Search found 1137 matches
- Wed Apr 30, 2014 9:38 am
- Forum: Roleplaying
- Topic: Shipping
- Replies: 36
- Views: 11588
Re: Shipping
Boris x Slark, fursuit wedding.
- Tue Apr 29, 2014 11:52 pm
- Forum: General Chat
- Topic: Community advocates?
- Replies: 48
- Views: 12615
Re: Community advocates?
I would've been pretty happy if any advocates had come to me and told me some bad shiggy diggy is happening and I had sorted it.
But that is not the case.
A great idea in principal, not so good in practise.
But that is not the case.
A great idea in principal, not so good in practise.
- Tue Apr 29, 2014 1:06 pm
- Forum: Resolved Requests
- Topic: ASIMOV AI killed me
- Replies: 4
- Views: 1796
Re: ASIMOV AI killed me
Due to a history of being a terrible AI, i'm gunna apply a permaban from silicon until he's at least spoke on here.
- Mon Apr 28, 2014 1:15 pm
- Forum: Admin Feedback
- Topic: Admin Feedback Poll
- Replies: 27
- Views: 8088
Re: Admin Feedback Poll
I like admin feedback, it feeds my manical admin ego.
Nah but rly, good feedback means "kee doing this", and it think it helps with burnout.
Nah but rly, good feedback means "kee doing this", and it think it helps with burnout.
- Mon Apr 28, 2014 12:20 pm
- Forum: Ideas
- Topic: Nanotrasen Xenobiology Research Foundation
- Replies: 41
- Views: 10955
Re: Nanotrasen Xenobiology Research Foundation
Why not explosive mind-controlling implants?
They're slaved much like an AI would be and once they're finished, they can explode their head.
They're slaved much like an AI would be and once they're finished, they can explode their head.
- Mon Apr 28, 2014 9:06 am
- Forum: Former Admins
- Topic: [No Longer Admin] Pandarsenic
- Replies: 30
- Views: 10605
Re: Pandarsenic
God of the silicon policy, lord of the circuits.
- Mon Apr 28, 2014 7:23 am
- Forum: Former Admins
- Topic: [No longer admin] Nerolat
- Replies: 10
- Views: 3256
Re: Nerolat
I sometimes disagree with some of his shenanigans (IE. Spawning mobs into the singularity to release it during a wizard round.) but other than that, he is good.
I also fucking love taking the piss out of him.
I also fucking love taking the piss out of him.
- Mon Apr 28, 2014 7:18 am
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37572
Re: Bluespace
It's usually 100% taken care of, Arty gets a lot of attention, it doesn't really need me, I do try and come on every now and then, though.Psyentific wrote:I wish he would admin Artyom more.
- Mon Apr 28, 2014 7:16 am
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37572
Re: Bluespace
And again, try to lead PMing somebody with starters such as 'Hello! Do you have a minute to talk about x?" rather than 'Hey greytider, mind telling me why you decided to do X?' Because the latter tends to provoke a whole host of unproductive responses from the other person, such as defiance an...
- Sat Apr 26, 2014 12:41 am
- Forum: General Chat
- Topic: In-Game Achievements! (SS Thread)
- Replies: 32
- Views: 12521
Re: In-Game Achievements! (SS Thread)
I spawned that optable.
#JustAdminThings
#JustAdminThings
- Fri Apr 25, 2014 11:39 pm
- Forum: Coding
- Topic: Pipes update
- Replies: 12
- Views: 5266
Re: Pipes update
This is perfect.
- Fri Apr 25, 2014 9:08 pm
- Forum: Roleplaying
- Topic: OOCQuest
- Replies: 15
- Views: 6563
Re: OOCQuest
Would anyone be interested in this actually being forum based?
- Fri Apr 25, 2014 7:02 pm
- Forum: Coding Feedback
- Topic: Many bugs go unreported
- Replies: 37
- Views: 15647
Re: Many bugs go unreported
Some players do, but we're not the one experiencing the bug, and if we can't reproduce it, how can we report it?Kelenius wrote:Maybe players should adminhelp found bugs, and admins will report them.
"Lings sometimes can't revive." isn't a valid bug report.
- Fri Apr 25, 2014 12:05 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 87373
Re: The Eternal 'Port Baymed' Thread
Accidentally throw a toolbox at someone, break their arms and get adminhelped.
Honk.
Honk.
- Fri Apr 25, 2014 12:26 am
- Forum: Roleplaying
- Topic: OOCQuest
- Replies: 15
- Views: 6563
OOCQuest
So this is a thing i've been doing in which i'll offer a scenario in OOC and people can say how they want to go. For example, we enter a tavern, what do we do? Stuff like that. I'm going to record the progress of where we get to here. I might also do a forum version at some point. Inventory A handfu...
- Thu Apr 24, 2014 8:32 pm
- Forum: Archived/Deleted
- Topic: Bluespace
- Replies: 13
- Views: 4302
Re: Bluespace
It's usually 100% taken care of, Arty gets a lot of attention, it doesn't really need me, I do try and come on every now and then, though.Psyentific wrote:I wish he would admin Artyom more.
- Thu Apr 24, 2014 6:38 pm
- Forum: Archived/Deleted
- Topic: Bluespace
- Replies: 13
- Views: 4302
Re: Bluespace
And again, try to lead PMing somebody with starters such as 'Hello! Do you have a minute to talk about x?" rather than 'Hey greytider, mind telling me why you decided to do X?' Because the latter tends to provoke a whole host of unproductive responses from the other person, such as defiance an...
- Thu Apr 24, 2014 2:12 pm
- Forum: Archived/Deleted
- Topic: FINE THEN, IM MAKING MY OWN OFFICIAL TGSTATION13 WEBSITE
- Replies: 2
- Views: 1522
- Thu Apr 24, 2014 1:24 pm
- Forum: Resolved Appeals
- Topic: (Bluespace)Bombing
- Replies: 8
- Views: 2511
Re: (Bluespace)Bombing
The ban has been reduced to a day, but i'm not going to give you permission for bombing nuke ops, if you /do/ decide to bomb them, and the admin online at the time judges it unfavorably, you could be facing serious consequences. I believe this is resolved, unless you have anything to add, tunderchief.
- Thu Apr 24, 2014 1:13 pm
- Forum: Resolved Appeals
- Topic: (Bluespace)Bombing
- Replies: 8
- Views: 2511
Re: (Bluespace)Bombing
In order to resolve this, i'll offer you something, this is a game and i'm not really fond of stopping people enjoying themself. You'll serve a dayban. You blew up arrivals and you fucked up with your throw, this is standard. As for your bombing, you'll agree to only create and use bombs in certain ...
- Thu Apr 24, 2014 1:06 pm
- Forum: Resolved Appeals
- Topic: (Bluespace)Bombing
- Replies: 8
- Views: 2511
- Thu Apr 24, 2014 12:56 pm
- Forum: Resolved Appeals
- Topic: (Bluespace)Bombing
- Replies: 8
- Views: 2511
Re: (Bluespace)Bombing
http://puu.sh/8luj6.jpg The bomb went off pretty much exactly where I am in the screenshot above, completely taking off the junction that connects arrivals to the main hallway. As for previous warnings, you've been banned once, one of which was lifted, for bombing, but you have been told verbally q...
- Thu Apr 24, 2014 9:46 am
- Forum: General Chat
- Topic: [POLL] Put one of the servers on the pub hub for a day
- Replies: 54
- Views: 21003
Re: Put one of the servers on the pub hub for a day
I've modded 80 player rounds on NoX, that was permanently on the hub, it's not so bad once you get used to it, fucktons of ahelps a minute though.
- Wed Apr 23, 2014 9:33 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 441843
Re: Quotes General
The corgi puppy (CUNT) (ANNIHILATOR) yaps.
- Wed Apr 23, 2014 7:17 pm
- Forum: General Chat
- Topic: [POLL] Do you ERP?
- Replies: 68
- Views: 39300
Re: Do you ERP?
I often give the crew a vicious and rough honking as the clown.
- Wed Apr 23, 2014 1:40 pm
- Forum: Coding
- Topic: Lag is over
- Replies: 19
- Views: 8098
- Wed Apr 23, 2014 12:17 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 912452
- Sun Apr 20, 2014 7:14 pm
- Forum: Resolved Appeals
- Topic: [thebiblemelts] Timmy McFinigin - engineering ban was lifted
- Replies: 1
- Views: 1458
Re: [thebiblemelts] Timmy McFinigin - engineering ban was li
Lifted it, enjoy.
- Sun Apr 20, 2014 3:12 pm
- Forum: Video Games
- Topic: Every vidya ever
- Replies: 21
- Views: 8584
Re: Every vidya ever
This list locked up my Firefox for a decent half a minute.
- Sat Apr 19, 2014 11:13 pm
- Forum: Coding
- Topic: R&D overhaul possible basic mechanics discussion
- Replies: 9
- Views: 4325
Re: R&D overhaul possible basic mechanics discussion
I really don't see a need or reason to overhaul R&D code, it's fine as is.
- Sat Apr 19, 2014 10:44 pm
- Forum: NTStation Ideas
- Topic: Need God Names [Work Done]
- Replies: 4
- Views: 1871
Re: Need God Names
Lord Boris
King Boris
God-King Boris
All fine ones.
King Boris
God-King Boris
All fine ones.
- Sat Apr 19, 2014 1:22 pm
- Forum: General Chat
- Topic: Videogames is serious business
- Replies: 27
- Views: 12278
Re: Videogames is serious business
I make sure to wear a business suit and tie when playing videogames. Gotta be professional.
- Sat Apr 19, 2014 1:03 pm
- Forum: Archived/Deleted
- Topic: Nerolat
- Replies: 10
- Views: 3447
Re: Nerolat
I sometimes disagree with some of his shenanigans (IE. Spawning mobs into the singularity to release it during a wizard round.) but other than that, he is good.
I also fucking love taking the piss out of him.
I also fucking love taking the piss out of him.
- Sat Apr 19, 2014 12:30 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 674106
Re: Little things you learned that are game changing
The nuke disk can be hidden in the safe and the safe can be opened easily and quickly with a little common sense.
- Fri Apr 18, 2014 11:29 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 674106
Re: Little things you learned that are game changing
You can go through portals or use the teleport as a ghost.
- Fri Apr 18, 2014 11:16 pm
- Forum: Coding Feedback
- Topic: Many bugs go unreported
- Replies: 37
- Views: 15647
Re: Many bugs go unreported
I would like some sort of in-game pre-formatted bug reporter.
- Fri Apr 18, 2014 5:07 pm
- Forum: Off Topic
- Topic: This is where we HONK
- Replies: 68
- Views: 49524
Re: This is where we HONK
hhhhhhhonk