fuck you
Search found 921 matches
- Tue Jun 20, 2023 12:43 am
- Forum: Ideas
- Topic: mulebots should go faster if you pour alcohol in them
- Replies: 5
- Views: 1185
- Mon Jun 19, 2023 3:49 am
- Forum: Closed Policy Discussion
- Topic: Are male nipples in paintings permitted and if not, should they be?
- Replies: 55
- Views: 12294
Re: Are male nipples in paintings permitted and if not, should they be?
Porn is not rule 8. we have porn in the library, s not violating rule 8. Rule 8 is for shitcanning people who are being creepy, not killing anything remotely sexual. The trouble we've had with this sort of thing in the past is people seeing it at random, which can be... poorly timed/uncomfortable. A...
- Sat Jun 17, 2023 9:51 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Disallow brain removal of heretic sacrifices.
- Replies: 57
- Views: 8282
Re: (MRP) Disallow brain removal of heretic sacrifices.
I don't get why round removal is such a bad thing, enough to ban the tactic like is suggested here. Like, it's ok to get round removed, good for the game (not to mention the vibes) even since it keeps rounds from dragging too long if it happens consistently. I get it if we aren't hitting that thresh...
- Thu Jun 15, 2023 11:34 pm
- Forum: Player's Club
- Topic: New pride thread
- Replies: 64
- Views: 7065
Re: New pride thread
gee I wonder why that is
- Thu Jun 15, 2023 8:19 am
- Forum: Player's Club
- Topic: local man can dish it out, cannot take it
- Replies: 87
- Views: 9631
Re: local man can dish it out, cannot take it
I thought this was a joke about the show The Good Place
- Thu Jun 15, 2023 8:00 am
- Forum: General Chat
- Topic: A concern
- Replies: 18
- Views: 6803
Re: A concern
I am evil shut up
- Thu Jun 15, 2023 7:15 am
- Forum: General Chat
- Topic: A concern
- Replies: 18
- Views: 6803
- Mon Jun 12, 2023 10:09 am
- Forum: Coding Feedback
- Topic: how will we battle ss14
- Replies: 11
- Views: 2573
Re: how will we battle ss14
I don't see the point in battling them. Either we make something better, or they do, at least in the long long term. It's not as if there's money involved for anyone but mso, don't really see why you'd be worried you can just play on the version that turns out better in the end. Either way it's gonn...
- Sat Jun 10, 2023 6:51 am
- Forum: Player's Club
- Topic: The Rebuffining of assistants
- Replies: 30
- Views: 3315
Re: The Rebuffining of assistants
careful if you're too happy about it I'll just close it, it's a nerf, right???
- Fri Jun 09, 2023 9:43 pm
- Forum: Player's Club
- Topic: Fuck Off 3
- Replies: 34
- Views: 5632
Re: Fuck Off 3
FUCK DOWN
- Thu Jun 08, 2023 9:12 pm
- Forum: Ideas
- Topic: Jumpshorts
- Replies: 7
- Views: 1903
Re: Jumpshorts
Is it really a jump-thing if it doesn't even pretend to fully cover your legs
- Tue Jun 06, 2023 10:58 pm
- Forum: Player's Club
- Topic: r/OutOfTheLoop: The New Cratening
- Replies: 204
- Views: 30811
Re: r/OutOfTheLoop: The New Cratening
Honestly the worst reskin in a while and of course its from the downstream coder guy who made stuff on TG to get it forced downstream oh no pride pins whatever will we do Thinking about it, shouldn't all solid or commonly anchored objects get the wall treatment? most things are gonna get shifted ye...
- Tue Jun 06, 2023 9:07 am
- Forum: Player's Club
- Topic: r/OutOfTheLoop: The New Cratening
- Replies: 204
- Views: 30811
Re: r/OutOfTheLoop: The New Cratening
how bout like items? i notice the bottom of the chairs are hidden by the walls, which makes sense — but won’t items need to be adjusted too? (tuck diskie into the south wall… or hide a grenade in there) will the tile sprites get adjusted to re-center according to the spacemen’s new position? in a p...
- Tue Jun 06, 2023 7:43 am
- Forum: Player's Club
- Topic: r/OutOfTheLoop: The New Cratening
- Replies: 204
- Views: 30811
Re: r/OutOfTheLoop: The New Cratening
Frills are masked by your viewport, we just need to work out a way of doing that that doesn't look like anus. The mask is very much a coder sprite.dirk_mcblade wrote: ↑Tue Jun 06, 2023 7:21 am So hiding behind south walls is going to be the new meta.
Also, you're shifted up so no
- Tue Jun 06, 2023 7:42 am
- Forum: Player's Club
- Topic: r/OutOfTheLoop: The New Cratening
- Replies: 204
- Views: 30811
Re: r/OutOfTheLoop: The New Cratening
trying to understand. how will tile clicking work if people’s sprites bleed into other tiles from a resting position? can you click that guy by aiming in the tile above him, even though he’s not standing there? does he reduce his hitbox by 50% since he’s standing under a wall? will people’s heads p...
- Tue Jun 06, 2023 6:51 am
- Forum: Player's Club
- Topic: r/OutOfTheLoop: The New Cratening
- Replies: 204
- Views: 30811
Re: r/OutOfTheLoop: The New Cratening
sinfulbliss wrote: ↑Tue Jun 06, 2023 6:28 am will people no longer be centered on tiles because of the shift?
Not a perfect example since I've not shifted structures yet, but that's the idea yes.
- Tue Jun 06, 2023 5:48 am
- Forum: Player's Club
- Topic: r/OutOfTheLoop: The New Cratening
- Replies: 204
- Views: 30811
Re: r/OutOfTheLoop: The New Cratening
Yes. it varies but we're likely gonna shift most things (lockers, computers, tables) up I think it's 14 pixels rn. Mobs too, for the guy who was asking about frills.Constellado wrote: ↑Tue Jun 06, 2023 3:25 am Or... are all objects made with the wallening meant to be made to go half way up a wall tile?
- Mon Jun 05, 2023 11:12 am
- Forum: Coding Feedback
- Topic: Janitor Feedback
- Replies: 30
- Views: 8555
Re: Janitor Feedback
I wish there were more jobs like janitor. Variety is important, and people will gravitate to niches so having a ton is good, but I wish we were better at making janitor likes instead of virology likes
- Mon Jun 05, 2023 11:02 am
- Forum: Player's Club
- Topic: r/OutOfTheLoop: The New Cratening
- Replies: 204
- Views: 30811
Re: r/OutOfTheLoop: The New Cratening
what if we drove our one active (not counting wallem cause we nabbed him right as this happen) spritetainer into an extended leave because he dared to merge a pr after it started to devolve into calling each other nazis and personal attacks. clearly /tg/station is corrupt to its very core, this is a...
- Mon Jun 05, 2023 8:48 am
- Forum: Coding Feedback
- Topic: Janitor Feedback
- Replies: 30
- Views: 8555
Re: Janitor Feedback
cargo would be great if we could get people to use cargo
- Thu Jun 01, 2023 10:47 am
- Forum: Closed Policy Discussion
- Topic: What to do what shit hits the fan during a revolution.
- Replies: 40
- Views: 6723
Re: What to do what shit hits the fan during a revolution.
Revs disrupting the round is to some extent the point, I hope that isn't lost in whatever is made of this.
- Tue May 30, 2023 10:18 am
- Forum: Player's Club
- Topic: Huebone Progressive party Peanut
- Replies: 206
- Views: 148555
Re: Huebone Progressive party Peanut
you cannot stop me from responding to posts 3 days later I will drive this convo into the dirt.
Yes this is a double post, what are you gonna do about it.
Yes this is a double post, what are you gonna do about it.
- Tue May 30, 2023 10:17 am
- Forum: Player's Club
- Topic: Huebone Progressive party Peanut
- Replies: 206
- Views: 148555
Re: Huebone Progressive party Peanut
It's inappropriate specialization and you know it. Its like fixing a bug that applies to all atmos calls, but only when called on renforced tiles. You can do better and you fucking know it. Why end police brutality against black people when you can end it against all people? Why do you think the mo...
- Sat May 27, 2023 9:01 am
- Forum: Player's Club
- Topic: Huebone Progressive party Peanut
- Replies: 206
- Views: 148555
Re: Huebone Progressive party Peanut
So is black, what? ..., people have these broad categories because it makes things easier for the average person. That includes when it comes to hatred. A white nationalist ain't gonna check if you're a Tutsi or a Hutu before he discriminates you against being black and neither will the anti-white ...
- Fri May 26, 2023 10:45 pm
- Forum: Player's Club
- Topic: Huebone Progressive party Peanut
- Replies: 206
- Views: 148555
Re: Huebone Progressive party Peanut
White lives matter. Not really posting at the people I'm quoting but this line makes me so upset. White is a spook people falling for it makes me so mad I stg. It's only a classifier in that it groups people who used to be minorities but became a part of the larger group over time. It's as useful a...
- Thu May 25, 2023 4:19 am
- Forum: Player's Club
- Topic: Huebone Progressive party Peanut
- Replies: 206
- Views: 148555
Re: Huebone Progressive party Peanut
Gamemasters when they forget to add the lilac role
- Wed May 24, 2023 6:47 pm
- Forum: Player's Club
- Topic: Huebone Progressive party Peanut
- Replies: 206
- Views: 148555
Re: Huebone Progressive party Peanut
Wow this guy's an asshole
- Thu May 18, 2023 11:04 pm
- Forum: General Chat
- Topic: Space Station 13 Merchandise
- Replies: 20
- Views: 5445
Re: Space Station 13 Merchandise
you know about the merch shop right? the one that's a bit crummy?TheSmallBlue wrote: ↑Thu May 18, 2023 9:21 am I wish ss13 merch were a thing so bad, I'd buy shirts posters plushies mugs anything you give me, something like a communal merch shop made by the big servers to help pay server costs would be sick as fuck
- Wed May 17, 2023 10:53 am
- Forum: General Chat
- Topic: Space Station 13 Merchandise
- Replies: 20
- Views: 5445
Re: Space Station 13 Merchandise
I love gorilla marketing
Don't be cringe
Don't be cringe
- Wed May 17, 2023 1:39 am
- Forum: Player's Club
- Topic: THE /TG/ FORUM HUNGER GAMES - THE FINALE (REALLY)
- Replies: 209
- Views: 27052
Re: THE /TG/ FORUM HUNGER GAMES - START OF DAY 5
Damn janitors
- Thu May 11, 2023 1:45 am
- Forum: Player's Club
- Topic: THE /TG/ FORUM HUNGER GAMES - THE FINALE (REALLY)
- Replies: 209
- Views: 27052
- Wed May 10, 2023 7:48 am
- Forum: Closed Policy Discussion
- Topic: Pill SM's lag or fad?
- Replies: 19
- Views: 2766
Re: Pill SM's lag or fad?
SM pulling has been in the game since 2017, it was just poorly implemented so it didn't actually work. The exploit bit was just a happy side effect.
- Tue May 09, 2023 7:01 am
- Forum: Player's Club
- Topic: Most controversial issues in space station 13
- Replies: 47
- Views: 4977
Re: Most controversial issues in space station 13
fastmos What the fuck do people even mean by this. Anything that actually moves gas is fastmos: monstermos, auxmos, katmos, ZAS, FEA, fuckin nu-LINDA. We have names man just use em. Least that way I can understand what's being said (even if half of em are named after their developers curse you mons...
- Tue May 09, 2023 2:49 am
- Forum: Player's Club
- Topic: You need a medical license to use sutures [PR peanut]
- Replies: 44
- Views: 3970
Re: You need a medical license to use sutures [PR peanut]
That sounds disgusting I'm sorry
- Tue May 09, 2023 1:36 am
- Forum: Closed Policy Discussion
- Topic: Pill SM's lag or fad?
- Replies: 19
- Views: 2766
Re: Pill SM's lag or fad?
I feel like someone should do some testing to see if it actually causes lag or not. If so, get rid of it. If not, keep it. If done at scale they wreck havoc with the sm pulling code, alongside the traditional issues that come with item spam (lagging out clients) I don't think it's useful to ban som...
- Fri May 05, 2023 10:23 pm
- Forum: Ideas
- Topic: Emote idea: Stomp on a crit/dead crewmate
- Replies: 11
- Views: 2033
Re: Emote idea: Stomp on a crit/dead crewmate
Not saying I'm against it but uh s gonna be a tad horny https://www.digg.com/r/TooAfraidToAsk/comments/licasv/why_do_people_want_others_to_step_on_them_what_is/ Ah shit, it really looked good on paper. Guess I forgot to consider if the sickos would love it as well. Hey I just thought it was funny, ...
- Fri May 05, 2023 10:52 am
- Forum: Ideas
- Topic: Emote idea: Stomp on a crit/dead crewmate
- Replies: 11
- Views: 2033
Re: Emote idea: Stomp on a crit/dead crewmate
Not saying I'm against it but uh s gonna be a tad horny https://www.digg.com/r/TooAfraidToAsk ... m_what_is/
- Fri May 05, 2023 1:19 am
- Forum: Closed Policy Discussion
- Topic: The players club and the attack of the non players policy discussion
- Replies: 44
- Views: 5640
Re: The players club and the attack of the non players policy discussion
I don't really mind if I lose posting perms but if you take my access away can you stop having development discussions in a place where I can't post.
- Thu May 04, 2023 7:28 am
- Forum: Player's Club
- Topic: THE /TG/ FORUM HUNGER GAMES - THE FINALE (REALLY)
- Replies: 209
- Views: 27052
- Thu May 04, 2023 2:27 am
- Forum: Player's Club
- Topic: Fresh Blacklist Peanut
- Replies: 95
- Views: 8131
Re: Fresh Blacklist Peanut
Talking to each other instead of playing the game was a mistake, as were metacords.
Return to IRC. Do it, u won't.
Also yeah lock this
Return to IRC. Do it, u won't.
Also yeah lock this
- Wed May 03, 2023 9:12 am
- Forum: Player's Club
- Topic: The "Roleplay" Focused jobs.
- Replies: 38
- Views: 2776
Re: The "Roleplay" Focused jobs.
-nip- Indeed I think you agree with me. I don't think these jobs necessarily need expanding xeno-bio/atmospherics type content, but they could really benefit from some simple stuff like janitor has. Something to get them moving, something to get them talking to people, whatever. Sure, I'm down with...
- Tue May 02, 2023 10:01 pm
- Forum: Player's Club
- Topic: Could you take on a black bear?
- Replies: 29
- Views: 3462
Re: Could you take on a black bear?
absolutely not, have you met black bears?
I'd get a good hit/shot in and have half my face torn off.
Ah confused em with brown bears. Yeah I could take one easy.
I'd get a good hit/shot in and have half my face torn off.
Ah confused em with brown bears. Yeah I could take one easy.
- Tue May 02, 2023 8:08 pm
- Forum: Player's Club
- Topic: THE /TG/ FORUM HUNGER GAMES - THE FINALE (REALLY)
- Replies: 209
- Views: 27052
Re: THE /TG/ FORUM HUNGER GAMES - START OF DAY 2
always knew I had it in me
- Tue May 02, 2023 9:52 am
- Forum: Player's Club
- Topic: The "Roleplay" Focused jobs.
- Replies: 38
- Views: 2776
Re: The "Roleplay" Focused jobs.
Are you seriously about to argue that ninjas or nuclear operatives are going to roleplay with you? Roleplay is a spook. Posting like this makes me sad. Roleplay in the context of ss13 is acting in a way that's consistent with your character, and creating a story out of that. Freaking out because of...
- Tue May 02, 2023 9:48 am
- Forum: Player's Club
- Topic: The "Roleplay" Focused jobs.
- Replies: 38
- Views: 2776
Re: The "Roleplay" Focused jobs.
This felt weird reading the first time over, and I think I've pinned down why. Jobs don't inherently need to have like, unique mechanics, but it is important that they have a unique role, a fiction that gets people interested. A good job will have reasons to do its role, and will pull other players ...
- Mon May 01, 2023 1:26 pm
- Forum: Player's Club
- Topic: They're coming for our batons!! [code peanut tag to not annoy armhulenn]
- Replies: 36
- Views: 4636
Re: They're coming for our batons!! [code peanut tag to not annoy armhulenn]
The dream is swing based combat yeah. Click spam is hell, and it'd be amazing to move away from it. (also it'd make stuff like click delay feel not horrid)
Frankly I refuse to believe anyone who tells me ss13 combat is fun. I think you're lying.
Frankly I refuse to believe anyone who tells me ss13 combat is fun. I think you're lying.
- Mon May 01, 2023 9:44 am
- Forum: Player's Club
- Topic: Least controversial map pr nut
- Replies: 83
- Views: 10063
- Mon May 01, 2023 6:27 am
- Forum: Ideas
- Topic: Nerf Forensics
- Replies: 19
- Views: 3030
Re: Nerf Forensics
I'd like to make forensics more interesting/a smoother system to interact with. I think it's too clunky and slow to keep up with the rest of the game, outside of gottchas like you describe. It's not useful to discuss how to nerf it, s more useful to discuss how to change it to improve its usefulness...
- Mon May 01, 2023 6:22 am
- Forum: Off Topic
- Topic: MSO is a dictator!
- Replies: 27
- Views: 7563
Re: MSO is a dictator!
if mso dies this place goes up in flames, that's my out, why are you trying to take away my out
- Mon May 01, 2023 3:40 am
- Forum: Player's Club
- Topic: On round removal.
- Replies: 15
- Views: 842
Re: On round removal.
Yeah that sounds about right. Base heretic was a mistake, and it's lead to pretty cringe falling back to make it not fucking deranged