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Search found 611 matches
- Tue Jan 21, 2020 10:56 am
- Forum: Ideas
- Topic: Mid round agonist - the laminator
- Replies: 4
- Views: 973
- Mon Jan 20, 2020 3:23 pm
- Forum: General Chat
- Topic: ITT we talk about hilarious fuck-ups
- Replies: 23
- Views: 5677
Re: ITT we talk about hilarious fuck-ups
I have a clip of this somewhere but, I recently was killing the colossus as a miner. Only when I was about to be done an ash drake walked up and started spewing fire. I get lit on fire and start to panic and try to teleport away with the hiero club. Only for the colossus to break down the walls and...
- Mon Jan 20, 2020 2:56 pm
- Forum: Closed Policy Discussion
- Topic: Wizards...
- Replies: 14
- Views: 2779
Re: Wizards...
if you were trying to make an unbiased poll to honestly measure opinion, you failed miserably
- Sun Jan 19, 2020 5:27 pm
- Forum: General Chat
- Topic: ITT we talk about hilarious fuck-ups
- Replies: 23
- Views: 5677
Re: ITT we talk about hilarious fuck-ups
I built a singularity engine on the BYOS once. Not only did I forget that it was highly radioactive and forget to bring suits for the crew, I also neglected to realize that unlike the tesla, the good lord singuloth does not travel with the shuttle. Suffice to say, evac ceased to exist when the shutt...
- Sun Jan 19, 2020 4:31 pm
- Forum: General Chat
- Topic: Classic traitoring tactics that need to be used more
- Replies: 92
- Views: 22268
Re: Classic traitoring tactics that need to be used more
vorecode existed well before vorestation did(read again: cit), in fact I'm pretty sure that's why vorestation was made, would have to ask a furry degen for confirmation though
- Sun Jan 19, 2020 4:29 pm
- Forum: Closed Policy Discussion
- Topic: Labor Camp as Default Punishment
- Replies: 31
- Views: 6167
Re: Labor Camp as Default Punishment
Problem with gulag is, there's a random element in the form of ash storms. For longer sentences, that doesn't matter. But for shorter sentences, an unfortunately timed ash storm can drastically extend your time. enlightened man's thought: if you don't want to risk getting shipped down during an ash...
- Sun Jan 19, 2020 7:05 am
- Forum: Closed Policy Discussion
- Topic: Bring back 'TWENTY FUCKING GONDOLAS' round end sound
- Replies: 11
- Views: 3162
Re: Bring back 'TWENTY FUCKING GONDOLAS' round end sound
Whoever removed it is a huge butt. Readd now.
- Sat Jan 18, 2020 12:59 pm
- Forum: General Chat
- Topic: Classic traitoring tactics that need to be used more
- Replies: 92
- Views: 22268
Re: Classic traitoring tactics that need to be used more
man how many people are playing on citadel these daysSuper Aggro Crag wrote:one time i killed a geneticist by asking him to teach me how to genetics then locking him in the tube and irradiating him to death then i turned him into a monkey and swallowed him whole
- Sat Jan 18, 2020 12:57 pm
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 111815
Re: CLONING REMOVAL FEEDBACK
Oranges acts the way he does because even if he takes the high road - being patient and explaining reasoning for changes to people - 95% of them will still call him a retard and demand shit be done their way instead. Why even attempt to reason with people that won't be swayed regardless of what you ...
- Wed Jan 15, 2020 11:10 pm
- Forum: Ideas
- Topic: Instead of blocking certain words in chat, why not just have a replacement filter?
- Replies: 18
- Views: 3375
Re: Instead of blocking certain words in chat, why not just have a replacement filter?
good enough reason for me
- Tue Jan 14, 2020 4:00 pm
- Forum: General Chat
- Topic: .
- Replies: 78
- Views: 19387
Re: Manuel feedback and suggestions
https://tgstation13.org/phpBB/viewtopic.php?f=2&t=25198#p535287 Not answering the question again. I asked why we do not use the same system as with job bans. Why should someone re-answer a question for you just because you can't be arsed to look up(or more likely, accept) the answer already pro...
- Tue Jan 14, 2020 3:42 pm
- Forum: Coding Feedback
- Topic: Radiation sucks
- Replies: 44
- Views: 9908
Re: Radiation sucks
I swear this has been suggested dozens of times in the past, why is it only now being considered?oranges wrote:well, we could make highly contaminated people get like a green glow outline or something
- Tue Jan 14, 2020 3:17 pm
- Forum: Ideas
- Topic: mamuel logoff booth
- Replies: 7
- Views: 1707
Re: mamuel logoff booth
Lock yourself in a personal locker inside a locked dorm room, otherwise cope.
Honestly I thought this thread was gonna be a "port cryosleep" thread and the result I got was more selfish and powergamey than that.
Honestly I thought this thread was gonna be a "port cryosleep" thread and the result I got was more selfish and powergamey than that.
- Tue Jan 14, 2020 2:26 pm
- Forum: Ideas
- Topic: Instead of blocking certain words in chat, why not just have a replacement filter?
- Replies: 18
- Views: 3375
Re: Instead of blocking certain words in chat, why not just have a replacement filter?
Isn't the server already effortlessly doing shit like this for the giant myriad of text modifiers in the game? Drunk text, brain damage, lizards just to name a few. Why would it suddenly be a concern to add one more?
- Tue Jan 14, 2020 2:23 pm
- Forum: Ideas
- Topic: Power Is Too Cheap
- Replies: 14
- Views: 3331
Re: Power Is Too Cheap
That's why APCs exist as a buffer between the machines and the SMES, which itself is a buffer between the engine and the APCs.Tlaltecuhtli wrote:can we have power consumation from upgraded machine skyrocket? so its not an insta power goes out and engis can deal it over time
- Mon Jan 13, 2020 8:26 am
- Forum: Coding Feedback
- Topic: PR discussion thread:alternative to removing cloning #48700
- Replies: 19
- Views: 4317
Re: PR discussion thread:alternative to removing cloning #48700
I know I vouched for this in the other topic, but in hindsight this wouldn't work with the current community tg has become. Jannies wouldn't enforce it and players would just ignore it.
- Mon Jan 13, 2020 8:17 am
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 111815
Re: CLONING REMOVAL FEEDBACK
We have plenty of deprecated features that haven't had their entire code deleted, and yet aren't really maintained. All the different "antag" races come to mind. With that in mind - regardless of if we're going to remove cloning from player access or not - it just doesn't make sense to rem...
- Mon Jan 13, 2020 1:31 am
- Forum: Ideas
- Topic: Instead of blocking certain words in chat, why not just have a replacement filter?
- Replies: 18
- Views: 3375
Re: Instead of blocking certain words in chat, why not just have a replacement filter?
seems like a WYCI moment, I don't think anyone would actually oppose it if you tried to implement it
- Mon Jan 13, 2020 1:20 am
- Forum: Ideas
- Topic: Limit Crew's Access to (Projectile) Weapons
- Replies: 21
- Views: 4528
Re: Limit Crew's Access to (Projectile) Weapons
As a compromise, you could make improvised shotguns have a chance to blow up in your hand(s) when fired, sort of like a .38 revolver that's been modified to fire .357 rounds. I was going to suggest this, but thankfully I read the whole thread first. Making it like a 25% chance to misfire would defi...
- Sun Jan 12, 2020 3:01 pm
- Forum: Coding
- Topic: Bepis design ideas
- Replies: 10
- Views: 2920
Re: Bepis design ideas
worth mentioning that this already exists in xenobioJack7D1 wrote:A breath mask that has its own oxygen tank but can't be refilled or configured.
- Sun Jan 12, 2020 3:00 pm
- Forum: General Chat
- Topic: .
- Replies: 78
- Views: 19387
Re: Manuel feedback and suggestions
>sybil has been a refuge for quality players for months if not years >bagilites invade and shit it up >sybil becomes shit >manuel is started to give all the pissed sybil players a quality place to play again >bagilites unsatisfied with just ruining bagil and sybil now migrate to manuel >manuel becom...
- Fri Jan 10, 2020 8:21 pm
- Forum: General Chat
- Topic: you want longer rounds? make an RP server
- Replies: 60
- Views: 14850
Re: you want longer rounds? make an RP server
This. What we should have is higher RP standards across the board, and a containment server for powergaming validhunting overescalating shitters. Not the other way around.oranges wrote:we can just make it the default ruleset at that pointconfused rock wrote:rip every other server
- Fri Jan 10, 2020 6:48 am
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 111815
Re: CLONING REMOVAL FEEDBACK
As someone who's played SS13 since the inception of /tg/, asking for zero input whatsoever from the community when putting this pull up (why the hell did I find out about this on digg) If you found out about this change through digg and just made a tg account today, none of the changes or content m...
- Fri Jan 10, 2020 5:34 am
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 111815
Re: CLONING REMOVAL FEEDBACK
tg just isn't ready for this yet. Honestly I agree with the end goal of removing cloning, but it's obviously not time just yet. Alternative methods of round re-entry need to become more common before we remove the most reliable revival method. Guarantee the spawn of free golems, bring back drones, a...
- Wed Jan 08, 2020 10:09 am
- Forum: Town Hall
- Topic: Trialmin Review: Zero the big boy
- Replies: 33
- Views: 11941
Re: Trialmin Review: Zero the big boy
make that threeKarp wrote:Zero the big boy has now been in the .txt as a Trial Admin for roughly two months.
- Tue Jan 07, 2020 9:19 am
- Forum: Admin Feedback
- Topic: RaveRadbury
- Replies: 25
- Views: 11509
Re: RaveRadbury
Taught me how to make deep fried ass, so he's cool in my book.
- Tue Jan 07, 2020 9:17 am
- Forum: Coding Feedback
- Topic: Remove Regen Coma
- Replies: 11
- Views: 3074
Re: Remove Regen Coma
it probably had starlight regen and/or self-breathing as well, I don't think regen coma can outheal pressure+suffocationPKPenguin321 wrote:last time i had a notable regen coma virus it let me survive spaceScreemonster wrote:sleeping person -> airlock
solved
- Tue Jan 07, 2020 8:57 am
- Forum: General Chat
- Topic: you want longer rounds? make an RP server
- Replies: 60
- Views: 14850
Re: you want longer rounds? make an RP server
So we've finally admitted that /tg/station has become LRP/NRP over the past year.
- Mon Jan 06, 2020 12:03 pm
- Forum: Resolved Appeals
- Topic: [Ausops] zzez - perma ban
- Replies: 8
- Views: 2882
Re: [Ausops] zzez - perma ban
For the sake of your appeal, it would be a good idea to have a voucher from Colonial Marines administration to give the thumbs up that your behaviour has been good and indicative of someone who has improved in their time away on another server. Could you possible get this at some point in the near ...
- Sun Jan 05, 2020 7:27 am
- Forum: Closed Policy Discussion
- Topic: Remove "The Room" theme [POLL]
- Replies: 35
- Views: 8261
Re: Remove "The Room" theme [POLL]
I want digg to leave and to take this shitty poll with them.
Note: Add, don't replace.NecromancerAnne wrote:Add the 8-bit version from the game.
- Fri Jan 03, 2020 12:29 pm
- Forum: General Chat
- Topic: Pictures that tell a story
- Replies: 8
- Views: 3142
- Fri Jan 03, 2020 3:32 am
- Forum: Coding Feedback
- Topic: What is a good plumbing room size?
- Replies: 10
- Views: 2739
Re: What is a good plumbing room size?
It doesn't necessarily have to be a giant square or rectangle, from my experience in newchem. It does need to be fairly open though. I feel like a combined area of 60+ is "good enough" for plumbing to work well.
- Thu Jan 02, 2020 10:37 pm
- Forum: Resolved Appeals
- Topic: [an overzealous jannie] deedubya - post approval
- Replies: 9
- Views: 2776
Re: [an overzealous jannie] deedubya - post approval
Since it's been about a week without an admin explaining or even taking responsibility for this unjust action, I'd like to request a headmin come remove the ban, and also investigate into who was responsible and discipline them accordingly. This is incredibly shifty behavior from whoever was respons...
- Thu Jan 02, 2020 10:34 pm
- Forum: Resolved Appeals
- Topic: [FatalX1] <Common Thief> - Self Defense
- Replies: 5
- Views: 1633
Re: [FatalX1] <Common Thief> - Self Defense
There may be one definite rule I have broken here and that is not fully role-playing (As in not knowing what a revolutionary is, and not know what his intentions are with the flash) however this would mean, everyone shouting "Revs" in radio when a flash goes off, would also need to be pun...
- Thu Jan 02, 2020 10:03 pm
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 12876
Re: Paramedic feedback
I find this job fun from both a practical and RP standpoint and it's possibly my personal favorite bit of crew content so far since the antag freeze started. Only have two bits of feedback: 1: Round start health analyzer maybe? 2: I'm an emergency first responder , presumably... So couldn't there b...
- Wed Jan 01, 2020 2:15 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Domitius
- Replies: 57
- Views: 25805
Re: Domitius
On to my criticism of the event itself...I know full well Domitius is experienced enough with the game and this community in general to know the utter shitstorm that it would cause, especially as the kickback from the felinid poll hasn't quite died down yet. Unless their intent was to disrupt the ro...
- Wed Jan 01, 2020 8:55 am
- Forum: Ideas
- Topic: bring back stun gloves remove push stunning
- Replies: 20
- Views: 5436
Re: bring back stun gloves remove push stunning
Gott scheissen batman, nein
- Tue Dec 31, 2019 9:27 pm
- Forum: Ideas
- Topic: How to fix war ops
- Replies: 5
- Views: 1376
Re: How to fix war ops
Maybe make "activate sleeper agent" a thing that ops can buy instead of regular reinforcements so the war ops call isn't a guarantee that there's traitors among the crew, just that there might be? I think this is actually a better idea in concept, but not what the mode needs at this momen...
- Tue Dec 31, 2019 11:02 am
- Forum: Ideas
- Topic: How to fix war ops
- Replies: 5
- Views: 1376
How to fix war ops
So, it's no secret that oranges and even certain members of the administration don't like war ops. Something something glorified TDM, misses the entire point of the game, encourages tiding/powergaming to it's worst extent. Honestly, all of these are valid points against the mode. But what if we coul...
- Tue Dec 31, 2019 8:49 am
- Forum: Resolved Appeals
- Topic: [an overzealous jannie] deedubya - post approval
- Replies: 9
- Views: 2776
Re: [an overzealous jannie] deedubya - post approval
- It doesn't matter if your post was malicious or not, if they are off-topic in FNR they will be removed fair - It is presumptuous to assume every post deleted was an evil moderator with no grasp of the rules out to get you, and not just you breaking those rules I never said every post deleted was ...
- Tue Dec 31, 2019 8:34 am
- Forum: Former Admins
- Topic: [No Longer Admin] Domitius
- Replies: 57
- Views: 25805
Re: Domitius
Looks like a messily run event that ended badly for many people involved. How is it not valid feedback to express displeasure with it?
- Tue Dec 31, 2019 8:18 am
- Forum: Closed Policy Discussion
- Topic: Make people who cut down Christmas trees valid
- Replies: 20
- Views: 3859
Re: Make people who cut down Christmas trees valid
only if they cut down the tree in a boring way, as opposed to PM: Kevinz000/(Mekhi Anderson)->ErgoReaper/(Jacob Richardson): Hey, uh, what happend back at the bar? PM: ErgoReaper/(Jacob Richardson)->Kevinz000/(Mekhi Anderson): HOP told me to get rid of the christmas tree PM: ErgoReaper/(Jacob Richa...
- Mon Dec 30, 2019 8:37 am
- Forum: Coding Feedback
- Topic: Abductor baton sleeps for too long
- Replies: 59
- Views: 11808
Re: Abductor baton sleeps for too long
Tldr: Run out of charge during a fight. The abductor is screwed. That's the point. You shouldn't be getting into fights as an ayy. If you get caught and have to fight, you should be screwed, rather than be able to whack everyone that comes at you with a magic clicky stick that lays you out for 5 bi...
- Mon Dec 30, 2019 8:04 am
- Forum: Coding Feedback
- Topic: Abductor baton sleeps for too long
- Replies: 59
- Views: 11808
Re: Abductor baton sleeps for too long
intentional, so ayys don't turn into murderboners. Would not change this. What about changing the multiple-use aspect of it? I've personally been witness to situations where an ayy caught with his pants down has kept 5+ people out of commission by cycle whacking them with the baton. I believe an ad...
- Mon Dec 30, 2019 7:54 am
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 381447
Re: What do you faggots look like (REDUX)
not my thing but they are definitely a thing, ye've been warned
- Mon Dec 30, 2019 6:39 am
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 381447
Re: What do you faggots look like (REDUX)
There's a reason I call myself a boomer. Several actually, my appearance being one of them.cacogen wrote:you look like that image of red state boomers where they all look like that
@wubli you know you just posted feet pics right
- Sat Dec 28, 2019 10:05 pm
- Forum: Resolved Appeals
- Topic: [an overzealous jannie] deedubya - post approval
- Replies: 9
- Views: 2776
Re: [an overzealous jannie] deedubya - post approval
The presumptive to that data is that every deleted post was actually violating the rules, and not a moderator/administrator overstepping their bounds - and that every post that did violate the rules was malicious or non-borderline in nature. I can speak from personal experience that the first is mos...
- Sat Dec 28, 2019 7:45 pm
- Forum: Resolved Appeals
- Topic: [an overzealous jannie] deedubya - post approval
- Replies: 9
- Views: 2776
Re: [an overzealous jannie] deedubya - post approval
I already admitted that the post in goof's thread was borderline at best. Well intentioned, but probably a bad case of backseat modding on my part. That one's my bad. However, I know for a fact that every single post I made in the schute topic was peanut compliant. Posts were only made to point out ...
- Sat Dec 28, 2019 1:13 pm
- Forum: General Chat
- Topic: headmin mid-term update
- Replies: 24
- Views: 5588
Re: headmin mid-term update
Changes that have happened under this headmin term: protect the fee-fees: https://tgstation13.org/phpBB/viewtopic.php?f=40&t=24175 free the catgirls: https://tgstation13.download/dip/discordimageproxy.php/attachments/429431032228610058/648762812805677066/unknown.png you must snitch out your frie...
- Sat Dec 28, 2019 10:12 am
- Forum: Coding Feedback
- Topic: Abductor baton sleeps for too long
- Replies: 59
- Views: 11808
Re: Abductor baton sleeps for too long
Should re-tune it to be more similar to cult stun. That stuns for much less time, and still gives plenty of time for a person to be dragged all the way to a conversion/sac rune. If there's enough time for a cultie to do that, there's plenty of time for an ayy to teleport/cuff/remove earpiece. Also, ...