Search found 3853 matches
- Tue Apr 21, 2020 4:56 am
- Forum: Video Games
- Topic: final fantasy xiv general
- Replies: 306
- Views: 132284
Re: final fantasy xiv general
as timbre said GC dailies are also absurd but I haven't been doing them because I don't feel like teleporting to uldah Lazy ass I have the only gatherers that matter to 80 and all Crafters at 60. it's faster for me to just do leves because I have all my crafters at 70+ now and I'm in the crystarium...
- Fri Apr 17, 2020 10:27 pm
- Forum: Off Topic
- Topic: 2k19 /pol/ - European Spring edition
- Replies: 633
- Views: 223606
Re: 2k19 /pol/ - European Spring edition
Liberals: THERES TOO MANY PEOPLE THE WORLD IS OVERPOPULATED WE'RE ALL GOING TO DIE BECAUSE OF POLLUTION Also liberals: NOOOOOOO PEOPLE ARE DYING NOT THE POOR HECKIN' TRASH BURNING COOFERINOS YOU GOTTA SAVE THEM! you can acknowledge that overpopulation is bad and a real problem for the future while ...
- Fri Apr 17, 2020 10:25 pm
- Forum: Video Games
- Topic: final fantasy xiv general
- Replies: 306
- Views: 132284
Re: final fantasy xiv general
i've got 3 crafters to 80 and the rest are 60+ i'm so close Ishgard restoration trivializes leveling crafters. leves are faster in the 60+ range i've found, collectibles are probably faster but require more thinking on my part - I used ishgard to get every crafter to 60 or so but I can go to kugane...
- Fri Apr 17, 2020 12:20 am
- Forum: Video Games
- Topic: final fantasy xiv general
- Replies: 306
- Views: 132284
Re: final fantasy xiv general
i've got 3 crafters to 80 and the rest are 60+ i'm so close
- Sun Mar 29, 2020 5:39 pm
- Forum: Spriting and Mapping
- Topic: Budgetstation... 2! (but not really)
- Replies: 24
- Views: 9532
Re: Budgetstation... 2! (but not really)
worth noting this is on hold again because my byond hasn't worked for a month or two and thus I have no way to test it :) have you tried turning it off and on again yes I unironically have no options left beyond reinstalling windows to try that, and even that's not feasible thanks to me not having ...
- Sun Mar 29, 2020 5:36 pm
- Forum: Video Games
- Topic: Half life:alyx thread (but we try to avoid story spoilers)
- Replies: 42
- Views: 9607
Re: Half life:alyx thread (but we try to avoid story spoilers)
I hate horror so a lot of this game was difficult for me (and I played it in a basement at a friend's house where I cannot fucking reach over my head, which made one wire puzzle nearly unplayable) but it was really good. I do not like some of the concessions they made to make the game appeal to new ...
- Fri Mar 27, 2020 1:50 am
- Forum: Spriting and Mapping
- Topic: Budgetstation... 2! (but not really)
- Replies: 24
- Views: 9532
Re: Budgetstation... 2! (but not really)
worth noting this is on hold again because my byond hasn't worked for a month or two and thus I have no way to test it
- Fri Mar 13, 2020 10:52 pm
- Forum: Admin Feedback
- Topic: Twaticus
- Replies: 37
- Views: 11078
Re: Twaticus
while i'm not exactly a paragon of conflict resolution myself, like three times now i've been in a discussion and twat's responses have been dismissive without explanation, rude for little reason, or nonexistent personal disagreements happen but considering you're a head admin to be you may want to ...
- Fri Mar 13, 2020 6:58 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 54160
Re: Ban the N word
To make everyone's life easier let's just say that ligger is allowed under this proposed change We have word filters in place so you just straight up can't say things. Are you saying we shouldn't filter it but instead leave it as bait so that if someone says the no no word we get to ban them and rem...
- Fri Mar 13, 2020 6:50 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 54160
Ban the N word
that's it if you want a line drawn clearly, there you go - if you use the n word in a context that isn't obviously good faith/clinical (eg. discussing a slur ban in a thread like this) you are banned. ban it from IC, ban it from OOC, ban it from discord and the forums. idc about the exact punishment...
- Tue Mar 10, 2020 2:54 am
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 23356
Re: We Should Ban Epic Gamer Words
cute sentiment but the response to it every time it's said does that anyways so just bite the fucking bullet and kick people who can't contain themselvesPKPenguin321 wrote:banning it would give it even more power and we dont negotiate with terrorists
- Sun Mar 08, 2020 1:47 am
- Forum: Spriting and Mapping
- Topic: Box 2020 - Feedback & Mapping
- Replies: 32
- Views: 13172
Re: Box 2020 - Feedback & Mapping
also would prefer to see less stuff in other maps, as opposed to box getting more that sort of thing leads to smaller interpersonal conflict in my experience which leads to more interesting rounds, because if someone steals an item you need or something that gives you some kind of dynamic IC that is...
- Wed Mar 04, 2020 5:34 pm
- Forum: Town Hall
- Topic: Trialmin Review: RaveRadbury
- Replies: 14
- Views: 4521
Re: Trialmin Review: RaveRadbury
the best sign about rave is that even when you disagree with them they still make an effort to communicate in a fair and rational way
- Wed Mar 04, 2020 2:22 am
- Forum: Closed Policy Discussion
- Topic: Admins don't need to connect enough
- Replies: 23
- Views: 5819
Re: Admins don't need to connect enough
solid chance one of these is me but I'd just like to add that my connections are in the pits because I literally cannot play or admin thanks to byond being busted
I may just have to Fucking Reinstall Windows
I may just have to Fucking Reinstall Windows
- Tue Feb 25, 2020 11:22 pm
- Forum: Off Topic
- Topic: 2k19 /pol/ - European Spring edition
- Replies: 633
- Views: 223606
Re: 2k19 /pol/ - European Spring edition
instead of being forced to listen to american politics i'm going to play an uno reverse card and make you listen to shit you don't care about the provincial government of ontario continues to shock the people who voted them in (on promises of "one dollar beer" and "the other party is ...
- Sat Feb 22, 2020 12:16 am
- Forum: General Chat
- Topic: I'm bored as fuck give me something SS13 related and I'll sketch it
- Replies: 75
- Views: 18486
Re: I'm bored as fuck give me something SS13 related and I'll sketch it
detective in maint, hiding behind a corner w/ revolver at the ready while cultists do cult things
- Wed Feb 19, 2020 11:37 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16323
Re: remove boxstation from the map rotation
>remove the OG map from the rotation fucking zoomers, I swear post this in mapping instead, so someone can push a fix rather than removing the best map in the game. improve, don't remove lmk when boomerstation's coders support box i'd work on it if i knew how to fix said bug also my fear here is th...
- Mon Feb 10, 2020 10:45 pm
- Forum: Coding Feedback
- Topic: Doctor is a Less Shit Job Now: The State of Medbay
- Replies: 51
- Views: 10914
Re: Doctor is a Less Shit Job Now: The State of Medbay
Virology right now can mostly invalidate medbay by doing airborne regen coma, leaving only the dead cases coming in while the rest heal naturally. Its kinda shitty. I actually don't mind this at all. Healing basic injuries on living people is really boring since you basically just start a tend woun...
- Fri Feb 07, 2020 12:15 am
- Forum: Closed Policy Discussion
- Topic: Make Sybil MRP US, Make Manuel MRP EU
- Replies: 30
- Views: 5944
Re: Make Sybil MRP US, Make Manuel MRP EU
news to meBawhoppennn wrote:I might be leaking classified info but I have heard they are pretty likely going to make another RP server soonFarquaar wrote:After trying to get on Manuel for a couple weeks with limited success, I'm thinking that we either need a new MRP server or increased popcap on Manuel.
- Thu Feb 06, 2020 6:18 am
- Forum: Closed Policy Discussion
- Topic: Referencing emojis in game
- Replies: 31
- Views: 5912
Re: Referencing emojis in game
while I agree, I still think that the way emotes have always been treated is good enough for manuel (unless something has changed and I'm unaware)RaveRadbury wrote:I think Manuel is making people pay closer attention to their rounds as well as questioning what they think is acceptable behavior.
- Thu Feb 06, 2020 6:16 am
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13017
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
>complains about player-built things being de-prioritized >is against rage cages which are player-built by definition nani if this is directed at me you sort of failed at reading my posts, because that's not my position whatsoever and besides even if I hated rage cages entirely that doesn't mean I ...
- Thu Feb 06, 2020 3:07 am
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13017
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
and people will ignore both of them to build a rage cage because adding things to the game that could have been playermade is a shitty mapping trend that needs to die
- Wed Feb 05, 2020 8:22 pm
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13017
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
except I don't think all of those things should slide and should be changed as wellconfused rock wrote:When we DO let everything slide, gutting one part of it with no change to the others feels like you're using it as an excuse.
- Tue Feb 04, 2020 11:53 pm
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13017
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
I’m not a fan of the “was anyone hurt by it” argument because that was never the point of the issue to begin with and really takes the entire rp-standard out of the equation. If we’re being peculiar then yes, people who are going to Manuel for the immersive experience seeing someone just casually b...
- Tue Feb 04, 2020 3:40 pm
- Forum: Coding Feedback
- Topic: Is magical future stuff not the memo anymore?
- Replies: 78
- Views: 11769
Re: Is magical future stuff not the memo anymore?
I sort of regret my post above for being needlessly dickish but I will continue to stand by my opinion of people who think shit like skirts or catpeople is ruining the game
- Tue Feb 04, 2020 3:46 am
- Forum: Coding Feedback
- Topic: Is magical future stuff not the memo anymore?
- Replies: 78
- Views: 11769
Re: Is magical future stuff not the memo anymore?
that's because I don't respect your opinionFarquaar wrote:Anonmare, Crag and Oranges have disagreed with my opinion on skirts and the game’s aesthetic adequately and with brevity. You, however, have written the most and while saying the least.
- Tue Feb 04, 2020 3:43 am
- Forum: Closed Policy Discussion
- Topic: Referencing emojis in game
- Replies: 31
- Views: 5912
Re: Referencing emojis in game
It's kind of hard to separate out memelord behavior from IC nerds. Spam is always annoying so if someone is spamming something like "bruh" or "dab" or "crab dance" then yeah it's going to degrade the round, but to police something like this I feel like we're starting t...
- Tue Feb 04, 2020 12:24 am
- Forum: Video Games
- Topic: Cheese Pizza 2077
- Replies: 24
- Views: 6884
Re: Cheese Pizza 2077
I have really very little faith in this game to be honest but I'll be damned if CDPR aren't incredible at PR - they know their audience very well and have consistently been doing the dumbest shit to appeal to the redditcore gamer demographic controversy over lootboxes in a multiplayer EA game? relea...
- Mon Feb 03, 2020 6:09 pm
- Forum: Closed Policy Discussion
- Topic: Referencing emojis in game
- Replies: 31
- Views: 5912
Re: Referencing emojis in game
where'd you see this happen?
if it's on manuel i'd ban em
jokes aside I don't think this has ever really been kosher?
if it's on manuel i'd ban em
NSFW:
- Mon Feb 03, 2020 2:49 pm
- Forum: Coding Feedback
- Topic: Is magical future stuff not the memo anymore?
- Replies: 78
- Views: 11769
Re: Is magical future stuff not the memo anymore?
Farquhar you complained about my one line reply and then you complained about me actually trying to express why I think your position is stupid and you didn't even address any of my points, you just tried to disparage me by saying "lol why'd u write all that" This is why absolutely no one ...
- Sun Feb 02, 2020 10:38 pm
- Forum: General Chat
- Topic: Manuel - Round length and player count
- Replies: 20
- Views: 5660
Re: Manuel - Round length and player count
I am genuinely baffled at the notion that 50-70/etc is lowpop
- Sun Feb 02, 2020 10:37 pm
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 12889
Re: Paramedic feedback
making medbay more closed off is good because then I have less assistants charging in after the paramedic dragging someone in crit demanding i give them my sutures or give them ligament hook or whatever imagine if you were in a real hospital as a real doctor and a guy just shoved his way into the o...
- Sun Feb 02, 2020 9:56 pm
- Forum: General Chat
- Topic: Manuel - Round length and player count
- Replies: 20
- Views: 5660
Re: Manuel - Round length and player count
do people really consider 50 players "super duper lowpop" now
what the fuck???
what the fuck???
- Sun Feb 02, 2020 9:55 pm
- Forum: Coding Feedback
- Topic: Prisoner Feedback
- Replies: 20
- Views: 4792
Re: Prisoner Feedback
I haven't looked at the PR, but I was curious - do prisoners start off in the sec database as arrested/incarcerated/whatever? Might be a nice touch. You could also add a randomly generated crime entry for them
- Sun Feb 02, 2020 8:46 pm
- Forum: Ideas
- Topic: What the super matter with the shuttle call?
- Replies: 21
- Views: 4299
Re: What the super matter with the shuttle call?
I prefer the round to end with complete disaster and no shuttle call than any more early shuttle calls but like. how does the round actually end I'm a boomer and remember when the only ghost role was PAI so I think people are too quick to complain when they have like 400 things to do as a ghost now...
- Sun Feb 02, 2020 8:43 pm
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 12889
Re: Paramedic feedback
Barring PM access to the rest of Medbay proper would be terrible - they wouldn't be able to actually arm up on kits and equipment on Medical Storage. I think the implication with anonmare and I was that the medbay would be reworked to give them less access overall, but via reworking the layout you'...
- Sun Feb 02, 2020 8:36 pm
- Forum: Ideas
- Topic: What the super matter with the shuttle call?
- Replies: 21
- Views: 4299
Re: What the super matter with the shuttle call?
This isn't limited to the SM. The shuttle keeps getting called rather than dealing with the problem even when it's anti-fun. >Find nest with two xenomorphs just starting out >CALL THE SHUTTLE sigh I think this is a combination of the issues people usually bring up (people being lazy, not wanting to...
- Sun Feb 02, 2020 7:06 pm
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 111973
Re: CLONING REMOVAL FEEDBACK
this seems kinda needlessly reductivekopoba wrote:Reviving still take take too much time and i dont see anyone making any steps to fix this.
So cloning removal sucks.
- Sun Feb 02, 2020 7:05 pm
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 12889
Re: Paramedic feedback
To be honest, medbay needs to be more closed off and the paramedics need their own area seperate from medbay proper. I'd even go far as to say to bar paramedics from the stasis bed room by default to further reinforce the "not a doctor" message. Nothing to be done about the CMO altering a...
- Sun Feb 02, 2020 6:39 pm
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 12889
Re: Paramedic feedback
I'm unsure of the specific accesses since I haven't tried paramedic, what do they not get access to? If they don't already they should get access to the area with sleepers (I wrote this before realizing my mistake but I'll leave it because it's funny) so they can drop off stabilized patients a littl...
- Sun Feb 02, 2020 6:34 pm
- Forum: Coding Feedback
- Topic: Is magical future stuff not the memo anymore?
- Replies: 78
- Views: 11769
Re: Is magical future stuff not the memo anymore?
My main issue with your utterly moronic complaint about skirts is that you only are complaining about skirts and not the variety of other stupid insane bullshit in the game The fact alone that an ostensibly high profile, expensive research station has formal postings for fucking clowns and mimes alr...
- Sun Feb 02, 2020 6:36 am
- Forum: Coding Feedback
- Topic: Is magical future stuff not the memo anymore?
- Replies: 78
- Views: 11769
Re: Is magical future stuff not the memo anymore?
This brings a tear to my eye as well. Also, I’m sad about what jumpskirts did to the game’s aesthetic. Went from Star Trek to anime really quickly. extremely fucking dumb post You're free to disagree with me, but at least be constructive. it's hard to be constructive when your opinion is literally ...
- Sun Feb 02, 2020 6:34 am
- Forum: Video Games
- Topic: Cheese Pizza 2077
- Replies: 24
- Views: 6884
Re: Cheese Pizza 2077
why DID you post thatIkeTG wrote:why did i post thisIkeTG wrote:cyberpunk is an inherently bad aesthetic
- Sat Feb 01, 2020 8:46 pm
- Forum: Coding Feedback
- Topic: Is magical future stuff not the memo anymore?
- Replies: 78
- Views: 11769
Re: Is magical future stuff not the memo anymore?
extremely fucking dumb postFarquaar wrote:This brings a tear to my eye as well.PKPenguin321 wrote:Im still sad about https://github.com/tgstation/tgstation/pull/42855Anonmare wrote:I miss the retro-future stuff
Also, I’m sad about what jumpskirts did to the game’s aesthetic. Went from Star Trek to anime really quickly.
- Sat Feb 01, 2020 5:41 am
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13017
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
i... i know this... and i don't see how it discounts my post in any waybandit wrote:shaps is one of the more rp-oriented admins though
- Fri Jan 31, 2020 7:04 pm
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13017
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
yeah it's admittedly very strange to me that people are in a thread about the MRP server and basically ignoring MRP as a factor, I dunno
- Fri Jan 31, 2020 5:18 pm
- Forum: Town Hall
- Topic: Trialmin Review: Domitius
- Replies: 9
- Views: 3795
Re: Trialmin Review: Domitius
not to be that guy, but this has been up for a while now
- Fri Jan 31, 2020 2:11 am
- Forum: General Chat
- Topic: Do people feel genetics moving to science was a good move?
- Replies: 39
- Views: 8349
Re: Do people feel genetics moving to science was a good move?
the only solution to fix the science bloat and medicine content drought is to merge the two. Make it like Biotechnology or some shit. Give engineering the job of doing stock part stuff. Honestly like the idea - on a regular ass research station, why is there a gigantic portion that is solely dedica...
- Fri Jan 31, 2020 1:04 am
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13017
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
The theater and bar club should be considered public meeting spaces open to all. Until I see clowns and mines actually start producing full length plays, I see no reason why other people can't use the space I don't think anyone was debating this I actually did go so far as to suggest that messing u...
- Fri Jan 31, 2020 1:02 am
- Forum: General Chat
- Topic: Do people feel genetics moving to science was a good move?
- Replies: 39
- Views: 8349
Re: Do people feel genetics moving to science was a good move?
science bloat is real is a common oneVekter wrote:I have yet to hear a valid complaint that isn't "Where they were is ugly on the map now" or "I don't like it because it's different".