Search found 222 matches
- Sat May 09, 2015 12:44 am
- Forum: Closed Policy Discussion
- Topic: For the love of god please stop uploading huge songs.
- Replies: 17
- Views: 5165
Re: For the love of god please stop uploading huge songs.
Not everybody has a good connection please don't upload 30 mb songs
- Sat May 02, 2015 10:08 pm
- Forum: Closed Policy Discussion
- Topic: Paladin lawset
- Replies: 53
- Views: 15914
Re: Paladin lawset
The paladin lawset does say nothing about stopping evil, and when I get paladin and a law that says "X is evil" I pretty much ignore it unless it's an act, and thus I shouldn't commit it. So yes, if they're validhunting based on evil they should get a good smacking. If you want a paladin A...
- Thu Apr 30, 2015 1:33 am
- Forum: Ideas
- Topic: Make Space Ninja spawn earlier
- Replies: 10
- Views: 2174
Re: Make Space Ninja spawn earlier
And make the event blob spawn sooner. Right now it'll only spawn after an hour and 20 minutes, and it has to get past all the other possible events as it's pretty low weight.
- Wed Apr 29, 2015 12:10 pm
- Forum: Ideas
- Topic: Add zoomout option for Ghosts like the Admins have
- Replies: 6
- Views: 1480
Re: Add zoomout option for Ghosts like the Admins have
So give ghosts the slightly less huge vision range. So instead of 128 or whatever, something like 64.
- Sun Apr 26, 2015 8:15 pm
- Forum: Coding Feedback
- Topic: Remove reagant blob until you can fucking balance properly.
- Replies: 56
- Views: 12556
- Tue Apr 21, 2015 11:47 pm
- Forum: Coding Feedback
- Topic: Abduction [Gamemode]
- Replies: 163
- Views: 43730
Re: Abduction [Gamemode]
* Foam darts - FULLY REVEALEDRemie Richards wrote:The disguise is broken by:
* Being Hugged (But not Hugging someone else) - FULLY REVEALED
* Being Examined - PARTIALLY REVEALED
* You can't speak - PARTIALLY REVEALED
* Taking damage - FULLY REVEALED
- Tue Apr 21, 2015 11:46 pm
- Forum: Coding Feedback
- Topic: Revenant(New random event antag)
- Replies: 15
- Views: 3801
Re: Revenant(New random event antag)
It actually costs exactly 45 energy to crit someone with mind spike, and that's how much you'll get back from harvesting them, so it's sustainable if an invisible wallhack assassin.
- Sun Apr 19, 2015 10:37 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 539089
Re: Simple Questions Thread
How long has server one been named badger was this recent how long was it like that?
- Fri Apr 17, 2015 12:40 am
- Forum: Coding Feedback
- Topic: Abduction [Gamemode]
- Replies: 163
- Views: 43730
Re: Abduction [Gamemode]
Aliens really need to have incentive to not steal the abductee's shit, like surgery tools that ignore clothes or something, because right now they have to strip their targets and they might as well just keep the stuff because it doesn't hurt.
- Sat Mar 14, 2015 6:40 pm
- Forum: Coding
- Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
- Replies: 124
- Views: 32399
Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
Change option 1 so people can't just walk into science, or change option 2 so the little in-between spot is bigger, and I'll be okay with either.
Also why does chem have two doors to maint in option 2
Also why does chem have two doors to maint in option 2
- Mon Jan 12, 2015 7:03 pm
- Forum: Ideas
- Topic: Is the only point of Gas Masks to not get stabbed in the eye
- Replies: 22
- Views: 4413
Re: Is the only point of Gas Masks to not get stabbed in the
Gas masks are also better as internals than breath masks are; they cause your internals to last noticeably longer.
- Wed Nov 26, 2014 9:14 pm
- Forum: Spriting and Mapping
- Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
- Replies: 167
- Views: 51713
- Fri Jul 25, 2014 3:59 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35644
Re: [POLL] Has Mining update been successful?
But it's not unplayable, because paprika changed a whole bunch of it and you can get pretty much all the minerals science will ever need from the east, monsterless side.
Which is technically an issue, because it is way too easy to get all the minerals anyone will ever need.
Which is technically an issue, because it is way too easy to get all the minerals anyone will ever need.
- Thu Jul 10, 2014 8:02 pm
- Forum: NTStation Coding
- Topic: [closed PR](Poll) Autoinjectors
- Replies: 25
- Views: 11270
Re: [closed PR](Poll) Autoinjectors
There isn't an adrenaline chem, it does exactly that.
- Fri Jul 04, 2014 5:42 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 727870
Re: SS13 Related Art / Hand Drawn Art
If you get EMPed with a flash in your pockets or hands, you get flashed by that flash.
- Thu Jun 26, 2014 6:45 pm
- Forum: Ideas
- Topic: Agent cards: multiple reforge
- Replies: 9
- Views: 2812
Re: Agent cards: multiple reforge
Non-antags can use agent IDs to scan other IDs, it just doesn't show a message when it does unless the user is an antag.
- Thu Jun 26, 2014 6:43 pm
- Forum: Closed Policy Discussion
- Topic: Ling revealing themselves to sec to eat other lings
- Replies: 31
- Views: 6581
Ling revealing themselves to sec to eat other lings
Is this okay yes/no
Can I report lings doing it to admins yes/no
Is ling betrayal in general okay yes/no
Can I report lings doing it to admins yes/no
Is ling betrayal in general okay yes/no
- Wed Jun 25, 2014 10:34 pm
- Forum: General Chat
- Topic: How do constructs see their hp?
- Replies: 12
- Views: 5434
Re: How do constructs see their hp?
And harvesters have 60 max hp.
- Wed Jun 25, 2014 2:38 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953122
Re: Minor Suggestions
There already is a formula to condense it, 1 capsiacin oil, 5 ethanol for 5 condensed capsiacin.
Which, admittedly, isn't condensing, it's diluting, but >SS13 chemistry
Which, admittedly, isn't condensing, it's diluting, but >SS13 chemistry
- Wed Jun 25, 2014 1:00 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953122
Re: Minor Suggestions
Capsaicin oil and condensed capsaicin are different things! If you want condensed capsaicin, you have to condense capsaicin oil with chemistry stuff.
- Mon Jun 23, 2014 10:32 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 87177
Re: "It's silicon policy time!" "No CentCom no!"
So the AI gets a law, "4. Only syndicate operatives are human." from the nuke ops and decides to go "well syndicate operatives is undefined, so I'll just ignore it".
Is this bad?
(At the time of this posting, the related round just ended.)
Is this bad?
(At the time of this posting, the related round just ended.)
- Thu Apr 24, 2014 5:08 pm
- Forum: Ideas
- Topic: Mindslave Dart
- Replies: 15
- Views: 4921
Mindslave Dart
Basically, a small blowgun disguised as a cigar that fires a dart which slaves any living human it hits to the firer. When the dart hits a human it drops to the floor, and if the human is braindead/dead/catatonic/loyalty implanted it's still usable, otherwise, the human becomes slaved to the firer w...