Search found 8825 matches

by PKPenguin321
Sun Feb 01, 2015 4:10 am
Forum: Coding Feedback
Topic: Megacarp add nothing to the game.
Replies: 7
Views: 2148

Re: Megacarp add nothing to the game.

I've seen people kill them singlehandedly pretty much every time one shows up, I've even done it myself one time.
They add nothing to the game by not being strong enough to be any different than a normal carp, if anything.
by PKPenguin321
Sun Feb 01, 2015 4:06 am
Forum: Ideas
Topic: One person converting instead of this 3 person bullshit
Replies: 44
Views: 9090

Re: One person converting instead of this 3 person bullshit

Honestly I think it comes to this. Cultist mcculter has some scrub he wants to convert. He cannot (for whatever reason) get two other cultists to help him. He now has two choices. A: Slow conert over a minute + B: beat to death and sac in 10 seconds. Hm, I wonder which option people will pick. Ther...
by PKPenguin321
Sat Jan 31, 2015 2:22 am
Forum: Ideas
Topic: One person converting instead of this 3 person bullshit
Replies: 44
Views: 9090

Re: One person converting instead of this 3 person bullshit

Anyway, if you make people able to one person convert (slowly) they're just going to stun paper, cuff, remove headset, and drag into some hidey hole while they convert. Well that's a bit of the point, but see, converting with 3 people has every advantage over converting people by yourself. Like som...
by PKPenguin321
Fri Jan 30, 2015 3:43 am
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15472

Re: Hippie Station?

fuck the playerbase administration feels nonexistent and act extremely immature in ooc they have a looser definition of rp, sometimes feels like grief is allowed to some extent the codebase is actually really great in a lot of places but in a lot of places it also feels really unfinished (plus it's ...
by PKPenguin321
Thu Jan 29, 2015 1:09 am
Forum: Ideas
Topic: Beer goggles
Replies: 9
Views: 2628

Beer goggles

From this github thingamagoo: https://github.com/tgstation/-tg-station/pull/7402 An0n3 commented an hour ago Bartender should have an item called "beer goggles" so he can keep an eye on his drink mixes (for the terrible bartenders who can't just remember). If these could also somehow measu...
by PKPenguin321
Wed Jan 28, 2015 11:33 pm
Forum: Ideas
Topic: One person converting instead of this 3 person bullshit
Replies: 44
Views: 9090

Re: One person converting instead of this 3 person bullshit

Xhuis, why are so based?
That sounds perfect. If it turns out to still be an issue despite it taking a full minute, we can always change it later.
by PKPenguin321
Wed Jan 28, 2015 11:30 pm
Forum: General Chat
Topic: Post Your Notes Here!!!
Replies: 130
Views: 37607

Re: Post Your Notes Here!!!

23-May-2014 | Warned for minor ic in ooc. ooc muted for the rest of the round. ~mrstonedone I don't remember what this was for, I assume this was one of my very early rounds from when I started playing. I do know that this isn't my only instance of IC in OOC, but the second time was never recorded a...
by PKPenguin321
Wed Jan 28, 2015 10:46 pm
Forum: General Chat
Topic: How do you open the safe in the vault?
Replies: 28
Views: 11808

Re: How do you open the safe in the vault?

Xhuis wrote:
DemonFiren wrote:I was briefly considering that, but setup time, man.

Not to mention, hatchets, circ-saws, etc can also be used afaik.
Eswords can too so the Syndies can just order their own knives.
The obvious solution is to hide all the tables so the knives wont work.
by PKPenguin321
Wed Jan 28, 2015 10:40 pm
Forum: Ideas
Topic: One person converting instead of this 3 person bullshit
Replies: 44
Views: 9090

Re: One person converting instead of this 3 person bullshit

Bumping. I'd like some actual criticism or feedback on my thoughts for the 1-3 person conversion system. If it's a shit idea that won't ever be implemented, at least tell me why.
by PKPenguin321
Wed Jan 28, 2015 10:39 pm
Forum: Ideas
Topic: Lysogenic Viruses for Virology
Replies: 10
Views: 2838

Re: Lysogenic Viruses for Virology

Its possible to make invisible viruses, but the system is so broken that you cant get any decently lethal invisible virus. I think you can if you're creative enough, it's not intended to be easy. One of those "easy to learn hard to master" things, plus the added need for a little RNG. Vir...
by PKPenguin321
Wed Jan 28, 2015 10:36 pm
Forum: Ideas
Topic: "Give" command
Replies: 28
Views: 6054

Re: "Give" command

While stealin focus is annoying, it can certainly lead to some funny shenanigans. Offer your fellow employee an item with one hand and smash their head in via toolbox with the other. The ol bait and switch yeah but this is exactly what we don't want, abusing out of game mechanics to gain advantages...
by PKPenguin321
Wed Jan 28, 2015 2:12 am
Forum: Coding Feedback
Topic: blood, bleeding, etc
Replies: 25
Views: 4875

Re: blood, bleeding, etc

why would it change how crit works
i mean it could definitely speed up how fast you die if you manage lose all your blood quicker than you suffocate
but going unconscious and not being able to breathe wont be removed just because spacemen can bleed now
by PKPenguin321
Wed Jan 28, 2015 2:02 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 67835

Re: Shadowlings (Gamemode suggestion/replacement)

Voting for Other, I think thralls should take the shadowpeople mutant race like Phalanx said
by PKPenguin321
Tue Jan 27, 2015 12:32 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 67835

Re: Shadowlings (Gamemode suggestion/replacement)

I always envisioned it as a mutant race. If it being it's own mob makes this easier to code, however, then go for it since this has been due to be coded for ages. Actually it's not due at all I just really want this because it sounds so cool so the sooner the better you know? I love you for coding t...
by PKPenguin321
Tue Jan 27, 2015 12:25 am
Forum: Ideas
Topic: One person converting instead of this 3 person bullshit
Replies: 44
Views: 9090

Re: One person converting instead of this 3 person bullshit

>Rev with magic Nice "didn't read the thread and handwaved the issue" meme :^) To quote myself from the other thread: How about conversion runes can use 1-3 people, but with two people all chanters and the person on the rune have to stay still for maybe 30 seconds and with one person it t...
by PKPenguin321
Sun Jan 25, 2015 9:44 am
Forum: Coding Feedback
Topic: [POLL] Remove/Keep/Nerf Laser Eyes
Replies: 34
Views: 9154

Re: Remove/Keep/Nerf Laser Eyes (POLL)

If genetics has a power that makes you have fire extinguishers (or stunbatons if RNG gives you lots of weaken punches) for hands and stops you from getting stunned, why can't it give you lasers for eyes? Make it more visible (hulk is visible because it makes you green), like making your eyes a very ...
by PKPenguin321
Sun Jan 25, 2015 1:55 am
Forum: Ideas
Topic: Keeping Logs on Cargo Orders
Replies: 12
Views: 3364

Re: Keeping Logs on Cargo Orders

Violaceus wrote:Let QM delete the logs.

But log deletions.
QM level ID or higher deletes logs
Emags delete the deletion logs

or just make emag delete all logs so tators don't have to kill the qm every time they want to use cargo without getting caught
by PKPenguin321
Sun Jan 25, 2015 1:49 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 67835

Re: Shadowlings (Gamemode suggestion/replacement)

What Danno said. I absolutely love the entire concept for this gamemode, but removing ling feels a little unnecessary since it does function really well. I don't see why it gets so much flak.
by PKPenguin321
Sat Jan 24, 2015 5:43 am
Forum: Coding Feedback
Topic: Nerf laser eyes
Replies: 23
Views: 5596

Re: Nerf laser eyes

EDIT EDIT EDIT NEVERMIND I JUST DESCRIBED HOW TO DO AN EXPLOIT DO NOT READ laser eyes are an exploit do not use them okay Expect a patch soon tm . This will very very very likely be restricted back to wizards once it's patched, though personally I think it actually works great as it stands (even if...
by PKPenguin321
Sat Jan 24, 2015 12:13 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 908048

Re: Screenshots General

http://i.imgur.com/T18uZtz.png I got redtext because I managed to hitch a ride on the outside of an escape pod. This happened to me once, too, on the engineering pod. You can't move and won't get thrown off and when it docks at centcomm you're left stranded in that weird pseudo-z-level. Still felt ...
by PKPenguin321
Thu Jan 22, 2015 1:48 am
Forum: Ideas
Topic: Fly the White Ship to the station
Replies: 43
Views: 11101

Re: Fly the White Ship to the station

PR is back up and open, we're doin' this baby
Thank you based Steelpoint
by PKPenguin321
Tue Jan 20, 2015 4:31 am
Forum: General Chat
Topic: SS13 Remake Source
Replies: 124
Views: 103362

Re: SS13 Remake Source

http://scottlilly.com/learn-c-by-building-a-simple-rpg-index/ Here is a really good tutorial for all interested in learning C#. Its long but the person making it is very good at describing everything in a way that at least i understand. For anyone else getting System.IO.FileNotFoundException you ar...
by PKPenguin321
Tue Jan 20, 2015 3:52 am
Forum: Coding Feedback
Topic: Malf AI and moving the AI core
Replies: 18
Views: 3100

Re: Malf AI and moving the AI core

In my opinion, moving the AI core is a legitimate strategy but it is unbalanced as there is no counter and because of the issue of denying access to an alternate z-level the AI might be hiding on. Fixes to this are simple as 1. Add a counter to hiding AIs (like the AI having a camera built into it, ...
by PKPenguin321
Tue Jan 20, 2015 3:46 am
Forum: Coding Feedback
Topic: papbay versus goonbay (poll)
Replies: 16
Views: 3296

Re: papbay versus goonbay (poll)

This poll is not very good.
Abstaining since I'd like to be able to resist out of cryo tubes but I still want to keep muh sleepers.
by PKPenguin321
Tue Jan 20, 2015 3:33 am
Forum: Coding Feedback
Topic: [POLL] Goon chem
Replies: 90
Views: 29157

Re: Goon chem poll

Like I said a while ago when this was being considered, I was all for it thinking we'd get a few fun chems from Goon ported over, but then we got the whole thing without being balanced for /tg/ and then /tg/ chem got completely gutted. I can't stand this change and, as much as it hurts to say becaus...
by PKPenguin321
Tue Jan 20, 2015 3:19 am
Forum: Ideas
Topic: Fly the White Ship to the station
Replies: 43
Views: 11101

Re: Fly the White Ship to the station

Well in the screenshot the MD was at the front of the ship by the pilot's computer, apparently after the ship had already been moved, so I assume it does move around mobs. Guess you could ask steelpoint in the PR or right here.
by PKPenguin321
Mon Jan 19, 2015 8:04 pm
Forum: Ideas
Topic: Traitor Items
Replies: 105
Views: 32528

Re: Traitor Items

Yeah, pickpocketing already doesn't give a strip message. The gloves remove the strip message from ALL stripping and placing. They also speed up the process. I guess they could remove the "You feel a fumbling in your right pocket!" message for failed pickpockets. All that aside, I'd love t...
by PKPenguin321
Mon Jan 19, 2015 7:58 pm
Forum: Ideas
Topic: Fly the White Ship to the station
Replies: 43
Views: 11101

Re: Fly the White Ship to the station

He did, see this image from the PR:
Spoiler:
Image
by PKPenguin321
Mon Jan 19, 2015 7:44 pm
Forum: Ideas
Topic: Fly the White Ship to the station
Replies: 43
Views: 11101

Re: Fly the White Ship to the station

PR got shot down for conflicting with some of Carn's changes.
Anybody know if this can be revived once Carn's done, or is fun dead?
by PKPenguin321
Mon Jan 19, 2015 7:23 pm
Forum: General Chat
Topic: SS13 Remake Source
Replies: 124
Views: 103362

Re: SS13 Remake Source

>tfw you download github repository but can not into code
how do i start the spess
i just want to play a broken barebones remake
how do
by PKPenguin321
Mon Jan 19, 2015 4:44 am
Forum: Ideas
Topic: Traitor Items
Replies: 105
Views: 32528

Re: Traitor Items

letting normal traitors order explosive implants is something to be considered. pickpocketing gloves sounds cool. You can literally sleepypen-explosive implant a target then toss them out an airlock or something for essentially a parapen+c4 since it gibs the target when they die, pls no Gloves do s...
by PKPenguin321
Sun Jan 18, 2015 8:17 am
Forum: Coding Feedback
Topic: Malf AI and moving the AI core
Replies: 18
Views: 3100

Re: Malf AI and moving the AI core

Not to mention, say the AI's hidden on the asteroid and proceeds to destroy the shuttle consoles, preventing people from getting there without z-level transition RNG. On top of that, people that do manage to get to the asteroid will have to deal with the inevitable defenses or borgs that brought the...
by PKPenguin321
Sun Jan 18, 2015 8:13 am
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 50515

Re: Goon Chem Feedback

Can't we just get some of our stalwarts back, at least? Tricord, bicard, derma, dex? What's wrong with the idea of using Star Trek-themed chemicals? id rather we just have both systems and give each chemical a legitimate unique use instead of just being inferior And to think I was all for adding Go...
by PKPenguin321
Sun Jan 18, 2015 8:08 am
Forum: Ideas
Topic: Fly the White Ship to the station
Replies: 43
Views: 11101

Fly the White Ship to the station

Idea from this github issue: https://github.com/tgstation/-tg-station/issues/7153 In compliance with what I can only assume as the old wiki's lore for the White Ship, we should be able to repair it and fly it to the station. Steelpoint said it wouldn't be too hard to make and I find his word reliabl...
by PKPenguin321
Sat Jan 17, 2015 6:33 am
Forum: General Chat
Topic: SS13 Remake Source
Replies: 124
Views: 103362

Re: SS13 Remake Source

Wow. So much potential in this, it's kinda hard to comprehend.
by PKPenguin321
Thu Jan 15, 2015 4:39 am
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 50515

Re: Goon Chem Feedback

At first I hated this idea because I thought it would replace the current chem system, but then I saw it just added on to it. Then I saw another PR that's supposedly the first of many to purge our already very functional chemistry system. https://github.com/tgstation/-tg-station/pull/7074 Goofball, ...
by PKPenguin321
Tue Jan 13, 2015 5:00 am
Forum: Ideas
Topic: Buff Traitor AI
Replies: 28
Views: 6493

Re: Buff Traitor AI

Someone in ooc a million years ago suggested traitor AIs should be able to take control of augmented limbs. That'd be a fun, if situational, buff for traitor AIs.
"Quit hitting yourself, human."
by PKPenguin321
Fri Jan 09, 2015 11:47 pm
Forum: Ideas
Topic: New stuff/changes for cult
Replies: 13
Views: 3873

Re: New stuff/changes for cult

Changeling grab-absorption takes a time of 150 per step (There are 3) to complete and drawing a rune as it currently is takes 50. Putting handcuffs on someone takes 30 seconds. So like 100 seconds for a single man conversion, 50 for a 2 man conversion, and instant for 3? I didn't have any exact num...
by PKPenguin321
Fri Jan 09, 2015 3:33 am
Forum: Roleplaying
Topic: Your IC has 1 Main / Sub Skill, what is it?
Replies: 105
Views: 50824

Re: Your IC has 1 Main / Sub Skill, what is it?

Lauser McMauligan Main: Kamikaze Confidence Absurd self-confidence allows for absurd combat prowess in a risky situation, but makes him significantly more likely to end up in these kinds of life-threatening situations in the first place. He winds up dying a lot, but at the same time, so do the three...
by PKPenguin321
Fri Jan 09, 2015 2:49 am
Forum: General Chat
Topic: internals box
Replies: 31
Views: 8801

Re: internals box

Got away scot-free after that. Internals box is a 10/10 item I always keep in my pack. But if the c4 went off right next to you, wouldn't it have taken you out as well? Even right next to him and completely naked I only took like 70~ brute and passed out a bit. Really, it was mostly luck that no se...
by PKPenguin321
Thu Jan 08, 2015 11:36 pm
Forum: Ideas
Topic: New stuff/changes for cult
Replies: 13
Views: 3873

Re: New stuff/changes for cult

How about conversion runes can use 1-3 people, but with two people all chanters and the person on the rune have to stay still for maybe 30 seconds and with one person it takes like a minute or something. Still encourages teamwork without making you absolutely fucked without it if your team is incomp...
by PKPenguin321
Thu Jan 08, 2015 6:15 am
Forum: Ideas
Topic: Attach Silicon Laws to the Mind
Replies: 4
Views: 1983

Re: Attach Silicon Laws to the Mind

Well if you want an IC reason for things other than silicons to have laws you could just say the borg bodies just apply laws to the brain and the technology stays in the brain even after it's removed from the borg. Really, this is just to resolve the "wizard mindswapping into borg" issue i...
by PKPenguin321
Thu Jan 08, 2015 4:57 am
Forum: Ideas
Topic: Attach Silicon Laws to the Mind
Replies: 4
Views: 1983

Attach Silicon Laws to the Mind

I was digging through some old forum threads and found this post (https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20463) in a thread about if a wizard should follow laws if it mindswaps into a borg or the AI. The post itself says to attach laws to the mind instead of the body, so if a s...
by PKPenguin321
Wed Jan 07, 2015 1:07 am
Forum: Coding Feedback
Topic: Cuboos's Sound Showcase thread
Replies: 35
Views: 7688

Re: Cuboos's Sound Showcase thread

Just for everyone that missed it on the github, cuboos updated his TinTin remix to be a lot quieter at the beginning and stuff, I'm 90% sure this is it after digging through my history so I'm just gonna post it here
https://dl.dropboxusercontent.com/u/965 ... Remix2.ogg
by PKPenguin321
Wed Jan 07, 2015 1:02 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 229629

Re: Minor Feedback

Microwaves breaking should give more feedback on how to fix them and probably be easier to fix overall. I see a lot of chefs just not using broken ones, and if both break chefs will just become drunken wrecks and suicide.
by PKPenguin321
Wed Jan 07, 2015 12:50 am
Forum: General Chat
Topic: internals box
Replies: 31
Views: 8801

Re: internals box

Once rigged a C4-signaller-mousetrap thing in my box and got arrested by the detective who didn't search me until we got to interrogation. I didn't save logs, but the exact exchange was like, "Alright, so let me get some things straight. First, most of those traitor items in my pack are from ot...
by PKPenguin321
Mon Jan 05, 2015 2:35 am
Forum: Ideas
Topic: AI voice overhaul.
Replies: 55
Views: 10829

Re: AI voice overhaul.

Just for reference, the game is about 110MB and the vox_fem sounds folder alone is about 5MB. Vox files are 1/22 of the entire game. Regardless, I would love more vox voices.
by PKPenguin321
Sat Dec 27, 2014 8:53 am
Forum: Ideas
Topic: Wizard Spell Cost Change
Replies: 11
Views: 2447

Re: Wizard Spell Cost Change

sounds familiar but still sounds good
fund it
by PKPenguin321
Wed Dec 24, 2014 12:12 pm
Forum: General Chat
Topic: Is player quality noticeably different depending on time?
Replies: 28
Views: 7743

Re: Is player quality noticeably different depending on time

California here, server pop peaks in the afternoon (4-6 PM) at around 80 people for me and dips to sometimes 30 people around maybe 10 or 11 PM. High population games are usually okay at best. The quality of the server population really picks up around 1 or 2 AM though because that's when Reed Glove...
by PKPenguin321
Wed Dec 24, 2014 3:36 am
Forum: Ideas
Topic: Medbay Restructure
Replies: 49
Views: 10456

Re: Medbay Restructure

>not one but two coders trying to change medbay for literally no reason
medbay is fine as is, why are we even discussing changing it in the first place