Search found 366 matches
- Sat Jul 02, 2022 4:29 am
- Forum: Closed Policy Discussion
- Topic: remove murder bone permissions from revanent
- Replies: 14
- Views: 2884
Re: remove murder bone permissions from revanent
It's just a product of using old old tools revs have, I think they're fine as is policy wise until someone rocks the boat and changes em up a ton.
- Mon Jun 06, 2022 1:38 am
- Forum: Closed Policy Discussion
- Topic: Kilo population requirement.
- Replies: 17
- Views: 2218
Re: Kilo population requirement.
This is about kilo, not delta.blackdav123 wrote: ↑Mon Jun 06, 2022 1:31 am better question, does delta have a minimum pop requirement? that map is way too big for lowpop and im sure that most of the crew will meet for the first time on the evac shuttle
- Sun May 29, 2022 7:12 am
- Forum: Closed Policy Discussion
- Topic: Invalidate all Headmin Rulings! (that aren't on the wiki)
- Replies: 25
- Views: 4301
Re: Invalidate all Headmin Rulings! (that aren't on the wiki)
If it's hard for admins and/or players to find and remember then why not have it either a) removed or b) easier to find?
- Wed May 25, 2022 5:01 am
- Forum: Closed Policy Discussion
- Topic: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
- Replies: 69
- Views: 17586
Re: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
Utter agony.Timberpoes wrote: ↑Tue May 24, 2022 2:23 pm
5. Malf AI is no longer restricted to speedrunning delta and may cause death and destruction at any time.
Malf AI goes brrrrrr.
- Fri May 13, 2022 1:43 am
- Forum: Closed Policy Discussion
- Topic: Allow non antags to buy ALL shuttles
- Replies: 54
- Views: 9953
- Mon May 09, 2022 10:23 pm
- Forum: Town Hall
- Topic: Trialmin Review 2.0: Thedragmeme
- Replies: 13
- Views: 3616
Re: Trialmin Review 2.0: Thedragmeme
Tricked me on discord with a spoilered image that called me a fool when I clicked on it so -1000 points for that, otherwise a very dedicated admin who likes to interact with the players c:
- Sat May 07, 2022 7:43 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 69134
Re: Progression Traitor Feedback
Are bundles(not counting the contractor bundle of course) feasible to include back into what you can buy again for progressive traitors? Some of those bundles like the eco terrorist and carp bundles were pretty memorable.
- Fri May 06, 2022 7:31 am
- Forum: Closed Policy Discussion
- Topic: Reword/remove the new addition to sec/escalation policy
- Replies: 13
- Views: 1831
Re: Reword/remove the new addition to sec/escalation policy
New additions to policy are already hidden enough in the forums and in a ban appeal is extra hidden, is the wiki updated? do players check the wiki every 2 weeks when some head admin adds new policy?
- Thu May 05, 2022 3:08 am
- Forum: Closed Policy Discussion
- Topic: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
- Replies: 69
- Views: 17586
Re: Rebuild of RP Restrictions 1.0: You Will (Not) Kill
I agree with changing the rules to move away from 'murderbone' and into something easier to define for players and admins to draw from but otherwise I'm not sure quite the point on the rest of the discussion around 'paranoia'. "Paranoia" it's lauded as a great part of ss13 and quintessenti...
- Sat Apr 30, 2022 2:27 am
- Forum: Player's Club
- Topic: Puts secure SM shards as decorations for cargo, throws flashbangs, gets a 183 day ban peanut
- Replies: 161
- Views: 12198
Re: Puts secure SM shards as decorations for cargo, throws flashbangs, gets a 183 day ban peanut
guess it concluded, neat. Although saying "demoted" is strange, demoted to what exactly? But they've been demoted to a player looking in discord.
- Thu Apr 28, 2022 7:37 am
- Forum: Coding Feedback
- Topic: Lathe tax - digg free comment thread
- Replies: 138
- Views: 24038
Re: Lathe tax - digg free comment thread
I love wasting my time "interacting" with monopoly money, this sure makes a world that resets every hour engaging!
- Tue Apr 26, 2022 8:24 am
- Forum: Player's Club
- Topic: I HATE friendly ash walkers
- Replies: 23
- Views: 2234
Re: I HATE friendly ash walkers
Sometimes people want to try something different or does anyone playing not how you want them to a problem?Itseasytosee2me wrote: ↑Tue Apr 26, 2022 12:16 am You are evil infused primitive savages, would it kill ya to act like it?
- Sun Apr 17, 2022 11:30 pm
- Forum: Player's Club
- Topic: On recent policy discussions
- Replies: 14
- Views: 1196
Re: On recent policy discussions
Seems about right, Policy is basically full of boomers and retiree's
- Sun Apr 17, 2022 4:18 am
- Forum: Closed Policy Discussion
- Topic: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
- Replies: 69
- Views: 17586
Re: Rebuild of RP Restrictions 1.0: You Will (Not) Kill
Even after playing on Manuel exclusively since it started, I don't think I've ever really felt tense or paranoid about a situation during my time there. When I see someone with Traitor gear, I don't think "Fuck, they're up to something that might get me killed." I start thinking "Oh ...
- Tue Mar 29, 2022 1:20 am
- Forum: Closed Policy Discussion
- Topic: Expand the definition of rule 11 to include disability based bigotry
- Replies: 67
- Views: 19185
Re: Expand the definition of rule 11 to include disability based bigotry
I'm just utterly confused on what counts man, besides the obvious...
- Mon Mar 28, 2022 1:34 am
- Forum: Closed Policy Discussion
- Topic: Expand the definition of rule 11 to include disability based bigotry
- Replies: 67
- Views: 19185
Re: Expand the definition of rule 11 to include disability based bigotry
This sounds so vague I have zero clue what in entails at all besides maybe banned 'autism' and 'retard' ?
- Sun Mar 27, 2022 3:12 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 189649
Re: Wordle
god damn wordle, I think up of made up words before the simple answers kek.
- Thu Mar 24, 2022 12:22 am
- Forum: Closed Policy Discussion
- Topic: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
- Replies: 90
- Views: 16392
Re: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
you're thinking is the problem with Ai's and why they're neutered so much over the years. "I don't have to listen obey by a law therefore any reason to kill I shall"
- Wed Mar 23, 2022 3:47 am
- Forum: Closed Policy Discussion
- Topic: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
- Replies: 90
- Views: 16392
Re: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
Ai's will use any possible reason to commit mass murder, I'll take the more peaceful purged Ai's please over the free "malf like" option. If you don't want your crazy murder death machine to commit mass murder, you shouldn't unshackle it and tell it it can do whatever it wants I'm not the...
- Mon Mar 21, 2022 8:22 pm
- Forum: Closed Policy Discussion
- Topic: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
- Replies: 90
- Views: 16392
Re: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
Ai's will use any possible reason to commit mass murder, I'll take the more peaceful purged Ai's please over the free "malf like" option.
- Fri Mar 18, 2022 3:20 am
- Forum: Player's Club
- Topic: Roundstart Species tier list
- Replies: 19
- Views: 1985
Re: Roundstart Species tier list
Moth mad.Mothblocks wrote: ↑Thu Mar 17, 2022 5:51 pm what makes lizards so high, theyre just an animal like moths
- Fri Mar 18, 2022 3:12 am
- Forum: Player's Club
- Topic: Stop doing anti-felinid gimmicks
- Replies: 48
- Views: 5097
Re: Stop doing anti-felinid gimmicks
For every anti felinid gimmick there's a felinid going about doing an uwu gimmick, it's simply yin and yang.
- Tue Mar 15, 2022 5:50 am
- Forum: Player's Club
- Topic: Spriters changing everything
- Replies: 60
- Views: 5335
Re: Spriters changing everything
There's a few real bad stinkers the spriters have merged and defended for no real good reason besides that they did it in the past 2 months with a ton of work attached to make them fit with any other sprite but overall it's fine.
- Mon Feb 28, 2022 5:22 am
- Forum: Town Hall
- Topic: Trialmin Review: Jackraxxus
- Replies: 6
- Views: 1781
Re: Trialmin Review: Jackraxxus
late night hero
- Fri Feb 18, 2022 3:50 am
- Forum: Player's Club
- Topic: Number 15 election foot nuts
- Replies: 181
- Views: 19717
Re: Number 15 election foot nuts
There's always something to be said for making a rule or its enforcement better, no one said anything about bringing erp back :b Our headmin candidates need to read more closely.
- Wed Feb 16, 2022 2:53 am
- Forum: Player's Club
- Topic: Number 15 election foot nuts
- Replies: 181
- Views: 19717
Re: Number 15 election foot nuts
some cool candidates so far but I don't think ill be voting for rave again, too many choices I'm not a fan of. Good luck to the candidates.
- Wed Feb 16, 2022 12:50 am
- Forum: Closed Policy Discussion
- Topic: Remove human authority
- Replies: 24
- Views: 3732
- Wed Feb 16, 2022 12:49 am
- Forum: Closed Policy Discussion
- Topic: Remove human authority
- Replies: 24
- Views: 3732
Re: Remove human authority
I've always been under the impression that it's caused so little strife for heads of staff roles it's basically irrelevant in that regard, it has more sway in crew to ai and non-head of staff - non-head of staff interaction.
- Wed Feb 09, 2022 11:28 pm
- Forum: Coding Feedback
- Topic: Species Food Feedback
- Replies: 16
- Views: 3369
Re: Species Food Feedback
Alright, my feedback on Moth and lizard foods. The biggest issue with it right now is the layered crafting coupled with the awful crafting menu; with Fried Eggplant and Polenta- 1 cheesy porridge + 1 eggplant + 2 bread slice + 1 tomato sauce + 1 mozarella being the worst example with about 4 craftin...
- Fri Jan 28, 2022 8:05 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 69134
Re: Progression Traitor Feedback
Can I just say it's really really awful on manuel? That there's so many objectives to assassinate people and all the traitors just wordlessly follow it and cremate,hide the body etc. You know how often I see a traitor coming a mile away but can't straight up kill them? They get the option to kill so...
- Tue Jan 25, 2022 10:54 pm
- Forum: Player's Club
- Topic: Giving the sec team tits github peanut
- Replies: 56
- Views: 7200
Re: Giving the sec team tits github peanut
Does this mean we can have fat bulge sec for men? it's only fair if they merge fat milkers security.
- Fri Jan 21, 2022 7:07 am
- Forum: Player's Club
- Topic: Headmin election Headmin pick prediction thread
- Replies: 41
- Views: 3419
Re: Headmin election Headmin pick prediction thread
we need more pink cats
- Thu Jan 20, 2022 8:27 am
- Forum: Player's Club
- Topic: Streamers are(n't) destroying /tg/station
- Replies: 19
- Views: 2205
Re: Streamers are(n't) destroying /tg/station
In the proper thread, not the players club mr angyoranges wrote: ↑Thu Jan 20, 2022 5:25 amgonna elaborate or just piss your pants?cybersaber101 wrote: ↑Thu Jan 20, 2022 1:21 am I've watched a few streams briefly and a lot of the stream rus did, definitely avoiding playing while streamers are active, awful.
- Thu Jan 20, 2022 1:21 am
- Forum: Player's Club
- Topic: Streamers are(n't) destroying /tg/station
- Replies: 19
- Views: 2205
Re: Streamers are(n't) destroying /tg/station
I've watched a few streams briefly and a lot of the stream rus did, definitely avoiding playing while streamers are active, awful.
- Tue Jan 18, 2022 7:00 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 69134
Re: Progression Traitor Feedback
Was progression traitor intended to work just like heretic?
- Fri Jan 14, 2022 7:51 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 69134
Re: Progression Traitor Feedback
Should the syndicate toolbox which does more damage the more tc that's in it be scaled differently with the influx of more tc or is it intended to stay the same?
- Sun Jan 09, 2022 9:06 pm
- Forum: Closed Policy Discussion
- Topic: declare saying the n word with the n swapped for an l a wordfilter bypass
- Replies: 49
- Views: 8022
Re: declare saying the n word with the n swapped for an l a wordfilter bypass
Ligger was fun?MrStonedOne wrote: ↑Sun Jan 09, 2022 8:37 pm The use of the L word on our servers predates the rise in people saying the n word and the rise in bigots on the server.
It was here before the bigots, it will be here after the bigots, and I refuse to let them take our fun.
- Wed Oct 13, 2021 12:58 am
- Forum: Closed Policy Discussion
- Topic: Livestreamers and Streaming
- Replies: 34
- Views: 8371
Re: Livestreamers and Streaming
Stream with a delay Stream only on specific servers Stream at specific times Whatever it takes, streaming in some form or another neds to be allowed. This outright ban is short-sighted and backed by people who don't value the roleplaying aspect of SS13. What roleplay, twitch chat going poggers? Str...
- Mon Sep 20, 2021 10:30 pm
- Forum: Closed Policy Discussion
- Topic: Livestreamers and Streaming
- Replies: 34
- Views: 8371
Re: Livestreamers and Streaming
Keep streamers out of /tg/ as I can't find a single reason for us to have them when other servers are willing to host streamers.
- Sun Sep 12, 2021 4:08 am
- Forum: Off Topic
- Topic: Unified Name Policy
- Replies: 26
- Views: 4644
Re: Unified Name Policy
Humans - Firstname Lastname, encouraged to use a pun. If you're using a famous fictional character's name like Snake Pisskin or whatever you suck and will be made to change it Lizards - Verbs-connector-noun. Does-the-thing. Is-a-that. Simple. Moths - Must be a moth related pun. Ethereals - Must be ...
- Wed Aug 18, 2021 1:53 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 87850
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
why is this thread about tram now
- Sat Aug 07, 2021 8:02 pm
- Forum: Off Topic
- Topic: The coders are always fucking things up.
- Replies: 116
- Views: 20887
Re: The coders are always fucking things up.
The forum gremlins have smelled drama and stir once more.
- Tue Jul 20, 2021 1:11 am
- Forum: Player's Club
- Topic: THE EVENT KEEPS GOING ON AND ON PEANUT
- Replies: 46
- Views: 7557
Re: THE EVENT KEEPS GOING ON AND ON PEANUT
they laugh but it's still amazingly lame to run and grab a hatchet in a botanist vs botanist match.
- Mon Jul 19, 2021 4:38 am
- Forum: Player's Club
- Topic: THE EVENT KEEPS GOING ON AND ON PEANUT
- Replies: 46
- Views: 7557
Re: THE EVENT KEEPS GOING ON AND ON PEANUT
The real wonder is why the other contestant wasn't immediately disqualified for not giving a shit about the spirit of competition. Immediately running to use a hatchet in a competition like that is the embodiment of players we shouldn't want to have around.
- Thu Jul 15, 2021 10:40 pm
- Forum: Player's Club
- Topic: Clown vs Sec Peanut
- Replies: 190
- Views: 22941
Re: Clown vs Sec Peanut
PEEEEEEEEEEEEEEEEE NUT
- Mon Jul 12, 2021 2:14 am
- Forum: Off Topic
- Topic: 1000th off-topic thread
- Replies: 3
- Views: 1049
Re: 1000th off-topic thread
how off-topic
- Sun Jul 11, 2021 2:31 am
- Forum: Resolved Appeals
- Topic: [Several admins including zack24 and Phuzzylodgik ] madafaka_killer / Zawax - Ban evasion
- Replies: 3
- Views: 909
Re: [Several admins including zack24 and Phuzzylodgik ] madafaka_killer / Zawax - Ban evasion
Hello and thanks for appealing!
Although I appreciate the fact you appealed I'm going to have to deny this. Actions speak louder then words and If you can come back in 6 months with a positive voucher from another server I'll consider unbanning you. Good luck!
Although I appreciate the fact you appealed I'm going to have to deny this. Actions speak louder then words and If you can come back in 6 months with a positive voucher from another server I'll consider unbanning you. Good luck!
- Mon May 10, 2021 6:48 am
- Forum: Closed Policy Discussion
- Topic: Prevent Admins from adminning while playing
- Replies: 94
- Views: 20465
Re: Prevent Admins from adminning while playing
I've found this to be a practice that nearly all admins disapprove of currently got anything to back that up? This is simply rocking the boat for the sake of rocking the boat, As a player I never had a problem nor noticed any negative effects and as an admin I never did it myself. If an admin break...
- Thu Apr 29, 2021 10:18 pm
- Forum: Closed Policy Discussion
- Topic: saying u or ur
- Replies: 26
- Views: 6072
- Wed Apr 28, 2021 7:08 am
- Forum: Closed Policy Discussion
- Topic: Assistant slots population scaling
- Replies: 54
- Views: 11750
Re: Assistant slots population scaling
words I basically agree with your point of encouraging behaviour instead of forcing it. This issue is as brought up earlier in the thread as a *bad* argument is that alot of the jobs fun is figuring out how they work not due to the inherent fun of how they play. The reason people learn jobs and qui...