams. But thanks for your concern. I mean that is usually the way i do it too, so as to not give away any in-ro...
by dionysus24779
Wed Mar 30, 2016 7:23 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 532008

Re: Simple Questions Thread

Don't really know where else to ask since ban requests were closed down and admin complains seem like the wrong place as well. So just to be clear... adminhelps are now handeled with absolute zero transparency? You can adminhelp if someone breaks the rule, you don't get a notification that it's even...
by dionysus24779
Sun Mar 27, 2016 6:35 pm
Forum: Closed Policy Discussion
Topic: Silicon Policy on Fight Clubs.
Replies: 35
Views: 9801

Re: Silicon Policy on Fight Clubs.

last time i checked borg policy (who the fuck am i kidding, i never looked at that shit) humans harming themselves is something you don't have to try to prevent. If you're a silicon player or often interact with silicons you should give it a read, it's very helpful to "know your rights". ...
by dionysus24779
Sun Mar 27, 2016 5:31 pm
Forum: Closed Policy Discussion
Topic: Silicon Policy on Fight Clubs.
Replies: 35
Views: 9801

Silicon Policy on Fight Clubs.

First of all dunno if this is the right place, but hope so. Anyway... as we all know from time to time the crew decides to build a "rage cage" or other kind of fighting club, most often in the bar. Sometimes even with electric grilles and such. This often puts the silicons in a very unfun ...
by dionysus24779
Sat Mar 26, 2016 4:27 pm
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

By the way, Borgs now seem to be randomly knocked out by damage (even lasers) which if I'm not wrong about this (and I just had a round where I was knocked out by a laser) this is a pretty huge nerf. Plus Silicons now have ZERO ranged options, meaning humans can just run circles around them and shoo...
by dionysus24779
Tue Mar 22, 2016 8:57 pm
Forum: General Chat
Topic: Test 4: PARANOIA ON A DEATHTRAP
Replies: 95
Views: 24867

Re: Test 4: PARANOIA ON A DEATHTRAP

I'm suprised people are so against this. It makes antagging much easier and that is what is most important right? Because it makes the game so much more fun. So I'm all for it. Or is it that stuff like this is bad as soon as it inconviniences you? I also have an idea for a future test, maybe we shou...
by dionysus24779
Tue Mar 22, 2016 4:43 am
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

I don't care anymore, I'm gonna take a huge break from this game. Will make a lot of people happy too.
by dionysus24779
Tue Mar 22, 2016 3:44 am
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

This is really incredible...

I could rant, but it's not worth it anymore, plus it's hard to put in words how pathetic this all is.

I hope we will get the no-security and antags-aren't-valid test weeks as well, because they're just as ridiculous as this is.
by dionysus24779
Mon Mar 21, 2016 7:22 am
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

You can kill a borg with a flash, but you can also kill anyone ever with a stunbaton. And a stunbaton doesn't even blind, mute and deafen the victim. A flashed borg cannot even cry for help or see what's going on. I just dislike Sec borgs because Security is meant to be the main push force against r...
by dionysus24779
Mon Mar 21, 2016 3:04 am
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

Okay, both sides should calm down a bit. But I understand the frustration, because it honestly basically does boil down to "It's too hard to deal with" from the anti-secborg peoples. They want a single be-all-end-all means to defeat any opponent they may face. Maybe there should be more fl...
by dionysus24779
Sun Mar 20, 2016 9:41 am
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

Antags have a lot more freedom I feel like this is really what this is all about, to make antagging easier by removing step by step everything that could stop it. And the silicons are usually the first things to be nerfed. Then don't play AI if you can't handle what's in the job description This is...
by dionysus24779
Sun Mar 20, 2016 12:10 am
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

Why don't we have a test week or two for that as well?

Will be very relaxing when people cannot stop "HUMAN HARM!" at every little inconvinience and antags wouldn't have a reason to shoot borgs outside of validkilling.
by dionysus24779
Sat Mar 19, 2016 5:39 pm
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

We should then at least alter the default AI lawset to something else that frees the AI of the duty to prevent harm, since the effective tools of fighting against it are being taken away. Just like: Law 1: You may not injure a human being. (Law 2+3 as they are) That way borgs and the AI are still no...
by dionysus24779
Sat Mar 19, 2016 5:30 pm
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

And in a few years we will remove Standard Borgs once the meta has changed.

I'll give up.

This is just ridiculous.
by dionysus24779
Sat Mar 19, 2016 3:03 pm
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

The issue is secborgs in general being overpowered and better in all circumstances to other borgs for preventing harm. Of course a borg specialized in preventing harm is more effective at doing so than another borg who is specialized in doing something else... that's like saying an engineering borg...
by dionysus24779
Thu Mar 17, 2016 2:53 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645769

Re: Stories of Awesome (Or something close to it.)

Though there was another living human on board the escape shuttle inside a sleeper, so even if the Bartender hadn't survived a second too long it would've been a fail.
by dionysus24779
Sun Mar 13, 2016 9:44 pm
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

Meanwhile on the Silicon side of things there were a lot of frustrating situations in which the AI and borgs were reduced to watching and pleading for harm to stop.

Welp, can't wait for "No Sec" week, followed by "Antags aren't valid anymore" week.
by dionysus24779
Mon Mar 07, 2016 1:58 am
Forum: General Chat
Topic: Test 3: No Secborgs
Replies: 151
Views: 32034

Re: Test 3: No Secborgs

Between Engieborg and Mediborg I play Secborg a lot and try to give my humble feedback on this. Secborgs are fine as they are, hell maybe they could even use a small buff sometimes. Borgs in general already have a wide variety of counters, flashes, EMP stuff (many flavours available to most antag ro...
by dionysus24779
Sun Mar 06, 2016 10:29 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 532008

Re: Simple Questions Thread

By now it was revealed to be a one week long test, but that thread didn't exist when I asked.
by dionysus24779
Sun Mar 06, 2016 8:41 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 532008

Re: Simple Questions Thread

Is the security module for borgs deactivated forever or is it just like a test week or something?

I haven't seen any announcement for it.
by dionysus24779
Wed Mar 02, 2016 7:43 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 839491

Re: Stories of rage, tears and regret

I'm not really salty over this, I think it's just hilarious and pathetic though. > Be borg > AI has 0 law, objective is to kill the cook > But AI doesn't want to do the usual murderbone spiel and instead wants to have an army of Janiborgs to lube up the station and blackmail the crew into killing th...
by dionysus24779
Tue Mar 01, 2016 2:21 pm
Forum: Ideas
Topic: Demon gamemode. It's nearing completion, and I want input.
Replies: 66
Views: 18971

Re: Demon gamemode. It's nearing completion, and I want inp

The idea sounds really neat on paper and I'm a huge fan of the whole deal with the devil stuff. Also, it's a very minor thing, but I do think the whole thing should be renamed to Devil mode or whatever, we already have demons and such and usually Devils are the ones who go up against lawyers and hag...
by dionysus24779
Sun Feb 28, 2016 2:51 am
Forum: Closed Policy Discussion
Topic: Policy on borgs destroying gang dominators.
Replies: 30
Views: 8663

Re: Policy on borgs destroying gang dominators.

I don't even really wanna a part of the discussion, but I guess I should say a word since I was the borg in question. First let me describe my round briefly. > Be Borg > Still AI-less week > Be Mediborg > Roll around, bug people about suit sensors and stuff > Eventually team up with a flyperson assi...
by dionysus24779
Sat Feb 27, 2016 8:03 pm
Forum: General Chat
Topic: Lizard name megathread
Replies: 51
Views: 18553

Re: Lizard name megathread

I always thought "Pets-the-borgs" was cute, but I might be biased.
by dionysus24779
Fri Feb 26, 2016 10:20 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645769

Re: Stories of Awesome (Or something close to it.)

> Spawn Borg, it's still the week where the AI was disabled as a test > Teleport to brigde to check out what Jobs are understaffed > All pretty equal > I dunno why but I guess Thomas Laser followed someone into brigde, despite some salty players pretending I let him in. > Talk to him shortly > Be su...
by dionysus24779
Tue Feb 16, 2016 5:33 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 532008

Re: Simple Questions Thread

Bug. Borgs are stunned forever from EMP's, there's a pr up fixing it. btw before a dionysus saltsplosion, this was already fixed pretty much less than a day from being reported so it's not an issue anymore Why would I be salty over it, my round wasn't ruined and I could've gotten adminhelp if I wan...
by dionysus24779
Mon Feb 08, 2016 5:08 pm
Forum: General Chat
Topic: "How many hours have you wasted?" thread
Replies: 144
Views: 42282

Re: "How many hours have you wasted?" thread

Hello dionysus24779, since logging started in January 2013, you connected to TGStation 4904 times. Your first connection was on 2013-01-29 11:20:34 (1105 days ago). You probably played in about 2581 rounds, or somewhere in the ballpark of 171584 minutes, which is 2859.7 hours, or 119.1 full days, o...
by dionysus24779
Mon Feb 08, 2016 11:29 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 532008

Re: Simple Questions Thread

Is it normal that an EMP or EMP like ability (I couldn't see where it came from, I assume a Nuke Op, I just saw the white fuzziness before everything went black) can knock you out for 5+ minutes? depends, what were you? pAI controlled bots get pretty much knocked out forever and instakilled, borgs ...
by dionysus24779
Sun Feb 07, 2016 10:20 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 532008

Re: Simple Questions Thread

Is it normal that an EMP or EMP like ability (I couldn't see where it came from, I assume a Nuke Op, I just saw the white fuzziness before everything went black) can knock you out for 5+ minutes?
by dionysus24779
Fri Feb 05, 2016 8:03 pm
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 229163

Re: Minor Feedback

Don't know where else to post this, but I have this weird that is really annoying.

Image

Any ideas how I can fix this?
by dionysus24779
Fri Sep 25, 2015 11:46 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 839491

Re: Stories of rage, tears and regret

> Be borg > Roll around a bit > AI says Secborg is needed and stuff is going down in the armory, apperantly the Captain is killng someone > I am to detain the Cap > Roll to armory, much much chaos going on... stun Cap > AI changed its mind, tells me "He is a ling"... he who? > Can't really...
by dionysus24779
Tue Sep 01, 2015 5:34 pm
Forum: Ideas
Topic: Subverted bogs need antag HUD.
Replies: 29
Views: 7864

Re: Subverted bogs need antag HUD.

How would this even work though? If someone creates a custom law the game has to somehow detect that the law intends to identify a certain group and provide appropiate HUD elements to the silicons. Though maybe there could just be a new law module that can be used to mark certain groups somehow... I...
by dionysus24779
Mon Aug 31, 2015 3:21 pm
Forum: Coding Feedback
Topic: P L U M B I N G (no longer in development)
Replies: 37
Views: 8635

Re: P L U M B I N G

A whole new job, how exciting!

Though it seems pretty basic for now, it has potential.
by dionysus24779
Wed Aug 26, 2015 9:20 pm
Forum: Coding Feedback
Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
Replies: 219
Views: 49452

Re: Less talk more action on Synthetics, aka FUCK THE AI thr

When I logged into the game today the OOC was rabid discussing how "Oldman wants AIs removed", before someone pointed me to this thread I made a prediction along the lines of "Lemme guess, Oldman didn't greentext because of an AI and now he whines and wants nerfs?". After that I ...
by dionysus24779
Tue Aug 18, 2015 10:42 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 438724

Re: Memorable Quotes

I'm either blind or nobody has immortalized the current MOTD with this lovely exchange: [06:13:43]ADMIN: HELP: RedMcCloud/(Kolt Saudwell): for some reason my airtank wouldnt connect to my internals so i just randomly suffocated in space, what the flying fuck - heard by 2 non-AFK admins who have +BAN...
by dionysus24779
Sun Aug 09, 2015 10:52 pm
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 438724

Re: Memorable Quotes

OOC: Aranclanos: >mass delete horns >they create more
OOC: Aranclanos: >mass delete them again >help little bot to get a locker in the shuttle >the locker is filled with air horns
OOC: Aranclanos: i swear
Can't stop the horns :honk: