Search found 4769 matches
- Tue Jun 18, 2019 7:29 am
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40918
Re: Github Merging
I think the main theme here isn't "over-throwing the maintainers" it's "Make the Maintainers actually care about what the players think" And "Maintainers should make the coders not be so damn lazy with their nerf prs." >make them How do you propose you're going to do t...
- Tue Jun 18, 2019 7:26 am
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
Nothing about the admin "job" includes babysitting a half-functional code addition. Stop posting.teepeepee wrote:god forbid administrators do their (volunteer) job
- Tue Jun 18, 2019 3:10 am
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
You could also manage it via ahelping the matter, that gives more work to admins so that is a huge negative but it would probably be open and shut cases by looking at logs for you and a buddy beating the shit out of each other in the showers. Protip: If your "solution" involves making adm...
- Mon Jun 17, 2019 8:02 pm
- Forum: Closed Policy Discussion
- Topic: Friendly zombies
- Replies: 28
- Views: 5948
Re: Friendly zombies
My problem is that every time i buy romerol a miner starts cutting them down with a spellblade(nuke lavaland). If not spellblade the plasma cutters have such a ridiculous delimb potential, instant zombie culler I mean thats kinda on brand for the thing a plasma cutter is a reference to I'm also sho...
- Mon Jun 17, 2019 7:57 pm
- Forum: General Chat
- Topic: reminder to new admins to not use away missions
- Replies: 15
- Views: 3894
Re: reminder to new admins to not use away missions
[youtube]WAe3OlsXau8[/youtube]Qbmax32 wrote:imsxz wrote:fuck you
- Mon Jun 17, 2019 1:49 pm
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40918
Re: Github Merging
A lot of this thread just sounds like people ranting with increasing hyperbole about how "those damn coders never listen to anyone!" and then expecting to be taken on faith that joe-player-average would know the difference between functional code and not by looking at it.
- Sun Jun 16, 2019 4:30 pm
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40918
Re: Github Merging
This basketball analogy is clearly too confusing, if it's so easy to equate "playing spacemans" with "playing pro basketball" just because they're both called "playing". Coding involves work . The best way to influence the direction of the codebase is to put in that wo...
- Sun Jun 16, 2019 6:42 am
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40918
Re: Github Merging
Exactly which part of "give a bunch of non-coders a vote on what counts for good code" suddenly makes the code better? You don't make the NBA better by having the fans in the bleachers write the rules. Fans of the NBA don’t play the game. You're right. They pay for the tickets and attend ...
- Sun Jun 16, 2019 4:02 am
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40918
Re: Github Merging
Exactly which part of "give a bunch of non-coders a vote on what counts for good code" suddenly makes the code better? You don't make the NBA better by having the fans in the bleachers write the rules. Fans of the NBA don’t play the game. You're right. They pay for the tickets and attend ...
- Sun Jun 16, 2019 3:54 am
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40918
Re: Github Merging
Exactly which part of "give a bunch of non-coders a vote on what counts for good code" suddenly makes the code better? You don't make the NBA better by having the fans in the bleachers write the rules.
- Sun Jun 16, 2019 12:40 am
- Forum: Closed Policy Discussion
- Topic: Github Merging
- Replies: 175
- Views: 40918
Re: Github Merging
Game design is not and should not be a popularity contest Strong agree. Its good that players are interested in the state of the game and its development direction. They should actively share how they feel about changes and make/suggest some. But many necessary changes would not currently exist if ...
- Fri Jun 14, 2019 5:27 pm
- Forum: Video Games
- Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
- Replies: 94
- Views: 25175
Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
But that's boring The apparent insanity, even if it skirts the line of being lolsorandumb, makes it fun Though I'd be amused to see some sort of fish joke pop up somewhere, I doubt they'd do it. The BL1 references to confusion and lolrandum were decently interesting (Talking to a stop sign, interro...
- Fri Jun 14, 2019 3:35 pm
- Forum: Video Games
- Topic: Dead By Daylight
- Replies: 506
- Views: 207748
Re: Dead By Daylight - Actually good, free DLC edition
But it makes survivor mains mad and that's all I care.Super Aggro Crag wrote:NOED is a crutch that rewards being shit at the game
- Fri Jun 14, 2019 3:29 pm
- Forum: Resolved Appeals
- Topic: [kiteme] Nyaakuza - permaban, really?
- Replies: 31
- Views: 9150
Re: [kiteme] Nyaakuza - permaban, really?
Admins can't handle administrative issues over discord Nyaakuza. why are you acting like you're a well-organized corporation for something important and not running a free-to-access server of a video game for fun We're just people playing a video game, why the hell can't we talk about why you're ki...
- Fri Jun 14, 2019 3:24 pm
- Forum: Closed Policy Discussion
- Topic: Remove the room theme from the game
- Replies: 31
- Views: 7273
Re: Remove the room theme from the game
It gives me a Portal vibe for some reason.
- Fri Jun 14, 2019 3:21 pm
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
Don't mess with the importance of chemistry, Why? What makes the separation of medicine creation and distribution worth having? Probably the same thing that makes the separation of food creation and food consumption worth having. I'm starving but the chef could be a psychopath that poisoned the foo...
- Thu Jun 13, 2019 6:55 pm
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
Medical has a latheSuper Aggro Crag wrote:Surgery is fun and educational
Just give us two sets of surgical tools incase some cunt steals em
- Thu Jun 13, 2019 4:15 pm
- Forum: Video Games
- Topic: Dead By Daylight
- Replies: 506
- Views: 207748
Re: Dead By Daylight - Actually good, free DLC edition
>NOED not on the list
You get the most upset survivor mains from that one.
You get the most upset survivor mains from that one.
- Thu Jun 13, 2019 3:03 pm
- Forum: Video Games
- Topic: Dead By Daylight
- Replies: 506
- Views: 207748
Re: Dead By Daylight - Actually good, free DLC edition
I'm not sure I'd call a killer "in a good place" if the answer is "just do this particular build with these particular perks in this particular manner"
- Wed Jun 12, 2019 9:47 pm
- Forum: Video Games
- Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
- Replies: 94
- Views: 25175
Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
The "meme dialogue" is a product of what I mentioned. They're constantly bombarded with a ton of information that they don't personally possess but which may or not be true/useful/relevant to their circumstances. Its the reason your malkavian characters in BL1 could recognize certain NPCs...
- Wed Jun 12, 2019 7:48 pm
- Forum: Closed Policy Discussion
- Topic: Should nervere rule on wilchens ban
- Replies: 67
- Views: 15576
Re: Should nervere rule on wilchens ban
imsxz you keep saying how the admin who handled the ban should deal with it as they know the situation. I reiterate that considering Shezza's past that this should not be about the singular ban but about their entire time at their community. That is how we deal with other players and so it is how s...
- Wed Jun 12, 2019 6:00 pm
- Forum: Closed Policy Discussion
- Topic: Should nervere rule on wilchens ban
- Replies: 67
- Views: 15576
Re: Should nervere rule on wilchens ban
imsxz you keep saying how the admin who handled the ban should deal with it as they know the situation. I reiterate that considering Shezza's past that this should not be about the singular ban but about their entire time at their community. That is how we deal with other players and so it is how s...
- Wed Jun 12, 2019 4:25 pm
- Forum: Closed Policy Discussion
- Topic: Should nervere rule on wilchens ban
- Replies: 67
- Views: 15576
Re: Should nervere rule on wilchens ban
ok lawman you can find us a jury that doesnt already hate or love shezza in this tight knit community that theyve been active in i can think of a few admins that straight up said "yeah dont let them back in ever" after they were originally banned and that sounds like bias to me sir Its no...
- Wed Jun 12, 2019 3:36 pm
- Forum: Closed Policy Discussion
- Topic: Should nervere rule on wilchens ban
- Replies: 67
- Views: 15576
Re: Should nervere rule on wilchens ban
To belabor the legal metaphor a bit more. Beyond the mere avoidance of the appearance of impropriety is also a duty to avoid conflicts of interest. Its why you'll never see an attorney represent both sides of the same coin and get away with it. This includes situations where you merely appear to be ...
- Wed Jun 12, 2019 3:10 pm
- Forum: Video Games
- Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
- Replies: 94
- Views: 25175
Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
I never played Malkevins, only superior clans like Ventrue, Toreador and Nosferatu, so my only reference to Malkevins dementia were always the pictures with meme dialogue options and the hallucinations. The "meme dialogue" is a product of what I mentioned. They're constantly bombarded wit...
- Tue Jun 11, 2019 5:42 pm
- Forum: Admin Feedback
- Topic: NecromancerAnne
- Replies: 64
- Views: 25736
Re: NecromancerAnne
Got three ban appeals in their first day as Trial Admin. That's kinda impressive but not in a good way. I've had NO interaction with them so have no clue what's up. They don't look like bad bans, so either the players are wrong or there isn't enough communication before the ban is dropped. This isn...
- Tue Jun 11, 2019 5:35 pm
- Forum: General Chat
- Topic: At what points to people become veterans to game
- Replies: 53
- Views: 16114
Re: At what points to people become veterans to game
All this time I thought your account was a lot older than mine. Weird.Steelpoint wrote:Anyone whose account on this forum was registered in 2014.
- Tue Jun 11, 2019 5:03 pm
- Forum: Video Games
- Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
- Replies: 94
- Views: 25175
Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
also i'm really curious if any of those people actually played the first game, and what was their reaction to the portrayal of malkevin there Malks were pretty well handled in the first game. They were "demented" but it was handled well within the setting context of being an entire kindre...
- Tue Jun 11, 2019 3:36 pm
- Forum: Video Games
- Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
- Replies: 94
- Views: 25175
Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
I'm not seeing the outrage other than ResetEra morons acting surprised that mental illness is represented with some nuance in the setting.
- Tue Jun 11, 2019 3:35 am
- Forum: General Chat
- Topic: At what points to people become veterans to game
- Replies: 53
- Views: 16114
Re: At what points to people become veterans to game
Is that an invite to a connection count circlejerk? We haven't had one of those in a while.
- Mon Jun 10, 2019 10:55 pm
- Forum: Video Games
- Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
- Replies: 94
- Views: 25175
- Mon Jun 10, 2019 9:47 pm
- Forum: General Chat
- Topic: catgirls, why?
- Replies: 30
- Views: 9656
Re: catgirls, why?
Blaming the cats for the autistic screeching from players mostly uninvolved with them is pretty weird.PKPenguin321 wrote:considering the sheer drama they wrought that otherwise wouldnt have happened im gonna go with a noJohn_Gobbel wrote:Cats are a fun meme which are good for the server.
- Mon Jun 10, 2019 9:45 pm
- Forum: General Chat
- Topic: At what points to people become veterans to game
- Replies: 53
- Views: 16114
Re: At what points to people become veterans to game
Dark times.Electronics wrote:If you remember the days before smooth animations between tiles
- Mon Jun 10, 2019 5:46 pm
- Forum: Off Topic
- Topic: 2k19 /pol/ - European Spring edition
- Replies: 633
- Views: 221140
Re: 2k19 /pol/ - European Spring edition
I don't mean it's complicated to work out you twit, I mean it's more complicated in a "Oh goody I'm getting a pay rise. Oh shit, most of that rise got gobbled up by the tax man" sense. You'll see what I mean once you stop being a student and start working a proper job. This is true of any...
- Mon Jun 10, 2019 4:43 pm
- Forum: Closed Policy Discussion
- Topic: Low pop murderboning
- Replies: 83
- Views: 20160
Re: Low pop murderboning
Rule 4 is also one of the great things about TG. Allowing an antag to actually ya know be an antag. Apparently servers without this rule don't have antags. The more you know. Thats not what I said but okie. TG allows antags to be free to do whatever. Seems like you care less about the actual topic ...
- Mon Jun 10, 2019 4:10 pm
- Forum: Off Topic
- Topic: 2k19 /pol/ - European Spring edition
- Replies: 633
- Views: 221140
Re: 2k19 /pol/ - European Spring edition
Tax brackets are the simplest part of our objectively complex tax system.Rustledjimm wrote:Malk did you get a maths GCSE or O level. How the fuck is that complicated.
Unless you're one of the idiots calling for a flat rate income tax but if you are that'd give me something to laugh at today.
- Mon Jun 10, 2019 4:06 pm
- Forum: Closed Policy Discussion
- Topic: Low pop murderboning
- Replies: 83
- Views: 20160
Re: Low pop murderboning
Rule 4 is also one of the great things about TG. Allowing an antag to actually ya know be an antag. Apparently servers without this rule don't have antags. The more you know. Thats not what I said but okie. TG allows antags to be free to do whatever. Seems like you care less about the actual topic ...
- Sun Jun 09, 2019 5:19 pm
- Forum: Resolved Appeals
- Topic: [Cedarbridge] chodesly - Chef killed guy for trespassing in kitchen
- Replies: 2
- Views: 968
Re: [Cedarbridge] chodesly - Chef killed guy for trespassing in kitchen
HI, The ban was placed because you refused to respond when questioned about the events that took place. I'm aware of the "chaos" and "spam" in medbay and in the multiple attempts I made to contact you I got no response. This included several attempts when you were in custody with...
- Sat Jun 08, 2019 9:14 pm
- Forum: Closed Policy Discussion
- Topic: Low pop murderboning
- Replies: 83
- Views: 20160
Re: Low pop murderboning
Apparently servers without this rule don't have antags. The more you know.Naloac wrote:Rule 4 is also one of the great things about TG. Allowing an antag to actually ya know be an antag.
- Sat Jun 08, 2019 7:52 pm
- Forum: Video Games
- Topic: Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
- Replies: 7
- Views: 2170
Re: Captain Starshot - A sciene pulp-fiction inspired rogue-like I'm working on
I can't tell if it was legitimately what was happening or it just looked like it, but at one point it seemed like the ground combat models were clashing and causing a slowdown. Edit: Do need to echo that damage feedback needs to be a bit better on the space combat in general. Landing a hit triggers ...
- Sat Jun 08, 2019 7:42 pm
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
"If we put more people into the chem lab then chemists will suddenly want to do something they can already do"
- Sat Jun 08, 2019 4:35 pm
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
that much aside, your point doesn't really follow your reasoning. Yes, several jobs make things that progress throughout the round and that's neat. That doesn't make a job bad if it doesn't have that feature. "several jobs" meaning just doctor since sec doesn't actually follow this like y...
- Fri Jun 07, 2019 11:36 pm
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
Its very easy to tell a competent CMO/MD from an incompetent one. This was apparent even without the sleeper removal. Yes, the system is very simple and always kinda has been, but I promise your stop at medbay from crit will take a lot less time (and you'll die a lot less times through the process) ...
- Fri Jun 07, 2019 8:52 pm
- Forum: Off Topic
- Topic: 2k19 /pol/ - European Spring edition
- Replies: 633
- Views: 221140
- Fri Jun 07, 2019 6:13 pm
- Forum: Off Topic
- Topic: 2k19 /pol/ - European Spring edition
- Replies: 633
- Views: 221140
Re: 2k19 /pol/ - European Spring edition
That's what you get for not shooting him faster.
- Fri Jun 07, 2019 3:38 pm
- Forum: Video Games
- Topic: Dead By Daylight
- Replies: 506
- Views: 207748
Re: Dead By Daylight - Actually good, free DLC edition
I can't wait for Freddy to be even more of a lowrank pubstomper than he already is.
- Fri Jun 07, 2019 3:31 pm
- Forum: Coding Feedback
- Topic: Codeword highlighting was a ridiculous mistake.
- Replies: 36
- Views: 8474
Re: Codeword highlighting was a ridiculous mistake.
Key obviously long out of date before codeword changes then.confused rock wrote:Then you use pda, bazingaed.
- Fri Jun 07, 2019 3:28 pm
- Forum: Coding Feedback
- Topic: Doctor is a shit job
- Replies: 117
- Views: 26884
Re: Doctor is a shit job
why the fuck yall talking about sec for no reason (lookin @ u cedar) His complaint was that med doctors have nothing to do at roundstart. I pointed out that sec has a comparable amount to do at round start and they do it more or less the same way (apart from MD's having several tools that make find...
- Fri Jun 07, 2019 3:24 pm
- Forum: Coding Feedback
- Topic: Codeword highlighting was a ridiculous mistake.
- Replies: 36
- Views: 8474
Re: Codeword highlighting was a ridiculous mistake.
TL;DR items like the syndie encryption key are fucking useless with these easy codewords Not really though. Its pretty hard to hold a useful conversation using codewords. At best you could communicate "Hi, I'm a traitor." "Yes, hello, I am also a traitor." Not really comparable ...
- Thu Jun 06, 2019 8:57 pm
- Forum: Ideas
- Topic: Normalize currency and credits/costs/values
- Replies: 25
- Views: 5660
Re: Normalize currency and credits/costs/values
It also incentivizes departments to just cooperate with bounty requests instead of ignoring them.Not-Dorsidarf wrote:Also the way you quickly get a load of cash for war ops w/o the budget card memes is that you send out a call to bring all crates to cargo, to send them back for moolah